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Sam Lantinga authored
Use RLE acceleration for static textures in the software renderer. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403263
4dd90ea0
Use RLE acceleration for static textures in the software renderer. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403263