• Sam Lantinga's avatar
    Alexei Tereschenko · dd86ee0d
    Sam Lantinga authored
    Why not to use hardware vertex processing instead of software one if
    it is available in D3D render driver? With hardware processing
    testsprite2 runs three times faster on all videocards which I could
    test.
    
    --HG--
    extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403658
    dd86ee0d
SDL_d3drender.c 38.4 KB