• Sam Lantinga's avatar
    Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette · 1af81c30
    Sam Lantinga authored
    will fail if the display e.g. is RGB32 or RGB24. The patch will ignore
    errors in SDL_SetDislayPalette.
    This should also affect the opengl renderer on systems supporting
    paletted textures - mine does not (NVIDIA).
    With this patch the directfb drivers delivers the same results for
    test_palette like the software renderer.
    
    Kind regards,
    
    André
    1af81c30
SDL_compat.c 47.4 KB