• Sam Lantinga's avatar
    Fixed SW_SetTextureScaleMode() · 4dd90ea0
    Sam Lantinga authored
    Use RLE acceleration for static textures in the software renderer.
    
    --HG--
    extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403263
    4dd90ea0
SDL_renderer_sw.c 22.6 KB