SDL_FreeSurface(3)

NAME
SDL_FreeSurface- Frees (deletes) a SDL_Surface

SYNOPSIS

#include "SDL.h"

void SDL_FreeSurface(SDL_Surface *surface);

DESCRIPTION

Frees the resources used by a previously created SDL_Surface. If the surface was created using SDL_CreateRGBSurfaceFrom then the pixel data is not freed.

SEE ALSO

SDL_CreateRGBSurface SDL_CreateRGBSurfaceFrom