1. 09 Jan, 2012 5 commits
  2. 31 Aug, 2003 2 commits
  3. 30 Aug, 2003 12 commits
    • Sam Lantinga's avatar
      Fixed building SDL_loadso.c on MacOS Classic · 56ded773
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      *** empty log message *** · 8c49a5a0
      Sam Lantinga authored
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      *** empty log message *** · be1086b8
      Sam Lantinga authored
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      *** empty log message *** · 4f229b87
      Sam Lantinga authored
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    • Patrice Mandin's avatar
      Small bugfixes · f9ec6072
      Patrice Mandin authored
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    • Sam Lantinga's avatar
      *** empty log message *** · d5e201c8
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      QNX is now officially supported! Thanks to Mike Gorchak! · 2f2fa60b
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Date: Sat, 30 Aug 2003 16:28:10 +0300 · dbd1cb0c
      Sam Lantinga authored
      From: "Mike Gorchak"
      Subject: Re: SDL 1.2.6
      
      - minor changes about shared library building under QNX6 into README.QNX
      - added forgotten libSDLmain.a into distribution, SDL.qpg.in
      - added header guards to the all headers.
      - fixed fullscreen double buffered mode.
      - fixed Photon crashes after/during using fullscreen OpenGL modes.
      - added GL_MakeCurrent function.
      - added SDL_VIDEOEXPOSE event, when OpenGL window have been resized
      - added more HAVE_OPENGL checks to avoid dead code compilation without using OpenGL
      - finished code reorganization (began into previous patches).
      
      --HG--
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    • Sam Lantinga's avatar
      *** empty log message *** · 22bedf99
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Fixed some bugs in the Nano-X video driver · 33c3ee82
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      *** empty log message *** · 72cad5a3
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      *** empty log message *** · e4cfefac
      Sam Lantinga authored
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  4. 27 Aug, 2003 2 commits
  5. 23 Aug, 2003 5 commits
    • Sam Lantinga's avatar
      *** empty log message *** · 06f748ea
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Date: Sat, 16 Aug 2003 16:22:56 +0300 · 7bd08677
      Sam Lantinga authored
      From: "Mike Gorchak"
      Subject: Package building for QNX6
      
      I'm just completed the package description file for QNX6 - qpg, it is like a\
       .spec files for Linux. Please place SDL.qpg.in file in the root of the proj\
      ect, where .spec file is placed. And sdl12qpg.diff - just adding the SDL.qpg\
      .in. The same for the SDL_image. I'm planning to add .qpg files creation for\
       all SDL* projects.
      
      As for shared library building for QNX6. It is very hard to improve the exis\
      ting libtool code to support QNX shared libraries. Much easyiest is to remov\
      e libtool.m4 code from the acinclude.m4 for those persons, who building shar\
      ed libraries for QNX6. I'm described all what they need to do with .so under\
       QNX6 in the README.QNX file. And 90% of people used the precompiled librari\
      es, so I think it is not big problem :)
      
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    • Sam Lantinga's avatar
      Date: Fri, 15 Aug 2003 09:13:59 +0300 · b0204f40
      Sam Lantinga authored
      From: "Mike Gorchak"
      Subject: Patches for tests and QNX6
      
      Here more fixes for the QNX6 in sdlqnx.diff file:
      
      - Spellchecked README.QNX (thanks to Julian Kinraid)
      - Fixed bugs in fullscreen mode: window region wasn't on top by default, so \
      it caused some artifacts to be appeared on the screen, prevent window conten\
      ts default filler in Photon while in fullscreen mode, it damages the screen.
      - Added support for the SDL_VIDEO_WINDOW_POS, SDL_VIDEO_CENTERED env variabl\
      es.
      - Some minor code restructurization.
      
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    • Sam Lantinga's avatar
      Date: Fri, 15 Aug 2003 09:13:59 +0300 · 0cc5681a
      Sam Lantinga authored
      From: "Mike Gorchak"
      Subject: Patches for tests and QNX6
      
      1) graywin - added support for the gray gradient in the 15/16 bpp modes. Added SDL_VIDEOEXPOSE event handling.
      2) testalpha - added support for the gray gradient in the 15/16 bpp modes.
      3) testbitmap - added support for the gray gradient in the 8/15/16 bpp modes.
      
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    • Sam Lantinga's avatar
      Fixed use of SDL with XInitThreads() · dc54e92e
      Sam Lantinga authored
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  6. 22 Aug, 2003 1 commit
    • Sam Lantinga's avatar
      Date: Tue, 19 Aug 2003 17:57:00 +0200 · 3095e05e
      Sam Lantinga authored
      From: Stephane Marchesin
      Subject: Re: [SDL] [patch] MMX alpha blit patches with MMX detection
      
      I think everything is correct now. I've done as much testing as I could,
      but some real-world testing wouldn't hurt, I think.
      The patch is here : http://icps.u-strasbg.fr/~marchesin/sdl_mmxblit.patch
      
      If you do byte-by-byte comparison of the output between C and MMX
      functions, you'll notice that the results for 555 and 565 RGB alpha
      blits aren't exactly the same. This is because MMX functions for 555 and
      565 RGB have an higher accuracy. If you want the exact same behaviour
      that's possible by masking the three lower alpha bits in the MMX
      functions. Just ask !
      
      I removed one MMX function because after I fixed it to match its C
      equivalent, it revealed to be slower than the C version on a PIII
      (although a bit faster on an Athlon XP).
      
      I've also added MMX and PIII replacements for SDL_memcpy. Those provide
      some speed up in testvidinfo -benchmark (at least for me, under linux &
      X11).
      
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  7. 12 Aug, 2003 1 commit
    • Sam Lantinga's avatar
      Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST) · d8ae01f1
      Sam Lantinga authored
      From: "Mattias Engdeg?rd"
      Subject: bug in SDL_GetRGB/GetRGBA
      
      There's an embarrassing bug in GetRGB/GetRGBA which apparently has been there
      for years. It incorrectly converts colours with < 8 bits/channel.
      It came to my attention today in #sdl.
      
      What it does now is (for each channel):
      
        rv = (pixel & fmt->Rmask) >> fmt->Rshift;
        *r = (rv << fmt->Rloss) + (rv >> (8 - fmt->Rloss));
      
      which is wrong; the last line should be
      
        *r = (rv << fmt->Rloss) + (rv >> (8 - (fmt->Rloss << 1)));
      
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  8. 11 Aug, 2003 1 commit
    • Sam Lantinga's avatar
      Date: Mon, 11 Aug 2003 22:49:06 +0100 · 05e09aef
      Sam Lantinga authored
      From: Peter Naulls
      Subject: RISC OS patches
      
      This patch includes a patch to configure.in for RISC OS cross compiling
      which was somehow missed from last time.
      
      It also corrects BPP setting and checking behaviour.
      
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  9. 10 Aug, 2003 4 commits
    • Sam Lantinga's avatar
      *** empty log message *** · 1ced8d4d
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Date: Sun, 10 Aug 2003 13:24:45 -0400 · 27823b67
      Sam Lantinga authored
      From: Darrell Walisser
      Subject: Re: Updated projects?
      
      There was one additional patch I forgot to send. I needed to add a few
      exports to the exports file.
      
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    • Sam Lantinga's avatar
      The cdrom code doesn't build on MacOS X 10.1, disabled for now... · 42325ef7
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Date: Sat, 9 Aug 2003 20:14:06 -0400 · f6e2eb27
      Sam Lantinga authored
      From: Darrell Walisser
      Subject: Re: Updated projects?
      
      >> Did you get a chance to look at my "Custom Cocoa" demo? I have a few
      >> minor patches that enable SDL/Cocoa integration, and a project
      >> template.
      >
      > I didn't yet, but go ahead and send me the patches. :)
      >
      
      I updated the patch for current CVS. There are a lot of changes, but I
      don't think I've broken anything. This patch also improves the behavior
      of window minimize/deminimize.
      
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  10. 09 Aug, 2003 7 commits