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PocketInsanity
wolf3d
Commits
624eef96
Commit
624eef96
authored
Jan 11, 2003
by
Steven Fuller
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added alternate wl6 gfx table by Ed Sinjiashvili
parent
0e92ac36
Changes
4
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4 changed files
with
215 additions
and
1 deletion
+215
-1
TODO
src/TODO
+1
-0
gfxv_wl6_92.h
src/gfxv_wl6_92.h
+203
-0
id_heads.h
src/id_heads.h
+7
-1
version.h
src/version.h
+4
-0
No files found.
src/TODO
View file @
624eef96
...
...
@@ -42,6 +42,7 @@ P R - rewrite RLEWexpand to not use words
B M - openal support
B I - when window loses focus, it should clear the keys
B M - [X11] use the data in the visual/image for formatting colors
P M - see if ROTT's raycaster (interpolate between rays) gives speed increase
Complete:
P I - fix or remove fizzle fade
...
...
src/gfxv_wl6_92.h
0 → 100644
View file @
624eef96
typedef
enum
{
// Lump Start
H_BJPIC
=
3
,
H_CASTLEPIC
,
// 4
H_KEYBOARDPIC
,
// 5
H_JOYPIC
,
// 6
H_HEALPIC
,
// 7
H_GUNPIC
=
9
,
// 9
H_KEYPIC
,
// 10
H_BLAZEPIC
,
// 11
H_WEAPON1234PIC
,
// 12
H_WOLFLOGOPIC
,
// 13
H_VISAPIC
,
// 14
H_MCPIC
,
// 15
H_IDLOGOPIC
,
// 16
H_TOPWINDOWPIC
,
// 17
H_RIGHTWINDOWPIC
,
// 18
H_LEFTWINDOWPIC
,
// 19
H_BOTTOMINFOPIC
,
// 20
// Lump Start
C_OPTIONSPIC
,
// 21
C_CURSOR1PIC
,
// 22
C_CURSOR2PIC
,
// 23
C_JOY1PIC
=
22
,
// 22 not used but needed
C_JOY2PIC
=
23
,
// 23 not used but needed
C_NOTSELECTEDPIC
,
// 24
C_SELECTEDPIC
,
// 25
C_FXTITLEPIC
,
// 26
C_DIGITITLEPIC
,
// 27
C_MUSICTITLEPIC
,
// 28
C_MOUSELBACKPIC
,
// 29
C_BABYMODEPIC
,
// 30
C_EASYPIC
,
// 31
C_NORMALPIC
,
// 32
C_HARDPIC
,
// 33
C_LOADSAVEDISKPIC
,
// 34
C_DISKLOADING1PIC
,
// 35
C_DISKLOADING2PIC
,
// 36
C_CONTROLPIC
,
// 37
C_CUSTOMIZEPIC
,
// 38
C_LOADGAMEPIC
,
// 39
C_SAVEGAMEPIC
,
// 40
C_EPISODE1PIC
,
// 41
C_EPISODE2PIC
,
// 42
C_EPISODE3PIC
,
// 43
C_EPISODE4PIC
,
// 44
C_EPISODE5PIC
,
// 45
C_EPISODE6PIC
,
// 46
C_CODEPIC
,
// 47
C_TIMECODEPIC
,
// 48
C_LEVELPIC
,
// 49
C_NAMEPIC
,
// 50
C_SCOREPIC
,
// 51
// Lump Start
L_GUYPIC
,
// 52
L_COLONPIC
,
// 53
L_NUM0PIC
,
// 54
L_NUM1PIC
,
// 55
L_NUM2PIC
,
// 56
L_NUM3PIC
,
// 57
L_NUM4PIC
,
// 58
L_NUM5PIC
,
// 59
L_NUM6PIC
,
// 60
L_NUM7PIC
,
// 61
L_NUM8PIC
,
// 62
L_NUM9PIC
,
// 63
L_PERCENTPIC
,
// 64
L_APIC
,
// 65
L_BPIC
,
// 66
L_CPIC
,
// 67
L_DPIC
,
// 68
L_EPIC
,
// 69
L_FPIC
,
// 70
L_GPIC
,
// 71
L_HPIC
,
// 72
L_IPIC
,
// 73
L_JPIC
,
// 74
L_KPIC
,
// 75
L_LPIC
,
// 76
L_MPIC
,
// 77
L_NPIC
,
// 78
L_OPIC
,
// 79
L_PPIC
,
// 80
L_QPIC
,
// 81
L_RPIC
,
// 82
L_SPIC
,
// 83
L_TPIC
,
// 84
L_UPIC
,
// 85
L_VPIC
,
// 86
L_WPIC
,
// 87
L_XPIC
,
// 88
L_YPIC
,
// 89
L_ZPIC
,
// 90
L_EXPOINTPIC
,
// 91
L_APOSTROPHEPIC
,
// 92
L_GUY2PIC
,
// 93
L_BJWINSPIC
,
// 94
STATUSBARPIC
,
// 95
TITLEPIC
,
// 96
PG13PIC
,
// 97
CREDITSPIC
,
// 98
HIGHSCORESPIC
,
// 99
// Lump Start
KNIFEPIC
,
// 100
GUNPIC
,
// 101
MACHINEGUNPIC
,
// 102
GATLINGGUNPIC
,
// 103
NOKEYPIC
,
// 104
GOLDKEYPIC
,
// 105
SILVERKEYPIC
,
// 106
N_BLANKPIC
,
// 107
N_0PIC
,
// 108
N_1PIC
,
// 109
N_2PIC
,
// 110
N_3PIC
,
// 111
N_4PIC
,
// 112
N_5PIC
,
// 113
N_6PIC
,
// 114
N_7PIC
,
// 115
N_8PIC
,
// 116
N_9PIC
,
// 117
FACE1APIC
,
// 118
FACE1BPIC
,
// 119
FACE1CPIC
,
// 120
FACE2APIC
,
// 121
FACE2BPIC
,
// 122
FACE2CPIC
,
// 123
FACE3APIC
,
// 124
FACE3BPIC
,
// 125
FACE3CPIC
,
// 126
FACE4APIC
,
// 127
FACE4BPIC
,
// 128
FACE4CPIC
,
// 129
FACE5APIC
,
// 130
FACE5BPIC
,
// 131
FACE5CPIC
,
// 132
FACE6APIC
,
// 133
FACE6BPIC
,
// 134
FACE6CPIC
,
// 135
FACE7APIC
,
// 136
FACE7BPIC
,
// 137
FACE7CPIC
,
// 138
FACE8APIC
,
// 139
GOTGATLINGPIC
,
// 140
MUTANTBJPIC
,
// 141
PAUSEDPIC
,
// 142
GETPSYCHEDPIC
,
// 143
ORDERSCREEN
=
145
,
ERRORSCREEN
,
// 137
T_HELPART
,
// 138
T_DEMO0
,
// 139
T_DEMO1
,
// 140
T_DEMO2
,
// 141
T_DEMO3
,
// 142
T_ENDART1
,
// 143
T_ENDART2
,
// 144
T_ENDART3
,
// 145
T_ENDART4
,
// 146
T_ENDART5
,
// 147
T_ENDART6
,
// 148
ENUMEND
}
graphicnums
;
//
// Data LUMPs
//
#define README_LUMP_START 3
#define README_LUMP_END 20
#define CONTROLS_LUMP_START 21
#define CONTROLS_LUMP_END 51
#define LEVELEND_LUMP_START 52
#define LEVELEND_LUMP_END 99
#define LATCHPICS_LUMP_START 100
#define LATCHPICS_LUMP_END 143
//
// Amount of each data item
//
#define NUMCHUNKS 149
#define NUMFONT 2
#define NUMPICS 141
#define NUMTILE8 35
#define NUMEXTERNS 13
//
// File offsets for data items
//
#define STRUCTPIC 0
#define STARTFONT 1
#define STARTPICS 3
#define STARTTILE8 144
#define STARTEXTERNS 145
src/id_heads.h
View file @
624eef96
...
...
@@ -24,7 +24,13 @@ typedef enum { false, true } boolean;
#ifndef SPEAR
#ifndef UPLOAD
#include "gfxv_wl6.h"
#ifdef WOLF92
# include "gfxv_wl6_92.h"
#else
# include "gfxv_wl6.h"
#endif
#else
#include "gfxv_wl1.h"
#endif
...
...
src/version.h
View file @
624eef96
...
...
@@ -6,10 +6,14 @@
/* WL6 = 1 */
/* SDM = 2 */
/* SOD = 3 */
/* WL3 not supported */
#ifndef WMODE
#define WMODE 0
#endif
/* define WOLF92 if you have full version of Wolfenstein 3D dated 1992 */
/* #define WOLF92 */
/* --- End of User-Modifiable Variables --- */
#if WMODE == 0
...
...
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