SDL_keyboard.c 15.2 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578
/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* General keyboard handling code for SDL */

#include "SDL_timer.h"
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "SDL_sysevents.h"


/* Global keystate information */
static Uint8  SDL_KeyState[SDLK_LAST];
static SDLMod SDL_ModState;
int SDL_TranslateUNICODE = 0;

static const char *keynames[SDLK_LAST];	/* Array of keycode names */

/*
 * jk 991215 - added
 */
struct {
	int firsttime;    /* if we check against the delay or repeat value */
	int delay;        /* the delay before we start repeating */
	int interval;     /* the delay between key repeat events */
	Uint32 timestamp; /* the time the first keydown event occurred */

	SDL_Event evt;    /* the event we are supposed to repeat */
} SDL_KeyRepeat;

/* Public functions */
int SDL_KeyboardInit(void)
{
	SDL_VideoDevice *video = current_video;
	SDL_VideoDevice *this  = current_video;

	/* Set default mode of UNICODE translation */
	SDL_EnableUNICODE(DEFAULT_UNICODE_TRANSLATION);

	/* Initialize the tables */
	SDL_ModState = KMOD_NONE;
	SDL_memset((void*)keynames, 0, sizeof(keynames));
	SDL_memset(SDL_KeyState, 0, sizeof(SDL_KeyState));
	video->InitOSKeymap(this);

	SDL_EnableKeyRepeat(0, 0);

	/* Fill in the blanks in keynames */
	keynames[SDLK_BACKSPACE] = "backspace";
	keynames[SDLK_TAB] = "tab";
	keynames[SDLK_CLEAR] = "clear";
	keynames[SDLK_RETURN] = "return";
	keynames[SDLK_PAUSE] = "pause";
	keynames[SDLK_ESCAPE] = "escape";
	keynames[SDLK_SPACE] = "space";
	keynames[SDLK_EXCLAIM]  = "!";
	keynames[SDLK_QUOTEDBL]  = "\"";
	keynames[SDLK_HASH]  = "#";
	keynames[SDLK_DOLLAR]  = "$";
	keynames[SDLK_AMPERSAND]  = "&";
	keynames[SDLK_QUOTE] = "'";
	keynames[SDLK_LEFTPAREN] = "(";
	keynames[SDLK_RIGHTPAREN] = ")";
	keynames[SDLK_ASTERISK] = "*";
	keynames[SDLK_PLUS] = "+";
	keynames[SDLK_COMMA] = ",";
	keynames[SDLK_MINUS] = "-";
	keynames[SDLK_PERIOD] = ".";
	keynames[SDLK_SLASH] = "/";
	keynames[SDLK_0] = "0";
	keynames[SDLK_1] = "1";
	keynames[SDLK_2] = "2";
	keynames[SDLK_3] = "3";
	keynames[SDLK_4] = "4";
	keynames[SDLK_5] = "5";
	keynames[SDLK_6] = "6";
	keynames[SDLK_7] = "7";
	keynames[SDLK_8] = "8";
	keynames[SDLK_9] = "9";
	keynames[SDLK_COLON] = ":";
	keynames[SDLK_SEMICOLON] = ";";
	keynames[SDLK_LESS] = "<";
	keynames[SDLK_EQUALS] = "=";
	keynames[SDLK_GREATER] = ">";
	keynames[SDLK_QUESTION] = "?";
	keynames[SDLK_AT] = "@";
	keynames[SDLK_LEFTBRACKET] = "[";
	keynames[SDLK_BACKSLASH] = "\\";
	keynames[SDLK_RIGHTBRACKET] = "]";
	keynames[SDLK_CARET] = "^";
	keynames[SDLK_UNDERSCORE] = "_";
	keynames[SDLK_BACKQUOTE] = "`";
	keynames[SDLK_a] = "a";
	keynames[SDLK_b] = "b";
	keynames[SDLK_c] = "c";
	keynames[SDLK_d] = "d";
	keynames[SDLK_e] = "e";
	keynames[SDLK_f] = "f";
	keynames[SDLK_g] = "g";
	keynames[SDLK_h] = "h";
	keynames[SDLK_i] = "i";
	keynames[SDLK_j] = "j";
	keynames[SDLK_k] = "k";
	keynames[SDLK_l] = "l";
	keynames[SDLK_m] = "m";
	keynames[SDLK_n] = "n";
	keynames[SDLK_o] = "o";
	keynames[SDLK_p] = "p";
	keynames[SDLK_q] = "q";
	keynames[SDLK_r] = "r";
	keynames[SDLK_s] = "s";
	keynames[SDLK_t] = "t";
	keynames[SDLK_u] = "u";
	keynames[SDLK_v] = "v";
	keynames[SDLK_w] = "w";
	keynames[SDLK_x] = "x";
	keynames[SDLK_y] = "y";
	keynames[SDLK_z] = "z";
	keynames[SDLK_DELETE] = "delete";

	keynames[SDLK_WORLD_0] = "world 0";
	keynames[SDLK_WORLD_1] = "world 1";
	keynames[SDLK_WORLD_2] = "world 2";
	keynames[SDLK_WORLD_3] = "world 3";
	keynames[SDLK_WORLD_4] = "world 4";
	keynames[SDLK_WORLD_5] = "world 5";
	keynames[SDLK_WORLD_6] = "world 6";
	keynames[SDLK_WORLD_7] = "world 7";
	keynames[SDLK_WORLD_8] = "world 8";
	keynames[SDLK_WORLD_9] = "world 9";
	keynames[SDLK_WORLD_10] = "world 10";
	keynames[SDLK_WORLD_11] = "world 11";
	keynames[SDLK_WORLD_12] = "world 12";
	keynames[SDLK_WORLD_13] = "world 13";
	keynames[SDLK_WORLD_14] = "world 14";
	keynames[SDLK_WORLD_15] = "world 15";
	keynames[SDLK_WORLD_16] = "world 16";
	keynames[SDLK_WORLD_17] = "world 17";
	keynames[SDLK_WORLD_18] = "world 18";
	keynames[SDLK_WORLD_19] = "world 19";
	keynames[SDLK_WORLD_20] = "world 20";
	keynames[SDLK_WORLD_21] = "world 21";
	keynames[SDLK_WORLD_22] = "world 22";
	keynames[SDLK_WORLD_23] = "world 23";
	keynames[SDLK_WORLD_24] = "world 24";
	keynames[SDLK_WORLD_25] = "world 25";
	keynames[SDLK_WORLD_26] = "world 26";
	keynames[SDLK_WORLD_27] = "world 27";
	keynames[SDLK_WORLD_28] = "world 28";
	keynames[SDLK_WORLD_29] = "world 29";
	keynames[SDLK_WORLD_30] = "world 30";
	keynames[SDLK_WORLD_31] = "world 31";
	keynames[SDLK_WORLD_32] = "world 32";
	keynames[SDLK_WORLD_33] = "world 33";
	keynames[SDLK_WORLD_34] = "world 34";
	keynames[SDLK_WORLD_35] = "world 35";
	keynames[SDLK_WORLD_36] = "world 36";
	keynames[SDLK_WORLD_37] = "world 37";
	keynames[SDLK_WORLD_38] = "world 38";
	keynames[SDLK_WORLD_39] = "world 39";
	keynames[SDLK_WORLD_40] = "world 40";
	keynames[SDLK_WORLD_41] = "world 41";
	keynames[SDLK_WORLD_42] = "world 42";
	keynames[SDLK_WORLD_43] = "world 43";
	keynames[SDLK_WORLD_44] = "world 44";
	keynames[SDLK_WORLD_45] = "world 45";
	keynames[SDLK_WORLD_46] = "world 46";
	keynames[SDLK_WORLD_47] = "world 47";
	keynames[SDLK_WORLD_48] = "world 48";
	keynames[SDLK_WORLD_49] = "world 49";
	keynames[SDLK_WORLD_50] = "world 50";
	keynames[SDLK_WORLD_51] = "world 51";
	keynames[SDLK_WORLD_52] = "world 52";
	keynames[SDLK_WORLD_53] = "world 53";
	keynames[SDLK_WORLD_54] = "world 54";
	keynames[SDLK_WORLD_55] = "world 55";
	keynames[SDLK_WORLD_56] = "world 56";
	keynames[SDLK_WORLD_57] = "world 57";
	keynames[SDLK_WORLD_58] = "world 58";
	keynames[SDLK_WORLD_59] = "world 59";
	keynames[SDLK_WORLD_60] = "world 60";
	keynames[SDLK_WORLD_61] = "world 61";
	keynames[SDLK_WORLD_62] = "world 62";
	keynames[SDLK_WORLD_63] = "world 63";
	keynames[SDLK_WORLD_64] = "world 64";
	keynames[SDLK_WORLD_65] = "world 65";
	keynames[SDLK_WORLD_66] = "world 66";
	keynames[SDLK_WORLD_67] = "world 67";
	keynames[SDLK_WORLD_68] = "world 68";
	keynames[SDLK_WORLD_69] = "world 69";
	keynames[SDLK_WORLD_70] = "world 70";
	keynames[SDLK_WORLD_71] = "world 71";
	keynames[SDLK_WORLD_72] = "world 72";
	keynames[SDLK_WORLD_73] = "world 73";
	keynames[SDLK_WORLD_74] = "world 74";
	keynames[SDLK_WORLD_75] = "world 75";
	keynames[SDLK_WORLD_76] = "world 76";
	keynames[SDLK_WORLD_77] = "world 77";
	keynames[SDLK_WORLD_78] = "world 78";
	keynames[SDLK_WORLD_79] = "world 79";
	keynames[SDLK_WORLD_80] = "world 80";
	keynames[SDLK_WORLD_81] = "world 81";
	keynames[SDLK_WORLD_82] = "world 82";
	keynames[SDLK_WORLD_83] = "world 83";
	keynames[SDLK_WORLD_84] = "world 84";
	keynames[SDLK_WORLD_85] = "world 85";
	keynames[SDLK_WORLD_86] = "world 86";
	keynames[SDLK_WORLD_87] = "world 87";
	keynames[SDLK_WORLD_88] = "world 88";
	keynames[SDLK_WORLD_89] = "world 89";
	keynames[SDLK_WORLD_90] = "world 90";
	keynames[SDLK_WORLD_91] = "world 91";
	keynames[SDLK_WORLD_92] = "world 92";
	keynames[SDLK_WORLD_93] = "world 93";
	keynames[SDLK_WORLD_94] = "world 94";
	keynames[SDLK_WORLD_95] = "world 95";

	keynames[SDLK_KP0] = "[0]";
	keynames[SDLK_KP1] = "[1]";
	keynames[SDLK_KP2] = "[2]";
	keynames[SDLK_KP3] = "[3]";
	keynames[SDLK_KP4] = "[4]";
	keynames[SDLK_KP5] = "[5]";
	keynames[SDLK_KP6] = "[6]";
	keynames[SDLK_KP7] = "[7]";
	keynames[SDLK_KP8] = "[8]";
	keynames[SDLK_KP9] = "[9]";
	keynames[SDLK_KP_PERIOD] = "[.]";
	keynames[SDLK_KP_DIVIDE] = "[/]";
	keynames[SDLK_KP_MULTIPLY] = "[*]";
	keynames[SDLK_KP_MINUS] = "[-]";
	keynames[SDLK_KP_PLUS] = "[+]";
	keynames[SDLK_KP_ENTER] = "enter";
	keynames[SDLK_KP_EQUALS] = "equals";

	keynames[SDLK_UP] = "up";
	keynames[SDLK_DOWN] = "down";
	keynames[SDLK_RIGHT] = "right";
	keynames[SDLK_LEFT] = "left";
	keynames[SDLK_DOWN] = "down";
	keynames[SDLK_INSERT] = "insert";
	keynames[SDLK_HOME] = "home";
	keynames[SDLK_END] = "end";
	keynames[SDLK_PAGEUP] = "page up";
	keynames[SDLK_PAGEDOWN] = "page down";

	keynames[SDLK_F1] = "f1";
	keynames[SDLK_F2] = "f2";
	keynames[SDLK_F3] = "f3";
	keynames[SDLK_F4] = "f4";
	keynames[SDLK_F5] = "f5";
	keynames[SDLK_F6] = "f6";
	keynames[SDLK_F7] = "f7";
	keynames[SDLK_F8] = "f8";
	keynames[SDLK_F9] = "f9";
	keynames[SDLK_F10] = "f10";
	keynames[SDLK_F11] = "f11";
	keynames[SDLK_F12] = "f12";
	keynames[SDLK_F13] = "f13";
	keynames[SDLK_F14] = "f14";
	keynames[SDLK_F15] = "f15";

	keynames[SDLK_NUMLOCK] = "numlock";
	keynames[SDLK_CAPSLOCK] = "caps lock";
	keynames[SDLK_SCROLLOCK] = "scroll lock";
	keynames[SDLK_RSHIFT] = "right shift";
	keynames[SDLK_LSHIFT] = "left shift";
	keynames[SDLK_RCTRL] = "right ctrl";
	keynames[SDLK_LCTRL] = "left ctrl";
	keynames[SDLK_RALT] = "right alt";
	keynames[SDLK_LALT] = "left alt";
	keynames[SDLK_RMETA] = "right meta";
	keynames[SDLK_LMETA] = "left meta";
	keynames[SDLK_LSUPER] = "left super";	/* "Windows" keys */
	keynames[SDLK_RSUPER] = "right super";	
	keynames[SDLK_MODE] = "alt gr";
	keynames[SDLK_COMPOSE] = "compose";

	keynames[SDLK_HELP] = "help";
	keynames[SDLK_PRINT] = "print screen";
	keynames[SDLK_SYSREQ] = "sys req";
	keynames[SDLK_BREAK] = "break";
	keynames[SDLK_MENU] = "menu";
	keynames[SDLK_POWER] = "power";
	keynames[SDLK_EURO] = "euro";
	keynames[SDLK_UNDO] = "undo";

	/* Done.  Whew. */
	return(0);
}
void SDL_KeyboardQuit(void)
{
}

/* We lost the keyboard, so post key up messages for all pressed keys */
void SDL_ResetKeyboard(void)
{
	SDL_keysym keysym;
	SDLKey key;

	SDL_memset(&keysym, 0, (sizeof keysym));
	for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) {
		if ( SDL_KeyState[key] == SDL_PRESSED ) {
			keysym.sym = key;
			SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
		}
	}
	SDL_KeyRepeat.timestamp = 0;
}

int SDL_EnableUNICODE(int enable)
{
	int old_mode;

	old_mode = SDL_TranslateUNICODE;
	if ( enable >= 0 ) {
		SDL_TranslateUNICODE = enable;
	}
	return(old_mode);
}

Uint8 * SDL_GetKeyState (int *numkeys)
{
	if ( numkeys != (int *)0 )
		*numkeys = SDLK_LAST;
	return(SDL_KeyState);
}
SDLMod SDL_GetModState (void)
{
	return(SDL_ModState);
}
void SDL_SetModState (SDLMod modstate)
{
	SDL_ModState = modstate;
}

char *SDL_GetKeyName(SDLKey key)
{
	const char *keyname;

	keyname = NULL;
	if ( key < SDLK_LAST ) {
		keyname = keynames[key];
	}
	if ( keyname == NULL ) {
		keyname = "unknown key";
	}
	/* FIXME: make this function const in 1.3 */
	return (char *)(keyname);
}

/* These are global for SDL_eventloop.c */
int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *keysym)
{
	SDL_Event event;
	int posted, repeatable;
	Uint16 modstate;

	SDL_memset(&event, 0, sizeof(event));

#if 0
printf("The '%s' key has been %s\n", SDL_GetKeyName(keysym->sym), 
				state == SDL_PRESSED ? "pressed" : "released");
#endif
	/* Set up the keysym */
	modstate = (Uint16)SDL_ModState;

	repeatable = 0;

	if ( state == SDL_PRESSED ) {
		keysym->mod = (SDLMod)modstate;
		switch (keysym->sym) {
			case SDLK_UNKNOWN:
				break;
			case SDLK_NUMLOCK:
				modstate ^= KMOD_NUM;
				if ( ! (modstate&KMOD_NUM) )
					state = SDL_RELEASED;
				keysym->mod = (SDLMod)modstate;
				break;
			case SDLK_CAPSLOCK:
				modstate ^= KMOD_CAPS;
				if ( ! (modstate&KMOD_CAPS) )
					state = SDL_RELEASED;
				keysym->mod = (SDLMod)modstate;
				break;
			case SDLK_LCTRL:
				modstate |= KMOD_LCTRL;
				break;
			case SDLK_RCTRL:
				modstate |= KMOD_RCTRL;
				break;
			case SDLK_LSHIFT:
				modstate |= KMOD_LSHIFT;
				break;
			case SDLK_RSHIFT:
				modstate |= KMOD_RSHIFT;
				break;
			case SDLK_LALT:
				modstate |= KMOD_LALT;
				break;
			case SDLK_RALT:
				modstate |= KMOD_RALT;
				break;
			case SDLK_LMETA:
				modstate |= KMOD_LMETA;
				break;
			case SDLK_RMETA:
				modstate |= KMOD_RMETA;
				break;
			case SDLK_MODE:
				modstate |= KMOD_MODE;
				break;
			default:
				repeatable = 1;
				break;
		}
	} else {
		switch (keysym->sym) {
			case SDLK_UNKNOWN:
				break;
			case SDLK_NUMLOCK:
			case SDLK_CAPSLOCK:
				/* Only send keydown events */
				return(0);
			case SDLK_LCTRL:
				modstate &= ~KMOD_LCTRL;
				break;
			case SDLK_RCTRL:
				modstate &= ~KMOD_RCTRL;
				break;
			case SDLK_LSHIFT:
				modstate &= ~KMOD_LSHIFT;
				break;
			case SDLK_RSHIFT:
				modstate &= ~KMOD_RSHIFT;
				break;
			case SDLK_LALT:
				modstate &= ~KMOD_LALT;
				break;
			case SDLK_RALT:
				modstate &= ~KMOD_RALT;
				break;
			case SDLK_LMETA:
				modstate &= ~KMOD_LMETA;
				break;
			case SDLK_RMETA:
				modstate &= ~KMOD_RMETA;
				break;
			case SDLK_MODE:
				modstate &= ~KMOD_MODE;
				break;
			default:
				break;
		}
		keysym->mod = (SDLMod)modstate;
	}

	/* Figure out what type of event this is */
	switch (state) {
		case SDL_PRESSED:
			event.type = SDL_KEYDOWN;
			break;
		case SDL_RELEASED:
			event.type = SDL_KEYUP;
			/*
			 * jk 991215 - Added
			 */
			if ( SDL_KeyRepeat.timestamp &&
			     SDL_KeyRepeat.evt.key.keysym.sym == keysym->sym ) {
				SDL_KeyRepeat.timestamp = 0;
			}
			break;
		default:
			/* Invalid state -- bail */
			return(0);
	}

	if ( keysym->sym != SDLK_UNKNOWN ) {
		/* Drop events that don't change state */
		if ( SDL_KeyState[keysym->sym] == state ) {
#if 0
printf("Keyboard event didn't change state - dropped!\n");
#endif
			return(0);
		}

		/* Update internal keyboard state */
		SDL_ModState = (SDLMod)modstate;
		SDL_KeyState[keysym->sym] = state;
	}

	/* Post the event, if desired */
	posted = 0;
	if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) {
		event.key.state = state;
		event.key.keysym = *keysym;
		/*
		 * jk 991215 - Added
		 */
		if (repeatable && (SDL_KeyRepeat.delay != 0)) {
			SDL_KeyRepeat.evt = event;
			SDL_KeyRepeat.firsttime = 1;
			SDL_KeyRepeat.timestamp=SDL_GetTicks();
		}
		if ( (SDL_EventOK == NULL) || SDL_EventOK(&event) ) {
			posted = 1;
			SDL_PushEvent(&event);
		}
	}
	return(posted);
}

/*
 * jk 991215 - Added
 */
void SDL_CheckKeyRepeat(void)
{
	if ( SDL_KeyRepeat.timestamp ) {
		Uint32 now, interval;

		now = SDL_GetTicks();
		interval = (now - SDL_KeyRepeat.timestamp);
		if ( SDL_KeyRepeat.firsttime ) {
			if ( interval > (Uint32)SDL_KeyRepeat.delay ) {
				SDL_KeyRepeat.timestamp = now;
				SDL_KeyRepeat.firsttime = 0;
			}
		} else {
			if ( interval > (Uint32)SDL_KeyRepeat.interval ) {
				SDL_KeyRepeat.timestamp = now;
				if ( (SDL_EventOK == NULL) || SDL_EventOK(&SDL_KeyRepeat.evt) ) {
					SDL_PushEvent(&SDL_KeyRepeat.evt);
				}
			}
		}
	}
}

int SDL_EnableKeyRepeat(int delay, int interval)
{
	if ( (delay < 0) || (interval < 0) ) {
		SDL_SetError("keyboard repeat value less than zero");
		return(-1);
	}
	SDL_KeyRepeat.firsttime = 0;
	SDL_KeyRepeat.delay = delay;
	SDL_KeyRepeat.interval = interval;
	SDL_KeyRepeat.timestamp = 0;
	return(0);
}

void SDL_GetKeyRepeat(int *delay, int *interval)
{
	*delay = SDL_KeyRepeat.delay;
	*interval = SDL_KeyRepeat.interval;
}