Commit 011c8c6d authored by Bob Pendleton's avatar Bob Pendleton

Fixing valgrind errors.

One of the error was the result of an unitended recursive call to X11_GL_LoadLibrary which was also fixed.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402739
parent e6d4abc6
......@@ -397,8 +397,8 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags)
}
if (SDL_VideoWindow) {
SDL_GetWindowPosition(SDL_VideoWindow, &window_x, &window_y);
}
SDL_DestroyWindow(SDL_VideoWindow);
}
/* Set up the event filter */
if (!SDL_GetEventFilter(NULL, NULL)) {
......
......@@ -65,6 +65,8 @@
#define GL_UnloadObject SDL_UnloadObject
#endif
static int X11_GL_InitializeMemory(_THIS);
int
X11_GL_LoadLibrary(_THIS, const char *path)
{
......@@ -90,7 +92,8 @@ X11_GL_LoadLibrary(_THIS, const char *path)
return -1;
}
// LoadLibrary may be called before WindowCreate!
X11_GL_Initialize(_this);
// Must create the memory used by GL
X11_GL_InitializeMemory(_this);
/* Load new function pointers */
_this->gl_data->glXGetProcAddress =
......@@ -254,11 +257,10 @@ X11_GL_InitExtensions(_THIS)
/* X11_PumpEvents(_this); */ /* can't do that because the windowlist may be inconsitent at this point */
}
int
X11_GL_Initialize(_THIS)
static int
X11_GL_InitializeMemory(_THIS)
{
if (_this->gl_data) {
++_this->gl_data->initialized;
return 0;
}
......@@ -270,7 +272,19 @@ X11_GL_Initialize(_THIS)
SDL_OutOfMemory();
return -1;
}
_this->gl_data->initialized = 1;
_this->gl_data->initialized = 0;
return 0;
}
int
X11_GL_Initialize(_THIS)
{
if (X11_GL_InitializeMemory(_this) < 0) {
return -1;
}
++_this->gl_data->initialized;
if (X11_GL_LoadLibrary(_this, NULL) < 0) {
return -1;
......
......@@ -56,20 +56,6 @@ SetupWindowData(_THIS, SDL_Window * window, Window w, BOOL created)
data->created = created;
data->videodata = videodata;
/* Associate the data with the window */
windowlist =
(SDL_WindowData **) SDL_realloc(windowlist,
(numwindows +
1) * sizeof(*windowlist));
if (!windowlist) {
SDL_OutOfMemory();
SDL_free(data);
return -1;
}
windowlist[numwindows++] = data;
videodata->numwindows = numwindows;
videodata->windowlist = windowlist;
/* Fill in the SDL window with the window data */
{
XWindowAttributes attrib;
......@@ -228,6 +214,7 @@ X11_CreateWindow(_THIS, SDL_Window * window)
return -1;
}
SDL_memcpy(&cmap, stdmaps, sizeof(XStandardColormap));
XFree(stdmaps);
}
/* OK, we have the best color map, now copy it for use by the
......@@ -655,6 +642,7 @@ X11_DestroyWindow(_THIS, SDL_Window * window)
XDestroyWindow(display, data->window);
}
SDL_free(data);
window->driverdata = NULL;
}
}
......
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