• Sam Lantinga's avatar
    Date: Tue, 21 Aug 2001 03:50:01 +0200 · 75ab0e7a
    Sam Lantinga authored
    From: Max Horn <max@quendi.de>
    Subject: New patch for OS X
    
    Attached a .patch file for SDL/OSX with some nice bug fixes / enhancments.
    
    * fixes the activation issues, which also caused the window to be
    always drawn like an inactive. The close/minimize widgets now are
    animated properly, too.
    
    * the menu items are automatically adjusted to use the app name
    instead of just "SDL App". I did this so that we really can use one
    central SDLMain.nib file, w/o requiring developers to make a copy of
    it and adjust it.
    
    * libSDLMain now contains the proper cocoa code, not as before the
    carbon code. This means apps no longer have to carry a copy of
    SDLMain.m/SDLMain.h
    
    * revamped configure.in to properly build a Cocoa/Quartz SDL lib, not
    a Carbon based SDL lib
    
    --HG--
    extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40159
    75ab0e7a
SDL_QuartzVideo.h 7 KB