/* SDLMain.m - main entry point for our Cocoa-ized SDL app
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
Feel free to customize this file to suit your needs
*/
#import <Cocoa/Cocoa.h>
@ interface SDLMain: NSObject - (IBAction) prefsMenu:(id) sender;
-(IBAction) newGame:(id) sender;
-(IBAction) openGame:(id) sender;
-(IBAction) saveGame:(id) sender;
-(IBAction) saveGameAs:(id) sender;
-(IBAction) help:(id) sender;
@end
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Bob Pendleton authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402573
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