Commit 11037522 authored by Sam Lantinga's avatar Sam Lantinga

Made it easier to test some things on the framebuffer console

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401738
parent 9cbe216d
......@@ -505,7 +505,10 @@ fprintf(stderr, "Slept %d ticks\n", (SDL_GetTicks()-ticks));
}
break;
case SDL_KEYDOWN:
/* Any keypress quits the app... */
if ( event.key.keysym.sym == SDLK_ESCAPE ) {
done = 1;
}
break;
case SDL_QUIT:
done = 1;
break;
......
......@@ -180,10 +180,10 @@ int SDLCALL FilterEvents(const SDL_Event *event)
event->active.gain ? "gained" : "lost");
if ( event->active.state & SDL_APPACTIVE )
printf("active ");
if ( event->active.state & SDL_APPMOUSEFOCUS )
printf("mouse ");
if ( event->active.state & SDL_APPINPUTFOCUS )
printf("input ");
if ( event->active.state & SDL_APPMOUSEFOCUS )
printf("mouse ");
printf("focus\n");
/* See if we are iconified or restored */
......
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