Commit 07e6c521 authored by dewyatt's avatar dewyatt

Merge

parents bfba97da 8145b502
...@@ -14,7 +14,19 @@ build ...@@ -14,7 +14,19 @@ build
build-deps build-deps
VisualC VisualC
VisualCE VisualCE
Xcode # for Xcode
*.orig
*.swp
*.tmp
*.rej
*~
*.o
*.mode1*
*.model*
*.perspective*
*.perspective*
*.pbxuser
(^|/)build($|/)
.DS_Store .DS_Store
sdl.pc sdl.pc
include/SDL_config.h include/SDL_config.h
......
...@@ -44,7 +44,7 @@ EMBEDSPU = @EMBEDSPU@ ...@@ -44,7 +44,7 @@ EMBEDSPU = @EMBEDSPU@
DIST = acinclude autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode Xcode-iPhoneOS DIST = acinclude autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode Xcode-iPhoneOS
HDRS = SDL.h SDL_assert.h SDL_atomic.h SDL_audio.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_haptic.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengles.h SDL_pixels.h SDL_platform.h SDL_power.h SDL_quit.h SDL_rect.h SDL_revision.h SDL_rwops.h SDL_scancode.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h HDRS = SDL.h SDL_assert.h SDL_atomic.h SDL_audio.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_haptic.h SDL_input.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengles.h SDL_pixels.h SDL_platform.h SDL_power.h SDL_quit.h SDL_rect.h SDL_revision.h SDL_rwops.h SDL_scancode.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h
LT_AGE = @LT_AGE@ LT_AGE = @LT_AGE@
LT_CURRENT = @LT_CURRENT@ LT_CURRENT = @LT_CURRENT@
......
...@@ -12,13 +12,14 @@ CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp ...@@ -12,13 +12,14 @@ CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp
TARGET = libSDL.a TARGET = libSDL.a
SOURCES = ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c \ SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \
./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \ ./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
./src/joystick/*.c ./src/haptic/*.c ./src/power/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \ ./src/joystick/*.c ./src/haptic/*.c ./src/power/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \ ./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \
./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \ ./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \ ./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c ./src/cdrom/dummy/*.c \ ./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \
./src/atomic/linux/*.c \
./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c ./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c
......
Microsoft Visual Studio Solution File, Format Version 9.00 Microsoft Visual Studio Solution File, Format Version 9.00
# Visual C++ Express 2005 # Visual C++ Express 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL", "SDL\SDL.vcproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL", "SDL\SDL_VS2005.vcproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLmain", "SDLmain\SDLmain.vcproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLmain", "SDLmain\SDLmain_VS2005.vcproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
......
...@@ -6,7 +6,127 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLmain", "SDLmain\SDLmain_ ...@@ -6,7 +6,127 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLmain", "SDLmain\SDLmain_
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{CE748C1F-3C21-4825-AA6A-F895A023F7E7}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{CE748C1F-3C21-4825-AA6A-F895A023F7E7}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "automated", "tests\automated\automated.vcproj", "{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "automated", "tests\automated\automated_VS2008.vcproj", "{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2008.vcproj", "{26828762-C95D-4637-9CB1-7F0979523813}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "graywin", "tests\graywin\graywin_VS2008.vcproj", "{0BCCA0BF-073E-439E-BCE0-C9353C177487}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2008.vcproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testalpha", "tests\testalpha\testalpha_VS2008.vcproj", "{7814D54B-65D3-4677-AD77-E0B980B4FA2D}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2008.vcproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2008.vcproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamma", "tests\testgamma\testgamma_VS2008.vcproj", "{D974A0DF-3E2E-445C-A2EB-E899E9B582CB}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl", "tests\testgl\testgl_VS2008.vcproj", "{272D976B-A1DF-4DEB-BD7F-5C0D330E0C7D}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2008.vcproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2008.vcproj", "{55812185-D13C-4022-9C81-32E0F4A08304}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay", "tests\testoverlay\testoverlay_VS2008.vcproj", "{9E320A14-B443-4DD7-8725-B7020DCFF730}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2_VS2008.vcproj", "{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpalette", "tests\testpalette\testpalette_VS2008.vcproj", "{493A8F38-5DA5-4E2D-B5E9-9E69EE4ED1DC}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2008.vcproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2008.vcproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "tests\testsprite\testsprite_VS2008.vcproj", "{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2008.vcproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testvidinfo", "tests\testvidinfo\testvidinfo_VS2008.vcproj", "{575FD095-EDAB-4BD4-B733-CD4A874F6FB0}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwin", "tests\testwin\testwin_VS2008.vcproj", "{0FFD1A21-11DB-492C-A989-E4F195B0C441}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwm", "tests\testwm\testwm_VS2008.vcproj", "{6AF0724B-BAC1-4C9D-AFBF-F63B4A2FB8FB}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
...@@ -55,11 +175,211 @@ Global ...@@ -55,11 +175,211 @@ Global
{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.ActiveCfg = Release|Win32 {DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.ActiveCfg = Release|Win32
{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32 {DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32
{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|Win32 {DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Release_NoSTDIO|Win32.ActiveCfg = Release|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Release_NoSTDIO|Win32.Build.0 = Release|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Release_NoSTDIO|x64.ActiveCfg = Release|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|Win32
{0BCCA0BF-073E-439E-BCE0-C9353C177487}.Debug|Win32.ActiveCfg = Debug|Win32
{0BCCA0BF-073E-439E-BCE0-C9353C177487}.Debug|Win32.Build.0 = Debug|Win32
{0BCCA0BF-073E-439E-BCE0-C9353C177487}.Debug|x64.ActiveCfg = Debug|Win32
{0BCCA0BF-073E-439E-BCE0-C9353C177487}.Release_NoSTDIO|Win32.ActiveCfg = Release|Win32
{0BCCA0BF-073E-439E-BCE0-C9353C177487}.Release_NoSTDIO|Win32.Build.0 = Release|Win32
{0BCCA0BF-073E-439E-BCE0-C9353C177487}.Release_NoSTDIO|x64.ActiveCfg = Release|Win32
{0BCCA0BF-073E-439E-BCE0-C9353C177487}.Release|Win32.ActiveCfg = Release|Win32
{0BCCA0BF-073E-439E-BCE0-C9353C177487}.Release|Win32.Build.0 = Release|Win32
{0BCCA0BF-073E-439E-BCE0-C9353C177487}.Release|x64.ActiveCfg = Release|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release_NoSTDIO|Win32.ActiveCfg = Release|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release_NoSTDIO|Win32.Build.0 = Release|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release_NoSTDIO|x64.ActiveCfg = Release|Win32
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{575FD095-EDAB-4BD4-B733-CD4A874F6FB0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{0FFD1A21-11DB-492C-A989-E4F195B0C441} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{6AF0724B-BAC1-4C9D-AFBF-F63B4A2FB8FB} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal
...@@ -196,6 +196,10 @@ ...@@ -196,6 +196,10 @@
RelativePath="..\..\..\test\automated\rwops\rwops.c" RelativePath="..\..\..\test\automated\rwops\rwops.c"
> >
</File> </File>
<File
RelativePath="..\..\..\test\automated\rwops\TestSupportRWops_Generic.c"
>
</File>
<File <File
RelativePath="..\..\..\test\automated\SDL_at.c" RelativePath="..\..\..\test\automated\SDL_at.c"
> >
......
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ProjectType="Visual C++"
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Name="checkkeys"
ProjectGUID="{26828762-C95D-4637-9CB1-7F0979523813}"
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<Platform
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ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
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<Tool
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<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
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<Tool
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TypeLibraryName=".\Debug/checkkeys.tlb"
/>
<Tool
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AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
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AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
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CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
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/>
<Tool
Name="VCLinkerTool"
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ProgramDatabaseFile=".\Debug/checkkeys.pdb"
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RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/checkkeys.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
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PrecompiledHeaderFile=".\Release/checkkeys.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
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AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/checkkeys.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/checkkeys.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\checkkeys.c"
>
</File>
</Files>
<Globals>
</Globals>
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="graywin"
ProjectGUID="{0BCCA0BF-073E-439E-BCE0-C9353C177487}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
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<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
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PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/graywin.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
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PrecompiledHeaderFile=".\Debug/graywin.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
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<Tool
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/>
<Tool
Name="VCLinkerTool"
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OutputFile=".\Debug/graywin.exe"
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SuppressStartupBanner="true"
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ProgramDatabaseFile=".\Debug/graywin.pdb"
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RandomizedBaseAddress="1"
DataExecutionPrevention="0"
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<Tool
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<Tool
Name="VCManifestTool"
/>
<Tool
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<Tool
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<Tool
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/>
<Tool
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<Tool
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ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
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/>
<Tool
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/>
<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/graywin.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
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PrecompiledHeaderFile=".\Release/graywin.pch"
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ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/graywin.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/graywin.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
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<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
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>
</File>
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<Globals>
</Globals>
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="loopwave"
ProjectGUID="{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
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</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
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OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
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<Tool
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<Tool
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/>
<Tool
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PreprocessorDefinitions="NDEBUG"
Culture="1033"
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<Tool
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/>
<Tool
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OutputFile=".\Release/loopwave.exe"
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RandomizedBaseAddress="1"
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<Tool
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/>
<Tool
Name="VCManifestTool"
/>
<Tool
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<Tool
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/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
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OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
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<Tool
Name="VCPreBuildEventTool"
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<Tool
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/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
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MkTypLibCompatible="true"
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TypeLibraryName=".\Debug/loopwave.tlb"
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<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
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Culture="1033"
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<Tool
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<Tool
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OutputFile=".\Debug/loopwave.exe"
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<Tool
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<Tool
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<File
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Name="testalpha"
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<Platform
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OutputDirectory=".\Debug"
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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TypeLibraryName=".\Release/testalpha.tlb"
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<Tool
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<Files>
<File
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testdraw2"
ProjectGUID="{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
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<Platform
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ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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Culture="1033"
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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TargetEnvironment="1"
TypeLibraryName=".\Debug/testdraw2.tlb"
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<Tool
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<Tool
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<References>
</References>
<Files>
<File
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>
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<File
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>
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<Globals>
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testfile"
ProjectGUID="{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
TargetFrameworkVersion="131072"
>
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<Platform
Name="Win32"
/>
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<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testfile.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
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AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testfile.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testfile.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testfile.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testfile.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testfile.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testfile.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\Test\testfile.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testgamma"
ProjectGUID="{D974A0DF-3E2E-445C-A2EB-E899E9B582CB}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testgamma.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testgamma.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testgamma.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testgamma.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testgamma.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testgamma.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testgamma.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testgamma.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\testgamma.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testgl"
ProjectGUID="{272D976B-A1DF-4DEB-BD7F-5C0D330E0C7D}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testgl.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testgl.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="opengl32.lib"
OutputFile=".\Debug/testgl.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testgl.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testgl.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="NDEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testgl.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="opengl32.lib"
OutputFile=".\Release/testgl.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testgl.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\testgl.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testgl2"
ProjectGUID="{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testgl2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testgl2.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="opengl32.lib"
OutputFile=".\Debug/testgl2.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testgl2.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testgl2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="NDEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testgl2.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="opengl32.lib"
OutputFile=".\Release/testgl2.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testgl2.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\common.c"
>
</File>
<File
RelativePath="..\..\..\test\testgl2.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testjoystick"
ProjectGUID="{55812185-D13C-4022-9C81-32E0F4A08304}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testjoystick.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testjoystick.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testjoystick.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testjoystick.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testjoystick.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testjoystick.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testjoystick.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testjoystick.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\testjoystick.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testoverlay"
ProjectGUID="{9E320A14-B443-4DD7-8725-B7020DCFF730}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testoverlay.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testoverlay.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testoverlay.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testoverlay.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testoverlay.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testoverlay.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testoverlay.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testoverlay.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\testoverlay.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testoverlay2"
ProjectGUID="{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testoverlay2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testoverlay2.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testoverlay2.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testoverlay2.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testoverlay2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testoverlay2.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testoverlay2.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testoverlay2.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\testoverlay2.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testpalette"
ProjectGUID="{493A8F38-5DA5-4E2D-B5E9-9E69EE4ED1DC}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testpalette.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testpalette.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testpalette.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testpalette.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testpalette.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testpalette.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testpalette.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testpalette.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\testpalette.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testplatform"
ProjectGUID="{26932B24-EFC6-4E3A-B277-ED653DA37968}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testplatform.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
RuntimeLibrary="2"
PrecompiledHeaderFile=".\Debug/testplatform.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile=".\Debug/testplatform.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testplatform.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/testplatform.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testplatform.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\Release/testplatform.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile=".\Release/testplatform.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testplatform.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Release/testplatform.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\Test\testplatform.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testpower"
ProjectGUID="{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
RootNamespace="testpower"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testwm.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testwm.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testwm.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testpower.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testpower.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testpower.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testpower.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testpower.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\testpower.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testsprite"
ProjectGUID="{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testsprite.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testsprite.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testsprite.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testsprite.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testsprite.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testsprite.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testsprite.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testsprite.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\testsprite.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testsprite2"
ProjectGUID="{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testsprite2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testsprite2.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testsprite2.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testsprite2.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testsprite2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testsprite2.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testsprite2.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testsprite2.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\common.c"
>
</File>
<File
RelativePath="..\..\..\test\testsprite2.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testvidinfo"
ProjectGUID="{575FD095-EDAB-4BD4-B733-CD4A874F6FB0}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testvidinfo.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testvidinfo.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testvidinfo.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testvidinfo.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testvidinfo.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testvidinfo.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testvidinfo.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testvidinfo.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\Test\testvidinfo.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testwin"
ProjectGUID="{0FFD1A21-11DB-492C-A989-E4F195B0C441}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testwin.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testwin.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testwin.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testwin.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testwin.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testwin.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testwin.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testwin.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\Test\Testwin.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testwm"
ProjectGUID="{6AF0724B-BAC1-4C9D-AFBF-F63B4A2FB8FB}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testwm.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testwm.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testwm.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testwm.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testwm.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testwm.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testwm.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testwm.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\testwm.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>com.yourcompany.${PRODUCT_NAME:rfc1034identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSMinimumSystemVersion</key>
<string>${MACOSX_DEPLOYMENT_TARGET}</string>
<key>NSMainNibFile</key>
<string>SDLMain</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>
...@@ -2420,7 +2420,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau ...@@ -2420,7 +2420,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
ARCH=win32 ARCH=win32
if test "$build" != "$host"; then # cross-compiling if test "$build" != "$host"; then # cross-compiling
# Default cross-compile location # Default cross-compile location
ac_default_prefix=/usr/local/cross-tools/i386-mingw32 ac_default_prefix=/usr/local/cross-tools/$host
else else
# Look for the location of the tools and install there # Look for the location of the tools and install there
if test "$BUILD_PREFIX" != ""; then if test "$BUILD_PREFIX" != ""; then
......
...@@ -118,7 +118,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_AtomicFetchThenIncrement32(volatile Uint32 * ...@@ -118,7 +118,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_AtomicFetchThenIncrement32(volatile Uint32 *
* *
* \return The value before it was decremented. * \return The value before it was decremented.
* *
* \param ptr Address of the value to fetch and drement * \param ptr Address of the value to fetch and decrement
*/ */
extern DECLSPEC Uint32 SDLCALL SDL_AtomicFetchThenDecrement32(volatile Uint32 * ptr); extern DECLSPEC Uint32 SDLCALL SDL_AtomicFetchThenDecrement32(volatile Uint32 * ptr);
......
...@@ -324,6 +324,7 @@ extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); ...@@ -324,6 +324,7 @@ extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);
#define SDL_RenderPoint SDL_RenderDrawPoint #define SDL_RenderPoint SDL_RenderDrawPoint
#define SDL_RenderLine SDL_RenderDrawLine #define SDL_RenderLine SDL_RenderDrawLine
#define SDL_RenderFill(X) (X) ? SDL_RenderFillRect(X) : SDL_RenderClear() #define SDL_RenderFill(X) (X) ? SDL_RenderFillRect(X) : SDL_RenderClear()
#define SDL_KillThread(X)
extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
......
...@@ -28,6 +28,12 @@ ...@@ -28,6 +28,12 @@
/* General platform specific identifiers */ /* General platform specific identifiers */
#include "SDL_platform.h" #include "SDL_platform.h"
#ifdef __LP64__
#define SIZEOF_VOIDP 8
#else
#define SIZEOF_VOIDP 4
#endif
#define SDL_HAS_64BIT_TYPE 1 #define SDL_HAS_64BIT_TYPE 1
#define SDL_BYTEORDER 1234 #define SDL_BYTEORDER 1234
......
...@@ -75,9 +75,13 @@ typedef enum ...@@ -75,9 +75,13 @@ typedef enum
SDL_MOUSEBUTTONUP, /**< Mouse button released */ SDL_MOUSEBUTTONUP, /**< Mouse button released */
SDL_MOUSEWHEEL, /**< Mouse wheel motion */ SDL_MOUSEWHEEL, /**< Mouse wheel motion */
/* Tablet events */ /* Tablet or multiple mice input device events */
SDL_PROXIMITYIN = 0x500, /**< Proximity In event */ SDL_INPUTMOTION = 0x500, /**< Input moved */
SDL_PROXIMITYOUT, /**< Proximity Out event */ SDL_INPUTBUTTONDOWN, /**< Input button pressed */
SDL_INPUTBUTTONUP, /**< Input button released */
SDL_INPUTWHEEL, /**< Input wheel motion */
SDL_INPUTPROXIMITYIN, /**< Input pen entered proximity */
SDL_INPUTPROXIMITYOUT, /**< Input pen left proximity */
/* Joystick events */ /* Joystick events */
SDL_JOYAXISMOTION = 0x600, /**< Joystick axis motion */ SDL_JOYAXISMOTION = 0x600, /**< Joystick axis motion */
...@@ -124,10 +128,10 @@ typedef struct SDL_KeyboardEvent ...@@ -124,10 +128,10 @@ typedef struct SDL_KeyboardEvent
{ {
Uint32 type; /**< ::SDL_KEYDOWN or ::SDL_KEYUP */ Uint32 type; /**< ::SDL_KEYDOWN or ::SDL_KEYUP */
Uint32 windowID; /**< The window with keyboard focus, if any */ Uint32 windowID; /**< The window with keyboard focus, if any */
Uint8 which; /**< The keyboard device index */
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */ Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
Uint8 padding1; Uint8 padding1;
Uint8 padding2; Uint8 padding2;
Uint8 padding3;
SDL_keysym keysym; /**< The key that was pressed or released */ SDL_keysym keysym; /**< The key that was pressed or released */
} SDL_KeyboardEvent; } SDL_KeyboardEvent;
...@@ -139,7 +143,6 @@ typedef struct SDL_TextEditingEvent ...@@ -139,7 +143,6 @@ typedef struct SDL_TextEditingEvent
{ {
Uint32 type; /**< ::SDL_TEXTEDITING */ Uint32 type; /**< ::SDL_TEXTEDITING */
Uint32 windowID; /**< The window with keyboard focus, if any */ Uint32 windowID; /**< The window with keyboard focus, if any */
Uint8 which; /**< The keyboard device index */
char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */ char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */
int start; /**< The start cursor of selected editing text */ int start; /**< The start cursor of selected editing text */
int length; /**< The length of selected editing text */ int length; /**< The length of selected editing text */
...@@ -154,10 +157,6 @@ typedef struct SDL_TextInputEvent ...@@ -154,10 +157,6 @@ typedef struct SDL_TextInputEvent
{ {
Uint32 type; /**< ::SDL_TEXTINPUT */ Uint32 type; /**< ::SDL_TEXTINPUT */
Uint32 windowID; /**< The window with keyboard focus, if any */ Uint32 windowID; /**< The window with keyboard focus, if any */
Uint8 which; /**< The keyboard device index */
Uint8 padding1;
Uint8 padding2;
Uint8 padding3;
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */ char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */
} SDL_TextInputEvent; } SDL_TextInputEvent;
...@@ -168,20 +167,12 @@ typedef struct SDL_MouseMotionEvent ...@@ -168,20 +167,12 @@ typedef struct SDL_MouseMotionEvent
{ {
Uint32 type; /**< ::SDL_MOUSEMOTION */ Uint32 type; /**< ::SDL_MOUSEMOTION */
Uint32 windowID; /**< The window with mouse focus, if any */ Uint32 windowID; /**< The window with mouse focus, if any */
Uint8 which; /**< The mouse device index */
Uint8 state; /**< The current button state */ Uint8 state; /**< The current button state */
Uint8 padding1; Uint8 padding1;
Uint8 padding2; Uint8 padding2;
Uint8 padding3;
int x; /**< X coordinate, relative to window */ int x; /**< X coordinate, relative to window */
int y; /**< Y coordinate, relative to window */ int y; /**< Y coordinate, relative to window */
int z; /**< Z coordinate, for future use */
int pressure; /**< Pressure reported by tablets */
int pressure_max; /**< Maximum value of the pressure reported by the device */
int pressure_min; /**< Minimum value of the pressure reported by the device */
int rotation; /**< For future use */
int tilt_x; /**< For future use */
int tilt_y; /**< For future use */
int cursor; /**< The cursor being used in the event */
int xrel; /**< The relative motion in the X direction */ int xrel; /**< The relative motion in the X direction */
int yrel; /**< The relative motion in the Y direction */ int yrel; /**< The relative motion in the Y direction */
} SDL_MouseMotionEvent; } SDL_MouseMotionEvent;
...@@ -193,10 +184,10 @@ typedef struct SDL_MouseButtonEvent ...@@ -193,10 +184,10 @@ typedef struct SDL_MouseButtonEvent
{ {
Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */ Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
Uint32 windowID; /**< The window with mouse focus, if any */ Uint32 windowID; /**< The window with mouse focus, if any */
Uint8 which; /**< The mouse device index */
Uint8 button; /**< The mouse button index */ Uint8 button; /**< The mouse button index */
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */ Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
Uint8 padding1; Uint8 padding1;
Uint8 padding2;
int x; /**< X coordinate, relative to window */ int x; /**< X coordinate, relative to window */
int y; /**< Y coordinate, relative to window */ int y; /**< Y coordinate, relative to window */
} SDL_MouseButtonEvent; } SDL_MouseButtonEvent;
...@@ -208,30 +199,10 @@ typedef struct SDL_MouseWheelEvent ...@@ -208,30 +199,10 @@ typedef struct SDL_MouseWheelEvent
{ {
Uint32 type; /**< ::SDL_MOUSEWHEEL */ Uint32 type; /**< ::SDL_MOUSEWHEEL */
Uint32 windowID; /**< The window with mouse focus, if any */ Uint32 windowID; /**< The window with mouse focus, if any */
Uint8 which; /**< The mouse device index */
Uint8 padding1;
Uint8 padding2;
Uint8 padding3;
int x; /**< The amount scrolled horizontally */ int x; /**< The amount scrolled horizontally */
int y; /**< The amount scrolled vertically */ int y; /**< The amount scrolled vertically */
} SDL_MouseWheelEvent; } SDL_MouseWheelEvent;
/**
* \brief Tablet pen proximity event
*/
typedef struct SDL_ProximityEvent
{
Uint32 type; /**< ::SDL_PROXIMITYIN or ::SDL_PROXIMITYOUT */
Uint32 windowID; /**< The associated window */
Uint8 which;
Uint8 padding1;
Uint8 padding2;
Uint8 padding3;
int cursor;
int x;
int y;
} SDL_ProximityEvent;
/** /**
* \brief Joystick axis motion event structure (event.jaxis.*) * \brief Joystick axis motion event structure (event.jaxis.*)
*/ */
...@@ -371,7 +342,6 @@ typedef union SDL_Event ...@@ -371,7 +342,6 @@ typedef union SDL_Event
SDL_QuitEvent quit; /**< Quit request event data */ SDL_QuitEvent quit; /**< Quit request event data */
SDL_UserEvent user; /**< Custom event data */ SDL_UserEvent user; /**< Custom event data */
SDL_SysWMEvent syswm; /**< System dependent window event data */ SDL_SysWMEvent syswm; /**< System dependent window event data */
SDL_ProximityEvent proximity; /**< Proximity In or Out event */
/** Temporarily here for backwards compatibility */ /** Temporarily here for backwards compatibility */
/*@{*/ /*@{*/
......
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
/**
* \file SDL_input.h
*
* Include file for lowlevel SDL input device handling.
*
* This talks about individual devices, and not the system cursor. If you
* just want to know when the user moves the pointer somewhere in your
* window, this is NOT the API you want. This one handles things like
* multi-touch, drawing tablets, and multiple, separate mice.
*
* The other API is in SDL_mouse.h
*/
#ifndef _SDL_input_h
#define _SDL_input_h
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "SDL_video.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif
/* Function prototypes */
/* !!! FIXME: real documentation
* - Redetect devices
* - This invalidates all existing device information from previous queries!
* - There is an implicit (re)detect upon SDL_Init().
*/
extern DECLSPEC int SDLCALL SDL_RedetectInputDevices(void);
/**
* \brief Get the number of mouse input devices available.
*/
extern DECLSPEC int SDLCALL SDL_GetNumInputDevices(void);
/**
* \brief Gets the name of a device with the given index.
*
* \param index is the index of the device, whose name is to be returned.
*
* \return the name of the device with the specified index
*/
extern DECLSPEC const char *SDLCALL SDL_GetInputDeviceName(int index);
extern DECLSPEC int SDLCALL SDL_IsDeviceDisconnected(int index);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"
#endif /* _SDL_mouse_h */
/* vi: set ts=4 sw=4 expandtab: */
...@@ -32,6 +32,7 @@ ...@@ -32,6 +32,7 @@
#include "SDL_stdinc.h" #include "SDL_stdinc.h"
#include "SDL_error.h" #include "SDL_error.h"
#include "SDL_keysym.h" #include "SDL_keysym.h"
#include "SDL_video.h"
#include "begin_code.h" #include "begin_code.h"
/* Set up for C function definitions, even when using C++ */ /* Set up for C function definitions, even when using C++ */
...@@ -55,25 +56,12 @@ typedef struct SDL_keysym ...@@ -55,25 +56,12 @@ typedef struct SDL_keysym
/* Function prototypes */ /* Function prototypes */
/** /**
* \brief Get the number of keyboard input devices available. * \brief Get the window which currently has keyboard focus.
*
* \sa SDL_SelectKeyboard()
*/
extern DECLSPEC int SDLCALL SDL_GetNumKeyboards(void);
/**
* \brief Set the index of the currently selected keyboard.
*
* \return The index of the previously selected keyboard.
*
* \note You can query the currently selected keyboard by passing an index of -1.
*
* \sa SDL_GetNumKeyboards()
*/ */
extern DECLSPEC int SDLCALL SDL_SelectKeyboard(int index); extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
/** /**
* \brief Get a snapshot of the current state of the selected keyboard. * \brief Get a snapshot of the current state of the keyboard.
* *
* \param numkeys if non-NULL, receives the length of the returned array. * \param numkeys if non-NULL, receives the length of the returned array.
* *
...@@ -90,20 +78,20 @@ extern DECLSPEC int SDLCALL SDL_SelectKeyboard(int index); ...@@ -90,20 +78,20 @@ extern DECLSPEC int SDLCALL SDL_SelectKeyboard(int index);
extern DECLSPEC Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys); extern DECLSPEC Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys);
/** /**
* \brief Get the current key modifier state for the selected keyboard. * \brief Get the current key modifier state for the keyboard.
*/ */
extern DECLSPEC SDLMod SDLCALL SDL_GetModState(void); extern DECLSPEC SDLMod SDLCALL SDL_GetModState(void);
/** /**
* \brief Set the current key modifier state for the selected keyboard. * \brief Set the current key modifier state for the keyboard.
* *
* \note This does not change the keyboard state, only the key modifier flags. * \note This does not change the keyboard state, only the key modifier flags.
*/ */
extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate); extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate);
/** /**
* \brief Get the key code corresponding to the given scancode according to the * \brief Get the key code corresponding to the given scancode according
* current keyboard layout. * to the current keyboard layout.
* *
* See ::SDLKey for details. * See ::SDLKey for details.
* *
......
...@@ -24,6 +24,22 @@ ...@@ -24,6 +24,22 @@
* \file SDL_mouse.h * \file SDL_mouse.h
* *
* Include file for SDL mouse event handling. * Include file for SDL mouse event handling.
*
* Please note that this ONLY discusses "mice" with the notion of the
* desktop GUI. You (usually) have one system cursor, and the OS hides
* the hardware details from you. If you plug in 10 mice, all ten move that
* one cursor. For many applications and games, this is perfect, and this
* API has served hundreds of SDL programs well since its birth.
*
* It's not the whole picture, though. If you want more lowlevel control,
* SDL offers a different API, that gives you visibility into each input
* device, multi-touch interfaces, etc.
*
* Those two APIs are incompatible, and you usually should not use both
* at the same time. But for legacy purposes, this API refers to a "mouse"
* when it actually means the system pointer and not a physical mouse.
*
* The other API is in SDL_input.h
*/ */
#ifndef _SDL_mouse_h #ifndef _SDL_mouse_h
...@@ -43,42 +59,47 @@ extern "C" { ...@@ -43,42 +59,47 @@ extern "C" {
typedef struct SDL_Cursor SDL_Cursor; /* Implementation dependent */ typedef struct SDL_Cursor SDL_Cursor; /* Implementation dependent */
/* Function prototypes */ /* Function prototypes */
/** /**
* \brief Get the number of mouse input devices available. * \brief Get the window which currently has mouse focus.
*
* \sa SDL_SelectMouse()
*/ */
extern DECLSPEC int SDLCALL SDL_GetNumMice(void); extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
/** /**
* \brief Gets the name of a mouse with the given index. * \brief Retrieve the current state of the mouse.
*
* \param index is the index of the mouse, which name is to be returned.
* *
* \return the name of the mouse with the specified index * The current button state is returned as a button bitmask, which can
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
* mouse cursor position relative to the focus window for the currently
* selected mouse. You can pass NULL for either x or y.
*/ */
extern DECLSPEC char *SDLCALL SDL_GetMouseName(int index); extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
/** /**
* \brief Set the index of the currently selected mouse. * \brief Retrieve the relative state of the mouse.
*
* \return The index of the previously selected mouse.
* *
* \note You can query the currently selected mouse by passing an index of -1. * The current button state is returned as a button bitmask, which can
* * be tested using the SDL_BUTTON(X) macros, and x and y are set to the
* \sa SDL_GetNumMice() * mouse deltas since the last call to SDL_GetRelativeMouseState().
*/ */
extern DECLSPEC int SDLCALL SDL_SelectMouse(int index); extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
/** /**
* \brief Get the window which currently has focus for the specified mouse. * \brief Moves the mouse to the given position within the window.
*
* \param window The window to move the mouse into, or NULL for the current mouse focus
* \param x The x coordinate within the window
* \param y The y coordinate within the window
*
* \note This function generates a mouse motion event
*/ */
extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocusWindow(int index); extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
int x, int y);
/** /**
* \brief Set relative mouse mode for the specified mouse. * \brief Set relative mouse mode.
* *
* \param enabled Whether or not to enable relative mode * \param enabled Whether or not to enable relative mode
* *
...@@ -93,51 +114,18 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocusWindow(int index); ...@@ -93,51 +114,18 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocusWindow(int index);
* *
* \sa SDL_GetRelativeMouseMode() * \sa SDL_GetRelativeMouseMode()
*/ */
extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(int index, extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled);
SDL_bool enabled);
/** /**
* \brief Query whether relative mouse mode is enabled for the specified mouse. * \brief Query whether relative mouse mode is enabled.
* *
* \sa SDL_SetRelativeMouseMode() * \sa SDL_SetRelativeMouseMode()
*/ */
extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(int index); extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
/**
* \brief Retrieve the current state of the specified mouse.
*
* The current button state is returned as a button bitmask, which can
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
* mouse cursor position relative to the focus window for the currently
* selected mouse. You can pass NULL for either x or y.
*/
extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
/** /**
* \brief Retrieve the state of the specified mouse. * \brief Create a cursor, using the specified bitmap data and
* * mask (in MSB format).
* The current button state is returned as a button bitmask, which can
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
* mouse deltas since the last call to SDL_GetRelativeMouseState().
*/
extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int index, int *x,
int *y);
/**
* \brief Moves the currently selected mouse to the given position within the window.
*
* \param window The window to move the mouse into, or NULL for the current mouse focus
* \param x The x coordinate within the window
* \param y The y coordinate within the window
*
* \note This function generates a mouse motion event
*/
extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
int x, int y);
/**
* \brief Create a cursor for the currently selected mouse, using the
* specified bitmap data and mask (in MSB format).
* *
* The cursor width must be a multiple of 8 bits. * The cursor width must be a multiple of 8 bits.
* *
...@@ -148,7 +136,7 @@ extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window, ...@@ -148,7 +136,7 @@ extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
* <tr><td> 1 </td><td> 1 </td><td> Black </td></tr> * <tr><td> 1 </td><td> 1 </td><td> Black </td></tr>
* <tr><td> 0 </td><td> 0 </td><td> Transparent </td></tr> * <tr><td> 0 </td><td> 0 </td><td> Transparent </td></tr>
* <tr><td> 1 </td><td> 0 </td><td> Inverted color if possible, black * <tr><td> 1 </td><td> 0 </td><td> Inverted color if possible, black
if not. </td></tr> * if not. </td></tr>
* </table> * </table>
* *
* \sa SDL_FreeCursor() * \sa SDL_FreeCursor()
...@@ -159,14 +147,12 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data, ...@@ -159,14 +147,12 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data,
int hot_y); int hot_y);
/** /**
* \brief Set the active cursor for the currently selected mouse. * \brief Set the active cursor.
*
* \note The cursor must have been created for the selected mouse.
*/ */
extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor); extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor);
/** /**
* \brief Return the active cursor for the currently selected mouse. * \brief Return the active cursor.
*/ */
extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void); extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void);
...@@ -178,8 +164,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void); ...@@ -178,8 +164,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void);
extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor); extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor);
/** /**
* \brief Toggle whether or not the cursor is shown for the currently selected * \brief Toggle whether or not the cursor is shown.
* mouse.
* *
* \param toggle 1 to show the cursor, 0 to hide it, -1 to query the current * \param toggle 1 to show the cursor, 0 to hide it, -1 to query the current
* state. * state.
...@@ -188,38 +173,6 @@ extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor); ...@@ -188,38 +173,6 @@ extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor);
*/ */
extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle); extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
/**
* \brief Gets the number of cursors a pointing device supports.
*
* Useful for tablet users. Useful only under Windows.
*
* \param index is the index of the pointing device, which number of cursors we
* want to receive.
*
* \return the number of cursors supported by the pointing device. On Windows
* if a device is a tablet it returns a number >=1. Normal mice always
* return 1.
*
* On Linux every device reports one cursor.
*/
extern DECLSPEC int SDLCALL SDL_GetCursorsNumber(int index);
/**
* \brief Returns the index of the current cursor used by a specific pointing
* device.
*
* Useful only under Windows.
*
* \param index is the index of the pointing device, which cursor index we want
* to receive.
*
* \return the index of the cursor currently used by a specific pointing
* device. Always 0 under Linux. On Windows if the device isn't a
* tablet it returns 0. If the device is the tablet it returns the
* cursor index. 0 - stylus, 1 - eraser, 2 - cursor.
*/
extern DECLSPEC int SDLCALL SDL_GetCurrentCursor(int index);
/** /**
* Used as a mask when testing buttons in buttonstate. * Used as a mask when testing buttons in buttonstate.
* - Button 1: Left mouse button * - Button 1: Left mouse button
......
...@@ -194,7 +194,7 @@ extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond); ...@@ -194,7 +194,7 @@ extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
* *
* \return 0 when it is signaled, or -1 on error. * \return 0 when it is signaled, or -1 on error.
*/ */
extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mut); extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
/** /**
* Waits for at most \c ms milliseconds, and returns 0 if the condition * Waits for at most \c ms milliseconds, and returns 0 if the condition
......
...@@ -149,16 +149,6 @@ extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread); ...@@ -149,16 +149,6 @@ extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread);
*/ */
extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status); extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status);
/**
* \deprecated This function is here for binary compatibility with legacy apps,
* but in SDL 1.3 and later, it's a no-op.
*
* You cannot forcibly kill a thread in a safe manner on many platforms. You
* should instead find a way to alert your thread that it is time to terminate,
* and then have it gracefully exit on its own. Do not ever call this function!
*/
extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread * thread);
/* Ends C function definitions when using C++ */ /* Ends C function definitions when using C++ */
#ifdef __cplusplus #ifdef __cplusplus
......
...@@ -88,7 +88,6 @@ typedef struct ...@@ -88,7 +88,6 @@ typedef struct
* \sa SDL_SetWindowTitle() * \sa SDL_SetWindowTitle()
* \sa SDL_ShowWindow() * \sa SDL_ShowWindow()
*/ */
struct SDL_Window;
typedef struct SDL_Window SDL_Window; typedef struct SDL_Window SDL_Window;
/** /**
......
...@@ -25,21 +25,15 @@ ...@@ -25,21 +25,15 @@
#include "SDL.h" #include "SDL.h"
#include "SDL_fatal.h" #include "SDL_fatal.h"
#include "SDL_assert.h" #include "SDL_assert_c.h"
#include "haptic/SDL_haptic_c.h"
#include "joystick/SDL_joystick_c.h"
#if !SDL_VIDEO_DISABLED #if !SDL_VIDEO_DISABLED
#include "video/SDL_leaks.h" #include "video/SDL_leaks.h"
#endif #endif
/* Initialization/Cleanup routines */ /* Initialization/Cleanup routines */
#if !SDL_JOYSTICK_DISABLED
extern int SDL_JoystickInit(void);
extern void SDL_JoystickQuit(void);
#endif
#if !SDL_HAPTIC_DISABLED
extern int SDL_HapticInit(void);
extern int SDL_HapticQuit(void);
#endif
#if !SDL_TIMERS_DISABLED #if !SDL_TIMERS_DISABLED
extern void SDL_StartTicks(void); extern void SDL_StartTicks(void);
extern int SDL_TimerInit(void); extern int SDL_TimerInit(void);
...@@ -50,8 +44,6 @@ extern int SDL_HelperWindowCreate(void); ...@@ -50,8 +44,6 @@ extern int SDL_HelperWindowCreate(void);
extern int SDL_HelperWindowDestroy(void); extern int SDL_HelperWindowDestroy(void);
#endif #endif
extern int SDL_AssertionsInit(void);
extern void SDL_AssertionsQuit(void);
/* The initialized subsystems */ /* The initialized subsystems */
static Uint32 SDL_initialized = 0; static Uint32 SDL_initialized = 0;
......
...@@ -22,6 +22,7 @@ ...@@ -22,6 +22,7 @@
#include "SDL.h" #include "SDL.h"
#include "SDL_assert.h" #include "SDL_assert.h"
#include "SDL_assert_c.h"
#include "video/SDL_sysvideo.h" #include "video/SDL_sysvideo.h"
#ifdef _WINDOWS #ifdef _WINDOWS
......
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
extern int SDL_AssertionsInit(void);
extern void SDL_AssertionsQuit(void);
/* vi: set ts=4 sw=4 expandtab: */
...@@ -277,16 +277,13 @@ SDL_CompatEventFilter(void *userdata, SDL_Event * event) ...@@ -277,16 +277,13 @@ SDL_CompatEventFilter(void *userdata, SDL_Event * event)
case SDL_MOUSEWHEEL: case SDL_MOUSEWHEEL:
{ {
Uint8 button; Uint8 button;
int selected;
int x, y; int x, y;
if (event->wheel.y == 0) { if (event->wheel.y == 0) {
break; break;
} }
selected = SDL_SelectMouse(event->wheel.which);
SDL_GetMouseState(&x, &y); SDL_GetMouseState(&x, &y);
SDL_SelectMouse(selected);
if (event->wheel.y > 0) { if (event->wheel.y > 0) {
button = SDL_BUTTON_WHEELUP; button = SDL_BUTTON_WHEELUP;
...@@ -294,7 +291,6 @@ SDL_CompatEventFilter(void *userdata, SDL_Event * event) ...@@ -294,7 +291,6 @@ SDL_CompatEventFilter(void *userdata, SDL_Event * event)
button = SDL_BUTTON_WHEELDOWN; button = SDL_BUTTON_WHEELDOWN;
} }
fake.button.which = event->wheel.which;
fake.button.button = button; fake.button.button = button;
fake.button.x = x; fake.button.x = x;
fake.button.y = y; fake.button.y = y;
...@@ -421,7 +417,7 @@ SetupScreenSaver(int flags) ...@@ -421,7 +417,7 @@ SetupScreenSaver(int flags)
} }
} }
int static int
SDL_ResizeVideoMode(int width, int height, int bpp, Uint32 flags) SDL_ResizeVideoMode(int width, int height, int bpp, Uint32 flags)
{ {
int w, h; int w, h;
...@@ -1754,7 +1750,6 @@ SDL_EnableUNICODE(int enable) ...@@ -1754,7 +1750,6 @@ SDL_EnableUNICODE(int enable)
return previous; return previous;
} }
int int
SDL_putenv(const char *_var) SDL_putenv(const char *_var)
{ {
......
...@@ -116,7 +116,7 @@ SDL_SetError(const char *fmt, ...) ...@@ -116,7 +116,7 @@ SDL_SetError(const char *fmt, ...)
/* This function has a bit more overhead than most error functions /* This function has a bit more overhead than most error functions
so that it supports internationalization and thread-safe errors. so that it supports internationalization and thread-safe errors.
*/ */
char * static char *
SDL_GetErrorMsg(char *errstr, unsigned int maxlen) SDL_GetErrorMsg(char *errstr, unsigned int maxlen)
{ {
SDL_error *error; SDL_error *error;
......
...@@ -58,4 +58,5 @@ typedef struct SDL_error ...@@ -58,4 +58,5 @@ typedef struct SDL_error
} SDL_error; } SDL_error;
#endif /* _SDL_error_c_h */ #endif /* _SDL_error_c_h */
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -257,7 +257,7 @@ finalize_audio_entry_points(void) ...@@ -257,7 +257,7 @@ finalize_audio_entry_points(void)
/* Streaming functions (for when the input and output buffer sizes are different) */ /* Streaming functions (for when the input and output buffer sizes are different) */
/* Write [length] bytes from buf into the streamer */ /* Write [length] bytes from buf into the streamer */
void static void
SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{ {
int i; int i;
...@@ -269,7 +269,7 @@ SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) ...@@ -269,7 +269,7 @@ SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
} }
/* Read [length] bytes out of the streamer into buf */ /* Read [length] bytes out of the streamer into buf */
void static void
SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{ {
int i; int i;
...@@ -280,14 +280,14 @@ SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) ...@@ -280,14 +280,14 @@ SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
} }
} }
int static int
SDL_StreamLength(SDL_AudioStreamer * stream) SDL_StreamLength(SDL_AudioStreamer * stream)
{ {
return (stream->write_pos - stream->read_pos) % stream->max_len; return (stream->write_pos - stream->read_pos) % stream->max_len;
} }
/* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */
int static int
SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
{ {
/* First try to allocate the buffer */ /* First try to allocate the buffer */
...@@ -307,7 +307,7 @@ SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) ...@@ -307,7 +307,7 @@ SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
} }
/* Deinitialize the stream simply by freeing the buffer */ /* Deinitialize the stream simply by freeing the buffer */
void static void
SDL_StreamDeinit(SDL_AudioStreamer * stream) SDL_StreamDeinit(SDL_AudioStreamer * stream)
{ {
if (stream->buffer != NULL) { if (stream->buffer != NULL) {
......
...@@ -335,7 +335,7 @@ SDL_GetCPUCount() ...@@ -335,7 +335,7 @@ SDL_GetCPUCount()
} }
/* Oh, such a sweet sweet trick, just not very useful. :) */ /* Oh, such a sweet sweet trick, just not very useful. :) */
const char * static const char *
SDL_GetCPUType() SDL_GetCPUType()
{ {
static char SDL_CPUType[48]; static char SDL_CPUType[48];
......
...@@ -30,9 +30,19 @@ ...@@ -30,9 +30,19 @@
/* Global keyboard information */ /* Global keyboard information */
static int SDL_num_keyboards;
static int SDL_current_keyboard; typedef struct SDL_Keyboard SDL_Keyboard;
static SDL_Keyboard **SDL_keyboards;
struct SDL_Keyboard
{
/* Data common to all keyboards */
SDL_Window *focus;
Uint16 modstate;
Uint8 keystate[SDL_NUM_SCANCODES];
SDLKey keymap[SDL_NUM_SCANCODES];
};
static SDL_Keyboard SDL_keyboard;
static const SDLKey SDL_default_keymap[SDL_NUM_SCANCODES] = { static const SDLKey SDL_default_keymap[SDL_NUM_SCANCODES] = {
0, 0, 0, 0, 0, 0, 0, 0,
...@@ -544,75 +554,15 @@ SDL_KeyboardInit(void) ...@@ -544,75 +554,15 @@ SDL_KeyboardInit(void)
return (0); return (0);
} }
SDL_Keyboard *
SDL_GetKeyboard(int index)
{
if (index < 0 || index >= SDL_num_keyboards) {
return NULL;
}
return SDL_keyboards[index];
}
int
SDL_AddKeyboard(const SDL_Keyboard * keyboard, int index)
{
SDL_Keyboard **keyboards;
/* Add the keyboard to the list of keyboards */
if (index < 0 || index >= SDL_num_keyboards || SDL_keyboards[index]) {
keyboards =
(SDL_Keyboard **) SDL_realloc(SDL_keyboards,
(SDL_num_keyboards +
1) * sizeof(*keyboards));
if (!keyboards) {
SDL_OutOfMemory();
return -1;
}
SDL_keyboards = keyboards;
index = SDL_num_keyboards++;
}
SDL_keyboards[index] =
(SDL_Keyboard *) SDL_malloc(sizeof(*SDL_keyboards[index]));
if (!SDL_keyboards[index]) {
SDL_OutOfMemory();
return -1;
}
*SDL_keyboards[index] = *keyboard;
return index;
}
void void
SDL_DelKeyboard(int index) SDL_ResetKeyboard(void)
{ {
SDL_Keyboard *keyboard = SDL_GetKeyboard(index); SDL_Keyboard *keyboard = &SDL_keyboard;
if (!keyboard) {
return;
}
if (keyboard->FreeKeyboard) {
keyboard->FreeKeyboard(keyboard);
}
SDL_free(keyboard);
SDL_keyboards[index] = NULL;
}
void
SDL_ResetKeyboard(int index)
{
SDL_Keyboard *keyboard = SDL_GetKeyboard(index);
SDL_scancode scancode; SDL_scancode scancode;
if (!keyboard) {
return;
}
for (scancode = 0; scancode < SDL_NUM_SCANCODES; ++scancode) { for (scancode = 0; scancode < SDL_NUM_SCANCODES; ++scancode) {
if (keyboard->keystate[scancode] == SDL_PRESSED) { if (keyboard->keystate[scancode] == SDL_PRESSED) {
SDL_SendKeyboardKey(index, SDL_RELEASED, scancode); SDL_SendKeyboardKey(SDL_RELEASED, scancode);
} }
} }
} }
...@@ -624,13 +574,9 @@ SDL_GetDefaultKeymap(SDLKey * keymap) ...@@ -624,13 +574,9 @@ SDL_GetDefaultKeymap(SDLKey * keymap)
} }
void void
SDL_SetKeymap(int index, int start, SDLKey * keys, int length) SDL_SetKeymap(int start, SDLKey * keys, int length)
{ {
SDL_Keyboard *keyboard = SDL_GetKeyboard(index); SDL_Keyboard *keyboard = &SDL_keyboard;
if (!keyboard) {
return;
}
if (start < 0 || start + length > SDL_NUM_SCANCODES) { if (start < 0 || start + length > SDL_NUM_SCANCODES) {
return; return;
...@@ -645,34 +591,24 @@ SDL_SetScancodeName(SDL_scancode scancode, const char *name) ...@@ -645,34 +591,24 @@ SDL_SetScancodeName(SDL_scancode scancode, const char *name)
SDL_scancode_names[scancode] = name; SDL_scancode_names[scancode] = name;
} }
void SDL_Window *
SDL_SetKeyboardFocus(int index, SDL_Window * window) SDL_GetKeyboardFocus(void)
{ {
SDL_Keyboard *keyboard = SDL_GetKeyboard(index); SDL_Keyboard *keyboard = &SDL_keyboard;
int i;
SDL_bool focus;
if (!keyboard) { return keyboard->focus;
return; }
}
void
SDL_SetKeyboardFocus(SDL_Window * window)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
/* See if the current window has lost focus */ /* See if the current window has lost focus */
if (keyboard->focus && keyboard->focus != window) { if (keyboard->focus && keyboard->focus != window) {
focus = SDL_FALSE;
for (i = 0; i < SDL_num_keyboards; ++i) {
if (i != index) {
SDL_Keyboard *check = SDL_GetKeyboard(i);
if (check && check->focus == keyboard->focus) {
focus = SDL_TRUE;
break;
}
}
}
if (!focus) {
SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_LOST, SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_LOST,
0, 0); 0, 0);
} }
}
keyboard->focus = window; keyboard->focus = window;
...@@ -687,14 +623,14 @@ SDL_SetKeyboardFocus(int index, SDL_Window * window) ...@@ -687,14 +623,14 @@ SDL_SetKeyboardFocus(int index, SDL_Window * window)
} }
int int
SDL_SendKeyboardKey(int index, Uint8 state, SDL_scancode scancode) SDL_SendKeyboardKey(Uint8 state, SDL_scancode scancode)
{ {
SDL_Keyboard *keyboard = SDL_GetKeyboard(index); SDL_Keyboard *keyboard = &SDL_keyboard;
int posted; int posted;
Uint16 modstate; Uint16 modstate;
Uint32 type; Uint32 type;
if (!keyboard || !scancode) { if (!scancode) {
return 0; return 0;
} }
#if 0 #if 0
...@@ -807,7 +743,6 @@ SDL_SendKeyboardKey(int index, Uint8 state, SDL_scancode scancode) ...@@ -807,7 +743,6 @@ SDL_SendKeyboardKey(int index, Uint8 state, SDL_scancode scancode)
if (SDL_GetEventState(type) == SDL_ENABLE) { if (SDL_GetEventState(type) == SDL_ENABLE) {
SDL_Event event; SDL_Event event;
event.key.type = type; event.key.type = type;
event.key.which = (Uint8) index;
event.key.state = state; event.key.state = state;
event.key.keysym.scancode = scancode; event.key.keysym.scancode = scancode;
event.key.keysym.sym = keyboard->keymap[scancode]; event.key.keysym.sym = keyboard->keymap[scancode];
...@@ -820,22 +755,17 @@ SDL_SendKeyboardKey(int index, Uint8 state, SDL_scancode scancode) ...@@ -820,22 +755,17 @@ SDL_SendKeyboardKey(int index, Uint8 state, SDL_scancode scancode)
} }
int int
SDL_SendKeyboardText(int index, const char *text) SDL_SendKeyboardText(const char *text)
{ {
SDL_Keyboard *keyboard = SDL_GetKeyboard(index); SDL_Keyboard *keyboard = &SDL_keyboard;
int posted; int posted;
if (!keyboard) {
return 0;
}
/* Post the event, if desired */ /* Post the event, if desired */
posted = 0; posted = 0;
if (SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE) { if (SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE) {
SDL_Event event; SDL_Event event;
event.text.type = SDL_TEXTINPUT; event.text.type = SDL_TEXTINPUT;
event.text.windowID = keyboard->focus ? keyboard->focus->id : 0; event.text.windowID = keyboard->focus ? keyboard->focus->id : 0;
event.text.which = (Uint8) index;
SDL_strlcpy(event.text.text, text, SDL_arraysize(event.text.text)); SDL_strlcpy(event.text.text, text, SDL_arraysize(event.text.text));
event.text.windowID = keyboard->focus ? keyboard->focus->id : 0; event.text.windowID = keyboard->focus ? keyboard->focus->id : 0;
posted = (SDL_PushEvent(&event) > 0); posted = (SDL_PushEvent(&event) > 0);
...@@ -844,22 +774,17 @@ SDL_SendKeyboardText(int index, const char *text) ...@@ -844,22 +774,17 @@ SDL_SendKeyboardText(int index, const char *text)
} }
int int
SDL_SendEditingText(int index, const char *text, int start, int length) SDL_SendEditingText(const char *text, int start, int length)
{ {
SDL_Keyboard *keyboard = SDL_GetKeyboard(index); SDL_Keyboard *keyboard = &SDL_keyboard;
int posted; int posted;
if (!keyboard) {
return 0;
}
/* Post the event, if desired */ /* Post the event, if desired */
posted = 0; posted = 0;
if (SDL_GetEventState(SDL_TEXTEDITING) == SDL_ENABLE) { if (SDL_GetEventState(SDL_TEXTEDITING) == SDL_ENABLE) {
SDL_Event event; SDL_Event event;
event.edit.type = SDL_TEXTEDITING; event.edit.type = SDL_TEXTEDITING;
event.edit.windowID = keyboard->focus ? keyboard->focus->id : 0; event.edit.windowID = keyboard->focus ? keyboard->focus->id : 0;
event.text.which = (Uint8) index;
event.edit.start = start; event.edit.start = start;
event.edit.length = length; event.edit.length = length;
SDL_strlcpy(event.edit.text, text, SDL_arraysize(event.edit.text)); SDL_strlcpy(event.edit.text, text, SDL_arraysize(event.edit.text));
...@@ -871,93 +796,49 @@ SDL_SendEditingText(int index, const char *text, int start, int length) ...@@ -871,93 +796,49 @@ SDL_SendEditingText(int index, const char *text, int start, int length)
void void
SDL_KeyboardQuit(void) SDL_KeyboardQuit(void)
{ {
int i;
for (i = 0; i < SDL_num_keyboards; ++i) {
SDL_DelKeyboard(i);
}
SDL_num_keyboards = 0;
SDL_current_keyboard = 0;
if (SDL_keyboards) {
SDL_free(SDL_keyboards);
SDL_keyboards = NULL;
}
}
int
SDL_GetNumKeyboards(void)
{
return SDL_num_keyboards;
}
int
SDL_SelectKeyboard(int index)
{
if (index >= 0 && index < SDL_num_keyboards) {
SDL_current_keyboard = index;
}
return SDL_current_keyboard;
} }
Uint8 * Uint8 *
SDL_GetKeyboardState(int *numkeys) SDL_GetKeyboardState(int *numkeys)
{ {
SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard); SDL_Keyboard *keyboard = &SDL_keyboard;
if (numkeys != (int *) 0) { if (numkeys != (int *) 0) {
*numkeys = SDL_NUM_SCANCODES; *numkeys = SDL_NUM_SCANCODES;
} }
if (!keyboard) {
return NULL;
}
return keyboard->keystate; return keyboard->keystate;
} }
SDLMod SDLMod
SDL_GetModState(void) SDL_GetModState(void)
{ {
SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard); SDL_Keyboard *keyboard = &SDL_keyboard;
if (!keyboard) {
return KMOD_NONE;
}
return keyboard->modstate; return keyboard->modstate;
} }
void void
SDL_SetModState(SDLMod modstate) SDL_SetModState(SDLMod modstate)
{ {
SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard); SDL_Keyboard *keyboard = &SDL_keyboard;
if (!keyboard) {
return;
}
keyboard->modstate = modstate; keyboard->modstate = modstate;
} }
SDLKey SDLKey
SDL_GetKeyFromScancode(SDL_scancode scancode) SDL_GetKeyFromScancode(SDL_scancode scancode)
{ {
SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard); SDL_Keyboard *keyboard = &SDL_keyboard;
if (!keyboard) {
return SDLK_UNKNOWN;
}
return keyboard->keymap[scancode]; return keyboard->keymap[scancode];
} }
SDL_scancode SDL_scancode
SDL_GetScancodeFromKey(SDLKey key) SDL_GetScancodeFromKey(SDLKey key)
{ {
SDL_Keyboard *keyboard = SDL_GetKeyboard(SDL_current_keyboard); SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_scancode scancode; SDL_scancode scancode;
if (!keyboard) {
return SDL_SCANCODE_UNKNOWN;
}
for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES; for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES;
++scancode) { ++scancode) {
if (keyboard->keymap[scancode] == key) { if (keyboard->keymap[scancode] == key) {
......
...@@ -27,44 +27,17 @@ ...@@ -27,44 +27,17 @@
#include "SDL_keysym.h" #include "SDL_keysym.h"
#include "SDL_events.h" #include "SDL_events.h"
typedef struct SDL_Keyboard SDL_Keyboard;
struct SDL_Keyboard
{
/* Free the keyboard when it's time */
void (*FreeKeyboard) (SDL_Keyboard * keyboard);
/* Data common to all keyboards */
SDL_Window *focus;
Uint16 modstate;
Uint8 keystate[SDL_NUM_SCANCODES];
SDLKey keymap[SDL_NUM_SCANCODES];
void *driverdata;
};
/* Initialize the keyboard subsystem */ /* Initialize the keyboard subsystem */
extern int SDL_KeyboardInit(void); extern int SDL_KeyboardInit(void);
/* Get the keyboard at an index */ /* Clear the state of the keyboard */
extern SDL_Keyboard *SDL_GetKeyboard(int index); extern void SDL_ResetKeyboard(void);
/* Add a keyboard, possibly reattaching at a particular index (or -1),
returning the index of the keyboard, or -1 if there was an error.
*/
extern int SDL_AddKeyboard(const SDL_Keyboard * keyboard, int index);
/* Remove a keyboard at an index, clearing the slot for later */
extern void SDL_DelKeyboard(int index);
/* Clear the state of a keyboard at an index */
extern void SDL_ResetKeyboard(int index);
/* Get the default keymap */ /* Get the default keymap */
extern void SDL_GetDefaultKeymap(SDLKey * keymap); extern void SDL_GetDefaultKeymap(SDLKey * keymap);
/* Set the mapping of scancode to key codes for this keyboard */ /* Set the mapping of scancode to key codes */
extern void SDL_SetKeymap(int index, int start, SDLKey * keys, int length); extern void SDL_SetKeymap(int start, SDLKey * keys, int length);
/* Set a platform-dependent key name, overriding the default platform-agnostic /* Set a platform-dependent key name, overriding the default platform-agnostic
name. Encoded as UTF-8. The string is not copied, thus the pointer given to name. Encoded as UTF-8. The string is not copied, thus the pointer given to
...@@ -73,16 +46,16 @@ extern void SDL_SetKeymap(int index, int start, SDLKey * keys, int length); ...@@ -73,16 +46,16 @@ extern void SDL_SetKeymap(int index, int start, SDLKey * keys, int length);
extern void SDL_SetScancodeName(SDL_scancode scancode, const char *name); extern void SDL_SetScancodeName(SDL_scancode scancode, const char *name);
/* Set the keyboard focus window */ /* Set the keyboard focus window */
extern void SDL_SetKeyboardFocus(int index, SDL_Window * window); extern void SDL_SetKeyboardFocus(SDL_Window * window);
/* Send a keyboard event for a keyboard at an index */ /* Send a keyboard key event */
extern int SDL_SendKeyboardKey(int index, Uint8 state, SDL_scancode scancode); extern int SDL_SendKeyboardKey(Uint8 state, SDL_scancode scancode);
/* Send keyboard text input for a keyboard at an index */ /* Send keyboard text input */
extern int SDL_SendKeyboardText(int index, const char *text); extern int SDL_SendKeyboardText(const char *text);
/* Send editing text for selected range from start to end */ /* Send editing text for selected range from start to end */
extern int SDL_SendEditingText(int index, const char *text, int start, int end); extern int SDL_SendEditingText(const char *text, int start, int end);
/* Shutdown the keyboard subsystem */ /* Shutdown the keyboard subsystem */
extern void SDL_KeyboardQuit(void); extern void SDL_KeyboardQuit(void);
......
...@@ -29,380 +29,99 @@ ...@@ -29,380 +29,99 @@
#include "../video/SDL_sysvideo.h" #include "../video/SDL_sysvideo.h"
static int SDL_num_mice = 0; /* Global mouse information */
static int SDL_current_mouse = -1;
static SDL_Mouse **SDL_mice = NULL;
typedef struct SDL_Mouse SDL_Mouse;
/* Public functions */ struct SDL_Mouse
int
SDL_MouseInit(void)
{ {
return (0); /* Create a cursor from a surface */
} SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y);
SDL_Mouse * /* Show the specified cursor, or hide if cursor is NULL */
SDL_GetMouse(int index) int (*ShowCursor) (SDL_Cursor * cursor);
{
if (index < 0 || index >= SDL_num_mice) {
return NULL;
}
return SDL_mice[index];
}
static int /* This is called when a mouse motion event occurs */
SDL_GetMouseIndexId(int id) void (*MoveCursor) (SDL_Cursor * cursor);
{
int index;
SDL_Mouse *mouse;
for (index = 0; index < SDL_num_mice; ++index) {
mouse = SDL_GetMouse(index);
if (mouse->id == id) {
return index;
}
}
return -1;
}
int /* Free a window manager cursor */
SDL_AddMouse(const SDL_Mouse * mouse, char *name, int pressure_max, void (*FreeCursor) (SDL_Cursor * cursor);
int pressure_min, int ends)
{
SDL_Mouse **mice;
int selected_mouse;
int index;
size_t length;
if (SDL_GetMouseIndexId(mouse->id) != -1) {
SDL_SetError("Mouse ID already in use");
}
/* Add the mouse to the list of mice */
mice = (SDL_Mouse **) SDL_realloc(SDL_mice,
(SDL_num_mice + 1) * sizeof(*mice));
if (!mice) {
SDL_OutOfMemory();
return -1;
}
SDL_mice = mice;
index = SDL_num_mice++;
SDL_mice[index] = (SDL_Mouse *) SDL_malloc(sizeof(*SDL_mice[index]));
if (!SDL_mice[index]) {
SDL_OutOfMemory();
return -1;
}
*SDL_mice[index] = *mouse;
/* we're setting the mouse properties */
length = 0;
length = SDL_strlen(name);
SDL_mice[index]->focus = 0;
SDL_mice[index]->name = SDL_malloc((length + 2) * sizeof(char));
SDL_strlcpy(SDL_mice[index]->name, name, length + 1);
SDL_mice[index]->pressure_max = pressure_max;
SDL_mice[index]->pressure_min = pressure_min;
SDL_mice[index]->cursor_shown = SDL_TRUE;
selected_mouse = SDL_SelectMouse(index);
SDL_mice[index]->cur_cursor = NULL;
SDL_mice[index]->def_cursor =
SDL_CreateCursor(default_cdata, default_cmask, DEFAULT_CWIDTH,
DEFAULT_CHEIGHT, DEFAULT_CHOTX, DEFAULT_CHOTY);
SDL_SetCursor(SDL_mice[index]->def_cursor);
/* we're assuming that all mice are in the computer sensing zone */
SDL_mice[index]->proximity = SDL_TRUE;
/* we're assuming that all mice are working in the absolute position mode
thanx to that, the users that don't want to use many mice don't have to
worry about anything */
SDL_mice[index]->relative_mode = SDL_FALSE;
SDL_mice[index]->current_end = 0;
SDL_mice[index]->total_ends = ends;
SDL_SelectMouse(selected_mouse);
return index;
}
void
SDL_DelMouse(int index)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
if (!mouse) {
return;
}
mouse->def_cursor = NULL;
SDL_free(mouse->name);
while (mouse->cursors) {
SDL_FreeCursor(mouse->cursors);
}
if (mouse->FreeMouse) {
mouse->FreeMouse(mouse);
}
SDL_free(mouse);
SDL_mice[index] = NULL;
}
void
SDL_ResetMouse(int index)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
if (!mouse) { /* Warp the mouse to (x,y) */
return; void (*WarpMouse) (SDL_Mouse * mouse, SDL_Window * window, int x, int y);
}
/* FIXME */ /* Data common to all mice */
} SDL_Window *focus;
int x;
int y;
int xdelta;
int ydelta;
int last_x, last_y; /* the last reported x and y coordinates */
Uint8 buttonstate;
SDL_bool relative_mode;
void SDL_Cursor *cursors;
SDL_MouseQuit(void) SDL_Cursor *def_cursor;
{ SDL_Cursor *cur_cursor;
int i; SDL_bool cursor_shown;
};
for (i = 0; i < SDL_num_mice; ++i) { static SDL_Mouse SDL_mouse;
SDL_DelMouse(i);
}
SDL_num_mice = 0;
SDL_current_mouse = -1;
if (SDL_mice) {
SDL_free(SDL_mice);
SDL_mice = NULL;
}
}
/* Public functions */
int int
SDL_GetNumMice(void) SDL_MouseInit(void)
{ {
return SDL_num_mice; return (0);
} }
int void
SDL_SelectMouse(int index) SDL_ResetMouse(void)
{ {
if (index >= 0 && index < SDL_num_mice) { /* FIXME */
SDL_current_mouse = index;
}
return SDL_current_mouse;
} }
SDL_Window * SDL_Window *
SDL_GetMouseFocusWindow(int index) SDL_GetMouseFocus(void)
{ {
SDL_Mouse *mouse = SDL_GetMouse(index); SDL_Mouse *mouse = &SDL_mouse;
if (!mouse) {
return 0;
}
return mouse->focus; return mouse->focus;
} }
static int SDLCALL
FlushMouseMotion(void *param, SDL_Event * event)
{
if (event->type == SDL_MOUSEMOTION
&& event->motion.which == (Uint8) SDL_current_mouse) {
return 0;
} else {
return 1;
}
}
int
SDL_SetRelativeMouseMode(int index, SDL_bool enabled)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
if (!mouse) {
return -1;
}
/* Flush pending mouse motion */
mouse->flush_motion = SDL_TRUE;
SDL_PumpEvents();
mouse->flush_motion = SDL_FALSE;
SDL_FilterEvents(FlushMouseMotion, mouse);
/* Set the relative mode */
mouse->relative_mode = enabled;
/* Update cursor visibility */
SDL_SetCursor(NULL);
if (!enabled) {
/* Restore the expected mouse position */
SDL_WarpMouseInWindow(mouse->focus, mouse->x, mouse->y);
}
return 0;
}
SDL_bool
SDL_GetRelativeMouseMode(int index)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
if (!mouse) {
return SDL_FALSE;
}
return mouse->relative_mode;
}
Uint8
SDL_GetMouseState(int *x, int *y)
{
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse);
if (!mouse) {
if (x) {
*x = 0;
}
if (y) {
*y = 0;
}
return 0;
}
if (x) {
*x = mouse->x;
}
if (y) {
*y = mouse->y;
}
return mouse->buttonstate;
}
Uint8
SDL_GetRelativeMouseState(int index, int *x, int *y)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
if (!mouse) {
if (x) {
*x = 0;
}
if (y) {
*y = 0;
}
return 0;
}
if (x) {
*x = mouse->xdelta;
}
if (y) {
*y = mouse->ydelta;
}
mouse->xdelta = 0;
mouse->ydelta = 0;
return mouse->buttonstate;
}
void void
SDL_SetMouseFocus(int id, SDL_Window * window) SDL_SetMouseFocus(SDL_Window * window)
{ {
int index = SDL_GetMouseIndexId(id); SDL_Mouse *mouse = &SDL_mouse;
SDL_Mouse *mouse = SDL_GetMouse(index);
int i;
SDL_bool focus;
if (!mouse || (mouse->focus == window)) { if (mouse->focus == window) {
return; return;
} }
/* See if the current window has lost focus */ /* See if the current window has lost focus */
if (mouse->focus) { if (mouse->focus) {
focus = SDL_FALSE;
for (i = 0; i < SDL_num_mice; ++i) {
SDL_Mouse *check;
if (i != index) {
check = SDL_GetMouse(i);
if (check && check->focus == mouse->focus) {
focus = SDL_TRUE;
break;
}
}
}
if (!focus) {
SDL_SendWindowEvent(mouse->focus, SDL_WINDOWEVENT_LEAVE, 0, 0); SDL_SendWindowEvent(mouse->focus, SDL_WINDOWEVENT_LEAVE, 0, 0);
} }
}
mouse->focus = window; mouse->focus = window;
if (mouse->focus) { if (mouse->focus) {
focus = SDL_FALSE;
for (i = 0; i < SDL_num_mice; ++i) {
SDL_Mouse *check;
if (i != index) {
check = SDL_GetMouse(i);
if (check && check->focus == mouse->focus) {
focus = SDL_TRUE;
break;
}
}
}
if (!focus) {
SDL_SendWindowEvent(mouse->focus, SDL_WINDOWEVENT_ENTER, 0, 0); SDL_SendWindowEvent(mouse->focus, SDL_WINDOWEVENT_ENTER, 0, 0);
} }
}
} }
int int
SDL_SendProximity(int id, int x, int y, int type) SDL_SendMouseMotion(SDL_Window * window, int relative, int x, int y)
{ {
int index = SDL_GetMouseIndexId(id); SDL_Mouse *mouse = &SDL_mouse;
SDL_Mouse *mouse = SDL_GetMouse(index);
int posted = 0;
if (!mouse) {
return 0;
}
mouse->last_x = x;
mouse->last_y = y;
if (SDL_GetEventState(type) == SDL_ENABLE) {
SDL_Event event;
event.proximity.which = (Uint8) index;
event.proximity.x = x;
event.proximity.y = y;
event.proximity.cursor = mouse->current_end;
event.proximity.type = type;
/* FIXME: is this right? */
event.proximity.windowID = mouse->focus ? mouse->focus->id : 0;
posted = (SDL_PushEvent(&event) > 0);
if (type == SDL_PROXIMITYIN) {
mouse->proximity = SDL_TRUE;
} else {
mouse->proximity = SDL_FALSE;
}
}
return posted;
}
int
SDL_SendMouseMotion(int id, int relative, int x, int y, int pressure)
{
int index = SDL_GetMouseIndexId(id);
SDL_Mouse *mouse = SDL_GetMouse(index);
int posted; int posted;
int xrel; int xrel;
int yrel; int yrel;
int x_max = 0, y_max = 0; int x_max = 0, y_max = 0;
if (!mouse || mouse->flush_motion) { if (window) {
return 0; SDL_SetMouseFocus(window);
}
/* if the mouse is out of proximity we don't to want to have any motion from it */
if (mouse->proximity == SDL_FALSE) {
mouse->last_x = x;
mouse->last_y = y;
return 0;
} }
/* the relative motion is calculated regarding the system cursor last position */ /* the relative motion is calculated regarding the system cursor last position */
...@@ -451,35 +170,26 @@ SDL_SendMouseMotion(int id, int relative, int x, int y, int pressure) ...@@ -451,35 +170,26 @@ SDL_SendMouseMotion(int id, int relative, int x, int y, int pressure)
mouse->xdelta += xrel; mouse->xdelta += xrel;
mouse->ydelta += yrel; mouse->ydelta += yrel;
mouse->pressure = pressure;
#if 0 /* FIXME */
/* Move the mouse cursor, if needed */ /* Move the mouse cursor, if needed */
if (mouse->cursor_shown && !mouse->relative_mode && if (mouse->cursor_shown && !mouse->relative_mode &&
mouse->MoveCursor && mouse->cur_cursor) { mouse->MoveCursor && mouse->cur_cursor) {
mouse->MoveCursor(mouse->cur_cursor); mouse->MoveCursor(mouse->cur_cursor);
} }
#endif
/* Post the event, if desired */ /* Post the event, if desired */
posted = 0; posted = 0;
if (SDL_GetEventState(SDL_MOUSEMOTION) == SDL_ENABLE && if (SDL_GetEventState(SDL_MOUSEMOTION) == SDL_ENABLE) {
mouse->proximity == SDL_TRUE) {
SDL_Event event; SDL_Event event;
event.motion.type = SDL_MOUSEMOTION; event.motion.type = SDL_MOUSEMOTION;
event.motion.which = (Uint8) index; event.motion.windowID = mouse->focus ? mouse->focus->id : 0;
event.motion.state = mouse->buttonstate; event.motion.state = mouse->buttonstate;
event.motion.x = mouse->x; event.motion.x = mouse->x;
event.motion.y = mouse->y; event.motion.y = mouse->y;
event.motion.z = mouse->z;
event.motion.pressure = mouse->pressure;
event.motion.pressure_max = mouse->pressure_max;
event.motion.pressure_min = mouse->pressure_min;
event.motion.rotation = 0;
event.motion.tilt_x = 0;
event.motion.tilt_y = 0;
event.motion.cursor = mouse->current_end;
event.motion.xrel = xrel; event.motion.xrel = xrel;
event.motion.yrel = yrel; event.motion.yrel = yrel;
event.motion.windowID = mouse->focus ? mouse->focus->id : 0;
posted = (SDL_PushEvent(&event) > 0); posted = (SDL_PushEvent(&event) > 0);
} }
mouse->last_x = mouse->x; mouse->last_x = mouse->x;
...@@ -488,15 +198,14 @@ SDL_SendMouseMotion(int id, int relative, int x, int y, int pressure) ...@@ -488,15 +198,14 @@ SDL_SendMouseMotion(int id, int relative, int x, int y, int pressure)
} }
int int
SDL_SendMouseButton(int id, Uint8 state, Uint8 button) SDL_SendMouseButton(SDL_Window * window, Uint8 state, Uint8 button)
{ {
int index = SDL_GetMouseIndexId(id); SDL_Mouse *mouse = &SDL_mouse;
SDL_Mouse *mouse = SDL_GetMouse(index);
int posted; int posted;
Uint32 type; Uint32 type;
if (!mouse) { if (window) {
return 0; SDL_SetMouseFocus(window);
} }
/* Figure out which event to perform */ /* Figure out which event to perform */
...@@ -527,7 +236,6 @@ SDL_SendMouseButton(int id, Uint8 state, Uint8 button) ...@@ -527,7 +236,6 @@ SDL_SendMouseButton(int id, Uint8 state, Uint8 button)
if (SDL_GetEventState(type) == SDL_ENABLE) { if (SDL_GetEventState(type) == SDL_ENABLE) {
SDL_Event event; SDL_Event event;
event.type = type; event.type = type;
event.button.which = (Uint8) index;
event.button.state = state; event.button.state = state;
event.button.button = button; event.button.button = button;
event.button.x = mouse->x; event.button.x = mouse->x;
...@@ -539,12 +247,16 @@ SDL_SendMouseButton(int id, Uint8 state, Uint8 button) ...@@ -539,12 +247,16 @@ SDL_SendMouseButton(int id, Uint8 state, Uint8 button)
} }
int int
SDL_SendMouseWheel(int index, int x, int y) SDL_SendMouseWheel(SDL_Window * window, int x, int y)
{ {
SDL_Mouse *mouse = SDL_GetMouse(index); SDL_Mouse *mouse = &SDL_mouse;
int posted; int posted;
if (!mouse || (!x && !y)) { if (window) {
SDL_SetMouseFocus(window);
}
if (!x && !y) {
return 0; return 0;
} }
...@@ -553,53 +265,107 @@ SDL_SendMouseWheel(int index, int x, int y) ...@@ -553,53 +265,107 @@ SDL_SendMouseWheel(int index, int x, int y)
if (SDL_GetEventState(SDL_MOUSEWHEEL) == SDL_ENABLE) { if (SDL_GetEventState(SDL_MOUSEWHEEL) == SDL_ENABLE) {
SDL_Event event; SDL_Event event;
event.type = SDL_MOUSEWHEEL; event.type = SDL_MOUSEWHEEL;
event.wheel.which = (Uint8) index; event.wheel.windowID = mouse->focus ? mouse->focus->id : 0;
event.wheel.x = x; event.wheel.x = x;
event.wheel.y = y; event.wheel.y = y;
event.wheel.windowID = mouse->focus ? mouse->focus->id : 0;
posted = (SDL_PushEvent(&event) > 0); posted = (SDL_PushEvent(&event) > 0);
} }
return posted; return posted;
} }
void void
SDL_WarpMouseInWindow(SDL_Window * window, int x, int y) SDL_MouseQuit(void)
{ {
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse); }
if (!mouse) { Uint8
return; SDL_GetMouseState(int *x, int *y)
{
SDL_Mouse *mouse = &SDL_mouse;
if (x) {
*x = mouse->x;
} }
if (y) {
*y = mouse->y;
}
return mouse->buttonstate;
}
Uint8
SDL_GetRelativeMouseState(int *x, int *y)
{
SDL_Mouse *mouse = &SDL_mouse;
if (x) {
*x = mouse->xdelta;
}
if (y) {
*y = mouse->ydelta;
}
mouse->xdelta = 0;
mouse->ydelta = 0;
return mouse->buttonstate;
}
void
SDL_WarpMouseInWindow(SDL_Window * window, int x, int y)
{
SDL_Mouse *mouse = &SDL_mouse;
if (mouse->WarpMouse) { if (mouse->WarpMouse) {
mouse->WarpMouse(mouse, window, x, y); mouse->WarpMouse(mouse, window, x, y);
} else { } else {
SDL_SetMouseFocus(SDL_current_mouse, window); SDL_SendMouseMotion(window, 0, x, y);
SDL_SendMouseMotion(SDL_current_mouse, 0, x, y, 0);
} }
} }
int
SDL_SetRelativeMouseMode(SDL_bool enabled)
{
SDL_Mouse *mouse = &SDL_mouse;
/* Flush pending mouse motion */
SDL_FlushEvent(SDL_MOUSEMOTION);
/* Set the relative mode */
mouse->relative_mode = enabled;
if (!enabled) {
/* Restore the expected mouse position */
SDL_WarpMouseInWindow(mouse->focus, mouse->x, mouse->y);
}
/* Update cursor visibility */
SDL_SetCursor(NULL);
return 0;
}
SDL_bool
SDL_GetRelativeMouseMode()
{
SDL_Mouse *mouse = &SDL_mouse;
return mouse->relative_mode;
}
SDL_Cursor * SDL_Cursor *
SDL_CreateCursor(const Uint8 * data, const Uint8 * mask, SDL_CreateCursor(const Uint8 * data, const Uint8 * mask,
int w, int h, int hot_x, int hot_y) int w, int h, int hot_x, int hot_y)
{ {
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse); SDL_Mouse *mouse = &SDL_mouse;
SDL_Surface *surface; SDL_Surface *surface;
SDL_Cursor *cursor; SDL_Cursor *cursor;
int x, y; int x, y;
Uint32 *pixel; Uint32 *pixel;
Uint8 datab, maskb; Uint8 datab = 0, maskb = 0;
const Uint32 black = 0xFF000000; const Uint32 black = 0xFF000000;
const Uint32 white = 0xFFFFFFFF; const Uint32 white = 0xFFFFFFFF;
const Uint32 transparent = 0x00000000; const Uint32 transparent = 0x00000000;
if (!mouse) {
SDL_SetError("No mice are initialized");
return NULL;
}
if (!mouse->CreateCursor) { if (!mouse->CreateCursor) {
SDL_SetError("Current mouse doesn't have cursor support"); SDL_SetError("Cursors are not currently supported");
return NULL; return NULL;
} }
...@@ -638,7 +404,6 @@ SDL_CreateCursor(const Uint8 * data, const Uint8 * mask, ...@@ -638,7 +404,6 @@ SDL_CreateCursor(const Uint8 * data, const Uint8 * mask,
cursor = mouse->CreateCursor(surface, hot_x, hot_y); cursor = mouse->CreateCursor(surface, hot_x, hot_y);
if (cursor) { if (cursor) {
cursor->mouse = mouse;
cursor->next = mouse->cursors; cursor->next = mouse->cursors;
mouse->cursors = cursor; mouse->cursors = cursor;
} }
...@@ -655,12 +420,7 @@ SDL_CreateCursor(const Uint8 * data, const Uint8 * mask, ...@@ -655,12 +420,7 @@ SDL_CreateCursor(const Uint8 * data, const Uint8 * mask,
void void
SDL_SetCursor(SDL_Cursor * cursor) SDL_SetCursor(SDL_Cursor * cursor)
{ {
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse); SDL_Mouse *mouse = &SDL_mouse;
if (!mouse) {
SDL_SetError("No mice are initialized");
return;
}
/* Set the new cursor */ /* Set the new cursor */
if (cursor) { if (cursor) {
...@@ -694,7 +454,7 @@ SDL_SetCursor(SDL_Cursor * cursor) ...@@ -694,7 +454,7 @@ SDL_SetCursor(SDL_Cursor * cursor)
SDL_Cursor * SDL_Cursor *
SDL_GetCursor(void) SDL_GetCursor(void)
{ {
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse); SDL_Mouse *mouse = &SDL_mouse;
if (!mouse) { if (!mouse) {
return NULL; return NULL;
...@@ -705,13 +465,12 @@ SDL_GetCursor(void) ...@@ -705,13 +465,12 @@ SDL_GetCursor(void)
void void
SDL_FreeCursor(SDL_Cursor * cursor) SDL_FreeCursor(SDL_Cursor * cursor)
{ {
SDL_Mouse *mouse; SDL_Mouse *mouse = &SDL_mouse;
SDL_Cursor *curr, *prev; SDL_Cursor *curr, *prev;
if (!cursor) { if (!cursor) {
return; return;
} }
mouse = cursor->mouse;
if (cursor == mouse->def_cursor) { if (cursor == mouse->def_cursor) {
return; return;
...@@ -740,7 +499,7 @@ SDL_FreeCursor(SDL_Cursor * cursor) ...@@ -740,7 +499,7 @@ SDL_FreeCursor(SDL_Cursor * cursor)
int int
SDL_ShowCursor(int toggle) SDL_ShowCursor(int toggle)
{ {
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse); SDL_Mouse *mouse = &SDL_mouse;
SDL_bool shown; SDL_bool shown;
if (!mouse) { if (!mouse) {
...@@ -761,47 +520,4 @@ SDL_ShowCursor(int toggle) ...@@ -761,47 +520,4 @@ SDL_ShowCursor(int toggle)
return shown; return shown;
} }
char *
SDL_GetMouseName(int index)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
if (!mouse) {
return NULL;
}
return mouse->name;
}
void
SDL_ChangeEnd(int id, int end)
{
int index = SDL_GetMouseIndexId(id);
SDL_Mouse *mouse = SDL_GetMouse(index);
if (mouse) {
mouse->current_end = end;
}
}
int
SDL_GetCursorsNumber(int index)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
if (!mouse) {
return -1;
}
return mouse->total_ends;
}
int
SDL_GetCurrentCursor(int index)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
if (!mouse) {
return -1;
}
return mouse->current_end;
}
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -24,108 +24,33 @@ ...@@ -24,108 +24,33 @@
#ifndef _SDL_mouse_c_h #ifndef _SDL_mouse_c_h
#define _SDL_mouse_c_h #define _SDL_mouse_c_h
typedef struct SDL_Mouse SDL_Mouse;
struct SDL_Cursor struct SDL_Cursor
{ {
SDL_Mouse *mouse;
SDL_Cursor *next; SDL_Cursor *next;
void *driverdata; void *driverdata;
}; };
struct SDL_Mouse
{
/* Create a cursor from a surface */
SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y);
/* Show the specified cursor, or hide if cursor is NULL */
int (*ShowCursor) (SDL_Cursor * cursor);
/* This is called when a mouse motion event occurs */
void (*MoveCursor) (SDL_Cursor * cursor);
/* Free a window manager cursor */
void (*FreeCursor) (SDL_Cursor * cursor);
/* Warp the mouse to (x,y) */
void (*WarpMouse) (SDL_Mouse * mouse, SDL_Window * window, int x,
int y);
/* Free the mouse when it's time */
void (*FreeMouse) (SDL_Mouse * mouse);
/* data common for tablets */
int pressure;
int pressure_max;
int pressure_min;
int tilt; /* for future use */
int rotation; /* for future use */
int total_ends;
int current_end;
/* Data common to all mice */
int id;
SDL_Window *focus;
int which;
int x;
int y;
int z; /* for future use */
int xdelta;
int ydelta;
int last_x, last_y; /* the last reported x and y coordinates */
char *name;
Uint8 buttonstate;
SDL_bool relative_mode;
SDL_bool proximity;
SDL_bool flush_motion;
SDL_Cursor *cursors;
SDL_Cursor *def_cursor;
SDL_Cursor *cur_cursor;
SDL_bool cursor_shown;
void *driverdata;
};
/* Initialize the mouse subsystem */ /* Initialize the mouse subsystem */
extern int SDL_MouseInit(void); extern int SDL_MouseInit(void);
/* Get the mouse at an index */ /* Clear the mouse state */
extern SDL_Mouse *SDL_GetMouse(int index); extern void SDL_ResetMouse(void);
/* Add a mouse, possibly reattaching at a particular index (or -1),
returning the index of the mouse, or -1 if there was an error.
*/
extern int SDL_AddMouse(const SDL_Mouse * mouse, char *name,
int pressure_max, int pressure_min, int ends);
/* Remove a mouse at an index, clearing the slot for later */
extern void SDL_DelMouse(int index);
/* Clear the button state of a mouse at an index */
extern void SDL_ResetMouse(int index);
/* Set the mouse focus window */ /* Set the mouse focus window */
extern void SDL_SetMouseFocus(int id, SDL_Window * window); extern void SDL_SetMouseFocus(SDL_Window * window);
/* Send a mouse motion event for a mouse */ /* Send a mouse motion event */
extern int SDL_SendMouseMotion(int id, int relative, int x, int y, int z); extern int SDL_SendMouseMotion(SDL_Window * window, int relative, int x, int y);
/* Send a mouse button event for a mouse */ /* Send a mouse button event */
extern int SDL_SendMouseButton(int id, Uint8 state, Uint8 button); extern int SDL_SendMouseButton(SDL_Window * window, Uint8 state, Uint8 button);
/* Send a mouse wheel event for a mouse */ /* Send a mouse wheel event */
extern int SDL_SendMouseWheel(int id, int x, int y); extern int SDL_SendMouseWheel(SDL_Window * window, int x, int y);
/* Send a proximity event for a mouse */
extern int SDL_SendProximity(int id, int x, int y, int type);
/* Shutdown the mouse subsystem */ /* Shutdown the mouse subsystem */
extern void SDL_MouseQuit(void); extern void SDL_MouseQuit(void);
/* FIXME: Where do these functions go in this header? */
extern void SDL_ChangeEnd(int id, int end);
#endif /* _SDL_mouse_c_h */ #endif /* _SDL_mouse_c_h */
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
#ifdef __APPLE__ #ifdef __APPLE__
#import <Foundation/Foundation.h> #import <Foundation/Foundation.h>
#include "SDL_rwopsbundlesupport.h"
/* For proper OS X applications, the resources are contained inside the application bundle. /* For proper OS X applications, the resources are contained inside the application bundle.
So the strategy is to first check the application bundle for the file, then fallback to the current working directory. So the strategy is to first check the application bundle for the file, then fallback to the current working directory.
Note: One additional corner-case is if the resource is in a framework's resource bundle instead of the app. Note: One additional corner-case is if the resource is in a framework's resource bundle instead of the app.
......
...@@ -22,6 +22,7 @@ ...@@ -22,6 +22,7 @@
#include "SDL_config.h" #include "SDL_config.h"
#include "SDL_syshaptic.h" #include "SDL_syshaptic.h"
#include "SDL_haptic_c.h"
#include "../joystick/SDL_joystick_c.h" /* For SDL_PrivateJoystickValid */ #include "../joystick/SDL_joystick_c.h" /* For SDL_PrivateJoystickValid */
......
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
extern int SDL_HapticInit(void);
extern void SDL_HapticQuit(void);
/* vi: set ts=4 sw=4 expandtab: */
...@@ -27,6 +27,10 @@ ...@@ -27,6 +27,10 @@
/* The number of available joysticks on the system */ /* The number of available joysticks on the system */
extern Uint8 SDL_numjoysticks; extern Uint8 SDL_numjoysticks;
/* Initialization and shutdown functions */
extern int SDL_JoystickInit(void);
extern void SDL_JoystickQuit(void);
/* Internal event queueing functions */ /* Internal event queueing functions */
extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick, extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
Uint8 axis, Sint16 value); Uint8 axis, Sint16 value);
......
...@@ -12,7 +12,10 @@ main(int argc, char *argv[]) ...@@ -12,7 +12,10 @@ main(int argc, char *argv[])
#else #else
/* Nothing to do on this platform */ /* Nothing to do on this platform */
int int
SDL_main_stub_symbol() SDL_main_stub_symbol(void);
int
SDL_main_stub_symbol(void)
{ {
return 0; return 0;
} }
......
...@@ -38,7 +38,7 @@ static int SDL_numthreads = 0; ...@@ -38,7 +38,7 @@ static int SDL_numthreads = 0;
static SDL_Thread **SDL_Threads = NULL; static SDL_Thread **SDL_Threads = NULL;
static SDL_mutex *thread_lock = NULL; static SDL_mutex *thread_lock = NULL;
int static int
SDL_ThreadsInit(void) SDL_ThreadsInit(void)
{ {
int retval; int retval;
...@@ -56,7 +56,7 @@ SDL_ThreadsInit(void) ...@@ -56,7 +56,7 @@ SDL_ThreadsInit(void)
clean up threads here. If any threads are still running after this call, clean up threads here. If any threads are still running after this call,
they will no longer have access to any per-thread data. they will no longer have access to any per-thread data.
*/ */
void static void
SDL_ThreadsQuit(void) SDL_ThreadsQuit(void)
{ {
SDL_mutex *mutex; SDL_mutex *mutex;
...@@ -305,10 +305,4 @@ SDL_GetThreadID(SDL_Thread * thread) ...@@ -305,10 +305,4 @@ SDL_GetThreadID(SDL_Thread * thread)
return id; return id;
} }
void
SDL_KillThread(SDL_Thread * thread)
{
/* This is a no-op in SDL 1.3 and later. */
}
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -39,7 +39,7 @@ struct SDL_semaphore ...@@ -39,7 +39,7 @@ struct SDL_semaphore
#else #else
HANDLE id; HANDLE id;
#endif #endif
Uint32 volatile count; LONG volatile count;
}; };
...@@ -143,7 +143,7 @@ SDL_SemValue(SDL_sem * sem) ...@@ -143,7 +143,7 @@ SDL_SemValue(SDL_sem * sem)
SDL_SetError("Passed a NULL sem"); SDL_SetError("Passed a NULL sem");
return 0; return 0;
} }
return sem->count; return (Uint32)sem->count;
} }
int int
......
...@@ -23,6 +23,7 @@ ...@@ -23,6 +23,7 @@
#include "SDL_video.h" #include "SDL_video.h"
#include "SDL_blit.h" #include "SDL_blit.h"
#include "SDL_blit_slow.h"
/* The ONE TRUE BLITTER /* The ONE TRUE BLITTER
* This puppy has to handle all the unoptimized cases - yes, it's slow. * This puppy has to handle all the unoptimized cases - yes, it's slow.
......
...@@ -26,6 +26,7 @@ ...@@ -26,6 +26,7 @@
#include "SDL_pixels_c.h" #include "SDL_pixels_c.h"
#include "SDL_rect_c.h" #include "SDL_rect_c.h"
#include "SDL_yuv_sw_c.h" #include "SDL_yuv_sw_c.h"
#include "SDL_renderer_sw.h"
/* SDL surface based renderer implementation */ /* SDL surface based renderer implementation */
......
...@@ -151,7 +151,7 @@ generate_rowbytes(int src_w, int dst_w, int bpp) ...@@ -151,7 +151,7 @@ generate_rowbytes(int src_w, int dst_w, int bpp)
#endif /* USE_ASM_STRETCH */ #endif /* USE_ASM_STRETCH */
#define DEFINE_COPY_ROW(name, type) \ #define DEFINE_COPY_ROW(name, type) \
void name(type *src, int src_w, type *dst, int dst_w) \ static void name(type *src, int src_w, type *dst, int dst_w) \
{ \ { \
int i; \ int i; \
int pos, inc; \ int pos, inc; \
...@@ -175,7 +175,7 @@ DEFINE_COPY_ROW(copy_row4, Uint32) ...@@ -175,7 +175,7 @@ DEFINE_COPY_ROW(copy_row4, Uint32)
/* *INDENT-ON* */ /* *INDENT-ON* */
/* The ASM code doesn't handle 24-bpp stretch blits */ /* The ASM code doesn't handle 24-bpp stretch blits */
void static void
copy_row3(Uint8 * src, int src_w, Uint8 * dst, int dst_w) copy_row3(Uint8 * src, int src_w, Uint8 * dst, int dst_w)
{ {
int i; int i;
......
...@@ -418,7 +418,7 @@ extern VideoBootStrap PND_bootstrap; ...@@ -418,7 +418,7 @@ extern VideoBootStrap PND_bootstrap;
#define SDL_CurrentDisplay (&_this->displays[_this->current_display]) #define SDL_CurrentDisplay (&_this->displays[_this->current_display])
#define SDL_CurrentRenderer (SDL_CurrentDisplay->current_renderer) #define SDL_CurrentRenderer (SDL_CurrentDisplay->current_renderer)
extern SDL_VideoDevice *SDL_GetVideoDevice(); extern SDL_VideoDevice *SDL_GetVideoDevice(void);
extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode); extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode);
extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display); extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display);
extern SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode); extern SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode);
......
...@@ -304,7 +304,7 @@ SDL_GetCurrentVideoDriver() ...@@ -304,7 +304,7 @@ SDL_GetCurrentVideoDriver()
} }
SDL_VideoDevice * SDL_VideoDevice *
SDL_GetVideoDevice() SDL_GetVideoDevice(void)
{ {
return _this; return _this;
} }
...@@ -717,16 +717,6 @@ SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * ...@@ -717,16 +717,6 @@ SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode *
return 0; return 0;
} }
int
SDL_SetDisplayMode(const SDL_DisplayMode * mode)
{
if (!_this) {
SDL_UninitializedVideo();
return -1;
}
return SDL_SetDisplayModeForDisplay(SDL_CurrentDisplay, mode);
}
int int
SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode) SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
{ {
......
...@@ -62,20 +62,13 @@ ...@@ -62,20 +62,13 @@
NSRange _markedRange; NSRange _markedRange;
NSRange _selectedRange; NSRange _selectedRange;
SDL_Rect _inputRect; SDL_Rect _inputRect;
int _keyboard;
} }
- (void) doCommandBySelector:(SEL)myselector; - (void) doCommandBySelector:(SEL)myselector;
- (void) setInputRect:(SDL_Rect *) rect; - (void) setInputRect:(SDL_Rect *) rect;
- (void) setKeyboard:(int) keyboard;
@end @end
@implementation SDLTranslatorResponder @implementation SDLTranslatorResponder
- (void) setKeyboard:(int) keyboard
{
_keyboard = keyboard;
}
- (void) setInputRect:(SDL_Rect *) rect - (void) setInputRect:(SDL_Rect *) rect
{ {
_inputRect = *rect; _inputRect = *rect;
...@@ -94,7 +87,7 @@ ...@@ -94,7 +87,7 @@
else else
str = [aString UTF8String]; str = [aString UTF8String];
SDL_SendKeyboardText(_keyboard, str); SDL_SendKeyboardText(str);
} }
- (void) doCommandBySelector:(SEL) myselector - (void) doCommandBySelector:(SEL) myselector
...@@ -140,7 +133,7 @@ ...@@ -140,7 +133,7 @@
_selectedRange = selRange; _selectedRange = selRange;
_markedRange = NSMakeRange(0, [aString length]); _markedRange = NSMakeRange(0, [aString length]);
SDL_SendEditingText(_keyboard, [aString UTF8String], SDL_SendEditingText([aString UTF8String],
selRange.location, selRange.length); selRange.location, selRange.length);
DEBUG_IME(@"setMarkedText: %@, (%d, %d)", _markedText, DEBUG_IME(@"setMarkedText: %@, (%d, %d)", _markedText,
...@@ -204,7 +197,7 @@ ...@@ -204,7 +197,7 @@
* differentiating between left and right versions of the keys. * differentiating between left and right versions of the keys.
*/ */
static void static void
DoUnsidedModifiers(int keyboard, unsigned short scancode, DoUnsidedModifiers(unsigned short scancode,
unsigned int oldMods, unsigned int newMods) unsigned int oldMods, unsigned int newMods)
{ {
const int mapping[] = { const int mapping[] = {
...@@ -226,14 +219,14 @@ DoUnsidedModifiers(int keyboard, unsigned short scancode, ...@@ -226,14 +219,14 @@ DoUnsidedModifiers(int keyboard, unsigned short scancode,
if (oldMask && oldMask != newMask) { /* modifier up event */ if (oldMask && oldMask != newMask) { /* modifier up event */
/* If this was Caps Lock, we need some additional voodoo to make SDL happy */ /* If this was Caps Lock, we need some additional voodoo to make SDL happy */
if (bit == NSAlphaShiftKeyMask) { if (bit == NSAlphaShiftKeyMask) {
SDL_SendKeyboardKey(keyboard, SDL_PRESSED, mapping[i]); SDL_SendKeyboardKey(SDL_PRESSED, mapping[i]);
} }
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, mapping[i]); SDL_SendKeyboardKey(SDL_RELEASED, mapping[i]);
} else if (newMask && oldMask != newMask) { /* modifier down event */ } else if (newMask && oldMask != newMask) { /* modifier down event */
SDL_SendKeyboardKey(keyboard, SDL_PRESSED, mapping[i]); SDL_SendKeyboardKey(SDL_PRESSED, mapping[i]);
/* If this was Caps Lock, we need some additional voodoo to make SDL happy */ /* If this was Caps Lock, we need some additional voodoo to make SDL happy */
if (bit == NSAlphaShiftKeyMask) { if (bit == NSAlphaShiftKeyMask) {
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, mapping[i]); SDL_SendKeyboardKey(SDL_RELEASED, mapping[i]);
} }
} }
} }
...@@ -244,8 +237,7 @@ DoUnsidedModifiers(int keyboard, unsigned short scancode, ...@@ -244,8 +237,7 @@ DoUnsidedModifiers(int keyboard, unsigned short scancode,
* sides was made. * sides was made.
*/ */
static void static void
HandleNonDeviceModifier(int keyboard, HandleNonDeviceModifier(unsigned int device_independent_mask,
unsigned int device_independent_mask,
unsigned int oldMods, unsigned int oldMods,
unsigned int newMods, unsigned int newMods,
SDL_scancode scancode) SDL_scancode scancode)
...@@ -259,9 +251,9 @@ HandleNonDeviceModifier(int keyboard, ...@@ -259,9 +251,9 @@ HandleNonDeviceModifier(int keyboard,
newMask = newMods & device_independent_mask; newMask = newMods & device_independent_mask;
if (oldMask && oldMask != newMask) { if (oldMask && oldMask != newMask) {
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, scancode); SDL_SendKeyboardKey(SDL_RELEASED, scancode);
} else if (newMask && oldMask != newMask) { } else if (newMask && oldMask != newMask) {
SDL_SendKeyboardKey(keyboard, SDL_PRESSED, scancode); SDL_SendKeyboardKey(SDL_PRESSED, scancode);
} }
} }
...@@ -269,8 +261,7 @@ HandleNonDeviceModifier(int keyboard, ...@@ -269,8 +261,7 @@ HandleNonDeviceModifier(int keyboard,
* This function sets the actual SDL_PrivateKeyboard event. * This function sets the actual SDL_PrivateKeyboard event.
*/ */
static void static void
HandleModifierOneSide(int keyboard, HandleModifierOneSide(unsigned int oldMods, unsigned int newMods,
unsigned int oldMods, unsigned int newMods,
SDL_scancode scancode, SDL_scancode scancode,
unsigned int sided_device_dependent_mask) unsigned int sided_device_dependent_mask)
{ {
...@@ -287,9 +278,9 @@ HandleModifierOneSide(int keyboard, ...@@ -287,9 +278,9 @@ HandleModifierOneSide(int keyboard,
* find out which it is. * find out which it is.
*/ */
if (new_dep_mask && old_dep_mask != new_dep_mask) { if (new_dep_mask && old_dep_mask != new_dep_mask) {
SDL_SendKeyboardKey(keyboard, SDL_PRESSED, scancode); SDL_SendKeyboardKey(SDL_PRESSED, scancode);
} else { } else {
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, scancode); SDL_SendKeyboardKey(SDL_RELEASED, scancode);
} }
} }
...@@ -298,8 +289,7 @@ HandleModifierOneSide(int keyboard, ...@@ -298,8 +289,7 @@ HandleModifierOneSide(int keyboard,
* e.g. left-shift vs right-shift. * e.g. left-shift vs right-shift.
*/ */
static void static void
HandleModifierSide(int keyboard, HandleModifierSide(int device_independent_mask,
int device_independent_mask,
unsigned int oldMods, unsigned int newMods, unsigned int oldMods, unsigned int newMods,
SDL_scancode left_scancode, SDL_scancode left_scancode,
SDL_scancode right_scancode, SDL_scancode right_scancode,
...@@ -316,7 +306,7 @@ HandleModifierSide(int keyboard, ...@@ -316,7 +306,7 @@ HandleModifierSide(int keyboard,
*/ */
if ((device_dependent_mask & newMods) == 0) { if ((device_dependent_mask & newMods) == 0) {
/* Revert to the old behavior */ /* Revert to the old behavior */
HandleNonDeviceModifier(keyboard, device_independent_mask, oldMods, newMods, left_scancode); HandleNonDeviceModifier(device_independent_mask, oldMods, newMods, left_scancode);
return; return;
} }
...@@ -329,10 +319,10 @@ HandleModifierSide(int keyboard, ...@@ -329,10 +319,10 @@ HandleModifierSide(int keyboard,
* change or if the bits don't both exist. * change or if the bits don't both exist.
*/ */
if (left_device_dependent_mask & diff_mod) { if (left_device_dependent_mask & diff_mod) {
HandleModifierOneSide(keyboard, oldMods, newMods, left_scancode, left_device_dependent_mask); HandleModifierOneSide(oldMods, newMods, left_scancode, left_device_dependent_mask);
} }
if (right_device_dependent_mask & diff_mod) { if (right_device_dependent_mask & diff_mod) {
HandleModifierOneSide(keyboard, oldMods, newMods, right_scancode, right_device_dependent_mask); HandleModifierOneSide(oldMods, newMods, right_scancode, right_device_dependent_mask);
} }
} }
} }
...@@ -343,8 +333,7 @@ HandleModifierSide(int keyboard, ...@@ -343,8 +333,7 @@ HandleModifierSide(int keyboard,
* can't still be down). * can't still be down).
*/ */
static void static void
ReleaseModifierSide(int keyboard, ReleaseModifierSide(unsigned int device_independent_mask,
unsigned int device_independent_mask,
unsigned int oldMods, unsigned int newMods, unsigned int oldMods, unsigned int newMods,
SDL_scancode left_scancode, SDL_scancode left_scancode,
SDL_scancode right_scancode, SDL_scancode right_scancode,
...@@ -362,7 +351,7 @@ ReleaseModifierSide(int keyboard, ...@@ -362,7 +351,7 @@ ReleaseModifierSide(int keyboard,
/* In this case, we can't detect the keyboard, so use the left side /* In this case, we can't detect the keyboard, so use the left side
* to represent both, and release it. * to represent both, and release it.
*/ */
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, left_scancode); SDL_SendKeyboardKey(SDL_RELEASED, left_scancode);
return; return;
} }
...@@ -373,10 +362,10 @@ ReleaseModifierSide(int keyboard, ...@@ -373,10 +362,10 @@ ReleaseModifierSide(int keyboard,
* so I hope this doesn't cause other problems. * so I hope this doesn't cause other problems.
*/ */
if ( left_device_dependent_mask & oldMods ) { if ( left_device_dependent_mask & oldMods ) {
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, left_scancode); SDL_SendKeyboardKey(SDL_RELEASED, left_scancode);
} }
if ( right_device_dependent_mask & oldMods ) { if ( right_device_dependent_mask & oldMods ) {
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, right_scancode); SDL_SendKeyboardKey(SDL_RELEASED, right_scancode);
} }
} }
...@@ -384,7 +373,7 @@ ReleaseModifierSide(int keyboard, ...@@ -384,7 +373,7 @@ ReleaseModifierSide(int keyboard,
* This function handles the CapsLock case. * This function handles the CapsLock case.
*/ */
static void static void
HandleCapsLock(int keyboard, unsigned short scancode, HandleCapsLock(unsigned short scancode,
unsigned int oldMods, unsigned int newMods) unsigned int oldMods, unsigned int newMods)
{ {
unsigned int oldMask, newMask; unsigned int oldMask, newMask;
...@@ -393,16 +382,16 @@ HandleCapsLock(int keyboard, unsigned short scancode, ...@@ -393,16 +382,16 @@ HandleCapsLock(int keyboard, unsigned short scancode,
newMask = newMods & NSAlphaShiftKeyMask; newMask = newMods & NSAlphaShiftKeyMask;
if (oldMask != newMask) { if (oldMask != newMask) {
SDL_SendKeyboardKey(keyboard, SDL_PRESSED, SDL_SCANCODE_CAPSLOCK); SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, SDL_SCANCODE_CAPSLOCK); SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
} }
oldMask = oldMods & NSNumericPadKeyMask; oldMask = oldMods & NSNumericPadKeyMask;
newMask = newMods & NSNumericPadKeyMask; newMask = newMods & NSNumericPadKeyMask;
if (oldMask != newMask) { if (oldMask != newMask) {
SDL_SendKeyboardKey(keyboard, SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR); SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR); SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
} }
} }
...@@ -410,7 +399,7 @@ HandleCapsLock(int keyboard, unsigned short scancode, ...@@ -410,7 +399,7 @@ HandleCapsLock(int keyboard, unsigned short scancode,
* correct side of the key. * correct side of the key.
*/ */
static void static void
DoSidedModifiers(int keyboard, unsigned short scancode, DoSidedModifiers(unsigned short scancode,
unsigned int oldMods, unsigned int newMods) unsigned int oldMods, unsigned int newMods)
{ {
/* Set up arrays for the key syms for the left and right side. */ /* Set up arrays for the key syms for the left and right side. */
...@@ -435,7 +424,7 @@ DoSidedModifiers(int keyboard, unsigned short scancode, ...@@ -435,7 +424,7 @@ DoSidedModifiers(int keyboard, unsigned short scancode,
unsigned int i, bit; unsigned int i, bit;
/* Handle CAPSLOCK separately because it doesn't have a left/right side */ /* Handle CAPSLOCK separately because it doesn't have a left/right side */
HandleCapsLock(keyboard, scancode, oldMods, newMods); HandleCapsLock(scancode, oldMods, newMods);
/* Iterate through the bits, testing each against the old modifiers */ /* Iterate through the bits, testing each against the old modifiers */
for (i = 0, bit = NSShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) { for (i = 0, bit = NSShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) {
...@@ -448,7 +437,7 @@ DoSidedModifiers(int keyboard, unsigned short scancode, ...@@ -448,7 +437,7 @@ DoSidedModifiers(int keyboard, unsigned short scancode,
* and right side keys may alternate or both may be pressed. * and right side keys may alternate or both may be pressed.
*/ */
if (newMask) { if (newMask) {
HandleModifierSide(keyboard, bit, oldMods, newMods, HandleModifierSide(bit, oldMods, newMods,
left_mapping[i], right_mapping[i], left_mapping[i], right_mapping[i],
left_device_mapping[i], right_device_mapping[i]); left_device_mapping[i], right_device_mapping[i]);
} }
...@@ -456,7 +445,7 @@ DoSidedModifiers(int keyboard, unsigned short scancode, ...@@ -456,7 +445,7 @@ DoSidedModifiers(int keyboard, unsigned short scancode,
* the device dependent bits to release the correct keys. * the device dependent bits to release the correct keys.
*/ */
else if (oldMask && oldMask != newMask) { else if (oldMask && oldMask != newMask) {
ReleaseModifierSide(keyboard, bit, oldMods, newMods, ReleaseModifierSide(bit, oldMods, newMods,
left_mapping[i], right_mapping[i], left_mapping[i], right_mapping[i],
left_device_mapping[i], right_device_mapping[i]); left_device_mapping[i], right_device_mapping[i]);
} }
...@@ -477,9 +466,9 @@ HandleModifiers(_THIS, unsigned short scancode, unsigned int modifierFlags) ...@@ -477,9 +466,9 @@ HandleModifiers(_THIS, unsigned short scancode, unsigned int modifierFlags)
* left side and right side modifiers is available. * left side and right side modifiers is available.
*/ */
if (data->osversion >= 0x1030) { if (data->osversion >= 0x1030) {
DoSidedModifiers(data->keyboard, scancode, data->modifierFlags, modifierFlags); DoSidedModifiers(scancode, data->modifierFlags, modifierFlags);
} else { } else {
DoUnsidedModifiers(data->keyboard, scancode, data->modifierFlags, modifierFlags); DoUnsidedModifiers(scancode, data->modifierFlags, modifierFlags);
} }
data->modifierFlags = modifierFlags; data->modifierFlags = modifierFlags;
} }
...@@ -549,7 +538,7 @@ UpdateKeymap(SDL_VideoData *data) ...@@ -549,7 +538,7 @@ UpdateKeymap(SDL_VideoData *data)
keymap[scancode] = s[0]; keymap[scancode] = s[0];
} }
} }
SDL_SetKeymap(data->keyboard, 0, keymap, SDL_NUM_SCANCODES); SDL_SetKeymap(0, keymap, SDL_NUM_SCANCODES);
return; return;
} }
...@@ -603,7 +592,7 @@ cleanup: ...@@ -603,7 +592,7 @@ cleanup:
keymap[scancode] = c; keymap[scancode] = c;
} }
} }
SDL_SetKeymap(data->keyboard, 0, keymap, SDL_NUM_SCANCODES); SDL_SetKeymap(0, keymap, SDL_NUM_SCANCODES);
return; return;
} }
#endif #endif
...@@ -613,10 +602,7 @@ void ...@@ -613,10 +602,7 @@ void
Cocoa_InitKeyboard(_THIS) Cocoa_InitKeyboard(_THIS)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_Keyboard keyboard;
SDL_zero(keyboard);
data->keyboard = SDL_AddKeyboard(&keyboard, -1);
UpdateKeymap(data); UpdateKeymap(data);
/* Set our own names for the platform-dependent but layout-independent keys */ /* Set our own names for the platform-dependent but layout-independent keys */
...@@ -645,8 +631,6 @@ Cocoa_StartTextInput(_THIS) ...@@ -645,8 +631,6 @@ Cocoa_StartTextInput(_THIS)
[[SDLTranslatorResponder alloc] initWithFrame: NSMakeRect(0.0, 0.0, 0.0, 0.0)]; [[SDLTranslatorResponder alloc] initWithFrame: NSMakeRect(0.0, 0.0, 0.0, 0.0)];
} }
[data->fieldEdit setKeyboard: data->keyboard];
if (![[data->fieldEdit superview] isEqual: parentView]) if (![[data->fieldEdit superview] isEqual: parentView])
{ {
// DEBUG_IME(@"add fieldEdit to window contentView"); // DEBUG_IME(@"add fieldEdit to window contentView");
...@@ -686,7 +670,9 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event) ...@@ -686,7 +670,9 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
unsigned short scancode = [event keyCode]; unsigned short scancode = [event keyCode];
SDL_scancode code; SDL_scancode code;
#if 0
const char *text; const char *text;
#endif
if ((scancode == 10 || scancode == 50) && KBGetLayoutType(LMGetKbdType()) == kKeyboardISO) { if ((scancode == 10 || scancode == 50) && KBGetLayoutType(LMGetKbdType()) == kKeyboardISO) {
/* see comments in SDL_cocoakeys.h */ /* see comments in SDL_cocoakeys.h */
...@@ -706,7 +692,7 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event) ...@@ -706,7 +692,7 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
/* See if we need to rebuild the keyboard layout */ /* See if we need to rebuild the keyboard layout */
UpdateKeymap(data); UpdateKeymap(data);
SDL_SendKeyboardKey(data->keyboard, SDL_PRESSED, code); SDL_SendKeyboardKey(SDL_PRESSED, code);
#if 1 #if 1
if (code == SDL_SCANCODE_UNKNOWN) { if (code == SDL_SCANCODE_UNKNOWN) {
fprintf(stderr, "The key you just pressed is not recognized by SDL. To help get this fixed, report this to the SDL mailing list <sdl@libsdl.org> or to Christian Walther <cwalther@gmx.ch>. Mac virtual key code is %d.\n", scancode); fprintf(stderr, "The key you just pressed is not recognized by SDL. To help get this fixed, report this to the SDL mailing list <sdl@libsdl.org> or to Christian Walther <cwalther@gmx.ch>. Mac virtual key code is %d.\n", scancode);
...@@ -719,14 +705,14 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event) ...@@ -719,14 +705,14 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
#if 0 #if 0
text = [[event characters] UTF8String]; text = [[event characters] UTF8String];
if(text && *text) { if(text && *text) {
SDL_SendKeyboardText(data->keyboard, text); SDL_SendKeyboardText(text);
[data->fieldEdit setString:@""]; [data->fieldEdit setString:@""];
} }
#endif #endif
} }
break; break;
case NSKeyUp: case NSKeyUp:
SDL_SendKeyboardKey(data->keyboard, SDL_RELEASED, code); SDL_SendKeyboardKey(SDL_RELEASED, code);
break; break;
case NSFlagsChanged: case NSFlagsChanged:
/* FIXME CW 2007-08-14: check if this whole mess that takes up half of this file is really necessary */ /* FIXME CW 2007-08-14: check if this whole mess that takes up half of this file is really necessary */
...@@ -740,10 +726,6 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event) ...@@ -740,10 +726,6 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
void void
Cocoa_QuitKeyboard(_THIS) Cocoa_QuitKeyboard(_THIS)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
NSAutoreleasePool *pool;
SDL_DelKeyboard(data->keyboard);
} }
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -29,11 +29,6 @@ ...@@ -29,11 +29,6 @@
void void
Cocoa_InitMouse(_THIS) Cocoa_InitMouse(_THIS)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_Mouse mouse;
SDL_zero(mouse);
data->mouse = SDL_AddMouse(&mouse, "Mouse", 0, 0, 1);
} }
static int static int
...@@ -54,11 +49,10 @@ ConvertMouseButtonToSDL(int button) ...@@ -54,11 +49,10 @@ ConvertMouseButtonToSDL(int button)
void void
Cocoa_HandleMouseEvent(_THIS, NSEvent *event) Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_Mouse *mouse = SDL_GetMouse(data->mouse);
int i; int i;
NSPoint point; NSPoint point = { 0, 0 };
SDL_Window *window; SDL_Window *window;
SDL_Window *focus = SDL_GetMouseFocus();
/* See if there are any fullscreen windows that might handle this event */ /* See if there are any fullscreen windows that might handle this event */
window = NULL; window = NULL;
...@@ -73,44 +67,37 @@ Cocoa_HandleMouseEvent(_THIS, NSEvent *event) ...@@ -73,44 +67,37 @@ Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
point = [NSEvent mouseLocation]; point = [NSEvent mouseLocation];
point.x = point.x - bounds.x; point.x = point.x - bounds.x;
point.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - point.y - bounds.y; point.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - point.y - bounds.y;
if (point.x < 0 || point.x >= candidate->w || if ((point.x >= 0 && point.x < candidate->w) &&
point.y < 0 || point.y >= candidate->h) { (point.y >= 0 && point.y < candidate->h)) {
/* The mouse is out of this fullscreen display */
if (mouse->focus == candidate) {
SDL_SetMouseFocus(data->mouse, 0);
}
} else {
/* This is it! */ /* This is it! */
window = candidate; window = candidate;
break; break;
} else if (candidate == focus) {
SDL_SetMouseFocus(NULL);
} }
} }
} }
if (!window) { if (!window) {
return; return;
} }
/* Set the focus appropriately */
if (mouse->focus != window) {
SDL_SetMouseFocus(data->mouse, window);
}
switch ([event type]) { switch ([event type]) {
case NSLeftMouseDown: case NSLeftMouseDown:
case NSOtherMouseDown: case NSOtherMouseDown:
case NSRightMouseDown: case NSRightMouseDown:
SDL_SendMouseButton(data->mouse, SDL_PRESSED, ConvertMouseButtonToSDL([event buttonNumber])); SDL_SendMouseButton(window, SDL_PRESSED, ConvertMouseButtonToSDL([event buttonNumber]));
break; break;
case NSLeftMouseUp: case NSLeftMouseUp:
case NSOtherMouseUp: case NSOtherMouseUp:
case NSRightMouseUp: case NSRightMouseUp:
SDL_SendMouseButton(data->mouse, SDL_RELEASED, ConvertMouseButtonToSDL([event buttonNumber])); SDL_SendMouseButton(window, SDL_RELEASED, ConvertMouseButtonToSDL([event buttonNumber]));
break; break;
case NSLeftMouseDragged: case NSLeftMouseDragged:
case NSRightMouseDragged: case NSRightMouseDragged:
case NSOtherMouseDragged: /* usually middle mouse dragged */ case NSOtherMouseDragged: /* usually middle mouse dragged */
case NSMouseMoved: case NSMouseMoved:
SDL_SendMouseMotion(data->mouse, 0, (int)point.x, (int)point.y, 0); SDL_SendMouseMotion(window, 0, (int)point.x, (int)point.y);
break; break;
default: /* just to avoid compiler warnings */ default: /* just to avoid compiler warnings */
break; break;
...@@ -120,9 +107,6 @@ Cocoa_HandleMouseEvent(_THIS, NSEvent *event) ...@@ -120,9 +107,6 @@ Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
void void
Cocoa_QuitMouse(_THIS) Cocoa_QuitMouse(_THIS)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_DelMouse(data->mouse);
} }
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -57,8 +57,6 @@ typedef struct SDL_VideoData ...@@ -57,8 +57,6 @@ typedef struct SDL_VideoData
{ {
SInt32 osversion; SInt32 osversion;
unsigned int modifierFlags; unsigned int modifierFlags;
int mouse;
int keyboard;
void *key_layout; void *key_layout;
SDLTranslatorResponder *fieldEdit; SDLTranslatorResponder *fieldEdit;
Uint32 screensaver_activity; Uint32 screensaver_activity;
......
...@@ -126,28 +126,21 @@ static __inline__ void ConvertNSRect(NSRect *r) ...@@ -126,28 +126,21 @@ static __inline__ void ConvertNSRect(NSRect *r)
- (void)windowDidBecomeKey:(NSNotification *)aNotification - (void)windowDidBecomeKey:(NSNotification *)aNotification
{ {
int index;
/* We're going to get keyboard events, since we're key. */ /* We're going to get keyboard events, since we're key. */
index = _data->videodata->keyboard; SDL_SetKeyboardFocus(_data->window);
SDL_SetKeyboardFocus(index, _data->window);
} }
- (void)windowDidResignKey:(NSNotification *)aNotification - (void)windowDidResignKey:(NSNotification *)aNotification
{ {
int index;
SDL_Mouse *mouse;
/* Some other window will get mouse events, since we're not key. */ /* Some other window will get mouse events, since we're not key. */
index = _data->videodata->mouse; if (SDL_GetMouseFocus() == _data->window) {
mouse = SDL_GetMouse(index); SDL_SetMouseFocus(NULL);
if (mouse->focus == _data->window) {
SDL_SetMouseFocus(index, 0);
} }
/* Some other window will get keyboard events, since we're not key. */ /* Some other window will get keyboard events, since we're not key. */
index = _data->videodata->keyboard; if (SDL_GetKeyboardFocus() == _data->window) {
SDL_SetKeyboardFocus(index, 0); SDL_SetKeyboardFocus(NULL);
}
} }
- (void)windowDidHide:(NSNotification *)aNotification - (void)windowDidHide:(NSNotification *)aNotification
...@@ -162,10 +155,8 @@ static __inline__ void ConvertNSRect(NSRect *r) ...@@ -162,10 +155,8 @@ static __inline__ void ConvertNSRect(NSRect *r)
- (void)mouseDown:(NSEvent *)theEvent - (void)mouseDown:(NSEvent *)theEvent
{ {
int index;
int button; int button;
index = _data->videodata->mouse;
switch ([theEvent buttonNumber]) { switch ([theEvent buttonNumber]) {
case 0: case 0:
button = SDL_BUTTON_LEFT; button = SDL_BUTTON_LEFT;
...@@ -180,7 +171,7 @@ static __inline__ void ConvertNSRect(NSRect *r) ...@@ -180,7 +171,7 @@ static __inline__ void ConvertNSRect(NSRect *r)
button = [theEvent buttonNumber]; button = [theEvent buttonNumber];
break; break;
} }
SDL_SendMouseButton(index, SDL_PRESSED, button); SDL_SendMouseButton(_data->window, SDL_PRESSED, button);
} }
- (void)rightMouseDown:(NSEvent *)theEvent - (void)rightMouseDown:(NSEvent *)theEvent
...@@ -195,10 +186,8 @@ static __inline__ void ConvertNSRect(NSRect *r) ...@@ -195,10 +186,8 @@ static __inline__ void ConvertNSRect(NSRect *r)
- (void)mouseUp:(NSEvent *)theEvent - (void)mouseUp:(NSEvent *)theEvent
{ {
int index;
int button; int button;
index = _data->videodata->mouse;
switch ([theEvent buttonNumber]) { switch ([theEvent buttonNumber]) {
case 0: case 0:
button = SDL_BUTTON_LEFT; button = SDL_BUTTON_LEFT;
...@@ -213,7 +202,7 @@ static __inline__ void ConvertNSRect(NSRect *r) ...@@ -213,7 +202,7 @@ static __inline__ void ConvertNSRect(NSRect *r)
button = [theEvent buttonNumber]; button = [theEvent buttonNumber];
break; break;
} }
SDL_SendMouseButton(index, SDL_RELEASED, button); SDL_SendMouseButton(_data->window, SDL_RELEASED, button);
} }
- (void)rightMouseUp:(NSEvent *)theEvent - (void)rightMouseUp:(NSEvent *)theEvent
...@@ -229,24 +218,17 @@ static __inline__ void ConvertNSRect(NSRect *r) ...@@ -229,24 +218,17 @@ static __inline__ void ConvertNSRect(NSRect *r)
- (void)mouseMoved:(NSEvent *)theEvent - (void)mouseMoved:(NSEvent *)theEvent
{ {
SDL_Window *window = _data->window; SDL_Window *window = _data->window;
int index;
SDL_Mouse *mouse;
NSPoint point; NSPoint point;
index = _data->videodata->mouse;
mouse = SDL_GetMouse(index);
point = [theEvent locationInWindow]; point = [theEvent locationInWindow];
point.y = window->h - point.y; point.y = window->h - point.y;
if ( point.x < 0 || point.x >= window->w || if ( point.x < 0 || point.x >= window->w ||
point.y < 0 || point.y >= window->h ) { point.y < 0 || point.y >= window->h ) {
if (mouse->focus != 0) { if (SDL_GetMouseFocus() == window) {
SDL_SetMouseFocus(index, 0); SDL_SetMouseFocus(NULL);
} }
} else { } else {
if (mouse->focus != _data->window) { SDL_SendMouseMotion(window, 0, (int)point.x, (int)point.y);
SDL_SetMouseFocus(index, _data->window);
}
SDL_SendMouseMotion(index, 0, (int)point.x, (int)point.y, 0);
} }
} }
...@@ -267,10 +249,20 @@ static __inline__ void ConvertNSRect(NSRect *r) ...@@ -267,10 +249,20 @@ static __inline__ void ConvertNSRect(NSRect *r)
- (void)scrollWheel:(NSEvent *)theEvent - (void)scrollWheel:(NSEvent *)theEvent
{ {
int index; float x = [theEvent deltaX];
float y = [theEvent deltaY];
index = _data->videodata->mouse; if (x > 0) {
SDL_SendMouseWheel(index, (int)([theEvent deltaX]+0.9f), (int)([theEvent deltaY]+0.9f)); x += 0.9f;
} else if (x < 0) {
x -= 0.9f;
}
if (y > 0) {
y += 0.9f;
} else if (y < 0) {
y -= 0.9f;
}
SDL_SendMouseWheel(_data->window, (int)x, (int)y);
} }
@end @end
...@@ -361,9 +353,8 @@ SetupWindowData(_THIS, SDL_Window * window, NSWindow *nswindow, SDL_bool created ...@@ -361,9 +353,8 @@ SetupWindowData(_THIS, SDL_Window * window, NSWindow *nswindow, SDL_bool created
window->flags &= ~SDL_WINDOW_MINIMIZED; window->flags &= ~SDL_WINDOW_MINIMIZED;
} }
if ([nswindow isKeyWindow]) { if ([nswindow isKeyWindow]) {
int index = data->videodata->keyboard;
window->flags |= SDL_WINDOW_INPUT_FOCUS; window->flags |= SDL_WINDOW_INPUT_FOCUS;
SDL_SetKeyboardFocus(index, data->window); SDL_SetKeyboardFocus(data->window);
if (window->flags & SDL_WINDOW_INPUT_GRABBED) { if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
/* FIXME */ /* FIXME */
...@@ -385,8 +376,6 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window) ...@@ -385,8 +376,6 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
NSRect rect; NSRect rect;
SDL_Rect bounds; SDL_Rect bounds;
unsigned int style; unsigned int style;
NSString *title;
int status;
Cocoa_GetDisplayBounds(_this, display, &bounds); Cocoa_GetDisplayBounds(_this, display, &bounds);
if ((window->flags & SDL_WINDOW_FULLSCREEN) if ((window->flags & SDL_WINDOW_FULLSCREEN)
...@@ -452,7 +441,6 @@ Cocoa_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) ...@@ -452,7 +441,6 @@ Cocoa_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
NSAutoreleasePool *pool; NSAutoreleasePool *pool;
NSWindow *nswindow = (NSWindow *) data; NSWindow *nswindow = (NSWindow *) data;
NSString *title; NSString *title;
int status;
pool = [[NSAutoreleasePool alloc] init]; pool = [[NSAutoreleasePool alloc] init];
...@@ -625,7 +613,7 @@ Cocoa_DestroyWindow(_THIS, SDL_Window * window) ...@@ -625,7 +613,7 @@ Cocoa_DestroyWindow(_THIS, SDL_Window * window)
SDL_bool SDL_bool
Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info) Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
{ {
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow; //NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
if (info->version.major <= SDL_MAJOR_VERSION) { if (info->version.major <= SDL_MAJOR_VERSION) {
//info->window = nswindow; //info->window = nswindow;
......
...@@ -68,8 +68,8 @@ typedef struct SDL_WindowData ...@@ -68,8 +68,8 @@ typedef struct SDL_WindowData
/* Display and window functions */ /* Display and window functions */
int PND_videoinit(_THIS); int PND_videoinit(_THIS);
void PND_videoquit(_THIS); void PND_videoquit(_THIS);
void PND_getdisplaymodes(_THIS); void PND_getdisplaymodes(_THIS, SDL_VideoDisplay * display);
int PND_setdisplaymode(_THIS, SDL_DisplayMode * mode); int PND_setdisplaymode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
int PND_setdisplaypalette(_THIS, SDL_Palette * palette); int PND_setdisplaypalette(_THIS, SDL_Palette * palette);
int PND_getdisplaypalette(_THIS, SDL_Palette * palette); int PND_getdisplaypalette(_THIS, SDL_Palette * palette);
int PND_setdisplaygammaramp(_THIS, Uint16 * ramp); int PND_setdisplaygammaramp(_THIS, Uint16 * ramp);
......
...@@ -39,7 +39,9 @@ ...@@ -39,7 +39,9 @@
@interface SDL_uikitview : UIView { @interface SDL_uikitview : UIView {
#endif #endif
#if FIXME_MULTITOUCH
SDL_Mouse mice[MAX_SIMULTANEOUS_TOUCHES]; SDL_Mouse mice[MAX_SIMULTANEOUS_TOUCHES];
#endif
#if SDL_IPHONE_KEYBOARD #if SDL_IPHONE_KEYBOARD
UITextField *textField; UITextField *textField;
......
...@@ -47,6 +47,7 @@ ...@@ -47,6 +47,7 @@
[self initializeKeyboard]; [self initializeKeyboard];
#endif #endif
#if FIXME_MULTITOUCH
int i; int i;
for (i=0; i<MAX_SIMULTANEOUS_TOUCHES; i++) { for (i=0; i<MAX_SIMULTANEOUS_TOUCHES; i++) {
mice[i].id = i; mice[i].id = i;
...@@ -54,6 +55,7 @@ ...@@ -54,6 +55,7 @@
SDL_AddMouse(&mice[i], "Mouse", 0, 0, 1); SDL_AddMouse(&mice[i], "Mouse", 0, 0, 1);
} }
self.multipleTouchEnabled = YES; self.multipleTouchEnabled = YES;
#endif
return self; return self;
...@@ -64,6 +66,7 @@ ...@@ -64,6 +66,7 @@
NSEnumerator *enumerator = [touches objectEnumerator]; NSEnumerator *enumerator = [touches objectEnumerator];
UITouch *touch =(UITouch*)[enumerator nextObject]; UITouch *touch =(UITouch*)[enumerator nextObject];
#if FIXME_MULTITOUCH
/* associate touches with mice, so long as we have slots */ /* associate touches with mice, so long as we have slots */
int i; int i;
int found = 0; int found = 0;
...@@ -105,6 +108,7 @@ ...@@ -105,6 +108,7 @@
SDL_SelectMouse(oldMouse); SDL_SelectMouse(oldMouse);
} }
#endif
} }
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
...@@ -112,6 +116,7 @@ ...@@ -112,6 +116,7 @@
NSEnumerator *enumerator = [touches objectEnumerator]; NSEnumerator *enumerator = [touches objectEnumerator];
UITouch *touch=nil; UITouch *touch=nil;
#if FIXME_MULTITOUCH
while(touch = (UITouch *)[enumerator nextObject]) { while(touch = (UITouch *)[enumerator nextObject]) {
/* search for the mouse slot associated with this touch */ /* search for the mouse slot associated with this touch */
int i, found = NO; int i, found = NO;
...@@ -127,6 +132,7 @@ ...@@ -127,6 +132,7 @@
} }
} }
} }
#endif
} }
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
...@@ -143,6 +149,7 @@ ...@@ -143,6 +149,7 @@
NSEnumerator *enumerator = [touches objectEnumerator]; NSEnumerator *enumerator = [touches objectEnumerator];
UITouch *touch=nil; UITouch *touch=nil;
#if FIXME_MULTITOUCH
while(touch = (UITouch *)[enumerator nextObject]) { while(touch = (UITouch *)[enumerator nextObject]) {
/* try to find the mouse associated with this touch */ /* try to find the mouse associated with this touch */
int i, found = NO; int i, found = NO;
...@@ -157,6 +164,7 @@ ...@@ -157,6 +164,7 @@
} }
} }
} }
#endif
} }
/* /*
......
...@@ -13,7 +13,7 @@ jmp_buf env; ...@@ -13,7 +13,7 @@ jmp_buf env;
/* returns the jump environment for setting / getting purposes */ /* returns the jump environment for setting / getting purposes */
jmp_buf * jmp_buf *
jump_env() jump_env(void)
{ {
return &env; return &env;
} }
...@@ -11,6 +11,6 @@ ...@@ -11,6 +11,6 @@
/* see SDL_uikitevents.m for more info */ /* see SDL_uikitevents.m for more info */
extern jmp_buf *jump_env(); extern jmp_buf *jump_env(void);
#endif #endif
...@@ -58,12 +58,6 @@ ...@@ -58,12 +58,6 @@
#define WM_INPUT 0x00ff #define WM_INPUT 0x00ff
#endif #endif
extern HCTX *g_hCtx;
extern HANDLE *mice;
extern int total_mice;
extern int tablet;
int pressure = 0; /* the pressure reported by the tablet */
static WPARAM static WPARAM
RemapVKEY(WPARAM wParam, LPARAM lParam) RemapVKEY(WPARAM wParam, LPARAM lParam)
{ {
...@@ -104,8 +98,6 @@ LRESULT CALLBACK ...@@ -104,8 +98,6 @@ LRESULT CALLBACK
WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{ {
SDL_WindowData *data; SDL_WindowData *data;
RAWINPUT *raw;
PACKET packet;
LRESULT returnCode = -1; LRESULT returnCode = -1;
/* Send a SDL_SYSWMEVENT if the application wants them */ /* Send a SDL_SYSWMEVENT if the application wants them */
...@@ -142,35 +134,6 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) ...@@ -142,35 +134,6 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
switch (msg) { switch (msg) {
case WT_PACKET:
{
/* if we receive such data we need to update the pressure */
SDL_VideoData *videodata = data->videodata;
if (videodata->wintabDLL
&& videodata->WTPacket((HCTX) lParam, (UINT) wParam, &packet)) {
SDL_ChangeEnd(tablet, (int) packet.pkCursor);
pressure = (int) packet.pkNormalPressure;
}
}
break;
case WT_PROXIMITY:
{
/* checking where the proximity message showed up */
int h_context = LOWORD(lParam);
POINT point;
GetCursorPos(&point);
ScreenToClient(hwnd, &point);
/* are we in proximity or out of proximity */
if (h_context == 0) {
SDL_SendProximity(tablet, point.x, point.y, SDL_PROXIMITYOUT);
} else {
SDL_SendProximity(tablet, point.x, point.y, SDL_PROXIMITYIN);
}
}
break;
case WM_SHOWWINDOW: case WM_SHOWWINDOW:
{ {
if (wParam) { if (wParam) {
...@@ -183,13 +146,9 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) ...@@ -183,13 +146,9 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
case WM_ACTIVATE: case WM_ACTIVATE:
{ {
int index;
SDL_Keyboard *keyboard;
BOOL minimized; BOOL minimized;
minimized = HIWORD(wParam); minimized = HIWORD(wParam);
index = data->videodata->keyboard;
keyboard = SDL_GetKeyboard(index);
if (!minimized && (LOWORD(wParam) != WA_INACTIVE)) { if (!minimized && (LOWORD(wParam) != WA_INACTIVE)) {
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0); SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
SDL_SendWindowEvent(data->window, SDL_SendWindowEvent(data->window,
...@@ -200,13 +159,13 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) ...@@ -200,13 +159,13 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
SDL_WINDOWEVENT_MAXIMIZED, 0, 0); SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
} }
#endif #endif
if (keyboard && keyboard->focus != data->window) { if (SDL_GetKeyboardFocus() != data->window) {
SDL_SetKeyboardFocus(index, data->window); SDL_SetKeyboardFocus(data->window);
} }
/* FIXME: Update keyboard state */ /* FIXME: Update keyboard state */
} else { } else {
if (keyboard && keyboard->focus == data->window) { if (SDL_GetKeyboardFocus() == data->window) {
SDL_SetKeyboardFocus(index, 0); SDL_SetKeyboardFocus(NULL);
} }
if (minimized) { if (minimized) {
SDL_SendWindowEvent(data->window, SDL_SendWindowEvent(data->window,
...@@ -217,125 +176,21 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) ...@@ -217,125 +176,21 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
returnCode = 0; returnCode = 0;
break; break;
/* WinCE has no RawInput, so we use the classic mouse events.
In classic Win32 this is done by WM_INPUT
*/
#ifdef _WIN32_WCE
case WM_MOUSEMOVE: case WM_MOUSEMOVE:
SDL_SendMouseMotion(0, 0, LOWORD(lParam), HIWORD(lParam), 0); SDL_SendMouseMotion(data->window, 0, LOWORD(lParam), HIWORD(lParam));
break; break;
case WM_LBUTTONDOWN: case WM_LBUTTONDOWN:
SDL_SendMouseMotion(0, 0, LOWORD(lParam), HIWORD(lParam), 0); SDL_SendMouseButton(data->window, SDL_PRESSED, SDL_BUTTON_LEFT);
SDL_SendMouseButton(0, SDL_PRESSED, SDL_BUTTON_LEFT);
break; break;
case WM_LBUTTONUP: case WM_LBUTTONUP:
SDL_SendMouseMotion(0, 0, LOWORD(lParam), HIWORD(lParam), 0); SDL_SendMouseButton(data->window, SDL_RELEASED, SDL_BUTTON_LEFT);
SDL_SendMouseButton(0, SDL_RELEASED, SDL_BUTTON_LEFT);
break;
#else /* _WIN32_WCE */
case WM_INPUT: /* mouse events */
{
LPBYTE lpb;
const RAWINPUTHEADER *header;
int index = -1;
int i;
int size = 0;
const RAWMOUSE *raw_mouse = NULL;
POINT point;
USHORT flags;
int w, h;
/* we're collecting raw data to be able to identify the mouse (if there are several) */
GetRawInputData((HRAWINPUT) lParam, RID_INPUT, NULL, &size,
sizeof(RAWINPUTHEADER));
lpb = SDL_stack_alloc(BYTE, size);
GetRawInputData((HRAWINPUT) lParam, RID_INPUT, lpb, &size,
sizeof(RAWINPUTHEADER));
raw = (RAWINPUT *) lpb;
header = &raw->header;
flags = raw->data.mouse.usButtonFlags;
/* we're checking which mouse generated the event */
for (i = 0; i < total_mice; ++i) {
if (mice[i] == header->hDevice) {
index = i;
break; break;
}
}
if (index < 0) {
/* New mouse? Should we dynamically update mouse list? */
returnCode = 0;
break;
}
GetCursorPos(&point);
ScreenToClient(hwnd, &point);
SDL_GetWindowSize(data->window, &w, &h);
if (point.x >= 0 && point.y >= 0 && point.x < w && point.y < h) {
SDL_SetMouseFocus(index, data->window);
} else {
SDL_SetMouseFocus(index, 0);
/* FIXME: Should we be doing anything else here? */
break;
}
/* if the message was sent by a tablet we have to send also pressure */
if (index == tablet) {
SDL_SendMouseMotion(index, 0, point.x, point.y, pressure);
} else {
SDL_SendMouseMotion(index, 0, point.x, point.y, 0);
}
/* we're sending mouse buttons messages to check up if sth changed */
if (flags & RI_MOUSE_LEFT_BUTTON_DOWN) {
SDL_SendMouseButton(index, SDL_PRESSED, SDL_BUTTON_LEFT);
} else if (flags & RI_MOUSE_LEFT_BUTTON_UP) {
SDL_SendMouseButton(index, SDL_RELEASED, SDL_BUTTON_LEFT);
}
if (flags & RI_MOUSE_MIDDLE_BUTTON_DOWN) {
SDL_SendMouseButton(index, SDL_PRESSED, SDL_BUTTON_MIDDLE);
} else if (flags & RI_MOUSE_MIDDLE_BUTTON_UP) {
SDL_SendMouseButton(index, SDL_RELEASED, SDL_BUTTON_MIDDLE);
}
if (flags & RI_MOUSE_RIGHT_BUTTON_DOWN) {
SDL_SendMouseButton(index, SDL_PRESSED, SDL_BUTTON_RIGHT);
} else if (flags & RI_MOUSE_RIGHT_BUTTON_UP) {
SDL_SendMouseButton(index, SDL_RELEASED, SDL_BUTTON_RIGHT);
}
if (flags & RI_MOUSE_BUTTON_4_DOWN) {
SDL_SendMouseButton(index, SDL_PRESSED, SDL_BUTTON_X1);
} else if (flags & RI_MOUSE_BUTTON_4_UP) {
SDL_SendMouseButton(index, SDL_RELEASED, SDL_BUTTON_X1);
}
if (flags & RI_MOUSE_BUTTON_5_DOWN) {
SDL_SendMouseButton(index, SDL_PRESSED, SDL_BUTTON_X2);
} else if (flags & RI_MOUSE_BUTTON_5_UP) {
SDL_SendMouseButton(index, SDL_RELEASED, SDL_BUTTON_X2);
}
if (flags & RI_MOUSE_WHEEL) {
SDL_SendMouseWheel(index, 0,
(short) raw->data.mouse.usButtonData);
}
SDL_stack_free(lpb);
}
returnCode = 0;
break;
#endif /* _WIN32_WCE */
case WM_MOUSELEAVE: case WM_MOUSELEAVE:
{ if (SDL_GetMouseFocus() == data->window) {
int i; SDL_SetMouseFocus(NULL);
for (i = 0; i < SDL_GetNumMice(); ++i) {
SDL_Mouse *mouse = SDL_GetMouse(i);
if (mouse->focus == data->window) {
SDL_SetMouseFocus(i, 0);
}
}
} }
returnCode = 0; returnCode = 0;
break; break;
...@@ -343,15 +198,12 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) ...@@ -343,15 +198,12 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
case WM_SYSKEYDOWN: case WM_SYSKEYDOWN:
case WM_KEYDOWN: case WM_KEYDOWN:
{ {
int index;
/* Ignore repeated keys */ /* Ignore repeated keys */
if (lParam & REPEATED_KEYMASK) { if (lParam & REPEATED_KEYMASK) {
returnCode = 0; returnCode = 0;
break; break;
} }
index = data->videodata->keyboard;
wParam = RemapVKEY(wParam, lParam); wParam = RemapVKEY(wParam, lParam);
switch (wParam) { switch (wParam) {
case VK_CONTROL: case VK_CONTROL:
...@@ -388,7 +240,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) ...@@ -388,7 +240,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
break; break;
} }
if (wParam < 256) { if (wParam < 256) {
SDL_SendKeyboardKey(index, SDL_PRESSED, SDL_SendKeyboardKey(SDL_PRESSED,
data->videodata->key_layout[wParam]); data->videodata->key_layout[wParam]);
} }
} }
...@@ -398,9 +250,6 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) ...@@ -398,9 +250,6 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
case WM_SYSKEYUP: case WM_SYSKEYUP:
case WM_KEYUP: case WM_KEYUP:
{ {
int index;
index = data->videodata->keyboard;
wParam = RemapVKEY(wParam, lParam); wParam = RemapVKEY(wParam, lParam);
switch (wParam) { switch (wParam) {
case VK_CONTROL: case VK_CONTROL:
...@@ -441,11 +290,11 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) ...@@ -441,11 +290,11 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
if (wParam == VK_SNAPSHOT if (wParam == VK_SNAPSHOT
&& SDL_GetKeyboardState(NULL)[SDL_SCANCODE_PRINTSCREEN] == && SDL_GetKeyboardState(NULL)[SDL_SCANCODE_PRINTSCREEN] ==
SDL_RELEASED) { SDL_RELEASED) {
SDL_SendKeyboardKey(index, SDL_PRESSED, SDL_SendKeyboardKey(SDL_PRESSED,
data->videodata->key_layout[wParam]); data->videodata->key_layout[wParam]);
} }
if (wParam < 256) { if (wParam < 256) {
SDL_SendKeyboardKey(index, SDL_RELEASED, SDL_SendKeyboardKey(SDL_RELEASED,
data->videodata->key_layout[wParam]); data->videodata->key_layout[wParam]);
} }
} }
...@@ -470,14 +319,14 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) ...@@ -470,14 +319,14 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
text[2] = 0x80 | (char) (wParam & 0x3F); text[2] = 0x80 | (char) (wParam & 0x3F);
text[3] = '\0'; text[3] = '\0';
} }
SDL_SendKeyboardText(data->videodata->keyboard, text); SDL_SendKeyboardText(text);
} }
returnCode = 0; returnCode = 0;
break; break;
case WM_INPUTLANGCHANGE: case WM_INPUTLANGCHANGE:
{ {
WIN_UpdateKeymap(data->videodata->keyboard); WIN_UpdateKeymap();
} }
returnCode = 1; returnCode = 1;
break; break;
......
...@@ -50,7 +50,6 @@ void ...@@ -50,7 +50,6 @@ void
WIN_InitKeyboard(_THIS) WIN_InitKeyboard(_THIS)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_Keyboard keyboard;
int i; int i;
/* Make sure the alpha scancodes are correct. T isn't usually remapped */ /* Make sure the alpha scancodes are correct. T isn't usually remapped */
...@@ -82,9 +81,7 @@ WIN_InitKeyboard(_THIS) ...@@ -82,9 +81,7 @@ WIN_InitKeyboard(_THIS)
data->key_layout = win32_scancode_table; data->key_layout = win32_scancode_table;
SDL_zero(keyboard); WIN_UpdateKeymap();
data->keyboard = SDL_AddKeyboard(&keyboard, -1);
WIN_UpdateKeymap(data->keyboard);
SDL_SetScancodeName(SDL_SCANCODE_APPLICATION, "Menu"); SDL_SetScancodeName(SDL_SCANCODE_APPLICATION, "Menu");
SDL_SetScancodeName(SDL_SCANCODE_LGUI, "Left Windows"); SDL_SetScancodeName(SDL_SCANCODE_LGUI, "Left Windows");
...@@ -92,7 +89,7 @@ WIN_InitKeyboard(_THIS) ...@@ -92,7 +89,7 @@ WIN_InitKeyboard(_THIS)
} }
void void
WIN_UpdateKeymap(int keyboard) WIN_UpdateKeymap()
{ {
int i; int i;
SDL_scancode scancode; SDL_scancode scancode;
...@@ -117,15 +114,12 @@ WIN_UpdateKeymap(int keyboard) ...@@ -117,15 +114,12 @@ WIN_UpdateKeymap(int keyboard)
keymap[scancode] = (MapVirtualKey(i, MAPVK_VK_TO_CHAR) & 0x7FFF); keymap[scancode] = (MapVirtualKey(i, MAPVK_VK_TO_CHAR) & 0x7FFF);
} }
} }
SDL_SetKeymap(keyboard, 0, keymap, SDL_NUM_SCANCODES); SDL_SetKeymap(0, keymap, SDL_NUM_SCANCODES);
} }
void void
WIN_QuitKeyboard(_THIS) WIN_QuitKeyboard(_THIS)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_DelKeyboard(data->keyboard);
} }
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -28,7 +28,7 @@ extern BYTE alpha_scancodes[26]; ...@@ -28,7 +28,7 @@ extern BYTE alpha_scancodes[26];
extern BYTE keypad_scancodes[10]; extern BYTE keypad_scancodes[10];
extern void WIN_InitKeyboard(_THIS); extern void WIN_InitKeyboard(_THIS);
extern void WIN_UpdateKeymap(int keyboard); extern void WIN_UpdateKeymap(void);
extern void WIN_QuitKeyboard(_THIS); extern void WIN_QuitKeyboard(_THIS);
#endif /* _SDL_win32keyboard_h */ #endif /* _SDL_win32keyboard_h */
......
...@@ -160,7 +160,6 @@ WIN_AddDisplay(LPTSTR DeviceName) ...@@ -160,7 +160,6 @@ WIN_AddDisplay(LPTSTR DeviceName)
int int
WIN_InitModes(_THIS) WIN_InitModes(_THIS)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
DWORD i, j, count; DWORD i, j, count;
DISPLAY_DEVICE device; DISPLAY_DEVICE device;
......
...@@ -31,182 +31,14 @@ ...@@ -31,182 +31,14 @@
#include "SDL_win32video.h" #include "SDL_win32video.h"
#include "../../events/SDL_mouse_c.h"
extern HANDLE *mice;
extern int total_mice;
extern int tablet;
void void
WIN_InitMouse(_THIS) WIN_InitMouse(_THIS)
{ {
int index = 0;
RAWINPUTDEVICELIST *deviceList = NULL;
int devCount = 0;
int i;
UINT tmp = 0;
char *buffer = NULL;
char *tab = "wacom"; /* since windows does't give us handles to tablets, we have to detect a tablet by it's name */
const char *rdp = "rdp_mou";
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
/* WinCE has no RawInputDeviceList */
#ifdef _WIN32_WCE
SDL_Mouse mouse;
SDL_zero(mouse);
mouse.id = 0;
SDL_AddMouse(&mouse, "Stylus", 0, 0, 1);
#else
/* we're checking for the number of rawinput devices */
if (GetRawInputDeviceList(NULL, &devCount, sizeof(RAWINPUTDEVICELIST))) {
return;
}
deviceList = SDL_malloc(sizeof(RAWINPUTDEVICELIST) * devCount);
/* we're getting the raw input device list */
GetRawInputDeviceList(deviceList, &devCount, sizeof(RAWINPUTDEVICELIST));
mice = SDL_malloc(devCount * sizeof(HANDLE));
/* we're getting the details of the devices */
for (i = 0; i < devCount; ++i) {
int is_rdp = 0;
UINT j;
UINT k;
char *default_device_name = "Pointing device xx";
const char *reg_key_root = "System\\CurrentControlSet\\Enum\\";
char *device_name = SDL_malloc(256 * sizeof(char));
char *key_name = NULL;
char *tmp_name = NULL;
LONG rc = 0;
HKEY hkey;
DWORD regtype = REG_SZ;
DWORD out = 256 * sizeof(char);
SDL_Mouse mouse;
size_t l;
if (deviceList[i].dwType != RIM_TYPEMOUSE) { /* if a device isn't a mouse type we don't want it */
continue;
}
if (GetRawInputDeviceInfoA
(deviceList[i].hDevice, RIDI_DEVICENAME, NULL, &tmp) < 0) {
continue;
}
buffer = SDL_malloc((tmp + 1) * sizeof(char));
key_name =
SDL_malloc((tmp + SDL_strlen(reg_key_root) + 1) * sizeof(char));
/* we're getting the device registry path and polishing it to get it's name,
surely there must be an easier way, but we haven't found it yet */
if (GetRawInputDeviceInfoA
(deviceList[i].hDevice, RIDI_DEVICENAME, buffer, &tmp) < 0) {
continue;
}
buffer += 4;
tmp -= 4;
tmp_name = buffer;
for (j = 0; j < tmp; ++j) {
if (*tmp_name == '#') {
*tmp_name = '\\';
}
else if (*tmp_name == '{') {
break;
}
++tmp_name;
}
*tmp_name = '\0';
SDL_memcpy(key_name, reg_key_root, SDL_strlen(reg_key_root));
SDL_memcpy(key_name + (SDL_strlen(reg_key_root)), buffer, j + 1);
l = SDL_strlen(key_name);
is_rdp = 0;
if (l >= 7) {
for (j = 0; j < l - 7; ++j) {
for (k = 0; k < 7; ++k) {
if (rdp[k] !=
SDL_tolower((unsigned char) key_name[j + k])) {
break;
}
}
if (k == 7) {
is_rdp = 1;
break;
}
}
}
buffer -= 4;
if (is_rdp == 1) {
SDL_free(buffer);
SDL_free(key_name);
SDL_free(device_name);
is_rdp = 0;
continue;
}
/* we're opening the registry key to get the mouse name */
rc = RegOpenKeyExA(HKEY_LOCAL_MACHINE, key_name, 0, KEY_READ, &hkey);
if (rc != ERROR_SUCCESS) {
SDL_memcpy(device_name, default_device_name,
SDL_strlen(default_device_name));
}
rc = RegQueryValueExA(hkey, "DeviceDesc", NULL, &regtype, device_name,
&out);
RegCloseKey(hkey);
if (rc != ERROR_SUCCESS) {
SDL_memcpy(device_name, default_device_name,
SDL_strlen(default_device_name));
}
/* we're saving the handle to the device */
mice[index] = deviceList[i].hDevice;
SDL_zero(mouse);
mouse.id = index;
l = SDL_strlen(device_name);
/* we're checking if the device isn't by any chance a tablet */
if (data->wintabDLL && tablet == -1) {
for (j = 0; j < l - 5; ++j) {
for (k = 0; k < 5; ++k) {
if (tab[k] !=
SDL_tolower((unsigned char) device_name[j + k])) {
break;
}
}
if (k == 5) {
tablet = index;
break;
}
}
}
/* if it's a tablet, let's read it's maximum and minimum pressure */
if (tablet == index) {
AXIS pressure;
int cursors;
data->WTInfoA(WTI_DEVICES, DVC_NPRESSURE, &pressure);
data->WTInfoA(WTI_DEVICES, DVC_NCSRTYPES, &cursors);
SDL_AddMouse(&mouse, device_name, pressure.axMax, pressure.axMin,
cursors);
} else {
SDL_AddMouse(&mouse, device_name, 0, 0, 1);
}
++index;
SDL_free(buffer);
SDL_free(key_name);
}
total_mice = index;
SDL_free(deviceList);
#endif /*_WIN32_WCE*/
} }
void void
WIN_QuitMouse(_THIS) WIN_QuitMouse(_THIS)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
/* let's delete all of the mice */
SDL_MouseQuit();
} }
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -35,11 +35,6 @@ ...@@ -35,11 +35,6 @@
static int WIN_VideoInit(_THIS); static int WIN_VideoInit(_THIS);
static void WIN_VideoQuit(_THIS); static void WIN_VideoQuit(_THIS);
int total_mice = 0; /* total mouse count */
HANDLE *mice = NULL; /* the handles to the detected mice */
HCTX *g_hCtx = NULL; /* handles to tablet contexts */
int tablet = -1; /* we're assuming that there is no tablet */
/* WIN32 driver bootstrap functions */ /* WIN32 driver bootstrap functions */
static int static int
...@@ -66,9 +61,6 @@ WIN_DeleteDevice(SDL_VideoDevice * device) ...@@ -66,9 +61,6 @@ WIN_DeleteDevice(SDL_VideoDevice * device)
FreeLibrary(data->ddrawDLL); FreeLibrary(data->ddrawDLL);
} }
#endif #endif
if (data->wintabDLL) {
FreeLibrary(data->wintabDLL);
}
SDL_free(device->driverdata); SDL_free(device->driverdata);
SDL_free(device); SDL_free(device);
} }
...@@ -85,8 +77,10 @@ WIN_CreateDevice(int devindex) ...@@ -85,8 +77,10 @@ WIN_CreateDevice(int devindex)
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device) { if (device) {
data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
} else {
data = NULL;
} }
if (!device || !data) { if (!data) {
SDL_OutOfMemory(); SDL_OutOfMemory();
if (device) { if (device) {
SDL_free(device); SDL_free(device);
...@@ -131,32 +125,6 @@ WIN_CreateDevice(int devindex) ...@@ -131,32 +125,6 @@ WIN_CreateDevice(int devindex)
} }
#endif /* SDL_VIDEO_RENDER_DDRAW */ #endif /* SDL_VIDEO_RENDER_DDRAW */
data->wintabDLL = LoadLibrary(TEXT("WINTAB32.DLL"));
if (data->wintabDLL) {
#define PROCNAME(X) #X
data->WTInfoA =
(UINT(*)(UINT, UINT, LPVOID)) GetProcAddress(data->wintabDLL,
PROCNAME(WTInfoA));
data->WTOpenA =
(HCTX(*)(HWND, LPLOGCONTEXTA, BOOL)) GetProcAddress(data->
wintabDLL,
PROCNAME
(WTOpenA));
data->WTPacket =
(int (*)(HCTX, UINT, LPVOID)) GetProcAddress(data->wintabDLL,
PROCNAME(WTPacket));
data->WTClose =
(BOOL(*)(HCTX)) GetProcAddress(data->wintabDLL,
PROCNAME(WTClose));
#undef PROCNAME
if (!data->WTInfoA || !data->WTOpenA || !data->WTPacket
|| !data->WTClose) {
FreeLibrary(data->wintabDLL);
data->wintabDLL = NULL;
}
}
/* Set the function pointers */ /* Set the function pointers */
device->VideoInit = WIN_VideoInit; device->VideoInit = WIN_VideoInit;
device->VideoQuit = WIN_VideoQuit; device->VideoQuit = WIN_VideoQuit;
...@@ -225,7 +193,6 @@ WIN_VideoInit(_THIS) ...@@ -225,7 +193,6 @@ WIN_VideoInit(_THIS)
GAPI_AddRenderDriver(_this); GAPI_AddRenderDriver(_this);
#endif #endif
g_hCtx = SDL_malloc(sizeof(HCTX));
WIN_InitKeyboard(_this); WIN_InitKeyboard(_this);
WIN_InitMouse(_this); WIN_InitMouse(_this);
...@@ -238,7 +205,6 @@ WIN_VideoQuit(_THIS) ...@@ -238,7 +205,6 @@ WIN_VideoQuit(_THIS)
WIN_QuitModes(_this); WIN_QuitModes(_this);
WIN_QuitKeyboard(_this); WIN_QuitKeyboard(_this);
WIN_QuitMouse(_this); WIN_QuitMouse(_this);
SDL_free(g_hCtx);
} }
/* vim: set ts=4 sw=4 expandtab: */ /* vim: set ts=4 sw=4 expandtab: */
...@@ -45,11 +45,6 @@ ...@@ -45,11 +45,6 @@
#include "ddraw.h" #include "ddraw.h"
#endif #endif
#include "wactab/wintab.h"
#define PACKETDATA ( PK_X | PK_Y | PK_BUTTONS | PK_NORMAL_PRESSURE | PK_CURSOR)
#define PACKETMODE 0
#include "wactab/pktdef.h"
#include "SDL_win32events.h" #include "SDL_win32events.h"
#include "SDL_win32gamma.h" #include "SDL_win32gamma.h"
#include "SDL_win32keyboard.h" #include "SDL_win32keyboard.h"
...@@ -79,16 +74,6 @@ typedef struct SDL_VideoData ...@@ -79,16 +74,6 @@ typedef struct SDL_VideoData
IDirectDraw *ddraw; IDirectDraw *ddraw;
#endif #endif
/* *INDENT-OFF* */
/* Function pointers for the Wacom API */
HANDLE wintabDLL;
UINT (*WTInfoA) (UINT, UINT, LPVOID);
HCTX (*WTOpenA) (HWND, LPLOGCONTEXTA, BOOL);
int (*WTPacket) (HCTX, UINT, LPVOID);
BOOL (*WTClose) (HCTX);
/* *INDENT-ON* */
int keyboard;
const SDL_scancode *key_layout; const SDL_scancode *key_layout;
} SDL_VideoData; } SDL_VideoData;
......
...@@ -73,9 +73,6 @@ CE_SHFullScreen(HWND hwndRequester, DWORD dwState) ...@@ -73,9 +73,6 @@ CE_SHFullScreen(HWND hwndRequester, DWORD dwState)
#endif #endif
extern HCTX *g_hCtx; /* the table of tablet event contexts, each windows has to have it's own tablet context */
static Uint32 highestId = 0; /* the highest id of the tablet context */
/* Fake window to help with DirectInput events. */ /* Fake window to help with DirectInput events. */
HWND SDL_HelperWindow = NULL; HWND SDL_HelperWindow = NULL;
static WCHAR *SDL_HelperWindowClassName = TEXT("SDLHelperWindowInputCatcher"); static WCHAR *SDL_HelperWindowClassName = TEXT("SDLHelperWindowInputCatcher");
...@@ -167,9 +164,8 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created) ...@@ -167,9 +164,8 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
} }
} }
if (GetFocus() == hwnd) { if (GetFocus() == hwnd) {
int index = data->videodata->keyboard;
window->flags |= SDL_WINDOW_INPUT_FOCUS; window->flags |= SDL_WINDOW_INPUT_FOCUS;
SDL_SetKeyboardFocus(index, data->window); SDL_SetKeyboardFocus(data->window);
if (window->flags & SDL_WINDOW_INPUT_GRABBED) { if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
RECT rect; RECT rect;
...@@ -188,11 +184,7 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created) ...@@ -188,11 +184,7 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
int int
WIN_CreateWindow(_THIS, SDL_Window * window) WIN_CreateWindow(_THIS, SDL_Window * window)
{ {
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
SDL_VideoDisplay *display = window->display; SDL_VideoDisplay *display = window->display;
RAWINPUTDEVICE Rid;
AXIS TabX, TabY;
LOGCONTEXTA lc;
HWND hwnd; HWND hwnd;
HWND top; HWND top;
RECT rect; RECT rect;
...@@ -259,48 +251,6 @@ WIN_CreateWindow(_THIS, SDL_Window * window) ...@@ -259,48 +251,6 @@ WIN_CreateWindow(_THIS, SDL_Window * window)
return -1; return -1;
} }
/* we're configuring the tablet data. See Wintab reference for more info */
if (videodata->wintabDLL
&& videodata->WTInfoA(WTI_DEFSYSCTX, 0, &lc) != 0) {
lc.lcPktData = PACKETDATA;
lc.lcPktMode = PACKETMODE;
lc.lcOptions |= CXO_MESSAGES;
lc.lcOptions |= CXO_SYSTEM;
lc.lcMoveMask = PACKETDATA;
lc.lcBtnDnMask = lc.lcBtnUpMask = PACKETDATA;
videodata->WTInfoA(WTI_DEVICES, DVC_X, &TabX);
videodata->WTInfoA(WTI_DEVICES, DVC_Y, &TabY);
lc.lcInOrgX = 0;
lc.lcInOrgY = 0;
lc.lcInExtX = TabX.axMax;
lc.lcInExtY = TabY.axMax;
lc.lcOutOrgX = 0;
lc.lcOutOrgY = 0;
lc.lcOutExtX = GetSystemMetrics(SM_CXSCREEN);
lc.lcOutExtY = -GetSystemMetrics(SM_CYSCREEN);
if (window->id > highestId) {
HCTX *tmp_hctx;
highestId = window->id;
tmp_hctx =
(HCTX *) SDL_realloc(g_hCtx, (highestId + 1) * sizeof(HCTX));
if (!tmp_hctx) {
SDL_OutOfMemory();
DestroyWindow(hwnd);
return -1;
}
g_hCtx = tmp_hctx;
}
g_hCtx[window->id] = videodata->WTOpenA(hwnd, &lc, TRUE);
}
#ifndef _WIN32_WCE /* has no RawInput */
/* we're telling the window, we want it to report raw input events from mice */
Rid.usUsagePage = 0x01;
Rid.usUsage = 0x02;
Rid.dwFlags = RIDEV_INPUTSINK;
Rid.hwndTarget = hwnd;
RegisterRawInputDevices(&Rid, 1, sizeof(Rid));
#endif
WIN_PumpEvents(_this); WIN_PumpEvents(_this);
if (SetupWindowData(_this, window, hwnd, SDL_TRUE) < 0) { if (SetupWindowData(_this, window, hwnd, SDL_TRUE) < 0) {
...@@ -622,15 +572,11 @@ WIN_SetWindowGrab(_THIS, SDL_Window * window) ...@@ -622,15 +572,11 @@ WIN_SetWindowGrab(_THIS, SDL_Window * window)
void void
WIN_DestroyWindow(_THIS, SDL_Window * window) WIN_DestroyWindow(_THIS, SDL_Window * window)
{ {
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
SDL_WindowData *data = (SDL_WindowData *) window->driverdata; SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
if (data) { if (data) {
ReleaseDC(data->hwnd, data->hdc); ReleaseDC(data->hwnd, data->hdc);
if (data->created) { if (data->created) {
if (videodata->wintabDLL) {
videodata->WTClose(g_hCtx[window->id]);
}
DestroyWindow(data->hwnd); DestroyWindow(data->hwnd);
} }
SDL_free(data); SDL_free(data);
......
/* *INDENT-OFF* */
/* -------------------------------- pktdef.h -------------------------------- */
/* Combined 16 & 32-bit version. */
/*------------------------------------------------------------------------------
The text and information contained in this file may be freely used,
copied, or distributed without compensation or licensing restrictions.
This file is copyright 1991-1998 by LCS/Telegraphics.
------------------------------------------------------------------------------*/
/*------------------------------------------------------------------------------
How to use pktdef.h:
1. Include wintab.h
2. if using just one packet format:
a. Define PACKETDATA and PACKETMODE as or'ed combinations of WTPKT bits
(use the PK_* identifiers).
b. Include pktdef.h.
c. The generated structure typedef will be called PACKET. Use PACKETDATA
and PACKETMODE to fill in the LOGCONTEXT structure.
3. If using multiple packet formats, for each one:
a. Define PACKETNAME. Its text value will be a prefix for this packet's
parameters and names.
b. Define <PACKETNAME>PACKETDATA and <PACKETNAME>PACKETMODE similar to
2.a. above.
c. Include pktdef.h.
d. The generated structure typedef will be called
<PACKETNAME>PACKET. Compare with 2.c. above and example #2 below.
4. If using extension packet data, do the following additional steps
for each extension:
a. Before including pktdef.h, define <PACKETNAME>PACKET<EXTENSION>
as either PKEXT_ABSOLUTE or PKEXT_RELATIVE.
b. The generated structure typedef will contain a field for the
extension data.
c. Scan the WTI_EXTENSION categories to find the extension's
packet mask bit.
d. OR the packet mask bit with <PACKETNAME>PACKETDATA and use the
result in the lcPktData field of the LOGCONTEXT structure.
e. If <PACKETNAME>PACKET<EXTENSION> was PKEXT_RELATIVE, OR the
packet mask bit with <PACKETNAME>PACKETMODE and use the result
in the lcPktMode field of the LOGCONTEXT structure.
Example #1. -- single packet format
#include <wintab.h>
#define PACKETDATA PK_X | PK_Y | PK_BUTTONS /@ x, y, buttons @/
#define PACKETMODE PK_BUTTONS /@ buttons relative mode @/
#include <pktdef.h>
...
lc.lcPktData = PACKETDATA;
lc.lcPktMode = PACKETMODE;
Example #2. -- multiple formats
#include <wintab.h>
#define PACKETNAME MOE
#define MOEPACKETDATA PK_X | PK_Y | PK_BUTTONS /@ x, y, buttons @/
#define MOEPACKETMODE PK_BUTTONS /@ buttons relative mode @/
#include <pktdef.h>
#define PACKETNAME LARRY
#define LARRYPACKETDATA PK_Y | PK_Z | PK_BUTTONS /@ y, z, buttons @/
#define LARRYPACKETMODE PK_BUTTONS /@ buttons relative mode @/
#include <pktdef.h>
#define PACKETNAME CURLY
#define CURLYPACKETDATA PK_X | PK_Z | PK_BUTTONS /@ x, z, buttons @/
#define CURLYPACKETMODE PK_BUTTONS /@ buttons relative mode @/
#include <pktdef.h>
...
lcMOE.lcPktData = MOEPACKETDATA;
lcMOE.lcPktMode = MOEPACKETMODE;
...
lcLARRY.lcPktData = LARRYPACKETDATA;
lcLARRY.lcPktMode = LARRYPACKETMODE;
...
lcCURLY.lcPktData = CURLYPACKETDATA;
lcCURLY.lcPktMode = CURLYPACKETMODE;
Example #3. -- extension packet data "XFOO".
#include <wintab.h>
#define PACKETDATA PK_X | PK_Y | PK_BUTTONS /@ x, y, buttons @/
#define PACKETMODE PK_BUTTONS /@ buttons relative mode @/
#define PACKETXFOO PKEXT_ABSOLUTE /@ XFOO absolute mode @/
#include <pktdef.h>
...
UINT ScanExts(UINT wTag)
{
UINT i;
UINT wScanTag;
/@ scan for wTag's info category. @/
for (i = 0; WTInfo(WTI_EXTENSIONS + i, EXT_TAG, &wScanTag); i++) {
if (wTag == wScanTag) {
/@ return category offset from WTI_EXTENSIONS. @/
return i;
}
}
/@ return error code. @/
return 0xFFFF;
}
...
lc.lcPktData = PACKETDATA;
lc.lcPktMode = PACKETMODE;
#ifdef PACKETXFOO
categoryXFOO = ScanExts(WTX_XFOO);
WTInfo(WTI_EXTENSIONS + categoryXFOO, EXT_MASK, &maskXFOO);
lc.lcPktData |= maskXFOO;
#if PACKETXFOO == PKEXT_RELATIVE
lc.lcPktMode |= maskXFOO;
#endif
#endif
WTOpen(hWnd, &lc, TRUE);
------------------------------------------------------------------------------*/
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#ifndef PACKETNAME
/* if no packet name prefix */
#define __PFX(x) x
#define __IFX(x,y) x ## y
#else
/* add prefixes and infixes to packet format names */
#define __PFX(x) __PFX2(PACKETNAME,x)
#define __PFX2(p,x) __PFX3(p,x)
#define __PFX3(p,x) p ## x
#define __IFX(x,y) __IFX2(x,PACKETNAME,y)
#define __IFX2(x,i,y) __IFX3(x,i,y)
#define __IFX3(x,i,y) x ## i ## y
#endif
#define __SFX2(x,s) __SFX3(x,s)
#define __SFX3(x,s) x ## s
#define __TAG __IFX(tag,PACKET)
#define __TYPES __PFX(PACKET), * __IFX(P,PACKET), NEAR * __IFX(NP,PACKET), \
FAR * __IFX(LP,PACKET)
#define __DATA (__PFX(PACKETDATA))
#define __MODE (__PFX(PACKETMODE))
#define __EXT(x) __SFX2(__PFX(PACKET),x)
typedef struct __TAG {
#if (__DATA & PK_CONTEXT)
HCTX pkContext;
#endif
#if (__DATA & PK_STATUS)
UINT pkStatus;
#endif
#if (__DATA & PK_TIME)
DWORD pkTime;
#endif
#if (__DATA & PK_CHANGED)
WTPKT pkChanged;
#endif
#if (__DATA & PK_SERIAL_NUMBER)
UINT pkSerialNumber;
#endif
#if (__DATA & PK_CURSOR)
UINT pkCursor;
#endif
#if (__DATA & PK_BUTTONS)
DWORD pkButtons;
#endif
#if (__DATA & PK_X)
LONG pkX;
#endif
#if (__DATA & PK_Y)
LONG pkY;
#endif
#if (__DATA & PK_Z)
LONG pkZ;
#endif
#if (__DATA & PK_NORMAL_PRESSURE)
#if (__MODE & PK_NORMAL_PRESSURE)
/* relative */
int pkNormalPressure;
#else
/* absolute */
UINT pkNormalPressure;
#endif
#endif
#if (__DATA & PK_TANGENT_PRESSURE)
#if (__MODE & PK_TANGENT_PRESSURE)
/* relative */
int pkTangentPressure;
#else
/* absolute */
UINT pkTangentPressure;
#endif
#endif
#if (__DATA & PK_ORIENTATION)
ORIENTATION pkOrientation;
#endif
#if (__DATA & PK_ROTATION)
ROTATION pkRotation; /* 1.1 */
#endif
#ifndef NOWTEXTENSIONS
/* extensions begin here. */
#if (__EXT(FKEYS) == PKEXT_RELATIVE) || (__EXT(FKEYS) == PKEXT_ABSOLUTE)
UINT pkFKeys;
#endif
#if (__EXT(TILT) == PKEXT_RELATIVE) || (__EXT(TILT) == PKEXT_ABSOLUTE)
TILT pkTilt;
#endif
#if (__EXT(EXPKEYS) == PKEXT_RELATIVE) || (__EXT(EXPKEYS) == PKEXT_ABSOLUTE)
WORD pkExpKeys[4]; /* 1.3 */
#endif
#endif
} __TYPES ;
#undef PACKETNAME
#undef __TAG
#undef __TAG2
#undef __TYPES
#undef __TYPES2
#undef __DATA
#undef __MODE
#undef __PFX
#undef __PFX2
#undef __PFX3
#undef __IFX
#undef __IFX2
#undef __IFX3
#undef __SFX2
#undef __SFX3
#ifdef __cplusplus
}
#endif /* __cplusplus */
/* *INDENT-OFF* */
/* -------------------------------- wintab.h -------------------------------- */
/* Combined 16 & 32-bit version. */
/*------------------------------------------------------------------------------
The text and information contained in this file may be freely used,
copied, or distributed without compensation or licensing restrictions.
This file is copyright 1991-1998 by LCS/Telegraphics.
------------------------------------------------------------------------------*/
#ifndef _INC_WINTAB /* prevent multiple includes */
#define _INC_WINTAB
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/* -------------------------------------------------------------------------- */
/* Messages */
#ifndef NOWTMESSAGES
#define WT_DEFBASE 0x7FF0
#define WT_MAXOFFSET 0xF
#define _WT_PACKET(b) ((b)+0)
#define _WT_CTXOPEN(b) ((b)+1)
#define _WT_CTXCLOSE(b) ((b)+2)
#define _WT_CTXUPDATE(b) ((b)+3)
#define _WT_CTXOVERLAP(b) ((b)+4)
#define _WT_PROXIMITY(b) ((b)+5)
#define _WT_INFOCHANGE(b) ((b)+6)
#define _WT_CSRCHANGE(b) ((b)+7) /* 1.1 */
#define _WT_MAX(b) ((b)+WT_MAXOFFSET)
#define WT_PACKET _WT_PACKET(WT_DEFBASE)
#define WT_CTXOPEN _WT_CTXOPEN(WT_DEFBASE)
#define WT_CTXCLOSE _WT_CTXCLOSE(WT_DEFBASE)
#define WT_CTXUPDATE _WT_CTXUPDATE(WT_DEFBASE)
#define WT_CTXOVERLAP _WT_CTXOVERLAP(WT_DEFBASE)
#define WT_PROXIMITY _WT_PROXIMITY(WT_DEFBASE)
#define WT_INFOCHANGE _WT_INFOCHANGE(WT_DEFBASE)
#define WT_CSRCHANGE _WT_CSRCHANGE(WT_DEFBASE) /* 1.1 */
#define WT_MAX _WT_MAX(WT_DEFBASE)
#endif
/* -------------------------------------------------------------------------- */
/* -------------------------------------------------------------------------- */
/* Data Types */
/* -------------------------------------------------------------------------- */
/* COMMON DATA DEFS */
DECLARE_HANDLE(HMGR); /* manager handle */
DECLARE_HANDLE(HCTX); /* context handle */
DECLARE_HANDLE(HWTHOOK); /* hook handle */
typedef DWORD WTPKT; /* packet mask */
#ifndef NOWTPKT
/* WTPKT bits */
#define PK_CONTEXT 0x0001 /* reporting context */
#define PK_STATUS 0x0002 /* status bits */
#define PK_TIME 0x0004 /* time stamp */
#define PK_CHANGED 0x0008 /* change bit vector */
#define PK_SERIAL_NUMBER 0x0010 /* packet serial number */
#define PK_CURSOR 0x0020 /* reporting cursor */
#define PK_BUTTONS 0x0040 /* button information */
#define PK_X 0x0080 /* x axis */
#define PK_Y 0x0100 /* y axis */
#define PK_Z 0x0200 /* z axis */
#define PK_NORMAL_PRESSURE 0x0400 /* normal or tip pressure */
#define PK_TANGENT_PRESSURE 0x0800 /* tangential or barrel pressure */
#define PK_ORIENTATION 0x1000 /* orientation info: tilts */
#define PK_ROTATION 0x2000 /* rotation info; 1.1 */
#endif
typedef DWORD FIX32; /* fixed-point arithmetic type */
#ifndef NOFIX32
#define INT(x) HIWORD(x)
#define FRAC(x) LOWORD(x)
#define CASTFIX32(x) ((FIX32)((x)*65536L))
#define ROUND(x) (INT(x) + (FRAC(x) > (WORD)0x8000))
#define FIX_MUL(c, a, b) \
(c = (((DWORD)FRAC(a) * FRAC(b)) >> 16) + \
(DWORD)INT(a) * FRAC(b) + \
(DWORD)INT(b) * FRAC(a) + \
((DWORD)INT(a) * INT(b) << 16))
#ifdef _WINDLL
#define FIX_DIV_SC static
#else
#define FIX_DIV_SC
#endif
#define FIX_DIV(c, a, b) \
{ \
FIX_DIV_SC DWORD temp, rem, btemp; \
\
/* fraction done bytewise */ \
temp = ((a / b) << 16); \
rem = a % b; \
btemp = b; \
if (INT(btemp) < 256) { \
rem <<= 8; \
} \
else { \
btemp >>= 8; \
} \
temp += ((rem / btemp) << 8); \
rem %= btemp; \
rem <<= 8; \
temp += rem / btemp; \
c = temp; \
}
#endif
/* -------------------------------------------------------------------------- */
/* INFO DATA DEFS */
#ifndef NOWTINFO
#ifndef NOWTAXIS
typedef struct tagAXIS {
LONG axMin;
LONG axMax;
UINT axUnits;
FIX32 axResolution;
} AXIS, *PAXIS, NEAR *NPAXIS, FAR *LPAXIS;
/* unit specifiers */
#define TU_NONE 0
#define TU_INCHES 1
#define TU_CENTIMETERS 2
#define TU_CIRCLE 3
#endif
#ifndef NOWTSYSBUTTONS
/* system button assignment values */
#define SBN_NONE 0x00
#define SBN_LCLICK 0x01
#define SBN_LDBLCLICK 0x02
#define SBN_LDRAG 0x03
#define SBN_RCLICK 0x04
#define SBN_RDBLCLICK 0x05
#define SBN_RDRAG 0x06
#define SBN_MCLICK 0x07
#define SBN_MDBLCLICK 0x08
#define SBN_MDRAG 0x09
/* for Pen Windows */
#define SBN_PTCLICK 0x10
#define SBN_PTDBLCLICK 0x20
#define SBN_PTDRAG 0x30
#define SBN_PNCLICK 0x40
#define SBN_PNDBLCLICK 0x50
#define SBN_PNDRAG 0x60
#define SBN_P1CLICK 0x70
#define SBN_P1DBLCLICK 0x80
#define SBN_P1DRAG 0x90
#define SBN_P2CLICK 0xA0
#define SBN_P2DBLCLICK 0xB0
#define SBN_P2DRAG 0xC0
#define SBN_P3CLICK 0xD0
#define SBN_P3DBLCLICK 0xE0
#define SBN_P3DRAG 0xF0
#endif
#ifndef NOWTCAPABILITIES
/* hardware capabilities */
#define HWC_INTEGRATED 0x0001
#define HWC_TOUCH 0x0002
#define HWC_HARDPROX 0x0004
#define HWC_PHYSID_CURSORS 0x0008 /* 1.1 */
#endif
#ifndef NOWTIFC
#ifndef NOWTCURSORS
/* cursor capabilities */
#define CRC_MULTIMODE 0x0001 /* 1.1 */
#define CRC_AGGREGATE 0x0002 /* 1.1 */
#define CRC_INVERT 0x0004 /* 1.1 */
#endif
/* info categories */
#define WTI_INTERFACE 1
#define IFC_WINTABID 1
#define IFC_SPECVERSION 2
#define IFC_IMPLVERSION 3
#define IFC_NDEVICES 4
#define IFC_NCURSORS 5
#define IFC_NCONTEXTS 6
#define IFC_CTXOPTIONS 7
#define IFC_CTXSAVESIZE 8
#define IFC_NEXTENSIONS 9
#define IFC_NMANAGERS 10
#define IFC_MAX 10
#endif
#ifndef NOWTSTATUS
#define WTI_STATUS 2
#define STA_CONTEXTS 1
#define STA_SYSCTXS 2
#define STA_PKTRATE 3
#define STA_PKTDATA 4
#define STA_MANAGERS 5
#define STA_SYSTEM 6
#define STA_BUTTONUSE 7
#define STA_SYSBTNUSE 8
#define STA_MAX 8
#endif
#ifndef NOWTDEFCONTEXT
#define WTI_DEFCONTEXT 3
#define WTI_DEFSYSCTX 4
#define WTI_DDCTXS 400 /* 1.1 */
#define WTI_DSCTXS 500 /* 1.1 */
#define CTX_NAME 1
#define CTX_OPTIONS 2
#define CTX_STATUS 3
#define CTX_LOCKS 4
#define CTX_MSGBASE 5
#define CTX_DEVICE 6
#define CTX_PKTRATE 7
#define CTX_PKTDATA 8
#define CTX_PKTMODE 9
#define CTX_MOVEMASK 10
#define CTX_BTNDNMASK 11
#define CTX_BTNUPMASK 12
#define CTX_INORGX 13
#define CTX_INORGY 14
#define CTX_INORGZ 15
#define CTX_INEXTX 16
#define CTX_INEXTY 17
#define CTX_INEXTZ 18
#define CTX_OUTORGX 19
#define CTX_OUTORGY 20
#define CTX_OUTORGZ 21
#define CTX_OUTEXTX 22
#define CTX_OUTEXTY 23
#define CTX_OUTEXTZ 24
#define CTX_SENSX 25
#define CTX_SENSY 26
#define CTX_SENSZ 27
#define CTX_SYSMODE 28
#define CTX_SYSORGX 29
#define CTX_SYSORGY 30
#define CTX_SYSEXTX 31
#define CTX_SYSEXTY 32
#define CTX_SYSSENSX 33
#define CTX_SYSSENSY 34
#define CTX_MAX 34
#endif
#ifndef NOWTDEVICES
#define WTI_DEVICES 100
#define DVC_NAME 1
#define DVC_HARDWARE 2
#define DVC_NCSRTYPES 3
#define DVC_FIRSTCSR 4
#define DVC_PKTRATE 5
#define DVC_PKTDATA 6
#define DVC_PKTMODE 7
#define DVC_CSRDATA 8
#define DVC_XMARGIN 9
#define DVC_YMARGIN 10
#define DVC_ZMARGIN 11
#define DVC_X 12
#define DVC_Y 13
#define DVC_Z 14
#define DVC_NPRESSURE 15
#define DVC_TPRESSURE 16
#define DVC_ORIENTATION 17
#define DVC_ROTATION 18 /* 1.1 */
#define DVC_PNPID 19 /* 1.1 */
#define DVC_MAX 19
#endif
#ifndef NOWTCURSORS
#define WTI_CURSORS 200
#define CSR_NAME 1
#define CSR_ACTIVE 2
#define CSR_PKTDATA 3
#define CSR_BUTTONS 4
#define CSR_BUTTONBITS 5
#define CSR_BTNNAMES 6
#define CSR_BUTTONMAP 7
#define CSR_SYSBTNMAP 8
#define CSR_NPBUTTON 9
#define CSR_NPBTNMARKS 10
#define CSR_NPRESPONSE 11
#define CSR_TPBUTTON 12
#define CSR_TPBTNMARKS 13
#define CSR_TPRESPONSE 14
#define CSR_PHYSID 15 /* 1.1 */
#define CSR_MODE 16 /* 1.1 */
#define CSR_MINPKTDATA 17 /* 1.1 */
#define CSR_MINBUTTONS 18 /* 1.1 */
#define CSR_CAPABILITIES 19 /* 1.1 */
#define CSR_TYPE 20 /* 1.2 */
#define CSR_MAX 20
#endif
#ifndef NOWTEXTENSIONS
#define WTI_EXTENSIONS 300
#define EXT_NAME 1
#define EXT_TAG 2
#define EXT_MASK 3
#define EXT_SIZE 4
#define EXT_AXES 5
#define EXT_DEFAULT 6
#define EXT_DEFCONTEXT 7
#define EXT_DEFSYSCTX 8
#define EXT_CURSORS 9
#define EXT_MAX 109 /* Allow 100 cursors */
#endif
#endif
/* -------------------------------------------------------------------------- */
/* CONTEXT DATA DEFS */
#define LCNAMELEN 40
#define LC_NAMELEN 40
#ifdef WIN32
typedef struct tagLOGCONTEXTA {
char lcName[LCNAMELEN];
UINT lcOptions;
UINT lcStatus;
UINT lcLocks;
UINT lcMsgBase;
UINT lcDevice;
UINT lcPktRate;
WTPKT lcPktData;
WTPKT lcPktMode;
WTPKT lcMoveMask;
DWORD lcBtnDnMask;
DWORD lcBtnUpMask;
LONG lcInOrgX;
LONG lcInOrgY;
LONG lcInOrgZ;
LONG lcInExtX;
LONG lcInExtY;
LONG lcInExtZ;
LONG lcOutOrgX;
LONG lcOutOrgY;
LONG lcOutOrgZ;
LONG lcOutExtX;
LONG lcOutExtY;
LONG lcOutExtZ;
FIX32 lcSensX;
FIX32 lcSensY;
FIX32 lcSensZ;
BOOL lcSysMode;
int lcSysOrgX;
int lcSysOrgY;
int lcSysExtX;
int lcSysExtY;
FIX32 lcSysSensX;
FIX32 lcSysSensY;
} LOGCONTEXTA, *PLOGCONTEXTA, NEAR *NPLOGCONTEXTA, FAR *LPLOGCONTEXTA;
typedef struct tagLOGCONTEXTW {
WCHAR lcName[LCNAMELEN];
UINT lcOptions;
UINT lcStatus;
UINT lcLocks;
UINT lcMsgBase;
UINT lcDevice;
UINT lcPktRate;
WTPKT lcPktData;
WTPKT lcPktMode;
WTPKT lcMoveMask;
DWORD lcBtnDnMask;
DWORD lcBtnUpMask;
LONG lcInOrgX;
LONG lcInOrgY;
LONG lcInOrgZ;
LONG lcInExtX;
LONG lcInExtY;
LONG lcInExtZ;
LONG lcOutOrgX;
LONG lcOutOrgY;
LONG lcOutOrgZ;
LONG lcOutExtX;
LONG lcOutExtY;
LONG lcOutExtZ;
FIX32 lcSensX;
FIX32 lcSensY;
FIX32 lcSensZ;
BOOL lcSysMode;
int lcSysOrgX;
int lcSysOrgY;
int lcSysExtX;
int lcSysExtY;
FIX32 lcSysSensX;
FIX32 lcSysSensY;
} LOGCONTEXTW, *PLOGCONTEXTW, NEAR *NPLOGCONTEXTW, FAR *LPLOGCONTEXTW;
#ifdef UNICODE
typedef LOGCONTEXTW LOGCONTEXT;
typedef PLOGCONTEXTW PLOGCONTEXT;
typedef NPLOGCONTEXTW NPLOGCONTEXT;
typedef LPLOGCONTEXTW LPLOGCONTEXT;
#else
typedef LOGCONTEXTA LOGCONTEXT;
typedef PLOGCONTEXTA PLOGCONTEXT;
typedef NPLOGCONTEXTA NPLOGCONTEXT;
typedef LPLOGCONTEXTA LPLOGCONTEXT;
#endif /* UNICODE */
#else /* WIN32 */
typedef struct tagLOGCONTEXT {
char lcName[LCNAMELEN];
UINT lcOptions;
UINT lcStatus;
UINT lcLocks;
UINT lcMsgBase;
UINT lcDevice;
UINT lcPktRate;
WTPKT lcPktData;
WTPKT lcPktMode;
WTPKT lcMoveMask;
DWORD lcBtnDnMask;
DWORD lcBtnUpMask;
LONG lcInOrgX;
LONG lcInOrgY;
LONG lcInOrgZ;
LONG lcInExtX;
LONG lcInExtY;
LONG lcInExtZ;
LONG lcOutOrgX;
LONG lcOutOrgY;
LONG lcOutOrgZ;
LONG lcOutExtX;
LONG lcOutExtY;
LONG lcOutExtZ;
FIX32 lcSensX;
FIX32 lcSensY;
FIX32 lcSensZ;
BOOL lcSysMode;
int lcSysOrgX;
int lcSysOrgY;
int lcSysExtX;
int lcSysExtY;
FIX32 lcSysSensX;
FIX32 lcSysSensY;
} LOGCONTEXT, *PLOGCONTEXT, NEAR *NPLOGCONTEXT, FAR *LPLOGCONTEXT;
#endif /* WIN32 */
/* context option values */
#define CXO_SYSTEM 0x0001
#define CXO_PEN 0x0002
#define CXO_MESSAGES 0x0004
#define CXO_MARGIN 0x8000
#define CXO_MGNINSIDE 0x4000
#define CXO_CSRMESSAGES 0x0008 /* 1.1 */
/* context status values */
#define CXS_DISABLED 0x0001
#define CXS_OBSCURED 0x0002
#define CXS_ONTOP 0x0004
/* context lock values */
#define CXL_INSIZE 0x0001
#define CXL_INASPECT 0x0002
#define CXL_SENSITIVITY 0x0004
#define CXL_MARGIN 0x0008
#define CXL_SYSOUT 0x0010
/* -------------------------------------------------------------------------- */
/* EVENT DATA DEFS */
/* For packet structure definition, see pktdef.h */
/* packet status values */
#define TPS_PROXIMITY 0x0001
#define TPS_QUEUE_ERR 0x0002
#define TPS_MARGIN 0x0004
#define TPS_GRAB 0x0008
#define TPS_INVERT 0x0010 /* 1.1 */
typedef struct tagORIENTATION {
int orAzimuth;
int orAltitude;
int orTwist;
} ORIENTATION, *PORIENTATION, NEAR *NPORIENTATION, FAR *LPORIENTATION;
typedef struct tagROTATION { /* 1.1 */
int roPitch;
int roRoll;
int roYaw;
} ROTATION, *PROTATION, NEAR *NPROTATION, FAR *LPROTATION;
// grandfather in obsolete member names.
#define rotPitch roPitch
#define rotRoll roRoll
#define rotYaw roYaw
/* relative buttons */
#define TBN_NONE 0
#define TBN_UP 1
#define TBN_DOWN 2
/* -------------------------------------------------------------------------- */
/* DEVICE CONFIG CONSTANTS */
#ifndef NOWTDEVCFG
#define WTDC_NONE 0
#define WTDC_CANCEL 1
#define WTDC_OK 2
#define WTDC_RESTART 3
#endif
/* -------------------------------------------------------------------------- */
/* HOOK CONSTANTS */
#ifndef NOWTHOOKS
#define WTH_PLAYBACK 1
#define WTH_RECORD 2
#define WTHC_GETLPLPFN (-3)
#define WTHC_LPLPFNNEXT (-2)
#define WTHC_LPFNNEXT (-1)
#define WTHC_ACTION 0
#define WTHC_GETNEXT 1
#define WTHC_SKIP 2
#endif
/* -------------------------------------------------------------------------- */
/* PREFERENCE FUNCTION CONSTANTS */
#ifndef NOWTPREF
#define WTP_LPDEFAULT ((LPVOID)-1L)
#define WTP_DWDEFAULT ((DWORD)-1L)
#endif
/* -------------------------------------------------------------------------- */
/* EXTENSION TAGS AND CONSTANTS */
#ifndef NOWTEXTENSIONS
/* constants for use with pktdef.h */
#define PKEXT_ABSOLUTE 1
#define PKEXT_RELATIVE 2
/* Extension tags. */
#define WTX_OBT 0 /* Out of bounds tracking */
#define WTX_FKEYS 1 /* Function keys */
#define WTX_TILT 2 /* Raw Cartesian tilt; 1.1 */
#define WTX_CSRMASK 3 /* select input by cursor type; 1.1 */
#define WTX_XBTNMASK 4 /* Extended button mask; 1.1 */
#define WTX_EXPKEYS 5 /* ExpressKeys; 1.3 */
typedef struct tagXBTNMASK {
BYTE xBtnDnMask[32];
BYTE xBtnUpMask[32];
} XBTNMASK;
typedef struct tagTILT { /* 1.1 */
int tiltX;
int tiltY;
} TILT;
#endif
/* -------------------------------------------------------------------------- */
/* -------------------------------------------------------------------------- */
/* Functions */
#ifndef API
#ifndef WINAPI
#define API FAR PASCAL
#else
#define API WINAPI
#endif
#endif
#ifndef NOWTCALLBACKS
#ifndef CALLBACK
#define CALLBACK FAR PASCAL
#endif
#ifndef NOWTMANAGERFXNS
/* callback function types */
typedef BOOL (WINAPI * WTENUMPROC)(HCTX, LPARAM); /* changed CALLBACK->WINAPI, 1.1 */
typedef BOOL (WINAPI * WTCONFIGPROC)(HCTX, HWND);
typedef LRESULT (WINAPI * WTHOOKPROC)(int, WPARAM, LPARAM);
typedef WTHOOKPROC FAR *LPWTHOOKPROC;
#endif
#endif
#ifndef NOWTFUNCTIONS
#ifndef NOWTBASICFXNS
/* BASIC FUNCTIONS */
#ifdef WIN32
UINT API WTInfoA(UINT, UINT, LPVOID);
#define ORD_WTInfoA 20
UINT API WTInfoW(UINT, UINT, LPVOID);
#define ORD_WTInfoW 1020
#ifdef UNICODE
#define WTInfo WTInfoW
#define ORD_WTInfo ORD_WTInfoW
#else
#define WTInfo WTInfoA
#define ORD_WTInfo ORD_WTInfoA
#endif /* !UNICODE */
#else
UINT API WTInfo(UINT, UINT, LPVOID);
#define ORD_WTInfo 20
#endif
#ifdef WIN32
HCTX API WTOpenA(HWND, LPLOGCONTEXTA, BOOL);
#define ORD_WTOpenA 21
HCTX API WTOpenW(HWND, LPLOGCONTEXTW, BOOL);
#define ORD_WTOpenW 1021
#ifdef UNICODE
#define WTOpen WTOpenW
#define ORD_WTOpen ORD_WTOpenW
#else
#define WTOpen WTOpenA
#define ORD_WTOpen ORD_WTOpenA
#endif /* !UNICODE */
#else
HCTX API WTOpen(HWND, LPLOGCONTEXT, BOOL);
#define ORD_WTOpen 21
#endif
BOOL API WTClose(HCTX);
#define ORD_WTClose 22
int API WTPacketsGet(HCTX, int, LPVOID);
#define ORD_WTPacketsGet 23
BOOL API WTPacket(HCTX, UINT, LPVOID);
#define ORD_WTPacket 24
#endif
#ifndef NOWTVISIBILITYFXNS
/* VISIBILITY FUNCTIONS */
BOOL API WTEnable(HCTX, BOOL);
#define ORD_WTEnable 40
BOOL API WTOverlap(HCTX, BOOL);
#define ORD_WTOverlap 41
#endif
#ifndef NOWTCTXEDITFXNS
/* CONTEXT EDITING FUNCTIONS */
BOOL API WTConfig(HCTX, HWND);
#define ORD_WTConfig 60
#ifdef WIN32
BOOL API WTGetA(HCTX, LPLOGCONTEXTA);
#define ORD_WTGetA 61
BOOL API WTGetW(HCTX, LPLOGCONTEXTW);
#define ORD_WTGetW 1061
#ifdef UNICODE
#define WTGet WTGetW
#define ORD_WTGet ORD_WTGetW
#else
#define WTGet WTGetA
#define ORD_WTGet ORD_WTGetA
#endif /* !UNICODE */
#else
BOOL API WTGet(HCTX, LPLOGCONTEXT);
#define ORD_WTGet 61
#endif
#ifdef WIN32
BOOL API WTSetA(HCTX, LPLOGCONTEXTA);
#define ORD_WTSetA 62
BOOL API WTSetW(HCTX, LPLOGCONTEXTW);
#define ORD_WTSetW 1062
#ifdef UNICODE
#define WTSet WTSetW
#define ORD_WTSet ORD_WTSetW
#else
#define WTSet WTSetA
#define ORD_WTSet ORD_WTSetA
#endif /* !UNICODE */
#else
BOOL API WTSet(HCTX, LPLOGCONTEXT);
#define ORD_WTSet 62
#endif
BOOL API WTExtGet(HCTX, UINT, LPVOID);
#define ORD_WTExtGet 63
BOOL API WTExtSet(HCTX, UINT, LPVOID);
#define ORD_WTExtSet 64
BOOL API WTSave(HCTX, LPVOID);
#define ORD_WTSave 65
HCTX API WTRestore(HWND, LPVOID, BOOL);
#define ORD_WTRestore 66
#endif
#ifndef NOWTQUEUEFXNS
/* ADVANCED PACKET AND QUEUE FUNCTIONS */
int API WTPacketsPeek(HCTX, int, LPVOID);
#define ORD_WTPacketsPeek 80
int API WTDataGet(HCTX, UINT, UINT, int, LPVOID, LPINT);
#define ORD_WTDataGet 81
int API WTDataPeek(HCTX, UINT, UINT, int, LPVOID, LPINT);
#define ORD_WTDataPeek 82
#ifndef WIN32
/* OBSOLETE IN WIN32! */
DWORD API WTQueuePackets(HCTX);
#define ORD_WTQueuePackets 83
#endif
int API WTQueueSizeGet(HCTX);
#define ORD_WTQueueSizeGet 84
BOOL API WTQueueSizeSet(HCTX, int);
#define ORD_WTQueueSizeSet 85
#endif
#ifndef NOWTHMGRFXNS
/* MANAGER HANDLE FUNCTIONS */
HMGR API WTMgrOpen(HWND, UINT);
#define ORD_WTMgrOpen 100
BOOL API WTMgrClose(HMGR);
#define ORD_WTMgrClose 101
#endif
#ifndef NOWTMGRCTXFXNS
/* MANAGER CONTEXT FUNCTIONS */
BOOL API WTMgrContextEnum(HMGR, WTENUMPROC, LPARAM);
#define ORD_WTMgrContextEnum 120
HWND API WTMgrContextOwner(HMGR, HCTX);
#define ORD_WTMgrContextOwner 121
HCTX API WTMgrDefContext(HMGR, BOOL);
#define ORD_WTMgrDefContext 122
HCTX API WTMgrDefContextEx(HMGR, UINT, BOOL); /* 1.1 */
#define ORD_WTMgrDefContextEx 206
#endif
#ifndef NOWTMGRCONFIGFXNS
/* MANAGER CONFIG BOX FUNCTIONS */
UINT API WTMgrDeviceConfig(HMGR, UINT, HWND);
#define ORD_WTMgrDeviceConfig 140
#ifndef WIN32
/* OBSOLETE IN WIN32! */
BOOL API WTMgrConfigReplace(HMGR, BOOL, WTCONFIGPROC);
#define ORD_WTMgrConfigReplace 141
#endif
#endif
#ifndef NOWTMGRHOOKFXNS
/* MANAGER PACKET HOOK FUNCTIONS */
#ifndef WIN32
/* OBSOLETE IN WIN32! */
WTHOOKPROC API WTMgrPacketHook(HMGR, BOOL, int, WTHOOKPROC);
#define ORD_WTMgrPacketHook 160
LRESULT API WTMgrPacketHookDefProc(int, WPARAM, LPARAM, LPWTHOOKPROC);
#define ORD_WTMgrPacketHookDefProc 161
#endif
#endif
#ifndef NOWTMGRPREFFXNS
/* MANAGER PREFERENCE DATA FUNCTIONS */
BOOL API WTMgrExt(HMGR, UINT, LPVOID);
#define ORD_WTMgrExt 180
BOOL API WTMgrCsrEnable(HMGR, UINT, BOOL);
#define ORD_WTMgrCsrEnable 181
BOOL API WTMgrCsrButtonMap(HMGR, UINT, LPBYTE, LPBYTE);
#define ORD_WTMgrCsrButtonMap 182
BOOL API WTMgrCsrPressureBtnMarks(HMGR, UINT, DWORD, DWORD);
#define ORD_WTMgrCsrPressureBtnMarks 183
BOOL API WTMgrCsrPressureResponse(HMGR, UINT, UINT FAR *, UINT FAR *);
#define ORD_WTMgrCsrPressureResponse 184
BOOL API WTMgrCsrExt(HMGR, UINT, UINT, LPVOID);
#define ORD_WTMgrCsrExt 185
#endif
/* Win32 replacements for non-portable functions. */
#ifndef NOWTQUEUEFXNS
/* ADVANCED PACKET AND QUEUE FUNCTIONS */
BOOL API WTQueuePacketsEx(HCTX, UINT FAR *, UINT FAR *);
#define ORD_WTQueuePacketsEx 200
#endif
#ifndef NOWTMGRCONFIGFXNS
/* MANAGER CONFIG BOX FUNCTIONS */
#ifdef WIN32
BOOL API WTMgrConfigReplaceExA(HMGR, BOOL, LPSTR, LPSTR);
#define ORD_WTMgrConfigReplaceExA 202
BOOL API WTMgrConfigReplaceExW(HMGR, BOOL, LPWSTR, LPSTR);
#define ORD_WTMgrConfigReplaceExW 1202
#ifdef UNICODE
#define WTMgrConfigReplaceEx WTMgrConfigReplaceExW
#define ORD_WTMgrConfigReplaceEx ORD_WTMgrConfigReplaceExW
#else
#define WTMgrConfigReplaceEx WTMgrConfigReplaceExA
#define ORD_WTMgrConfigReplaceEx ORD_WTMgrConfigReplaceExA
#endif /* !UNICODE */
#else
BOOL API WTMgrConfigReplaceEx(HMGR, BOOL, LPSTR, LPSTR);
#define ORD_WTMgrConfigReplaceEx 202
#endif
#endif
#ifndef NOWTMGRHOOKFXNS
/* MANAGER PACKET HOOK FUNCTIONS */
#ifdef WIN32
HWTHOOK API WTMgrPacketHookExA(HMGR, int, LPSTR, LPSTR);
#define ORD_WTMgrPacketHookExA 203
HWTHOOK API WTMgrPacketHookExW(HMGR, int, LPWSTR, LPSTR);
#define ORD_WTMgrPacketHookExW 1203
#ifdef UNICODE
#define WTMgrPacketHookEx WTMgrPacketHookExW
#define ORD_WTMgrPacketHookEx ORD_WTMgrPacketHookExW
#else
#define WTMgrPacketHookEx WTMgrPacketHookExA
#define ORD_WTMgrPacketHookEx ORD_WTMgrPacketHookExA
#endif /* !UNICODE */
#else
HWTHOOK API WTMgrPacketHookEx(HMGR, int, LPSTR, LPSTR);
#define ORD_WTMgrPacketHookEx 203
#endif
BOOL API WTMgrPacketUnhook(HWTHOOK);
#define ORD_WTMgrPacketUnhook 204
LRESULT API WTMgrPacketHookNext(HWTHOOK, int, WPARAM, LPARAM);
#define ORD_WTMgrPacketHookNext 205
#endif
#ifndef NOWTMGRPREFFXNS
/* MANAGER PREFERENCE DATA FUNCTIONS */
BOOL API WTMgrCsrPressureBtnMarksEx(HMGR, UINT, UINT FAR *, UINT FAR *);
#define ORD_WTMgrCsrPressureBtnMarksEx 201
#endif
#endif
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* #define _INC_WINTAB */
/* *INDENT-OFF* */
/* ------------------------------- wintabx.h -------------------------------- */
/* Combined 16 & 32-bit version. */
/*------------------------------------------------------------------------------
The text and information contained in this file may be freely used,
copied, or distributed without compensation or licensing restrictions.
This file is copyright 1991-1998 by LCS/Telegraphics.
------------------------------------------------------------------------------*/
#ifndef _INC_WINTABX /* prevent multiple includes */
#define _INC_WINTABX
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/* prototype for wintabx.lib. */
#define _UnlinkWinTab _UnlinkWintab
#ifdef WIN32
extern WINAPI _UnlinkWintab(void);
#else
extern FAR _UnlinkWintab(void);
#endif
/****** Wintab message crackers ***********************************************/
#ifndef HANDLE_MSG
#define HANDLE_MSG(hwnd, message, fn) \
case (message): return HANDLE_##message((hwnd), (wParam), (lParam), (fn))
#endif
/* void Cls_OnWintabPacket(HWND hwnd, HCTX hCtx, UINT sn) */
#define HANDLE_WT_PACKET(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (HCTX)(lParam), (UINT)(wParam)), 0L)
#define FORWARD__WT_PACKET(hwnd, bs, hCtx, sn, fn) \
(void)(fn)((hwnd), _WT_PACKET(bs), (WPARAM)(UINT)(sn), (LPARAM)(HCTX)(hCtx))
#define FORWARD_WT_PACKET(hwnd, hCtx, sn, fn) \
FORWARD__WT_PACKET(hwnd, WT_DEFBASE, hCtx, sn, fn)
/* void Cls_OnWintabCtxOpen(HWND hwnd, HCTX hCtx, UINT sf) */
#define HANDLE_WT_CTXOPEN(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (HCTX)(wParam), (UINT)(lParam)), 0L)
#define FORWARD__WT_CTXOPEN(hwnd, bs, hCtx, sf, fn) \
(void)(fn)((hwnd), _WT_CTXOPEN(bs), (WPARAM)(HCTX)(hCtx), (LPARAM)(UINT)(sf))
#define FORWARD_WT_CTXOPEN(hwnd, hCtx, sf, fn) \
FORWARD__WT_CTXOPEN(hwnd, WT_DEFBASE, hCtx, sf, fn)
/* void Cls_OnWintabCtxClose(HWND hwnd, HCTX hCtx, UINT sf) */
#define HANDLE_WT_CTXCLOSE(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (HCTX)(wParam), (UINT)(lParam)), 0L)
#define FORWARD__WT_CTXCLOSE(hwnd, bs, hCtx, sf, fn) \
(void)(fn)((hwnd), _WT_CTXCLOSE(bs), (WPARAM)(HCTX)(hCtx), (LPARAM)(UINT)(sf))
#define FORWARD_WT_CTXCLOSE(hwnd, hCtx, sf, fn) \
FORWARD__WT_CTXCLOSE(hwnd, WT_DEFBASE, hCtx, sf, fn)
/* void Cls_OnWintabCtxUpdate(HWND hwnd, HCTX hCtx, UINT sf) */
#define HANDLE_WT_CTXUPDATE(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (HCTX)(wParam), (UINT)(lParam)), 0L)
#define FORWARD__WT_CTXUPDATE(hwnd, bs, hCtx, sf, fn) \
(void)(fn)((hwnd), _WT_CTXUPDATE(bs), (WPARAM)(HCTX)(hCtx), (LPARAM)(UINT)(sf))
#define FORWARD_WT_CTXUPDATE(hwnd, hCtx, sf, fn) \
FORWARD__WT_CTXUPDATE(hwnd, WT_DEFBASE, hCtx, sf, fn)
/* void Cls_OnWintabCtxOverlap(HWND hwnd, HCTX hCtx, UINT sf) */
#define HANDLE_WT_CTXOVERLAP(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (HCTX)(wParam), (UINT)(lParam)), 0L)
#define FORWARD__WT_CTXOVERLAP(hwnd, bs, hCtx, sf, fn) \
(void)(fn)((hwnd), _WT_CTXOVERLAP(bs), (WPARAM)(HCTX)(hCtx), (LPARAM)(UINT)(sf))
#define FORWARD_WT_CTXOVERLAP(hwnd, hCtx, sf, fn) \
FORWARD__WT_CTXOVERLAP(hwnd, WT_DEFBASE, hCtx, sf, fn)
/* void Cls_OnWintabProximity(HWND hwnd, HCTX hCtx, BOOL cp, BOOL hp) */
#define HANDLE_WT_PROXIMITY(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (HCTX)(wParam), (BOOL)LOWORD(lParam), (BOOL)HIWORD(lParam)), 0L)
#define FORWARD__WT_PROXIMITY(hwnd, bs, hCtx, cp, hp, fn) \
(void)(fn)((hwnd), _WT_PROXIMITY(bs), (WPARAM)(HCTX)(hCtx), MAKELPARAM((cp), (hp))
#define FORWARD_WT_PROXIMITY(hwnd, hCtx, sf, fn) \
FORWARD__WT_PROXIMITY(hwnd, WT_DEFBASE, hCtx, cp, hp, fn)
/* void Cls_OnWintabInfoChange(HWND hwnd, HMGR hMgr, UINT c, UINT i) */
#define HANDLE_WT_INFOCHANGE(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (HMGR)(wParam), (UINT)LOWORD(lParam), (UINT)HIWORD(lParam)), 0L)
#define FORWARD__WT_INFOCHANGE(hwnd, bs, hMgr, cp, hp, fn) \
(void)(fn)((hwnd), _WT_INFOCHANGE(bs), (WPARAM)(HMGR)(hMgr), MAKELPARAM((c), (i))
#define FORWARD_WT_INFOCHANGE(hwnd, hMgr, sf, fn) \
FORWARD__WT_INFOCHANGE(hwnd, WT_DEFBASE, hMgr, cp, hp, fn)
/****** Alternate porting layer macros ****************************************/
#define GET_WT_PACKET_HCTX(wp, lp) ((HCTX)lp)
#define GET_WT_PACKET_SERIAL(wp, lp) (wp)
#define GET_WT_PACKET_MPS(h, s) \
(s), (LPARAM)(h)
#define GET_WT_CTXOPEN_HCTX(wp, lp) ((HCTX)wp)
#define GET_WT_CTXOPEN_STATUS(wp, lp) ((UINT)lp)
#define GET_WT_CTXOPEN_MPS(h, s) \
(WPARAM)(h), (LPARAM)(s)
#define GET_WT_CTXCLOSE_HCTX(wp, lp) ((HCTX)wp)
#define GET_WT_CTXCLOSE_STATUS(wp, lp) ((UINT)lp)
#define GET_WT_CTXCLOSE_MPS(h, s) \
(WPARAM)(h), (LPARAM)(s)
#define GET_WT_CTXUPDATE_HCTX(wp, lp) ((HCTX)wp)
#define GET_WT_CTXUPDATE_STATUS(wp, lp) ((UINT)lp)
#define GET_WT_CTXUPDATE_MPS(h, s) \
(WPARAM)(h), (LPARAM)(s)
#define GET_WT_CTXOVERLAP_HCTX(wp, lp) ((HCTX)wp)
#define GET_WT_CTXOVERLAP_STATUS(wp, lp) ((UINT)lp)
#define GET_WT_CTXOVERLAP_MPS(h, s) \
(WPARAM)(h), (LPARAM)(s)
#define GET_WT_PROXIMITY_HCTX(wp, lp) ((HCTX)wp)
#define GET_WT_PROXIMITY_CTXPROX(wp, lp) LOWORD(lp)
#define GET_WT_PROXIMITY_HARDPROX(wp, lp) HIWORD(lp)
#define GET_WT_PROXIMITY_MPS(h, fc, fh) \
(WPARAM)(h), MAKELONG(fc, fh)
#define GET_WT_INFOCHANGE_HMGR(wp, lp) ((HMGR)wp)
#define GET_WT_INFOCHANGE_CATEGORY(wp, lp) LOWORD(lp)
#define GET_WT_INFOCHANGE_INDEX(wp, lp) HIWORD(lp)
#define GET_WT_INFOCHANGE_MPS(h, c, i) \
(WPARAM)(h), MAKELONG(c, i)
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* #define _INC_WINTABX */
...@@ -23,12 +23,14 @@ ...@@ -23,12 +23,14 @@
#include <sys/types.h> #include <sys/types.h>
#include <sys/time.h> #include <sys/time.h>
#include <signal.h>
#include <unistd.h> #include <unistd.h>
#include "SDL_x11video.h" #include "SDL_x11video.h"
#include "../../events/SDL_events_c.h" #include "../../events/SDL_events_c.h"
#include "../../events/SDL_mouse_c.h" #include "../../events/SDL_mouse_c.h"
#include "SDL_timer.h"
#include "SDL_syswm.h" #include "SDL_syswm.h"
static void static void
...@@ -93,13 +95,7 @@ X11_DispatchEvent(_THIS) ...@@ -93,13 +95,7 @@ X11_DispatchEvent(_THIS)
if (xevent.xcrossing.mode == NotifyUngrab) if (xevent.xcrossing.mode == NotifyUngrab)
printf("Mode: NotifyUngrab\n"); printf("Mode: NotifyUngrab\n");
#endif #endif
#if 1 SDL_SetMouseFocus(data->window);
/* FIXME: Should we reset data for all mice? */
for (i = 0; i < SDL_GetNumMice(); ++i) {
SDL_Mouse *mouse = SDL_GetMouse(i);
SDL_SetMouseFocus(mouse->id, data->window);
}
#endif
} }
break; break;
...@@ -116,13 +112,7 @@ X11_DispatchEvent(_THIS) ...@@ -116,13 +112,7 @@ X11_DispatchEvent(_THIS)
printf("Mode: NotifyUngrab\n"); printf("Mode: NotifyUngrab\n");
#endif #endif
if (xevent.xcrossing.detail != NotifyInferior) { if (xevent.xcrossing.detail != NotifyInferior) {
#if 1 SDL_SetMouseFocus(NULL);
/* FIXME: Should we reset data for all mice? */
for (i = 0; i < SDL_GetNumMice(); ++i) {
SDL_Mouse *mouse = SDL_GetMouse(i);
SDL_SetMouseFocus(mouse->id, 0);
}
#endif
} }
} }
break; break;
...@@ -132,7 +122,7 @@ X11_DispatchEvent(_THIS) ...@@ -132,7 +122,7 @@ X11_DispatchEvent(_THIS)
#ifdef DEBUG_XEVENTS #ifdef DEBUG_XEVENTS
printf("FocusIn!\n"); printf("FocusIn!\n");
#endif #endif
SDL_SetKeyboardFocus(videodata->keyboard, data->window); SDL_SetKeyboardFocus(data->window);
#ifdef X_HAVE_UTF8_STRING #ifdef X_HAVE_UTF8_STRING
if (data->ic) { if (data->ic) {
XSetICFocus(data->ic); XSetICFocus(data->ic);
...@@ -146,7 +136,7 @@ X11_DispatchEvent(_THIS) ...@@ -146,7 +136,7 @@ X11_DispatchEvent(_THIS)
#ifdef DEBUG_XEVENTS #ifdef DEBUG_XEVENTS
printf("FocusOut!\n"); printf("FocusOut!\n");
#endif #endif
SDL_SetKeyboardFocus(videodata->keyboard, 0); SDL_SetKeyboardFocus(NULL);
#ifdef X_HAVE_UTF8_STRING #ifdef X_HAVE_UTF8_STRING
if (data->ic) { if (data->ic) {
XUnsetICFocus(data->ic); XUnsetICFocus(data->ic);
...@@ -185,8 +175,7 @@ X11_DispatchEvent(_THIS) ...@@ -185,8 +175,7 @@ X11_DispatchEvent(_THIS)
#ifdef DEBUG_XEVENTS #ifdef DEBUG_XEVENTS
printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode); printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
#endif #endif
SDL_SendKeyboardKey(videodata->keyboard, SDL_PRESSED, SDL_SendKeyboardKey(SDL_PRESSED, videodata->key_layout[keycode]);
videodata->key_layout[keycode]);
#if 0 #if 0
if (videodata->key_layout[keycode] == SDLK_UNKNOWN) { if (videodata->key_layout[keycode] == SDLK_UNKNOWN) {
int min_keycode, max_keycode; int min_keycode, max_keycode;
...@@ -210,7 +199,7 @@ X11_DispatchEvent(_THIS) ...@@ -210,7 +199,7 @@ X11_DispatchEvent(_THIS)
XLookupString(&xevent.xkey, text, sizeof(text), &keysym, NULL); XLookupString(&xevent.xkey, text, sizeof(text), &keysym, NULL);
#endif #endif
if (*text) { if (*text) {
SDL_SendKeyboardText(videodata->keyboard, text); SDL_SendKeyboardText(text);
} }
} }
break; break;
...@@ -222,8 +211,7 @@ X11_DispatchEvent(_THIS) ...@@ -222,8 +211,7 @@ X11_DispatchEvent(_THIS)
#ifdef DEBUG_XEVENTS #ifdef DEBUG_XEVENTS
printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode); printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
#endif #endif
SDL_SendKeyboardKey(videodata->keyboard, SDL_RELEASED, SDL_SendKeyboardKey(SDL_RELEASED, videodata->key_layout[keycode]);
videodata->key_layout[keycode]);
} }
break; break;
...@@ -280,79 +268,25 @@ X11_DispatchEvent(_THIS) ...@@ -280,79 +268,25 @@ X11_DispatchEvent(_THIS)
} }
break; break;
default:{ case MotionNotify:{
for (i = 0; i < SDL_GetNumMice(); ++i) {
SDL_Mouse *mouse;
#if SDL_VIDEO_DRIVER_X11_XINPUT
X11_MouseData *data;
#endif
mouse = SDL_GetMouse(i);
if (!mouse->driverdata) {
switch (xevent.type) {
case MotionNotify:
#ifdef DEBUG_MOTION #ifdef DEBUG_MOTION
printf("X11 motion: %d,%d\n", xevent.xmotion.x, printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
xevent.xmotion.y);
#endif #endif
SDL_SendMouseMotion(mouse->id, 0, xevent.xmotion.x, SDL_SendMouseMotion(data->window, 0, xevent.xmotion.x, xevent.xmotion.y);
xevent.xmotion.y, 0); }
break; break;
case ButtonPress: case ButtonPress:{
SDL_SendMouseButton(mouse->id, SDL_PRESSED, SDL_SendMouseButton(data->window, SDL_PRESSED, xevent.xbutton.button);
xevent.xbutton.button); }
break; break;
case ButtonRelease: case ButtonRelease:{
SDL_SendMouseButton(mouse->id, SDL_RELEASED, SDL_SendMouseButton(data->window, SDL_RELEASED, xevent.xbutton.button);
xevent.xbutton.button);
break;
}
continue;
}
#if SDL_VIDEO_DRIVER_X11_XINPUT
data = (X11_MouseData *) mouse->driverdata;
if (xevent.type == data->motion) {
XDeviceMotionEvent *move =
(XDeviceMotionEvent *) & xevent;
#ifdef DEBUG_MOTION
printf("X11 motion: %d,%d\n", move->x, move->y);
#endif
SDL_SendMouseMotion(move->deviceid, 0, move->x, move->y,
move->axis_data[2]);
return;
}
if (xevent.type == data->button_pressed) {
XDeviceButtonPressedEvent *pressed =
(XDeviceButtonPressedEvent *) & xevent;
SDL_SendMouseButton(pressed->deviceid, SDL_PRESSED,
pressed->button);
return;
}
if (xevent.type == data->button_released) {
XDeviceButtonReleasedEvent *released =
(XDeviceButtonReleasedEvent *) & xevent;
SDL_SendMouseButton(released->deviceid, SDL_RELEASED,
released->button);
return;
}
if (xevent.type == data->proximity_in) {
XProximityNotifyEvent *proximity =
(XProximityNotifyEvent *) & xevent;
SDL_SendProximity(proximity->deviceid, proximity->x,
proximity->y, SDL_PROXIMITYIN);
return;
}
if (xevent.type == data->proximity_out) {
XProximityNotifyEvent *proximity =
(XProximityNotifyEvent *) & xevent;
SDL_SendProximity(proximity->deviceid, proximity->x,
proximity->y, SDL_PROXIMITYOUT);
return;
}
#endif
} }
break;
default:{
#ifdef DEBUG_XEVENTS #ifdef DEBUG_XEVENTS
printf("Unhandled event %d\n", xevent.type); printf("Unhandled event %d\n", xevent.type);
#endif #endif
...@@ -362,7 +296,7 @@ X11_DispatchEvent(_THIS) ...@@ -362,7 +296,7 @@ X11_DispatchEvent(_THIS)
} }
/* Ack! XPending() actually performs a blocking read if no events available */ /* Ack! XPending() actually performs a blocking read if no events available */
int static int
X11_Pending(Display * display) X11_Pending(Display * display)
{ {
/* Flush the display connection and look to see if events are queued */ /* Flush the display connection and look to see if events are queued */
......
...@@ -172,7 +172,6 @@ int ...@@ -172,7 +172,6 @@ int
X11_InitKeyboard(_THIS) X11_InitKeyboard(_THIS)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_Keyboard keyboard;
int i, j; int i, j;
int min_keycode, max_keycode; int min_keycode, max_keycode;
struct { struct {
...@@ -251,8 +250,6 @@ X11_InitKeyboard(_THIS) ...@@ -251,8 +250,6 @@ X11_InitKeyboard(_THIS)
} }
} }
SDL_zero(keyboard);
data->keyboard = SDL_AddKeyboard(&keyboard, -1);
X11_UpdateKeymap(_this); X11_UpdateKeymap(_this);
SDL_SetScancodeName(SDL_SCANCODE_APPLICATION, "Menu"); SDL_SetScancodeName(SDL_SCANCODE_APPLICATION, "Menu");
...@@ -280,15 +277,12 @@ X11_UpdateKeymap(_THIS) ...@@ -280,15 +277,12 @@ X11_UpdateKeymap(_THIS)
keymap[scancode] = X11_KeyCodeToSDLKey(data->display, (KeyCode)i); keymap[scancode] = X11_KeyCodeToSDLKey(data->display, (KeyCode)i);
} }
SDL_SetKeymap(data->keyboard, 0, keymap, SDL_NUM_SCANCODES); SDL_SetKeymap(0, keymap, SDL_NUM_SCANCODES);
} }
void void
X11_QuitKeyboard(_THIS) X11_QuitKeyboard(_THIS)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_DelKeyboard(data->keyboard);
} }
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -24,139 +24,14 @@ ...@@ -24,139 +24,14 @@
#include "SDL_x11mouse.h" #include "SDL_x11mouse.h"
#include "../../events/SDL_mouse_c.h" #include "../../events/SDL_mouse_c.h"
#if SDL_VIDEO_DRIVER_X11_XINPUT
static void
X11_FreeMouse(SDL_Mouse * mouse)
{
X11_MouseData *data = (X11_MouseData *) mouse->driverdata;
if (data) {
XCloseDevice(data->display, data->device);
SDL_free(data);
}
}
#endif
void void
X11_InitMouse(_THIS) X11_InitMouse(_THIS)
{ {
SDL_Mouse mouse;
#if SDL_VIDEO_DRIVER_X11_XINPUT
Display *display = ((SDL_VideoData *) _this->driverdata)->display;
X11_MouseData *data;
int i, j, n;
XDeviceInfo *DevList;
XAnyClassPtr deviceClass;
int event_code;
XEventClass xEvent;
#endif
int num_mice = 0;
SDL_zero(mouse);
#if SDL_VIDEO_DRIVER_X11_XINPUT
/* we're getting the list of input devices */
n = 0;
if (SDL_X11_HAVE_XINPUT) {
DevList = XListInputDevices(display, &n);
}
/* we're aquiring valuators: mice, tablets, etc. */
for (i = 0; i < n; ++i) {
/* if it's the core pointer or core keyborard we don't want it */
if ((DevList[i].use != IsXPointer && DevList[i].use != IsXKeyboard)) {
/* we have to check all of the device classes */
deviceClass = DevList[i].inputclassinfo;
for (j = 0; j < DevList[i].num_classes; ++j) {
if (deviceClass->class == ValuatorClass) { /* bingo ;) */
XValuatorInfo *valInfo;
data = (X11_MouseData *) SDL_calloc(1, sizeof(*data));
if (!data) {
continue;
}
data->display = display;
data->device = XOpenDevice(display, DevList[i].id);
/* motion events */
DeviceMotionNotify(data->device, event_code, xEvent);
if (xEvent) {
data->xevents[data->num_xevents++] = xEvent;
data->motion = event_code;
}
/* button events */
DeviceButtonPress(data->device, event_code, xEvent);
if (xEvent) {
data->xevents[data->num_xevents++] = xEvent;
data->button_pressed = event_code;
}
DeviceButtonRelease(data->device, event_code, xEvent);
if (xEvent) {
data->xevents[data->num_xevents++] = xEvent;
data->button_released = event_code;
}
/* proximity events */
ProximityIn(data->device, event_code, xEvent);
if (xEvent) {
data->xevents[data->num_xevents++] = xEvent;
data->proximity_in = event_code;
}
ProximityOut(data->device, event_code, xEvent);
if (xEvent) {
data->xevents[data->num_xevents++] = xEvent;
data->proximity_out = event_code;
}
SDL_zero(mouse);
mouse.id = DevList[i].id;
mouse.FreeMouse = X11_FreeMouse;
mouse.driverdata = data;
/* lets get the device parameters */
valInfo = (XValuatorInfo *) deviceClass;
/* if the device reports pressure, lets check it parameteres */
if (valInfo->num_axes > 2) {
SDL_AddMouse(&mouse, DevList[i].name,
valInfo->axes[2].max_value,
valInfo->axes[2].min_value, 1);
} else {
SDL_AddMouse(&mouse, DevList[i].name, 0, 0, 1);
}
#ifndef IsXExtensionPointer
#define IsXExtensionPointer 4
#endif
if (DevList[i].use == IsXExtensionPointer) {
++num_mice;
}
break;
}
/* if it's not class we're interested in, lets go further */
deviceClass =
(XAnyClassPtr) ((char *) deviceClass +
deviceClass->length);
}
}
}
XFreeDeviceList(DevList);
#endif
if (num_mice == 0) {
SDL_zero(mouse);
SDL_AddMouse(&mouse, "CorePointer", 0, 0, 1);
}
} }
void void
X11_QuitMouse(_THIS) X11_QuitMouse(_THIS)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
/* !!! FIXME: use XCloseDevice()? Or maybe handle under SDL_MouseQuit()? */
/* let's delete all of the mice */
SDL_MouseQuit();
} }
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -26,6 +26,7 @@ ...@@ -26,6 +26,7 @@
#include <limits.h> /* For INT_MIN and INT_MAX */ #include <limits.h> /* For INT_MIN and INT_MAX */
#include "SDL_x11video.h" #include "SDL_x11video.h"
#include "SDL_x11render.h"
#include "../SDL_rect_c.h" #include "../SDL_rect_c.h"
#include "../SDL_pixels_c.h" #include "../SDL_pixels_c.h"
#include "../SDL_yuv_sw_c.h" #include "../SDL_yuv_sw_c.h"
......
...@@ -292,7 +292,7 @@ X11_VideoQuit(_THIS) ...@@ -292,7 +292,7 @@ X11_VideoQuit(_THIS)
} }
SDL_bool SDL_bool
X11_UseDirectColorVisuals() X11_UseDirectColorVisuals(void)
{ {
/* Once we implement DirectColor colormaps and gamma ramp support... /* Once we implement DirectColor colormaps and gamma ramp support...
return SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ? SDL_FALSE : SDL_TRUE; return SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ? SDL_FALSE : SDL_TRUE;
......
...@@ -67,12 +67,11 @@ typedef struct SDL_VideoData ...@@ -67,12 +67,11 @@ typedef struct SDL_VideoData
int numwindows; int numwindows;
SDL_WindowData **windowlist; SDL_WindowData **windowlist;
int windowlistlength; int windowlistlength;
int keyboard;
Atom WM_DELETE_WINDOW; Atom WM_DELETE_WINDOW;
SDL_scancode key_layout[256]; SDL_scancode key_layout[256];
} SDL_VideoData; } SDL_VideoData;
extern SDL_bool X11_UseDirectColorVisuals(); extern SDL_bool X11_UseDirectColorVisuals(void);
#endif /* _SDL_x11video_h */ #endif /* _SDL_x11video_h */
......
...@@ -22,6 +22,7 @@ ...@@ -22,6 +22,7 @@
#include "SDL_config.h" #include "SDL_config.h"
#include "../SDL_sysvideo.h" #include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_keyboard_c.h" #include "../../events/SDL_keyboard_c.h"
#include "../../events/SDL_mouse_c.h" #include "../../events/SDL_mouse_c.h"
...@@ -34,6 +35,7 @@ ...@@ -34,6 +35,7 @@
#include "SDL_x11opengles.h" #include "SDL_x11opengles.h"
#endif #endif
#include "SDL_timer.h"
#include "SDL_syswm.h" #include "SDL_syswm.h"
#define _NET_WM_STATE_REMOVE 0l #define _NET_WM_STATE_REMOVE 0l
...@@ -67,7 +69,6 @@ SetupWindowData(_THIS, SDL_Window * window, Window w, BOOL created) ...@@ -67,7 +69,6 @@ SetupWindowData(_THIS, SDL_Window * window, Window w, BOOL created)
int numwindows = videodata->numwindows; int numwindows = videodata->numwindows;
int windowlistlength = videodata->windowlistlength; int windowlistlength = videodata->windowlistlength;
SDL_WindowData **windowlist = videodata->windowlist; SDL_WindowData **windowlist = videodata->windowlist;
int index;
/* Allocate the window data */ /* Allocate the window data */
data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data)); data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
...@@ -275,8 +276,7 @@ X11_CreateWindow(_THIS, SDL_Window * window) ...@@ -275,8 +276,7 @@ X11_CreateWindow(_THIS, SDL_Window * window)
if (visual->class == PseudoColor) { if (visual->class == PseudoColor) {
printf("asking for PseudoColor\n"); printf("asking for PseudoColor\n");
Status status; /* Status status; */
XStandardColormap cmap;
XColor *colorcells; XColor *colorcells;
Colormap colormap; Colormap colormap;
Sint32 pix; Sint32 pix;
...@@ -387,7 +387,6 @@ X11_CreateWindow(_THIS, SDL_Window * window) ...@@ -387,7 +387,6 @@ X11_CreateWindow(_THIS, SDL_Window * window)
} }
} else if (visual->class == DirectColor) { } else if (visual->class == DirectColor) {
Status status; Status status;
XStandardColormap cmap;
XColor *colorcells; XColor *colorcells;
Colormap colormap; Colormap colormap;
int i; int i;
...@@ -397,9 +396,9 @@ X11_CreateWindow(_THIS, SDL_Window * window) ...@@ -397,9 +396,9 @@ X11_CreateWindow(_THIS, SDL_Window * window)
int rshift, gshift, bshift; int rshift, gshift, bshift;
/* Is the colormap we need already registered in SDL? */ /* Is the colormap we need already registered in SDL? */
if (colormap = if ((colormap =
X11_LookupColormap(data->display, X11_LookupColormap(data->display,
displaydata->screen, visual->visualid)) { displaydata->screen, visual->visualid))) {
xattr.colormap = colormap; xattr.colormap = colormap;
/* printf("found existing colormap\n"); */ /* printf("found existing colormap\n"); */
} else { } else {
...@@ -647,7 +646,6 @@ X11_CreateWindow(_THIS, SDL_Window * window) ...@@ -647,7 +646,6 @@ X11_CreateWindow(_THIS, SDL_Window * window)
/* Tell KDE to keep fullscreen windows on top */ /* Tell KDE to keep fullscreen windows on top */
if (window->flags & SDL_WINDOW_FULLSCREEN) { if (window->flags & SDL_WINDOW_FULLSCREEN) {
XEvent ev; XEvent ev;
long mask;
SDL_zero(ev); SDL_zero(ev);
ev.xclient.type = ClientMessage; ev.xclient.type = ClientMessage;
...@@ -710,32 +708,6 @@ X11_CreateWindow(_THIS, SDL_Window * window) ...@@ -710,32 +708,6 @@ X11_CreateWindow(_THIS, SDL_Window * window)
} }
#endif #endif
#if SDL_VIDEO_DRIVER_X11_XINPUT
/* we're informing the display what extension events we want to receive from it */
{
int i, j, n = 0;
XEventClass xevents[256];
for (i = 0; i < SDL_GetNumMice(); ++i) {
SDL_Mouse *mouse;
X11_MouseData *data;
mouse = SDL_GetMouse(i);
data = (X11_MouseData *) mouse->driverdata;
if (!data) {
continue;
}
for (j = 0; j < data->num_xevents; ++j) {
xevents[n++] = data->xevents[j];
}
}
if (n > 0) {
XSelectExtensionEvent(data->display, w, xevents, n);
}
}
#endif
return 0; return 0;
} }
...@@ -869,8 +841,6 @@ void ...@@ -869,8 +841,6 @@ void
X11_SetWindowPosition(_THIS, SDL_Window * window) X11_SetWindowPosition(_THIS, SDL_Window * window)
{ {
SDL_WindowData *data = (SDL_WindowData *) window->driverdata; SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_DisplayData *displaydata =
(SDL_DisplayData *) window->display->driverdata;
Display *display = data->videodata->display; Display *display = data->videodata->display;
int x, y; int x, y;
......
...@@ -7,7 +7,7 @@ EXE = @EXE@ ...@@ -7,7 +7,7 @@ EXE = @EXE@
CFLAGS = @CFLAGS@ CFLAGS = @CFLAGS@
LIBS = @LIBS@ LIBS = @LIBS@
TARGETS = checkkeys$(EXE) graywin$(EXE) loopwave$(EXE) testalpha$(EXE) testatomic$(EXE) testaudioinfo$(EXE) testbitmap$(EXE) testblitspeed$(EXE) testcursor$(EXE) testdraw2$(EXE) testdyngles$(EXE) testdyngl$(EXE) testerror$(EXE) testfile$(EXE) testfill$(EXE) testgamma$(EXE) testgl2$(EXE) testgles$(EXE) testgl$(EXE) testhaptic$(EXE) testhread$(EXE) testiconv$(EXE) testime$(EXE) testintersections$(EXE) testjoystick$(EXE) testkeys$(EXE) testloadso$(EXE) testlock$(EXE) testmmousetablet$(EXE) testmultiaudio$(EXE) testoverlay2$(EXE) testoverlay$(EXE) testpalette$(EXE) testplatform$(EXE) testpower$(EXE) testresample$(EXE) testsem$(EXE) testsprite2$(EXE) testsprite$(EXE) testspriteminimal$(EXE) testtimer$(EXE) testver$(EXE) testvidinfo$(EXE) testwin$(EXE) testwm2$(EXE) testwm$(EXE) threadwin$(EXE) torturethread$(EXE) TARGETS = checkkeys$(EXE) graywin$(EXE) loopwave$(EXE) testalpha$(EXE) testatomic$(EXE) testaudioinfo$(EXE) testbitmap$(EXE) testblitspeed$(EXE) testcursor$(EXE) testdraw2$(EXE) testdyngles$(EXE) testdyngl$(EXE) testerror$(EXE) testfile$(EXE) testfill$(EXE) testgamma$(EXE) testgl2$(EXE) testgles$(EXE) testgl$(EXE) testhaptic$(EXE) testhread$(EXE) testiconv$(EXE) testime$(EXE) testintersections$(EXE) testjoystick$(EXE) testkeys$(EXE) testloadso$(EXE) testlock$(EXE) testmultiaudio$(EXE) testoverlay2$(EXE) testoverlay$(EXE) testpalette$(EXE) testplatform$(EXE) testpower$(EXE) testresample$(EXE) testsem$(EXE) testsprite2$(EXE) testsprite$(EXE) testspriteminimal$(EXE) testtimer$(EXE) testver$(EXE) testvidinfo$(EXE) testwin$(EXE) testwm2$(EXE) testwm$(EXE) threadwin$(EXE) torturethread$(EXE)
all: Makefile $(TARGETS) all: Makefile $(TARGETS)
...@@ -149,9 +149,6 @@ testloadso$(EXE): $(srcdir)/testloadso.c ...@@ -149,9 +149,6 @@ testloadso$(EXE): $(srcdir)/testloadso.c
testhaptic$(EXE): $(srcdir)/testhaptic.c testhaptic$(EXE): $(srcdir)/testhaptic.c
$(CC) -o $@ $? $(CFLAGS) $(LIBS) $(CC) -o $@ $? $(CFLAGS) $(LIBS)
testmmousetablet$(EXE): $(srcdir)/testmmousetablet.c
$(CC) -o $@ $? $(CFLAGS) $(LIBS)
testatomic$(EXE): $(srcdir)/testatomic.c testatomic$(EXE): $(srcdir)/testatomic.c
$(CC) -o $@ $? $(CFLAGS) $(LIBS) $(CC) -o $@ $? $(CFLAGS) $(LIBS)
......
...@@ -133,7 +133,7 @@ static void parse_options( int argc, char *argv[] ) ...@@ -133,7 +133,7 @@ static void parse_options( int argc, char *argv[] )
int main( int argc, char *argv[] ) int main( int argc, char *argv[] )
{ {
int failed; int failed;
int rev; const char *rev;
SDL_version ver; SDL_version ver;
/* Get options. */ /* Get options. */
...@@ -145,7 +145,7 @@ int main( int argc, char *argv[] ) ...@@ -145,7 +145,7 @@ int main( int argc, char *argv[] )
/* Print some text if verbose. */ /* Print some text if verbose. */
SDL_GetVersion( &ver ); SDL_GetVersion( &ver );
rev = SDL_GetRevision(); rev = SDL_GetRevision();
SDL_ATprintVerbose( 1, "Running tests with SDL %d.%d.%d revision %d\n", SDL_ATprintVerbose( 1, "Running tests with SDL %d.%d.%d revision %s\n",
ver.major, ver.minor, ver.patch, rev ); ver.major, ver.minor, ver.patch, rev );
/* Automatic tests. */ /* Automatic tests. */
......
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
#include "common.h" #include "common.h"
#define VIDEO_USAGE \ #define VIDEO_USAGE \
"[--video driver] [--renderer driver] [--info all|video|modes|render|event] [--display %d] [--fullscreen | --windows N] [--title title] [--center | --position X,Y] [--geometry WxH] [--depth N] [--refresh R] [--vsync] [--noframe] [--resize] [--minimize] [--maximize] [--grab] [--double] [--triple]" "[--video driver] [--renderer driver] [--info all|video|modes|render|event] [--display N] [--fullscreen | --windows N] [--title title] [--center | --position X,Y] [--geometry WxH] [--depth N] [--refresh R] [--vsync] [--noframe] [--resize] [--minimize] [--maximize] [--grab] [--double] [--triple]"
#define AUDIO_USAGE \ #define AUDIO_USAGE \
"[--rate N] [--format U8|S8|U16|U16LE|U16BE|S16|S16LE|S16BE] [--channels N] [--samples N]" "[--rate N] [--format U8|S8|U16|U16LE|U16BE|S16|S16LE|S16BE] [--channels N] [--samples N]"
...@@ -929,45 +929,44 @@ PrintEvent(SDL_Event * event) ...@@ -929,45 +929,44 @@ PrintEvent(SDL_Event * event)
break; break;
case SDL_KEYDOWN: case SDL_KEYDOWN:
fprintf(stderr, fprintf(stderr,
"Keyboard %d: key pressed in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s", "Keyboard: key pressed in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s",
event->key.which, event->key.windowID, event->key.windowID,
event->key.keysym.scancode, event->key.keysym.scancode,
SDL_GetScancodeName(event->key.keysym.scancode), SDL_GetScancodeName(event->key.keysym.scancode),
event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym)); event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym));
break; break;
case SDL_KEYUP: case SDL_KEYUP:
fprintf(stderr, fprintf(stderr,
"Keyboard %d: key released in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s", "Keyboard: key released in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s",
event->key.which, event->key.windowID, event->key.windowID,
event->key.keysym.scancode, event->key.keysym.scancode,
SDL_GetScancodeName(event->key.keysym.scancode), SDL_GetScancodeName(event->key.keysym.scancode),
event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym)); event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym));
break; break;
case SDL_TEXTINPUT: case SDL_TEXTINPUT:
fprintf(stderr, "Keyboard %d: text input \"%s\" in window %d", fprintf(stderr, "Keyboard: text input \"%s\" in window %d",
event->text.which, event->text.text, event->text.windowID); event->text.text, event->text.windowID);
break; break;
case SDL_MOUSEMOTION: case SDL_MOUSEMOTION:
fprintf(stderr, "Mouse %d: moved to %d,%d (%d,%d) in window %d", fprintf(stderr, "Mouse: moved to %d,%d (%d,%d) in window %d",
event->motion.which, event->motion.x, event->motion.y, event->motion.x, event->motion.y,
event->motion.xrel, event->motion.yrel, event->motion.xrel, event->motion.yrel,
event->motion.windowID); event->motion.windowID);
break; break;
case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONDOWN:
fprintf(stderr, "Mouse %d: button %d pressed at %d,%d in window %d", fprintf(stderr, "Mouse: button %d pressed at %d,%d in window %d",
event->button.which, event->button.button, event->button.x, event->button.button, event->button.x, event->button.y,
event->button.y, event->button.windowID); event->button.windowID);
break; break;
case SDL_MOUSEBUTTONUP: case SDL_MOUSEBUTTONUP:
fprintf(stderr, "Mouse %d: button %d released at %d,%d in window %d", fprintf(stderr, "Mouse: button %d released at %d,%d in window %d",
event->button.which, event->button.button, event->button.x, event->button.button, event->button.x, event->button.y,
event->button.y, event->button.windowID); event->button.windowID);
break; break;
case SDL_MOUSEWHEEL: case SDL_MOUSEWHEEL:
fprintf(stderr, fprintf(stderr,
"Mouse %d: wheel scrolled %d in x and %d in y in window %d", "Mouse: wheel scrolled %d in x and %d in y in window %d",
event->wheel.which, event->wheel.x, event->wheel.y, event->wheel.x, event->wheel.y, event->wheel.windowID);
event->wheel.windowID);
break; break;
case SDL_JOYBALLMOTION: case SDL_JOYBALLMOTION:
fprintf(stderr, "Joystick %d: ball %d moved by %d,%d", fprintf(stderr, "Joystick %d: ball %d moved by %d,%d",
......
...@@ -279,8 +279,8 @@ int main(int argc, char *argv[]) ...@@ -279,8 +279,8 @@ int main(int argc, char *argv[])
} }
fprintf(stderr, fprintf(stderr,
"Keyboard %d: scancode 0x%08X = %s, keycode 0x%08X = %s\n", "Keyboard: scancode 0x%08X = %s, keycode 0x%08X = %s\n",
event.key.which, event.key.keysym.scancode, event.key.keysym.scancode,
SDL_GetScancodeName(event.key.keysym.scancode), SDL_GetScancodeName(event.key.keysym.scancode),
event.key.keysym.sym, SDL_GetKeyName(event.key.keysym.sym)); event.key.keysym.sym, SDL_GetKeyName(event.key.keysym.sym));
break; break;
...@@ -290,8 +290,7 @@ int main(int argc, char *argv[]) ...@@ -290,8 +290,7 @@ int main(int argc, char *argv[])
markedRect.w < 0) markedRect.w < 0)
break; break;
fprintf(stderr, "Keyboard %d: text input \"%s\"\n", fprintf(stderr, "Keyboard: text input \"%s\"\n", event.text.text);
event.text.which, event.text.text);
if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text)) if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text))
strcpy(text + SDL_strlen(text), event.text.text); strcpy(text + SDL_strlen(text), event.text.text);
......
...@@ -288,20 +288,16 @@ main(int argc, char *argv[]) ...@@ -288,20 +288,16 @@ main(int argc, char *argv[])
CommonEvent(state, &event, &done); CommonEvent(state, &event, &done);
switch (event.type) { switch (event.type) {
case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONDOWN:
if (event.button.which == 0) {
mouse_begin_x = event.button.x; mouse_begin_x = event.button.x;
mouse_begin_y = event.button.y; mouse_begin_y = event.button.y;
}
break; break;
case SDL_MOUSEBUTTONUP: case SDL_MOUSEBUTTONUP:
if (event.button.which == 0) {
if (event.button.button == 3) if (event.button.button == 3)
add_line(mouse_begin_x, mouse_begin_y, event.button.x, add_line(mouse_begin_x, mouse_begin_y, event.button.x,
event.button.y); event.button.y);
if (event.button.button == 1) if (event.button.button == 1)
add_rect(mouse_begin_x, mouse_begin_y, event.button.x, add_rect(mouse_begin_x, mouse_begin_y, event.button.x,
event.button.y); event.button.y);
}
break; break;
case SDL_KEYDOWN: case SDL_KEYDOWN:
switch (event.key.keysym.sym) { switch (event.key.keysym.sym) {
......
#include <stdio.h>
#include "SDL.h"
SDL_Surface *screen;
int quit = 0;
int
main(int argc, char *argv[])
{
SDL_Event event;
int mice;
int i;
printf("Initing...\n");
if (SDL_Init(0) != 0) {
return 1;
}
if (SDL_InitSubSystem(SDL_INIT_VIDEO) != 0) {
return 1;
} else {
screen = SDL_SetVideoMode(640, 480, 32, SDL_DOUBLEBUF);
}
mice = SDL_GetNumMice();
printf("%d pointing devices found\n", mice);
for (i = 0; i < mice; ++i) {
printf("device index: %d name:%s\n", i, SDL_GetMouseName(i));
}
while (quit != 1) {
if (SDL_PollEvent(&event) == 0) {
} else {
switch (event.type) {
case SDL_MOUSEMOTION:
printf
("Device id: %d x: %d y: %d relx: %d rely: %d pressure: %d\n \
pressure_max: %d pressure_min: %d current cursor:%d\n",
event.motion.which, event.motion.x, event.motion.y, event.motion.xrel, event.motion.yrel,
event.motion.pressure, event.motion.pressure_max, event.motion.pressure_min,
event.motion.cursor);
break;
case SDL_PROXIMITYIN:
printf("proximity in id: %d x: %d y: %d\n",
(int) event.proximity.which, event.proximity.x,
event.proximity.y);
break;
case SDL_PROXIMITYOUT:
printf("proximity out id: %d x: %d y: %d\n",
(int) event.proximity.which, event.proximity.x,
event.proximity.y);
break;
case SDL_MOUSEBUTTONDOWN:
printf("mouse button down id: %d button:%d\n",
event.button.which, event.button.button);
break;
case SDL_MOUSEBUTTONUP:
printf("mouse button up id: %d button: %d\n",
event.button.which, event.button.button);
break;
case SDL_QUIT:
printf("Quitting\n");
SDL_QuitSubSystem(SDL_INIT_VIDEO);
SDL_Quit();
quit = 1;
break;
}
}
}
return 0;
}
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