SDL_VideoInfo(3)

NAME
SDL_VideoInfo- Video Target information

STRUCTURE DEFINITION

typedef struct{
  Uint32 hw_available:1;
  Uint32 wm_available:1;
  Uint32 blit_hw:1;
  Uint32 blit_hw_CC:1;
  Uint32 blit_hw_A:1;
  Uint32 blit_sw:1;
  Uint32 blit_sw_CC:1;
  Uint32 blit_sw_A:1;
  Uint32 blit_fill;
  Uint32 video_mem;
  SDL_PixelFormat *vfmt;
} SDL_VideoInfo;

STRUCTURE DATA

hw_available
    Is it possible to create hardware surfaces?

wm_available
    Is there a window manager available

blit_hw
    Are hardware to hardware blits accelerated?

blit_hw_CC
    Are hardware to hardware colorkey blits accelerated?

blit_hw_A
    Are hardware to hardware alpha blits accelerated?

blit_sw
    Are software to hardware blits accelerated?

blit_sw_CC
    Are software to hardware colorkey blits accelerated?

blit_sw_A
    Are software to hardware alpha blits accelerated?

blit_fill
    Are color fills accelerated?

video_mem
    Total amount of video memory in Kilobytes

vfmt
    Pixel format of the video device

DESCRIPTION

This (read-only) structure is returned by SDL_GetVideoInfo. It contains information on either the 'best' available mode (if called before SDL_SetVideoMode) or the current video mode.

SEE ALSO

SDL_PixelFormat, SDL_GetVideoInfo