Commit 0cc5681a authored by Sam Lantinga's avatar Sam Lantinga

Date: Fri, 15 Aug 2003 09:13:59 +0300

From: "Mike Gorchak"
Subject: Patches for tests and QNX6

1) graywin - added support for the gray gradient in the 15/16 bpp modes. Added SDL_VIDEOEXPOSE event handling.
2) testalpha - added support for the gray gradient in the 15/16 bpp modes.
3) testbitmap - added support for the gray gradient in the 8/15/16 bpp modes.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40692
parent dc54e92e
...@@ -20,6 +20,7 @@ void DrawBox(SDL_Surface *screen, int X, int Y, int width, int height) ...@@ -20,6 +20,7 @@ void DrawBox(SDL_Surface *screen, int X, int Y, int width, int height)
static unsigned int seeded = 0; static unsigned int seeded = 0;
SDL_Rect area; SDL_Rect area;
Uint32 color; Uint32 color;
Uint32 randc;
/* Seed the random number generator */ /* Seed the random number generator */
if ( seeded == 0 ) { if ( seeded == 0 ) {
...@@ -32,7 +33,16 @@ void DrawBox(SDL_Surface *screen, int X, int Y, int width, int height) ...@@ -32,7 +33,16 @@ void DrawBox(SDL_Surface *screen, int X, int Y, int width, int height)
area.h = (rand()%height); area.h = (rand()%height);
area.x = X-(area.w/2); area.x = X-(area.w/2);
area.y = Y-(area.h/2); area.y = Y-(area.h/2);
color = (rand()%NUM_COLORS); randc = (rand()%NUM_COLORS);
if (screen->format->BytesPerPixel==1)
{
color = randc;
}
else
{
color = SDL_MapRGB(screen->format, randc, randc, randc);
}
/* Do it! */ /* Do it! */
SDL_FillRect(screen, &area, color); SDL_FillRect(screen, &area, color);
...@@ -43,12 +53,60 @@ void DrawBox(SDL_Surface *screen, int X, int Y, int width, int height) ...@@ -43,12 +53,60 @@ void DrawBox(SDL_Surface *screen, int X, int Y, int width, int height)
} }
} }
void DrawBackground(SDL_Surface *screen)
{
int i, j, k;
Uint8 *buffer;
Uint16 *buffer16;
Uint16 color;
Uint8 gradient;
/* Set the surface pixels and refresh! */
/* Use two loops in case the surface is double-buffered (both sides) */
for ( j=0; j<2; ++j ) {
if ( SDL_LockSurface(screen) < 0 ) {
fprintf(stderr, "Couldn't lock display surface: %s\n",
SDL_GetError());
return;
}
buffer = (Uint8 *)screen->pixels;
if (screen->format->BytesPerPixel!=2) {
for ( i=0; i<screen->h; ++i ) {
memset(buffer,(i*(NUM_COLORS-1))/screen->h, screen->w * screen->format->BytesPerPixel);
buffer += screen->pitch;
}
}
else
{
for ( i=0; i<screen->h; ++i ) {
gradient=((i*(NUM_COLORS-1))/screen->h);
color = SDL_MapRGB(screen->format, gradient, gradient, gradient);
buffer16=(Uint16*)buffer;
for (k=0; k<screen->w; k++)
{
*(buffer16+k)=color;
}
buffer += screen->pitch;
}
}
SDL_UnlockSurface(screen);
if ( screen->flags & SDL_DOUBLEBUF ) {
SDL_Flip(screen);
} else {
SDL_UpdateRect(screen, 0, 0, 0, 0);
break;
}
}
}
SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags) SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags)
{ {
SDL_Surface *screen; SDL_Surface *screen;
int i; int i;
SDL_Color palette[NUM_COLORS]; SDL_Color palette[NUM_COLORS];
Uint8 *buffer;
/* Set the video mode */ /* Set the video mode */
screen = SDL_SetVideoMode(w, h, bpp, flags); screen = SDL_SetVideoMode(w, h, bpp, flags);
...@@ -60,6 +118,7 @@ SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags) ...@@ -60,6 +118,7 @@ SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags)
fprintf(stderr, "Screen is in %s mode\n", fprintf(stderr, "Screen is in %s mode\n",
(screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed");
if (bpp==8) {
/* Set a gray colormap, reverse order from white to black */ /* Set a gray colormap, reverse order from white to black */
for ( i=0; i<NUM_COLORS; ++i ) { for ( i=0; i<NUM_COLORS; ++i ) {
palette[i].r = (NUM_COLORS-1)-i * (256 / NUM_COLORS); palette[i].r = (NUM_COLORS-1)-i * (256 / NUM_COLORS);
...@@ -67,26 +126,6 @@ SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags) ...@@ -67,26 +126,6 @@ SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags)
palette[i].b = (NUM_COLORS-1)-i * (256 / NUM_COLORS); palette[i].b = (NUM_COLORS-1)-i * (256 / NUM_COLORS);
} }
SDL_SetColors(screen, palette, 0, NUM_COLORS); SDL_SetColors(screen, palette, 0, NUM_COLORS);
/* Set the surface pixels and refresh! */
/* Use two loops in case the surface is double-buffered (both sides) */
for ( i=0; i<2; ++i ) {
if ( SDL_LockSurface(screen) < 0 ) {
fprintf(stderr, "Couldn't lock display surface: %s\n",
SDL_GetError());
return(NULL);
}
buffer = (Uint8 *)screen->pixels;
for ( i=0; i<screen->h; ++i ) {
memset(buffer,(i*(NUM_COLORS-1))/screen->h, screen->w * screen->format->BytesPerPixel);
buffer += screen->pitch;
}
SDL_UnlockSurface(screen);
if ( screen->flags & SDL_DOUBLEBUF ) {
SDL_Flip(screen);
} else {
SDL_UpdateRect(screen, 0, 0, 0, 0);
}
} }
return(screen); return(screen);
...@@ -152,6 +191,8 @@ int main(int argc, char *argv[]) ...@@ -152,6 +191,8 @@ int main(int argc, char *argv[])
exit(2); exit(2);
} }
DrawBackground(screen);
/* Wait for a keystroke */ /* Wait for a keystroke */
done = 0; done = 0;
while ( !done && SDL_WaitEvent(&event) ) { while ( !done && SDL_WaitEvent(&event) ) {
...@@ -182,12 +223,16 @@ int main(int argc, char *argv[]) ...@@ -182,12 +223,16 @@ int main(int argc, char *argv[])
"Couldn't toggle fullscreen mode\n"); "Couldn't toggle fullscreen mode\n");
done = 1; done = 1;
} }
DrawBackground(screen);
break; break;
} }
/* Any other key quits the application... */ /* Any other key quits the application... */
case SDL_QUIT: case SDL_QUIT:
done = 1; done = 1;
break; break;
case SDL_VIDEOEXPOSE:
DrawBackground(screen);
break;
default: default:
break; break;
} }
......
...@@ -279,11 +279,15 @@ int main(int argc, char *argv[]) ...@@ -279,11 +279,15 @@ int main(int argc, char *argv[])
Uint8 video_bpp; Uint8 video_bpp;
Uint32 videoflags; Uint32 videoflags;
Uint8 *buffer; Uint8 *buffer;
int i, done; int i, k, done;
SDL_Event event; SDL_Event event;
SDL_Surface *light; SDL_Surface *light;
int mouse_pressed; int mouse_pressed;
Uint32 ticks, lastticks; Uint32 ticks, lastticks;
Uint16 *buffer16;
Uint16 color;
Uint8 gradient;
/* Initialize SDL */ /* Initialize SDL */
if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
...@@ -298,12 +302,17 @@ int main(int argc, char *argv[]) ...@@ -298,12 +302,17 @@ int main(int argc, char *argv[])
video_bpp = info->vfmt->BitsPerPixel; video_bpp = info->vfmt->BitsPerPixel;
} else { } else {
video_bpp = 16; video_bpp = 16;
fprintf(stderr, "forced 16 bpp mode\n");
} }
videoflags = SDL_SWSURFACE; videoflags = SDL_SWSURFACE;
while ( argc > 1 ) { while ( argc > 1 ) {
--argc; --argc;
if ( strcmp(argv[argc-1], "-bpp") == 0 ) { if ( strcmp(argv[argc-1], "-bpp") == 0 ) {
video_bpp = atoi(argv[argc]); video_bpp = atoi(argv[argc]);
if (video_bpp<=8) {
video_bpp=16;
fprintf(stderr, "forced 16 bpp mode\n");
}
--argc; --argc;
} else } else
if ( strcmp(argv[argc], "-hw") == 0 ) { if ( strcmp(argv[argc], "-hw") == 0 ) {
...@@ -336,10 +345,26 @@ int main(int argc, char *argv[]) ...@@ -336,10 +345,26 @@ int main(int argc, char *argv[])
exit(2); exit(2);
} }
buffer=(Uint8 *)screen->pixels; buffer=(Uint8 *)screen->pixels;
if (screen->format->BytesPerPixel!=2) {
for ( i=0; i<screen->h; ++i ) { for ( i=0; i<screen->h; ++i ) {
memset(buffer,(i*255)/screen->h, screen->pitch); memset(buffer,(i*255)/screen->h, screen->pitch);
buffer += screen->pitch; buffer += screen->pitch;
} }
}
else
{
for ( i=0; i<screen->h; ++i ) {
gradient=((i*255)/screen->h);
color = SDL_MapRGB(screen->format, gradient, gradient, gradient);
buffer16=(Uint16*)buffer;
for (k=0; k<screen->w; k++)
{
*(buffer16+k)=color;
}
buffer += screen->pitch;
}
}
SDL_UnlockSurface(screen); SDL_UnlockSurface(screen);
SDL_UpdateRect(screen, 0, 0, 0, 0); SDL_UpdateRect(screen, 0, 0, 0, 0);
......
...@@ -50,8 +50,13 @@ int main(int argc, char *argv[]) ...@@ -50,8 +50,13 @@ int main(int argc, char *argv[])
Uint8 video_bpp; Uint8 video_bpp;
Uint32 videoflags; Uint32 videoflags;
Uint8 *buffer; Uint8 *buffer;
int i, done; int i, k, done;
SDL_Event event; SDL_Event event;
Uint16 *buffer16;
Uint16 color;
Uint8 gradient;
SDL_Color palette[256];
/* Initialize SDL */ /* Initialize SDL */
if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
...@@ -91,6 +96,16 @@ int main(int argc, char *argv[]) ...@@ -91,6 +96,16 @@ int main(int argc, char *argv[])
exit(2); exit(2);
} }
if (video_bpp==8) {
/* Set a gray colormap, reverse order from white to black */
for ( i=0; i<256; ++i ) {
palette[i].r = 255-i;
palette[i].g = 255-i;
palette[i].b = 255-i;
}
SDL_SetColors(screen, palette, 0, 256);
}
/* Set the surface pixels and refresh! */ /* Set the surface pixels and refresh! */
if ( SDL_LockSurface(screen) < 0 ) { if ( SDL_LockSurface(screen) < 0 ) {
fprintf(stderr, "Couldn't lock the display surface: %s\n", fprintf(stderr, "Couldn't lock the display surface: %s\n",
...@@ -98,10 +113,25 @@ int main(int argc, char *argv[]) ...@@ -98,10 +113,25 @@ int main(int argc, char *argv[])
exit(2); exit(2);
} }
buffer=(Uint8 *)screen->pixels; buffer=(Uint8 *)screen->pixels;
if (screen->format->BytesPerPixel!=2) {
for ( i=0; i<screen->h; ++i ) { for ( i=0; i<screen->h; ++i ) {
memset(buffer,(i*255)/screen->h, screen->pitch); memset(buffer,(i*255)/screen->h, screen->pitch);
buffer += screen->pitch; buffer += screen->pitch;
} }
}
else
{
for ( i=0; i<screen->h; ++i ) {
gradient=((i*255)/screen->h);
color = SDL_MapRGB(screen->format, gradient, gradient, gradient);
buffer16=(Uint16*)buffer;
for (k=0; k<screen->w; k++)
{
*(buffer16+k)=color;
}
buffer += screen->pitch;
}
}
SDL_UnlockSurface(screen); SDL_UnlockSurface(screen);
SDL_UpdateRect(screen, 0, 0, 0, 0); SDL_UpdateRect(screen, 0, 0, 0, 0);
......
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