diff --git a/docs.html b/docs.html index c26eca74bfc4146a55064fecb451f4788de95f96..5bd2271bf0051e0f8b1d995e5ced50b059f01e54 100644 --- a/docs.html +++ b/docs.html @@ -52,10 +52,6 @@ SDL 1.2.12 is a minor bug fix release. <P> Unofficial support for the Nintendo DS platform has been added. </P> -<P> - Audio callbacks must now initialize the entire stream: applications must write silence to the stream if they can't supply data, and not mix against the buffer, as it may be random data. - Users may set SDL_AUDIO_MUST_INIT_BUFFERS to retain the old behaviour, but apps should not depend on this environment variable: just add a memset() at the start of your audio callback instead if you need it. -</P> </BLOCKQUOTE> <H3> Unix Notes </H3>