From 2719f3637fec738a9a81252449e204bb748c67df Mon Sep 17 00:00:00 2001 From: mtufan <hakaniki5@bim7.okan.local> Date: Wed, 24 Aug 2011 11:20:28 +0300 Subject: [PATCH] puae 2.3.3 64bit_color_fix --- README | 171 +++++++++++--------------------------------------- src/drawing.c | 2 +- src/gfxutil.c | 2 +- 3 files changed, 39 insertions(+), 136 deletions(-) diff --git a/README b/README index ed718a8..f3e6523 100644 --- a/README +++ b/README @@ -1,152 +1,55 @@ PUAE 2.3.3 beta series -============ +--------------------------------------------------- PUAE tries to continue where E-UAE left off.. PUAE versioning is based on the merged WinUAE version.. All is done by: Mustafa 'GnoStiC' TUFAN (mustafa.tufan@gmail.com) -with fixes from: - Steven 'xaind' Saunders (MacOSX) - 'wuffe' (FreeBSD) - - -Richard Drummond's E-UAE 0.8.29 -============ -(Left for Legacy info) -E-UAE is an Amiga emulator, a program that allows you to run software -designed for Amiga computers on other platforms, such as Linux or Mac -OS. It is based on UAE, the original Ubiquitous Amiga Emulator, and -WinUAE, the Windows version of UAE. While it owes a huge debt to these -two great projects, E-UAE diverges from both, aiming to improve -performance and features on a variety of host platforms. - -The name E-UAE stemmed from the fact that this project needed a name, -and, since it was an 'experimental' version of UAE, everybody was -calling it 'Experimental' UAE. While I have long since accepted that -moniker, I still don't intend the 'E' to mean anything it particular. -Although the project is currently 'experimental' - that is, it is a -long way from being anything close to finished - it should still be -robust enough to use. - -E-UAE currently builds and runs - with varying degrees of supported -features - on Unix and Unix-like platforms (including Linux, Solaris -and Mac OS X), BeOS, AmigaOS and clones (including AmigaOS 3.x, -AmigaOS 4.0, MorphOS and AROS), and Windows (with Cygwin or MinGW32). - -E-UAE is open-source software and is made available under the terms of -the GPL. See the COPYING file included with the E-UAE archive for -details. - -E-UAE is based on the work of dozens of contributors including Bernd -Schmidt (the original author and maintainer of UAE), Bernie Meyer (the -author of the x86 JIT compiler), Toni Wilen (the current maintainer of -WinUAE), and many more. - -Note that to make full use of E-UAE you will need access to an image -of some version of the Amiga Kickstart ROM (although E-UAE does include -a ROM emulation which may work with some old games). The Amiga -Kickstart ROMs are copyrighted material and may not be freely -distributed (so don't ask me for a copy). If you don't have an Amiga -from which you can legally make a ROM image, a selection of ROM images -are available for purchase online from Cloanto (publishers of the -Amiga Forever distribution). See http://www.amigaforever.com/ - -What's new since PUAE 2.x.x -====================== -* trying to sync with winuae :} - -What's new since PUAE 0.0.0 -====================== -* Some many changes that i can't begin to mention here and now. - - -What's new since 0.8.29-WIP4 -============================ - -New features: -* Added a command-line tool for generating blank hardfile images, - called make_hdf -* Support for IPF floppy images now supported on OS X (and officially - on AMD64/Linux now that libcapsimage is publically available). Go to - http://www.softpres.org/ to download the plug-in. -* X-Arcade joystick supported (thanks to Robert Hurst for the patch). -* Build scripts now include a compile-time option --disable-fpu to - disable building of FPU emulation. - -Performance improvements: -* Some small custom chip and blitter tweaks merged from WinUAE 1.4.3. -* Some minor performance optimizations to blitter emulation, floppy - controller emulation and rendering code. (Thanks to Mustafa Tufan, - developer of PSP and GP2x ports of E-UAE, for a couple of these). - -Bug fixes: -* Version 0.8.29-WIP4 broke the interrupt controller emulation. Fixed. - This also makes Action Replay cartridge emulation work again. -* HDToolbox would hang when scanning for hard drives. Mostly fixed (I - still have one unreproducible report of HDToolbox hanging). -* Hardfile emulation will no longer leak threads following a reset - This also fixes crashes on exit on AmigaOS and clone hosts. -* Building on MacOS X no longer fails when building supporting tools - like readdisk. -* Exiting E-UAE on OS X when started from Hi-Toro would cause 'load - config file' dialog to be displayed. Fixed. -* BeOS sound driver was broken in recent changes to audio layer. Now - fixed (fingers crossed). - -Other: - -* Removed support for 8-bit sound (since the official UAE did so). - -Still to do -=========== - -The following features of UAE and/or WinUAE are not yet supported yet in PUAE. These include: -* Catweasel support (i don't have one so i can't test) - - -Known problems -============== - -Some significant misfeatures that I know about and am/will be working -to fix (eventually): - -* Only platforms supporting the GTK+ toolkit have a useable - configuration GUI (and the GTK+ GUI is still incomplete). However, - Mac OS X users may like to try Daniel Pimley's graphical front-end, - Hi Toro. See http://www.pimley.net/projects/. -* JIT direct memory access only works on Linux/x86 and, by default, - you may only emulate up to 32MB of direct ZIII RAM; select more than - that and the JIT will fall back on indirect memory access and hence - will be slower. This is due to a system limit on the size of a POSIX - shared memory segment. You can overcome this limit my modifying the - value of the procfs setting, /proc/sys/kernel/shmmax. -* Virtual filesystem doesn't support platforms which use UTF-8 for - filenames (e.g., OS X, Linux with a UTF-8 locale, etc.). Filenames - with characters outside of the core ASCII range will be mangled. -* The build scripts are a horrible, unmaintainable mess. -* Full documentation is lacking. +Thanks: + Steven 'xaind' Saunders (MacOSX fix), 'wuffe' (FreeBSD fix) + 'internetzel' (PPC fix), Nick 'chiark' Lines (morale support) + + + + +GIT +--------------------------------------------------- +http://github.com/GnoStiC/PUAE + + +PUAE Binaries +--------------------------------------------------- +I don't supply binaries for any OS +but you can find compiled versions on net +(e.g. chiark creates dmg and posts here http://www.binarydevotion.com) + + +PUAE Ports +--------------------------------------------------- +Pandora: http://apps.openpandora.org/cgi-bin/viewapp.pl?/Emulator/puae.inf +XBOX360: http://lantus360.com +Android: http://droidpuae.blogspot.com +PS3 ? : http://metaneutrons.blogspot.com/2011/07/porting-puae-to-playstation-3.html Using PUAE -=========== -Documentation is a work-in-progress. See the docs directory. +--------------------------------------------------- +See the docs directory -Compiling PUAE yourself -======================== -See the docs/compiling.txt file for more information about building PUAE. +Compiling PUAE +--------------------------------------------------- +See the docs/compiling.txt -GIT -=== -http://github.com/GnoStiC/PUAE +Bug Reports +--------------------------------------------------- +Post it on github/eab forum or e-mail me Contact -======= -See http://www.freelists.org/list/uae for details of a mailing list -discussing problems with and development of PUAE. - -OR visit; +--------------------------------------------------- http://eab.abime.net/forumdisplay.php?f=54 +http://www.freelists.org/list/uae +mustafa.tufan@gmail.com diff --git a/src/drawing.c b/src/drawing.c index 550c5bc..4ee69b7 100644 --- a/src/drawing.c +++ b/src/drawing.c @@ -2583,7 +2583,7 @@ void finish_drawing_frame (void) #ifdef ECS_DENISE if (brdblank_changed) { last_max_ypos = max_ypos_thisframe; - for (i = 0; i < sizeof linestate / sizeof *linestate; i++) + for (i = sizeof linestate / sizeof *linestate; i--;) linestate[i] = LINE_UNDECIDED; notice_screen_contents_lost (); brdblank_changed = 0; diff --git a/src/gfxutil.c b/src/gfxutil.c index f3d8fd2..79e7c5a 100644 --- a/src/gfxutil.c +++ b/src/gfxutil.c @@ -41,7 +41,7 @@ static uae_u8 dither[4][4] = unsigned int doMask (int p, int bits, int shift) { /* scale to 0..255, shift to align msb with mask, and apply mask */ - unsigned long val; + unsigned int val; if (flashscreen) p ^= 0xff; -- 2.18.1