diff --git a/README b/README
index adc29b1b638645552deda0b0709ec6892a1591a7..48cc73f75ddf04ace8928155f5c67c027b3f222e 100644
--- a/README
+++ b/README
@@ -21,10 +21,8 @@ several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
 Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
 Pike, Pliant, Python, Ruby, and Smalltalk.
 
-This library is distributed under GNU LGPL version 2, which can be
-found in the file  "COPYING".  This license allows you to use SDL
-freely in commercial programs as long as you link with the dynamic
-library.
+This library is distributed under the zlib license, which can be found
+in the file "COPYING".
 
 The best way to learn how to use SDL is to check out the header files in
 the "include" subdirectory and the programs in the "test" subdirectory.
diff --git a/README-SDL.txt b/README-SDL.txt
index 4d36ca9dce488d02480da9c5fa2752b3fbfc61d1..1a9feff5c4a8ac7d0fc79043777142a91bb4b6f1 100644
--- a/README-SDL.txt
+++ b/README-SDL.txt
@@ -8,6 +8,6 @@ emulators.
 The Simple DirectMedia Layer library source code is available from:
 http://www.libsdl.org/
 
-This library is distributed under the terms of the GNU LGPL license:
-http://www.gnu.org/copyleft/lesser.html
+This library is distributed under the terms of the zlib license:
+http://www.zlib.net/zlib_license.html
 
diff --git a/SDL.spec.in b/SDL.spec.in
index 129d25eb1036e8c1ff85971a3a931307023b119a..ee5578817ab96ce710abd3b1c375d0c7f825beb3 100644
--- a/SDL.spec.in
+++ b/SDL.spec.in
@@ -4,7 +4,7 @@ Version: @SDL_VERSION@
 Release: 1
 Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
 URL: http://www.libsdl.org/
-License: LGPL
+License: zlib
 Group: System Environment/Libraries
 BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot
 Prefix: %{_prefix}