• Ryan C. Gordon's avatar
    Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST) · c8157c1d
    Ryan C. Gordon authored
    From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st>
    To: sdl@libsdl.org
    Subject: [SDL] [PATCH] Switching between fullscreen/windowed on OS X
    
    Hi,
    
    When switching from fullscreen to windowed mode for opengl applications,
    the current version of SDL sets an harmless error, regarding usage of a
    NULL semaphore. This is due to code which tries to shut down a blitting
    thread, which is only started for double buffered 2d video modes, not for
    opengl. The attached patch fixes this.
    
    // Martin
    
    --HG--
    extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401147
    c8157c1d
SDL_QuartzVideo.m 51.1 KB