From f9268ec8761992c8272475bd65ace757cbf5dba3 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" <icculus@icculus.org> Date: Sun, 21 Aug 2011 12:24:27 -0400 Subject: [PATCH] Fix SDL_GL_ACCELERATED_VISUAL on Windows in the 1.3 branch. Fixes Bugzilla #1254. Thanks to Thilo Schulz for the patch! --- src/video/windows/SDL_windowsopengl.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/video/windows/SDL_windowsopengl.c b/src/video/windows/SDL_windowsopengl.c index db8be74e..419e0f1f 100644 --- a/src/video/windows/SDL_windowsopengl.c +++ b/src/video/windows/SDL_windowsopengl.c @@ -466,9 +466,11 @@ WIN_GL_SetupWindow(_THIS, SDL_Window * window) *iAttr++ = _this->gl_config.multisamplesamples; } - *iAttr++ = WGL_ACCELERATION_ARB; - *iAttr++ = (_this->gl_config.accelerated ? WGL_FULL_ACCELERATION_ARB : - WGL_NO_ACCELERATION_ARB); + if ( this->gl_config.accelerated >= 0 ) { + *iAttr++ = WGL_ACCELERATION_ARB; + *iAttr++ = (_this->gl_config.accelerated ? WGL_FULL_ACCELERATION_ARB : + WGL_NO_ACCELERATION_ARB); + } *iAttr = 0; -- 2.18.1