• Sam Lantinga's avatar
    Fixed bug 1161 (Setting GL_ACCELERATED_VISUAL to 1 forces software rendering in Windows XP) · 150d5841
    Sam Lantinga authored
     Jesse Anders      2011-03-05 23:30:09 PST
    
    It seems that in Windows XP, setting SDL_GL_ACCELERATED_VISUAL to 1 actually
    disables hardware acceleration and puts OpenGL in software mode.
    
    In the source code, the corresponding WGL attribute is first set here:
    
    *iAttr++ = WGL_ACCELERATION_ARB;
    *iAttr++ = WGL_FULL_ACCELERATION_ARB;
    
    Later, this code:
    
    if (_this->gl_config.accelerated >= 0) {
        *iAttr++ = WGL_ACCELERATION_ARB;
        *iAttr++ =
            (_this->gl_config.accelerated ? WGL_GENERIC_ACCELERATION_ARB :
             WGL_NO_ACCELERATION_ARB);
    }
    
    Sets it again if SDL_GL_ACCELERATED_VISUAL has a value other than the default.
    
    More importantly, the documentation I found states that
    WGL_GENERIC_ACCELERATION_ARB asks for an MDC driver, which, although I don't
    know much about this topic, doesn't seem like the correct choice here. As
    mentioned previously, the end effect is that requesting hardware acceleration
    in Windows XP actually forces the renderer into software mode (on my system at
    least), which I'm guessing isn't the desired behavior.
    150d5841
SDL_windowsopengl.c 17.8 KB