1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
This file based on Apple sample code. We haven't changed the file name,
so if you want to see the original search for it on apple.com/developer
*/
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AudioFileManager.cpp
//
#include "AudioFilePlayer.h"
#include <mach/mach.h> //used for setting policy of thread
#include "CAGuard.h"
#include <pthread.h>
#include <list>
class FileReaderThread {
public:
FileReaderThread ();
CAGuard& GetGuard() { return mGuard; }
void AddReader();
void RemoveReader (AudioFileManager* inItem);
// returns true if succeeded
bool TryNextRead (AudioFileManager* inItem)
{
bool didLock = false;
bool succeeded = false;
if (mGuard.Try (didLock))
{
mFileData.push_back (inItem);
mGuard.Notify();
succeeded = true;
if (didLock)
mGuard.Unlock();
}
return succeeded;
}
int mThreadShouldDie;
private:
typedef std::list<AudioFileManager*> FileData;
CAGuard mGuard;
UInt32 mThreadPriority;
int mNumReaders;
FileData mFileData;
void ReadNextChunk ();
void StartFixedPriorityThread ();
static UInt32 GetThreadBasePriority (pthread_t inThread);
static void* DiskReaderEntry (void *inRefCon);
};
FileReaderThread::FileReaderThread ()
: mThreadPriority (62),
mNumReaders (0)
{
}
void FileReaderThread::AddReader()
{
if (mNumReaders == 0)
{
mThreadShouldDie = false;
StartFixedPriorityThread ();
}
mNumReaders++;
}
void FileReaderThread::RemoveReader (AudioFileManager* inItem)
{
if (mNumReaders > 0)
{
CAGuard::Locker fileReadLock (mGuard);
mFileData.remove (inItem);
if (--mNumReaders == 0) {
mThreadShouldDie = true;
mGuard.Notify(); // wake up thread so it will quit
mGuard.Wait(); // wait for thread to die
}
}
}
void FileReaderThread::StartFixedPriorityThread ()
{
pthread_attr_t theThreadAttrs;
pthread_t pThread;
OSStatus result = pthread_attr_init(&theThreadAttrs);
THROW_RESULT("pthread_attr_init - Thread attributes could not be created.")
result = pthread_attr_setdetachstate(&theThreadAttrs, PTHREAD_CREATE_DETACHED);
THROW_RESULT("pthread_attr_setdetachstate - Thread attributes could not be detached.")
result = pthread_create (&pThread, &theThreadAttrs, DiskReaderEntry, this);
THROW_RESULT("pthread_create - Create and start the thread.")
pthread_attr_destroy(&theThreadAttrs);
// we've now created the thread and started it
// we'll now set the priority of the thread to the nominated priority
// and we'll also make the thread fixed
thread_extended_policy_data_t theFixedPolicy;
thread_precedence_policy_data_t thePrecedencePolicy;
SInt32 relativePriority;
// make thread fixed
theFixedPolicy.timeshare = false; // set to true for a non-fixed thread
result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_EXTENDED_POLICY, (thread_policy_t)&theFixedPolicy, THREAD_EXTENDED_POLICY_COUNT);
THROW_RESULT("thread_policy - Couldn't set thread as fixed priority.")
// set priority
// precedency policy's "importance" value is relative to spawning thread's priority
relativePriority = mThreadPriority - FileReaderThread::GetThreadBasePriority (pthread_self());
thePrecedencePolicy.importance = relativePriority;
result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_PRECEDENCE_POLICY, (thread_policy_t)&thePrecedencePolicy, THREAD_PRECEDENCE_POLICY_COUNT);
THROW_RESULT("thread_policy - Couldn't set thread priority.")
}
UInt32 FileReaderThread::GetThreadBasePriority (pthread_t inThread)
{
thread_basic_info_data_t threadInfo;
policy_info_data_t thePolicyInfo;
unsigned int count;
// get basic info
count = THREAD_BASIC_INFO_COUNT;
thread_info (pthread_mach_thread_np (inThread), THREAD_BASIC_INFO, (integer_t*)&threadInfo, &count);
switch (threadInfo.policy) {
case POLICY_TIMESHARE:
count = POLICY_TIMESHARE_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_TIMESHARE_INFO, (integer_t*)&(thePolicyInfo.ts), &count);
return thePolicyInfo.ts.base_priority;
break;
case POLICY_FIFO:
count = POLICY_FIFO_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_FIFO_INFO, (integer_t*)&(thePolicyInfo.fifo), &count);
if (thePolicyInfo.fifo.depressed) {
return thePolicyInfo.fifo.depress_priority;
} else {
return thePolicyInfo.fifo.base_priority;
}
break;
case POLICY_RR:
count = POLICY_RR_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_RR_INFO, (integer_t*)&(thePolicyInfo.rr), &count);
if (thePolicyInfo.rr.depressed) {
return thePolicyInfo.rr.depress_priority;
} else {
return thePolicyInfo.rr.base_priority;
}
break;
}
return 0;
}
void *FileReaderThread::DiskReaderEntry (void *inRefCon)
{
FileReaderThread *This = (FileReaderThread *)inRefCon;
This->ReadNextChunk();
#if DEBUG
printf ("finished with reading file\n");
#endif
return 0;
}
void FileReaderThread::ReadNextChunk ()
{
OSStatus result;
UInt32 dataChunkSize;
AudioFileManager* theItem = 0;
for (;;)
{
{ // this is a scoped based lock
CAGuard::Locker fileReadLock (mGuard);
if (this->mThreadShouldDie) {
mGuard.Notify();
return;
}
if (mFileData.empty())
{
mGuard.Wait();
}
// kill thread
if (this->mThreadShouldDie) {
mGuard.Notify();
return;
}
theItem = mFileData.front();
mFileData.pop_front();
}
if ((theItem->mFileLength - theItem->mReadFilePosition) < theItem->mChunkSize)
dataChunkSize = theItem->mFileLength - theItem->mReadFilePosition;
else
dataChunkSize = theItem->mChunkSize;
// this is the exit condition for the thread
if (dataChunkSize <= 0) {
theItem->mFinishedReadingData = true;
continue;
}
// construct pointer
char* writePtr = const_cast<char*>(theItem->GetFileBuffer() +
(theItem->mWriteToFirstBuffer ? 0 : theItem->mChunkSize));
// read data
result = theItem->Read(writePtr, &dataChunkSize);
if (result != noErr && result != eofErr) {
theItem->GetParent().DoNotification(result);
continue;
}
if (dataChunkSize != theItem->mChunkSize)
{
writePtr += dataChunkSize;
// can't exit yet.. we still have to pass the partial buffer back
memset (writePtr, 0, (theItem->mChunkSize - dataChunkSize));
}
theItem->mWriteToFirstBuffer = !theItem->mWriteToFirstBuffer; // switch buffers
if (result == eofErr)
theItem->mReadFilePosition = theItem->mFileLength;
else
theItem->mReadFilePosition += dataChunkSize; // increment count
}
}
static FileReaderThread sReaderThread;
AudioFileManager::AudioFileManager (AudioFilePlayer &inParent,
SInt16 inForkRefNum,
SInt64 inFileLength,
UInt32 inChunkSize)
: mParent (inParent),
mForkRefNum (inForkRefNum),
mFileBuffer (0),
mByteCounter (0),
mLockUnsuccessful (false),
mIsEngaged (false),
mBufferSize (inChunkSize),
mBufferOffset (inChunkSize),
mChunkSize (inChunkSize),
mFileLength (inFileLength),
mReadFilePosition (0),
mWriteToFirstBuffer (false),
mFinishedReadingData (false)
{
mFileBuffer = (char*) malloc (mChunkSize * 2);
FSGetForkPosition(mForkRefNum, &mAudioDataOffset);
assert (mFileBuffer != NULL);
}
void AudioFileManager::DoConnect ()
{
if (!mIsEngaged)
{
//mReadFilePosition = 0;
mFinishedReadingData = false;
mNumTimesAskedSinceFinished = 0;
mLockUnsuccessful = false;
OSStatus result;
UInt32 dataChunkSize;
if ((mFileLength - mReadFilePosition) < mChunkSize)
dataChunkSize = mFileLength - mReadFilePosition;
else
dataChunkSize = mChunkSize;
result = Read(mFileBuffer, &dataChunkSize);
THROW_RESULT("AudioFileManager::DoConnect(): Read")
mReadFilePosition += dataChunkSize;
mWriteToFirstBuffer = false;
mReadFromFirstBuffer = true;
sReaderThread.AddReader();
mIsEngaged = true;
}
else
throw static_cast<OSStatus>(-1); //thread has already been started
}
void AudioFileManager::Disconnect ()
{
if (mIsEngaged)
{
sReaderThread.RemoveReader (this);
mIsEngaged = false;
}
}
OSStatus AudioFileManager::Read(char *buffer, UInt32 *len)
{
return FSReadFork (mForkRefNum,
fsFromStart,
mReadFilePosition + mAudioDataOffset,
*len,
buffer,
len);
}
OSStatus AudioFileManager::GetFileData (void** inOutData, UInt32 *inOutDataSize)
{
if (mFinishedReadingData)
{
++mNumTimesAskedSinceFinished;
*inOutDataSize = 0;
*inOutData = 0;
return noErr;
}
if (mReadFromFirstBuffer == mWriteToFirstBuffer) {
#if DEBUG
printf ("* * * * * * * Can't keep up with reading file\n");
#endif
mParent.DoNotification (kAudioFilePlayErr_FilePlayUnderrun);
*inOutDataSize = 0;
*inOutData = 0;
} else {
*inOutDataSize = mChunkSize;
*inOutData = mReadFromFirstBuffer ? mFileBuffer : (mFileBuffer + mChunkSize);
}
mLockUnsuccessful = !sReaderThread.TryNextRead (this);
mReadFromFirstBuffer = !mReadFromFirstBuffer;
return noErr;
}
void AudioFileManager::AfterRender ()
{
if (mNumTimesAskedSinceFinished > 0)
{
bool didLock = false;
if (sReaderThread.GetGuard().Try (didLock)) {
mParent.DoNotification (kAudioFilePlay_FileIsFinished);
if (didLock)
sReaderThread.GetGuard().Unlock();
}
}
if (mLockUnsuccessful)
mLockUnsuccessful = !sReaderThread.TryNextRead (this);
}
void AudioFileManager::SetPosition (SInt64 pos)
{
if (pos < 0 || pos >= mFileLength) {
SDL_SetError ("AudioFileManager::SetPosition - position invalid: %d filelen=%d\n",
(unsigned int)pos, (unsigned int)mFileLength);
pos = 0;
}
mReadFilePosition = pos;
}
void AudioFileManager::SetEndOfFile (SInt64 pos)
{
if (pos <= 0 || pos > mFileLength) {
SDL_SetError ("AudioFileManager::SetEndOfFile - position beyond actual eof\n");
pos = mFileLength;
}
mFileLength = pos;
}