AudioFileReaderThread.cpp 11.4 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419
/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org

    This file based on Apple sample code. We haven't changed the file name, 
    so if you want to see the original search for it on apple.com/developer
*/

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AudioFileReaderThread.cpp
//
#include "AudioFilePlayer.h"
#include <mach/mach.h> //used for setting policy of thread
#include "CAGuard.h"
#include <pthread.h>

#include <list>

class FileReaderThread {
public:
	FileReaderThread ();

	CAGuard&					GetGuard() { return mGuard; }
    
	void						AddReader();
	
	void						RemoveReader (const AudioFileReaderThread* inItem);
		
		// returns true if succeeded
	bool						TryNextRead (AudioFileReaderThread* inItem)
	{
		bool didLock = false;
		bool succeeded = false;
		if (mGuard.Try (didLock))
		{
			mFileData.push_back (inItem);
			mGuard.Notify();
			succeeded = true;

			if (didLock)
				mGuard.Unlock();
		}
				
		return succeeded;
	}	
	
    int		mThreadShouldDie;
    
private:
	typedef	std::list<AudioFileReaderThread*> FileData;

	CAGuard				mGuard;
	UInt32				mThreadPriority;
	
	int					mNumReaders;	
	FileData			mFileData;


	void 						ReadNextChunk ();
	
	void 						StartFixedPriorityThread ();
    static UInt32				GetThreadBasePriority (pthread_t inThread);
    
	static void*				DiskReaderEntry (void *inRefCon);
};

FileReaderThread::FileReaderThread ()
	  : mThreadPriority (62),
		mNumReaders (0)
{
}

void	FileReaderThread::AddReader()
{
	if (mNumReaders == 0)
	{
		mThreadShouldDie = false;
	
		StartFixedPriorityThread ();
	}
	mNumReaders++;
}

void	FileReaderThread::RemoveReader (const AudioFileReaderThread* inItem)
{
	if (mNumReaders > 0)
	{
		CAGuard::Locker fileReadLock (mGuard);

		for (FileData::iterator iter = mFileData.begin(); iter != mFileData.end(); ++iter)
		{
			if ((*iter) == inItem) {	
				mFileData.erase (iter);
			}
		}
		
		if (--mNumReaders == 0) {
			mThreadShouldDie = true;
			mGuard.Notify(); // wake up thread so it will quit
            mGuard.Wait();   // wait for thread to die
		}
	}	
}

void 	FileReaderThread::StartFixedPriorityThread ()
{
	pthread_attr_t		theThreadAttrs;
	pthread_t			pThread;
	
	OSStatus result = pthread_attr_init(&theThreadAttrs);
		THROW_RESULT("pthread_attr_init - Thread attributes could not be created.")
	
	result = pthread_attr_setdetachstate(&theThreadAttrs, PTHREAD_CREATE_DETACHED);
		THROW_RESULT("pthread_attr_setdetachstate - Thread attributes could not be detached.")
	
	result = pthread_create (&pThread, &theThreadAttrs, DiskReaderEntry, this);
		THROW_RESULT("pthread_create - Create and start the thread.")
	
	pthread_attr_destroy(&theThreadAttrs);
    
	// we've now created the thread and started it
	// we'll now set the priority of the thread to the nominated priority
	// and we'll also make the thread fixed
    thread_extended_policy_data_t		theFixedPolicy;
    thread_precedence_policy_data_t		thePrecedencePolicy;
    SInt32								relativePriority;
    
    // make thread fixed
    theFixedPolicy.timeshare = false;	// set to true for a non-fixed thread
    result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_EXTENDED_POLICY, (thread_policy_t)&theFixedPolicy, THREAD_EXTENDED_POLICY_COUNT);
        THROW_RESULT("thread_policy - Couldn't set thread as fixed priority.")
    // set priority
    // precedency policy's "importance" value is relative to spawning thread's priority
    relativePriority = mThreadPriority - FileReaderThread::GetThreadBasePriority (pthread_self());
        
    thePrecedencePolicy.importance = relativePriority;
    result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_PRECEDENCE_POLICY, (thread_policy_t)&thePrecedencePolicy, THREAD_PRECEDENCE_POLICY_COUNT);
        THROW_RESULT("thread_policy - Couldn't set thread priority.")
}

UInt32	FileReaderThread::GetThreadBasePriority (pthread_t inThread)
{
    thread_basic_info_data_t			threadInfo;
	policy_info_data_t					thePolicyInfo;
	unsigned int						count;
    
    // get basic info
    count = THREAD_BASIC_INFO_COUNT;
    thread_info (pthread_mach_thread_np (inThread), THREAD_BASIC_INFO, (integer_t*)&threadInfo, &count);
    
	switch (threadInfo.policy) {
		case POLICY_TIMESHARE:
			count = POLICY_TIMESHARE_INFO_COUNT;
			thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_TIMESHARE_INFO, (integer_t*)&(thePolicyInfo.ts), &count);
			return thePolicyInfo.ts.base_priority;
            break;
            
        case POLICY_FIFO:
			count = POLICY_FIFO_INFO_COUNT;
			thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_FIFO_INFO, (integer_t*)&(thePolicyInfo.fifo), &count);
            if (thePolicyInfo.fifo.depressed) {
                return thePolicyInfo.fifo.depress_priority;
            } else {
                return thePolicyInfo.fifo.base_priority;
            }
            break;
            
		case POLICY_RR:
			count = POLICY_RR_INFO_COUNT;
			thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_RR_INFO, (integer_t*)&(thePolicyInfo.rr), &count);
			if (thePolicyInfo.rr.depressed) {
                return thePolicyInfo.rr.depress_priority;
            } else {
                return thePolicyInfo.rr.base_priority;
            }
            break;
	}
    
    return 0;
}

void	*FileReaderThread::DiskReaderEntry (void *inRefCon)
{
	FileReaderThread *This = (FileReaderThread *)inRefCon;
	This->ReadNextChunk();
	#if DEBUG
	printf ("finished with reading file\n");
	#endif
	
	return 0;
}

void 	FileReaderThread::ReadNextChunk ()
{
	OSStatus result;
	UInt32	dataChunkSize;
	AudioFileReaderThread* theItem = 0;

	for (;;) 
	{
		{ // this is a scoped based lock
			CAGuard::Locker fileReadLock (mGuard);
			
			if (this->mThreadShouldDie) {
            
                mGuard.Notify();
                return;
            }
			
			if (mFileData.empty())
			{
				mGuard.Wait();
			}
			            
			// kill thread
			if (this->mThreadShouldDie) {
            
                mGuard.Notify();
                return;
            }

			theItem = mFileData.front();
			mFileData.pop_front();
		}
	
		if ((theItem->mFileLength - theItem->mReadFilePosition) < theItem->mChunkSize)
			dataChunkSize = theItem->mFileLength - theItem->mReadFilePosition;
		else
			dataChunkSize = theItem->mChunkSize;
		
			// this is the exit condition for the thread
		if (dataChunkSize == 0) {
			theItem->mFinishedReadingData = true;
			continue;
		}
			// construct pointer
		char* writePtr = const_cast<char*>(theItem->GetFileBuffer() + 
								(theItem->mWriteToFirstBuffer ? 0 : theItem->mChunkSize));
	
/*
        printf ("AudioFileReadBytes: theItem=%.8X fileID=%.8X pos=%.8X sz=%.8X flen=%.8X ptr=%.8X\n", 
            (unsigned int)theItem, (unsigned int)theItem->GetFileID(),
            (unsigned int)theItem->mReadFilePosition, (unsigned int)dataChunkSize, 
            (unsigned int)theItem->mFileLength, (unsigned int)writePtr);
*/            
		result = AudioFileReadBytes (theItem->GetFileID(), 
									false,
									theItem->mReadFilePosition, 
									&dataChunkSize, 
									writePtr);
		if (result) {
			theItem->GetParent().DoNotification(result);
			continue;
		}
		
		if (dataChunkSize != theItem->mChunkSize)
		{
			writePtr += dataChunkSize;

            // can't exit yet.. we still have to pass the partial buffer back
            memset (writePtr, 0, (theItem->mChunkSize - dataChunkSize));
        }
		
		theItem->mWriteToFirstBuffer = !theItem->mWriteToFirstBuffer;	// switch buffers
		
		theItem->mReadFilePosition += dataChunkSize;		// increment count
	}
}


static FileReaderThread sReaderThread;

AudioFileReaderThread::AudioFileReaderThread (AudioFilePlayer	&inParent, 
										AudioFileID 			&inFile, 
										SInt64 					inFileLength,
										UInt32					inChunkSize)
	: AudioFileManager (inParent, inFile),
	  mChunkSize (inChunkSize),
	  mFileLength (inFileLength),
	  mReadFilePosition (0),
	  mWriteToFirstBuffer (false),
	  mFinishedReadingData (false),

	  mLockUnsuccessful (false),
	  mIsEngaged (false)
{
	mFileBuffer = (char*) malloc (mChunkSize * 2);
    assert (mFileBuffer != NULL);
}

void	AudioFileReaderThread::DoConnect ()
{
	if (!mIsEngaged)
	{
		//mReadFilePosition = 0;
		mFinishedReadingData = false;

		mNumTimesAskedSinceFinished = -1;
		mLockUnsuccessful = false;
		
		UInt32 dataChunkSize;
        
        if ((mFileLength - mReadFilePosition) < mChunkSize)
			dataChunkSize = mFileLength - mReadFilePosition;
		else
			dataChunkSize = mChunkSize;
        
		OSStatus result = AudioFileReadBytes ( mAudioFileID, 
												false, 
												mReadFilePosition, 
												&dataChunkSize, 
												mFileBuffer);
            THROW_RESULT("AudioFileReadBytes")
            
		mReadFilePosition += dataChunkSize;
				
		mWriteToFirstBuffer = false;
		mReadFromFirstBuffer = true;

		sReaderThread.AddReader();
		
		mIsEngaged = true;
	}
	else
		throw static_cast<OSStatus>(-1); //thread has already been started
}

void	AudioFileReaderThread::Disconnect ()
{
	if (mIsEngaged) 
	{
		sReaderThread.RemoveReader (this);
		mIsEngaged = false;
	}
}

OSStatus AudioFileReaderThread::GetFileData (void** inOutData, UInt32 *inOutDataSize)
{
	if (mFinishedReadingData) 
	{
		++mNumTimesAskedSinceFinished;
		*inOutDataSize = 0;
		*inOutData = 0;
		return noErr;
	}
	
	if (mReadFromFirstBuffer == mWriteToFirstBuffer) {
		#if DEBUG
		printf ("* * * * * * * Can't keep up with reading file:%ld\n", mParent.GetBusNumber());
		#endif
		
		mParent.DoNotification (kAudioFilePlayErr_FilePlayUnderrun);
		*inOutDataSize = 0;
		*inOutData = 0;
	} else {
		*inOutDataSize = mChunkSize;
		*inOutData = mReadFromFirstBuffer ? mFileBuffer : (mFileBuffer + mChunkSize);
	}

	mLockUnsuccessful = !sReaderThread.TryNextRead (this);
	
	mReadFromFirstBuffer = !mReadFromFirstBuffer;

	return noErr;
}

void 	AudioFileReaderThread::AfterRender ()
{
	if (mNumTimesAskedSinceFinished > 0)
	{
		bool didLock = false;
		if (sReaderThread.GetGuard().Try (didLock)) {
			mParent.DoNotification (kAudioFilePlay_FileIsFinished);
			if (didLock)
				sReaderThread.GetGuard().Unlock();
		}
	}

	if (mLockUnsuccessful)
		mLockUnsuccessful = !sReaderThread.TryNextRead (this);
}

void 	AudioFileReaderThread::SetPosition (SInt64 pos)
{
    if (pos < 0 || pos >= mFileLength) {
        SDL_SetError ("AudioFileReaderThread::SetPosition - position invalid: %d filelen=%d\n", 
            (unsigned int)pos, (unsigned int)mFileLength);
        pos = 0;
    }
        
    mReadFilePosition = pos;
}
    
void 	AudioFileReaderThread::SetEndOfFile (SInt64 pos)
{
    if (pos <= 0 || pos > mFileLength) {
        SDL_SetError ("AudioFileReaderThread::SetEndOfFile - position beyond actual eof\n");
        pos = mFileLength;
    }
    
    mFileLength = pos;
}