SDL_JoyButtonEvent(3)

NAME
SDL_JoyButtonEvent- Joystick button event structure

STRUCTURE DEFINITION

typedef struct{
  Uint8 type;
  Uint8 which;
  Uint8 button;
  Uint8 state;
} SDL_JoyButtonEvent;

STRUCTURE DATA

type
    SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP

which
    Joystick device index

button
    Joystick button index

state
    SDL_PRESSED or SDL_RELEASED

DESCRIPTION

SDL_JoyButtonEvent is a member of the SDL_Event union and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported.

A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs when ever a user presses or releases a button on a joystick. The field which is the index of the joystick that reported the event and button is the index of the button (for a more detailed explaination see the Joystick section). state is the current state or the button which is either SDL_PRESSED or SDL_RELEASED.

SEE ALSO

SDL_Event, Joystick Functions, SDL_JoystickEventState, SDL_JoystickGetButton