• Sam Lantinga's avatar
    Fixed bug #935 · 9d792069
    Sam Lantinga authored
    Patrice Mandin
    
    Hello,
    
    I originally added pth support for threads in SDL 1.2 because on the Atari
    platform we did not have any thread library.
    
    I think pth support could be removed from SDL 1.3 for two reasons:
    
    - Atari platform removed
    
    - pth does not provides real (preemptive) threads, because it is user space,
    and expect the application to call one of its function to give CPU to another
    thread. So it is not exactly useful for applications, that expect threads to
    run simultaneously.
    
    --HG--
    extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404452
    9d792069
SDL.c 8.1 KB