Commit 04b633b9 authored by Sam Lantinga's avatar Sam Lantinga

Optimized the copy blitters a little bit

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402036
parent d11e6208
......@@ -215,11 +215,20 @@ int SDL_RenderCopy_RGB888_RGB888_Blend(SDL_RenderCopyData *data)
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -287,11 +296,20 @@ int SDL_RenderCopy_RGB888_RGB888_Blend_Scale(SDL_RenderCopyData *data)
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -341,6 +359,9 @@ int SDL_RenderCopy_RGB888_RGB888_Modulate(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
*dst = pixel;
++src;
......@@ -395,6 +416,9 @@ int SDL_RenderCopy_RGB888_RGB888_Modulate_Scale(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
*dst = pixel;
posx += incx;
......@@ -437,11 +461,20 @@ int SDL_RenderCopy_RGB888_RGB888_Modulate_Blend(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -521,11 +554,20 @@ int SDL_RenderCopy_RGB888_RGB888_Modulate_Blend_Scale(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -641,11 +683,20 @@ int SDL_RenderCopy_RGB888_BGR888_Blend(SDL_RenderCopyData *data)
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -713,11 +764,20 @@ int SDL_RenderCopy_RGB888_BGR888_Blend_Scale(SDL_RenderCopyData *data)
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -767,6 +827,9 @@ int SDL_RenderCopy_RGB888_BGR888_Modulate(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
*dst = pixel;
++src;
......@@ -821,6 +884,9 @@ int SDL_RenderCopy_RGB888_BGR888_Modulate_Scale(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
*dst = pixel;
posx += incx;
......@@ -863,11 +929,20 @@ int SDL_RenderCopy_RGB888_BGR888_Modulate_Blend(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -947,11 +1022,20 @@ int SDL_RenderCopy_RGB888_BGR888_Modulate_Blend_Scale(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -1067,11 +1151,20 @@ int SDL_RenderCopy_BGR888_RGB888_Blend(SDL_RenderCopyData *data)
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -1139,11 +1232,20 @@ int SDL_RenderCopy_BGR888_RGB888_Blend_Scale(SDL_RenderCopyData *data)
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -1193,6 +1295,9 @@ int SDL_RenderCopy_BGR888_RGB888_Modulate(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
*dst = pixel;
++src;
......@@ -1247,6 +1352,9 @@ int SDL_RenderCopy_BGR888_RGB888_Modulate_Scale(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
*dst = pixel;
posx += incx;
......@@ -1289,11 +1397,20 @@ int SDL_RenderCopy_BGR888_RGB888_Modulate_Blend(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -1373,11 +1490,20 @@ int SDL_RenderCopy_BGR888_RGB888_Modulate_Blend_Scale(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -1464,11 +1590,20 @@ int SDL_RenderCopy_BGR888_BGR888_Blend(SDL_RenderCopyData *data)
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -1536,11 +1671,20 @@ int SDL_RenderCopy_BGR888_BGR888_Blend_Scale(SDL_RenderCopyData *data)
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -1590,6 +1734,9 @@ int SDL_RenderCopy_BGR888_BGR888_Modulate(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
*dst = pixel;
++src;
......@@ -1644,6 +1791,9 @@ int SDL_RenderCopy_BGR888_BGR888_Modulate_Scale(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
*dst = pixel;
posx += incx;
......@@ -1686,11 +1836,20 @@ int SDL_RenderCopy_BGR888_BGR888_Modulate_Blend(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -1770,11 +1929,20 @@ int SDL_RenderCopy_BGR888_BGR888_Modulate_Blend_Scale(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -1890,11 +2058,20 @@ int SDL_RenderCopy_ARGB8888_RGB888_Blend(SDL_RenderCopyData *data)
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -1962,11 +2139,20 @@ int SDL_RenderCopy_ARGB8888_RGB888_Blend_Scale(SDL_RenderCopyData *data)
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -2016,6 +2202,9 @@ int SDL_RenderCopy_ARGB8888_RGB888_Modulate(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
*dst = pixel;
++src;
......@@ -2070,6 +2259,9 @@ int SDL_RenderCopy_ARGB8888_RGB888_Modulate_Scale(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
*dst = pixel;
posx += incx;
......@@ -2112,11 +2304,20 @@ int SDL_RenderCopy_ARGB8888_RGB888_Modulate_Blend(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -2196,11 +2397,20 @@ int SDL_RenderCopy_ARGB8888_RGB888_Modulate_Blend_Scale(SDL_RenderCopyData *data
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -2316,11 +2526,20 @@ int SDL_RenderCopy_ARGB8888_BGR888_Blend(SDL_RenderCopyData *data)
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -2388,11 +2607,20 @@ int SDL_RenderCopy_ARGB8888_BGR888_Blend_Scale(SDL_RenderCopyData *data)
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -2442,6 +2670,9 @@ int SDL_RenderCopy_ARGB8888_BGR888_Modulate(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
*dst = pixel;
++src;
......@@ -2496,6 +2727,9 @@ int SDL_RenderCopy_ARGB8888_BGR888_Modulate_Scale(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
*dst = pixel;
posx += incx;
......@@ -2538,11 +2772,20 @@ int SDL_RenderCopy_ARGB8888_BGR888_Modulate_Blend(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -2622,11 +2865,20 @@ int SDL_RenderCopy_ARGB8888_BGR888_Modulate_Blend_Scale(SDL_RenderCopyData *data
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -2742,11 +2994,20 @@ int SDL_RenderCopy_RGBA8888_RGB888_Blend(SDL_RenderCopyData *data)
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -2814,11 +3075,20 @@ int SDL_RenderCopy_RGBA8888_RGB888_Blend_Scale(SDL_RenderCopyData *data)
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -2868,6 +3138,9 @@ int SDL_RenderCopy_RGBA8888_RGB888_Modulate(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
*dst = pixel;
++src;
......@@ -2922,6 +3195,9 @@ int SDL_RenderCopy_RGBA8888_RGB888_Modulate_Scale(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
*dst = pixel;
posx += incx;
......@@ -2964,11 +3240,20 @@ int SDL_RenderCopy_RGBA8888_RGB888_Modulate_Blend(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -3048,11 +3333,20 @@ int SDL_RenderCopy_RGBA8888_RGB888_Modulate_Blend_Scale(SDL_RenderCopyData *data
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -3168,11 +3462,20 @@ int SDL_RenderCopy_RGBA8888_BGR888_Blend(SDL_RenderCopyData *data)
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -3240,11 +3543,20 @@ int SDL_RenderCopy_RGBA8888_BGR888_Blend_Scale(SDL_RenderCopyData *data)
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -3294,6 +3606,9 @@ int SDL_RenderCopy_RGBA8888_BGR888_Modulate(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
*dst = pixel;
++src;
......@@ -3348,6 +3663,9 @@ int SDL_RenderCopy_RGBA8888_BGR888_Modulate_Scale(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
*dst = pixel;
posx += incx;
......@@ -3390,11 +3708,20 @@ int SDL_RenderCopy_RGBA8888_BGR888_Modulate_Blend(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -3474,11 +3801,20 @@ int SDL_RenderCopy_RGBA8888_BGR888_Modulate_Blend_Scale(SDL_RenderCopyData *data
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -3594,11 +3930,20 @@ int SDL_RenderCopy_ABGR8888_RGB888_Blend(SDL_RenderCopyData *data)
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -3666,11 +4011,20 @@ int SDL_RenderCopy_ABGR8888_RGB888_Blend_Scale(SDL_RenderCopyData *data)
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -3720,6 +4074,9 @@ int SDL_RenderCopy_ABGR8888_RGB888_Modulate(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
*dst = pixel;
++src;
......@@ -3774,6 +4131,9 @@ int SDL_RenderCopy_ABGR8888_RGB888_Modulate_Scale(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
*dst = pixel;
posx += incx;
......@@ -3816,11 +4176,20 @@ int SDL_RenderCopy_ABGR8888_RGB888_Modulate_Blend(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -3900,11 +4269,20 @@ int SDL_RenderCopy_ABGR8888_RGB888_Modulate_Blend_Scale(SDL_RenderCopyData *data
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -4020,11 +4398,20 @@ int SDL_RenderCopy_ABGR8888_BGR888_Blend(SDL_RenderCopyData *data)
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -4092,11 +4479,20 @@ int SDL_RenderCopy_ABGR8888_BGR888_Blend_Scale(SDL_RenderCopyData *data)
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -4146,6 +4542,9 @@ int SDL_RenderCopy_ABGR8888_BGR888_Modulate(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
*dst = pixel;
++src;
......@@ -4200,6 +4599,9 @@ int SDL_RenderCopy_ABGR8888_BGR888_Modulate_Scale(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
*dst = pixel;
posx += incx;
......@@ -4242,11 +4644,20 @@ int SDL_RenderCopy_ABGR8888_BGR888_Modulate_Blend(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -4326,11 +4737,20 @@ int SDL_RenderCopy_ABGR8888_BGR888_Modulate_Blend_Scale(SDL_RenderCopyData *data
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -4446,11 +4866,20 @@ int SDL_RenderCopy_BGRA8888_RGB888_Blend(SDL_RenderCopyData *data)
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -4518,11 +4947,20 @@ int SDL_RenderCopy_BGRA8888_RGB888_Blend_Scale(SDL_RenderCopyData *data)
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -4572,6 +5010,9 @@ int SDL_RenderCopy_BGRA8888_RGB888_Modulate(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
*dst = pixel;
++src;
......@@ -4626,6 +5067,9 @@ int SDL_RenderCopy_BGRA8888_RGB888_Modulate_Scale(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
*dst = pixel;
posx += incx;
......@@ -4668,11 +5112,20 @@ int SDL_RenderCopy_BGRA8888_RGB888_Modulate_Blend(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -4752,11 +5205,20 @@ int SDL_RenderCopy_BGRA8888_RGB888_Modulate_Blend_Scale(SDL_RenderCopyData *data
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -4872,11 +5334,20 @@ int SDL_RenderCopy_BGRA8888_BGR888_Blend(SDL_RenderCopyData *data)
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -4944,11 +5415,20 @@ int SDL_RenderCopy_BGRA8888_BGR888_Blend_Scale(SDL_RenderCopyData *data)
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -4998,6 +5478,9 @@ int SDL_RenderCopy_BGRA8888_BGR888_Modulate(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
*dst = pixel;
++src;
......@@ -5052,6 +5535,9 @@ int SDL_RenderCopy_BGRA8888_BGR888_Modulate_Scale(SDL_RenderCopyData *data)
G = (G * modulateG) / 255;
B = (B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
A = (A * modulateA) / 255;
}
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
*dst = pixel;
posx += incx;
......@@ -5094,11 +5580,20 @@ int SDL_RenderCopy_BGRA8888_BGR888_Modulate_Blend(SDL_RenderCopyData *data)
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......@@ -5178,11 +5673,20 @@ int SDL_RenderCopy_BGRA8888_BGR888_Modulate_Blend_Scale(SDL_RenderCopyData *data
}
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
if (srcA < 255) {
srcR = (srcR * srcA) / 255;
srcG = (srcG * srcA) / 255;
srcB = (srcB * srcA) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (srcA) {
dstR = srcR;
dstG = srcG;
dstB = srcB;
}
break;
case SDL_RENDERCOPY_BLEND:
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
......
......@@ -26,9 +26,10 @@
#define SDL_RENDERCOPY_MODULATE_COLOR 0x0001
#define SDL_RENDERCOPY_MODULATE_ALPHA 0x0002
#define SDL_RENDERCOPY_BLEND 0x0010
#define SDL_RENDERCOPY_ADD 0x0020
#define SDL_RENDERCOPY_MOD 0x0040
#define SDL_RENDERCOPY_MASK 0x0010
#define SDL_RENDERCOPY_BLEND 0x0020
#define SDL_RENDERCOPY_ADD 0x0040
#define SDL_RENDERCOPY_MOD 0x0080
#define SDL_RENDERCOPY_NEAREST 0x0100
typedef struct {
......
......@@ -628,9 +628,9 @@ SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
copydata.flags |= SDL_RENDERCOPY_MODULATE_ALPHA;
copydata.a = texture->a;
}
if (texture->
blendMode & (SDL_TEXTUREBLENDMODE_MASK |
SDL_TEXTUREBLENDMODE_BLEND)) {
if (texture->blendMode & SDL_TEXTUREBLENDMODE_MASK) {
copydata.flags |= SDL_RENDERCOPY_MASK;
} else if (texture->blendMode & SDL_TEXTUREBLENDMODE_BLEND) {
copydata.flags |= SDL_RENDERCOPY_BLEND;
} else if (texture->blendMode & SDL_TEXTUREBLENDMODE_ADD) {
copydata.flags |= SDL_RENDERCOPY_ADD;
......
......@@ -125,9 +125,10 @@ sub output_copydefs
print FILE <<__EOF__;
#define SDL_RENDERCOPY_MODULATE_COLOR 0x0001
#define SDL_RENDERCOPY_MODULATE_ALPHA 0x0002
#define SDL_RENDERCOPY_BLEND 0x0010
#define SDL_RENDERCOPY_ADD 0x0020
#define SDL_RENDERCOPY_MOD 0x0040
#define SDL_RENDERCOPY_MASK 0x0010
#define SDL_RENDERCOPY_BLEND 0x0020
#define SDL_RENDERCOPY_ADD 0x0040
#define SDL_RENDERCOPY_MOD 0x0080
#define SDL_RENDERCOPY_NEAREST 0x0100
typedef struct {
......@@ -214,19 +215,35 @@ sub output_copycore
my $dst = shift;
my $modulate = shift;
my $blend = shift;
if ( $modulate ) {
my $s = "";
my $d = "";
# Nice and easy...
if ( $src eq $dst && !$modulate && !$blend ) {
print FILE <<__EOF__;
if (flags & SDL_RENDERCOPY_MODULATE_COLOR) {
${src}R = (${src}R * modulateR) / 255;
${src}G = (${src}G * modulateG) / 255;
${src}B = (${src}B * modulateB) / 255;
}
*dst = *src;
__EOF__
return;
}
if ( $blend ) {
get_rgba("src", $src);
get_rgba("dst", $dst);
$s = "src";
$d = "dst";
} else {
get_rgba("", $src);
}
if ( $modulate && $blend ) {
if ( $modulate ) {
print FILE <<__EOF__;
if (flags & SDL_RENDERCOPY_MODULATE_COLOR) {
${s}R = (${s}R * modulateR) / 255;
${s}G = (${s}G * modulateG) / 255;
${s}B = (${s}B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
${src}A = (${src}A * modulateA) / 255;
${s}A = (${s}A * modulateA) / 255;
}
__EOF__
}
......@@ -234,29 +251,43 @@ __EOF__
print FILE <<__EOF__;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
${src}R = (${src}R * ${src}A) / 255;
${src}G = (${src}G * ${src}A) / 255;
${src}B = (${src}B * ${src}A) / 255;
if (${s}A < 255) {
${s}R = (${s}R * ${s}A) / 255;
${s}G = (${s}G * ${s}A) / 255;
${s}B = (${s}B * ${s}A) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
if (${s}A) {
${d}R = ${s}R;
${d}G = ${s}G;
${d}B = ${s}B;
}
break;
case SDL_RENDERCOPY_BLEND:
${dst}R = ${src}R + ((255 - ${src}A) * ${dst}R) / 255;
${dst}G = ${src}G + ((255 - ${src}A) * ${dst}G) / 255;
${dst}B = ${src}B + ((255 - ${src}A) * ${dst}B) / 255;
${d}R = ${s}R + ((255 - ${s}A) * ${d}R) / 255;
${d}G = ${s}G + ((255 - ${s}A) * ${d}G) / 255;
${d}B = ${s}B + ((255 - ${s}A) * ${d}B) / 255;
break;
case SDL_RENDERCOPY_ADD:
${dst}R = ${src}R + ${dst}R; if (${dst}R > 255) ${dst}R = 255;
${dst}G = ${src}G + ${dst}G; if (${dst}G > 255) ${dst}G = 255;
${dst}B = ${src}B + ${dst}B; if (${dst}B > 255) ${dst}B = 255;
${d}R = ${s}R + ${d}R; if (${d}R > 255) ${d}R = 255;
${d}G = ${s}G + ${d}G; if (${d}G > 255) ${d}G = 255;
${d}B = ${s}B + ${d}B; if (${d}B > 255) ${d}B = 255;
break;
case SDL_RENDERCOPY_MOD:
${dst}R = (${src}R * ${dst}R) / 255;
${dst}G = (${src}G * ${dst}G) / 255;
${dst}B = (${src}B * ${dst}B) / 255;
${d}R = (${s}R * ${d}R) / 255;
${d}G = (${s}G * ${d}G) / 255;
${d}B = (${s}B * ${d}B) / 255;
break;
}
__EOF__
}
if ( $blend ) {
set_rgba("dst", $dst);
} else {
set_rgba("", $dst);
}
}
sub output_copyfunc
......@@ -325,20 +356,7 @@ __EOF__
print FILE <<__EOF__;
}
__EOF__
if ( $blend ) {
get_rgba("src", $src);
get_rgba("dst", $dst);
output_copycore("src", "dst", $modulate, $blend);
set_rgba("dst", $dst);
} elsif ( $modulate || $src ne $dst ) {
get_rgba("", $src);
output_copycore("", "", $modulate, $blend);
set_rgba("", $dst);
} else {
print FILE <<__EOF__;
*dst = *src;
__EOF__
}
output_copycore($src, $dst, $modulate, $blend);
print FILE <<__EOF__;
posx += incx;
++dst;
......@@ -356,20 +374,7 @@ __EOF__
int n = data->dst_w;
while (n--) {
__EOF__
if ( $blend ) {
get_rgba("src", $src);
get_rgba("dst", $dst);
output_copycore("src", "dst", $modulate, $blend);
set_rgba("dst", $dst);
} elsif ( $modulate || $src ne $dst ) {
get_rgba("", $src);
output_copycore("", "", $modulate, $blend);
set_rgba("", $dst);
} else {
print FILE <<__EOF__;
*dst = *src;
__EOF__
}
output_copycore($src, $dst, $modulate, $blend);
print FILE <<__EOF__;
++src;
++dst;
......
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