• Sam Lantinga's avatar
    Date: Mon, 13 Dec 2004 21:28:18 -0500 · 355eee2a
    Sam Lantinga authored
    From: Jonathan Atkins
    Subject: [SDL] SDL_SaveBMP width bugfix
    
    this fixes the pitch versus width difference that can happen
    (especially for 8bit and 24bit (with the exact RGBAmasks) surfaces)
    when you use SDL_SaveBMP.  The problem was the pitch was used
    instead of the width, which in some cases is much wider than the
    screen area you really want to save...making for ugly crud on the
    saved image borders.
    This code has been tested with & without pitch overhangs...and
    with the right masks for 24 bit surfaces.
    I tested 8,15,16,24,32-0RGB,32-RGBA(with no SDL_SRCALPHA flag).
    
    --HG--
    extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401013
    355eee2a
SDL_bmp.c 12.6 KB