Commit 6b84adb4 authored by Steven Fuller's avatar Steven Fuller

Very minor changes (mainly a one line fix to wl_text.c)

parent 4b2765d4
CC = gcc
#CFLAGS = -O6 -fomit-frame-pointer -ffast-math -funroll-loops -mpentiumpro -mcpu=pentiumpro -march=pentiumpro
CFLAGS = -O6 -fomit-frame-pointer -ffast-math -funroll-loops -mpentiumpro -mcpu=pentiumpro -march=pentiumpro
#CFLAGS = -g -Wall -pedantic
CFLAGS = -g
#CFLAGS = -g
OBJS = objs.o misc.o id_ca.o id_in.o id_sd.o id_vl.o id_vh.o id_us.o \
wl_scale.o wl_draw.o wl_act1.o wl_act2.o wl_agent.o wl_game.o \
wl_inter.o wl_menu.o wl_play.o wl_state.o wl_text.o wl_main.o \
......
......@@ -62,6 +62,7 @@ metaname like sc_Left etc or something
update once per frame or such.. hm
and where is that greenpixel coming from (when using end game with largest
window size)
* merge id_vl.c and id_in.c to get id_svga.c
Specific:
* memory/sound intro screen goes
......
......@@ -11,7 +11,6 @@
SDMode SoundMode;
SMMode MusicMode;
SDSMode DigiMode;
word HackCount;
word *SoundTable;
word ssPort = 2;
int DigiMap[LASTSOUND];
......
......@@ -12,7 +12,7 @@
#if WMODE == 0
/* #define SPEAR */
/* #define SPEARDEMO */
#define GOODTIMES
/* #define GOODTIMES */
#define UPLOAD
#elif WMODE == 1
......
......@@ -189,7 +189,7 @@ int EpisodeSelect[6]={1};
int SaveGamesAvail[10],StartGame,SoundStatus=1,pickquick;
char SaveGameNames[10][32],SaveName[13]="SAVEGAM?.";
char SaveGameNames[10][32],SaveName[13]="savegam?.";
////////////////////////////////////////////////////////////////////
......
......@@ -625,8 +625,7 @@ void ShowArticle (char *article)
}
LastScan = 0;
while (!LastScan)
;
while (!LastScan) IN_CheckAck(); /* TODO: update events */
switch (LastScan)
{
......
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