Commit 17bd2240 authored by Sam Lantinga's avatar Sam Lantinga

Date: Thu, 28 Feb 2008 22:54:29 +0100

From: Sylvain Beucler
Subject: [SDL] SDL window resize and flicker

I have a resizable SDL window, and when it's resized, the surface goes
black _and_ is flushed to screen before I have a chance to redraw
it. This causes flicker.

The super-small attached patch fixes this issue by avoiding a
SDL_Flip() right after the window resize. What do you think?

This SDL_ClearSurface function is only called once in the code, in
SDL_SetVideoMode, and as far as I can tell the patch doesn't introduce
other changes than getting rid of the flicker.

--HG--
branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402734
parent 5ad5a081
...@@ -503,7 +503,6 @@ static void SDL_ClearSurface(SDL_Surface *surface) ...@@ -503,7 +503,6 @@ static void SDL_ClearSurface(SDL_Surface *surface)
SDL_Flip(surface); SDL_Flip(surface);
SDL_FillRect(surface, NULL, black); SDL_FillRect(surface, NULL, black);
} }
SDL_Flip(surface);
} }
/* /*
......
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