Commit 20af8e06 authored by Nathan Heisey's avatar Nathan Heisey

Variable name/debugging output changes

parent 96dd15dd
...@@ -64,47 +64,46 @@ class SDL_BWin:public BDirectWindow ...@@ -64,47 +64,46 @@ class SDL_BWin:public BDirectWindow
SDL_BWin(BRect bounds):BDirectWindow(bounds, "Untitled", SDL_BWin(BRect bounds):BDirectWindow(bounds, "Untitled",
B_TITLED_WINDOW, 0) B_TITLED_WINDOW, 0)
{ {
last_buttons = 0; _last_buttons = 0;
printf("SDL_BWin.h: 69\n");
#if SDL_VIDEO_OPENGL #if SDL_VIDEO_OPENGL
SDL_GLView = NULL; _SDL_GLView = NULL;
#endif #endif
_shown = false; _shown = false;
inhibit_resize = false; _inhibit_resize = false;
mouse_focused = false; _mouse_focused = false;
prev_frame = NULL; printf("SDL_BWin.h: 79\n"); _prev_frame = NULL;
/* Handle framebuffer stuff */ /* Handle framebuffer stuff */
_connected = connection_disabled = false; _connected = _connection_disabled = false;
trash_window_buffer = false; _trash__window_buffer = false;
buffer_locker = new BLocker(); _buffer_locker = new BLocker();
window_buffer = NULL; _window_buffer = NULL;
// LockBuffer(); /* Unlocked by buffer initialization */ // LockBuffer(); /* Unlocked by buffer initialization */
} }
virtual ~ SDL_BWin() virtual ~ SDL_BWin()
{ {
Lock(); Lock();
connection_disabled = true; _connection_disabled = true;
#if SDL_VIDEO_OPENGL #if SDL_VIDEO_OPENGL
if (SDL_GLView) { if (_SDL_GLView) {
SDL_GLView->UnlockGL(); _SDL_GLView->UnlockGL();
} }
RemoveChild(SDL_GLView); RemoveChild(_SDL_GLView);
#endif #endif
Unlock(); Unlock();
#if SDL_VIDEO_OPENGL #if SDL_VIDEO_OPENGL
if (SDL_GLView) { if (_SDL_GLView) {
delete SDL_GLView; delete _SDL_GLView;
} }
#endif #endif
/* Clean up framebuffer stuff */ /* Clean up framebuffer stuff */
buffer_locker->Lock(); _buffer_locker->Lock();
free(_clips); free(_clips);
delete buffer_locker; delete _buffer_locker;
} }
...@@ -117,24 +116,24 @@ printf("SDL_BWin.h: 69\n"); ...@@ -117,24 +116,24 @@ printf("SDL_BWin.h: 69\n");
retval = 0; retval = 0;
Lock(); Lock();
if (flags & SDL_OPENGL/*SDL_INTERNALOPENGL*/) { if (flags & SDL_OPENGL/*SDL_INTERNALOPENGL*/) {
if (SDL_GLView == NULL) { if (_SDL_GLView == NULL) {
SDL_GLView = new BGLView(Bounds(), "SDL GLView", _SDL_GLView = new BGLView(Bounds(), "SDL GLView",
B_FOLLOW_ALL_SIDES, B_FOLLOW_ALL_SIDES,
(B_WILL_DRAW | B_FRAME_EVENTS), (B_WILL_DRAW | B_FRAME_EVENTS),
gl_flags); gl_flags);
} }
if (the_view != SDL_GLView) { if (_the_view != _SDL_GLView) {
if (the_view) { if (_the_view) {
RemoveChild(the_view); RemoveChild(_the_view);
} }
AddChild(SDL_GLView); AddChild(_SDL_GLView);
SDL_GLView->LockGL(); _SDL_GLView->LockGL();
the_view = SDL_GLView; _the_view = _SDL_GLView;
} }
} else { } else {
if (the_view) { if (_the_view) {
SDL_GLView->UnlockGL(); _SDL_GLView->UnlockGL();
RemoveChild(the_view); RemoveChild(_the_view);
} }
} }
Unlock(); Unlock();
...@@ -144,41 +143,41 @@ printf("SDL_BWin.h: 69\n"); ...@@ -144,41 +143,41 @@ printf("SDL_BWin.h: 69\n");
/* * * * * Framebuffering* * * * */ /* * * * * Framebuffering* * * * */
virtual void DirectConnected(direct_buffer_info *info) { virtual void DirectConnected(direct_buffer_info *info) {
if(!_connected && connection_disabled) { if(!_connected && _connection_disabled) {
return; return;
} }
LockBuffer(); LockBuffer();
switch(info->buffer_state & B_DIRECT_MODE_MASK) { switch(info->buffer_state & B_DIRECT_MODE_MASK) {
case B_DIRECT_START: case B_DIRECT_START:
printf(__FILE__": %d; Direct start.\n", __LINE__);
_connected = true; _connected = true;
case B_DIRECT_MODIFY: case B_DIRECT_MODIFY:
if(_clips) { if(_clips) {
free(_clips); free(_clips);
_clips = NULL; _clips = NULL;
} }
/* Can we reuse the window's pixel buffer after this? */ /* Can we reuse the window's pixel buffer after this? */
trash_window_buffer = ((info->buffer_state & B_BUFFER_RESIZED) _trash__window_buffer = ((info->buffer_state & B_BUFFER_RESIZED)
|| (info->buffer_state & B_BUFFER_RESET) || (info->buffer_state & B_BUFFER_RESET)
|| ((info->buffer_state & B_DIRECT_MODE_MASK) || ((info->buffer_state & B_DIRECT_MODE_MASK)
== B_DIRECT_START)); == B_DIRECT_START));
num_clips = info->clip_list_count; _num_clips = info->clip_list_count;
_clips = (clipping_rect *)malloc(num_clips*sizeof(clipping_rect)); _clips = (clipping_rect *)malloc(_num_clips*sizeof(clipping_rect));
if(_clips) { if(_clips) {
memcpy(_clips, info->clip_list, memcpy(_clips, info->clip_list,
num_clips*sizeof(clipping_rect)); _num_clips*sizeof(clipping_rect));
_bits = (uint8*) info->bits; _bits = (uint8*) info->bits;
row_bytes = info->bytes_per_row; _row_bytes = info->bytes_per_row;
_bounds = info->window_bounds; _bounds = info->window_bounds;
bytes_per_px = info->bits_per_pixel / 8; _bytes_per_px = info->bits_per_pixel / 8;
} }
/* Whatever the case, I think this merits a repaint event */
// _RepaintEvent();
break; break;
case B_DIRECT_STOP: case B_DIRECT_STOP:
...@@ -235,8 +234,8 @@ printf(__FILE__": %d; Direct start.\n", __LINE__); ...@@ -235,8 +234,8 @@ printf(__FILE__": %d; Direct start.\n", __LINE__);
_PostWindowEvent(msg); _PostWindowEvent(msg);
/* Before the window zooms, record its size */ /* Before the window zooms, record its size */
if( !prev_frame ) if( !_prev_frame )
prev_frame = new BRect(Frame()); _prev_frame = new BRect(Frame());
/* Perform normal hook operations */ /* Perform normal hook operations */
BDirectWindow::Zoom(origin, width, height); BDirectWindow::Zoom(origin, width, height);
...@@ -244,7 +243,9 @@ printf(__FILE__": %d; Direct start.\n", __LINE__); ...@@ -244,7 +243,9 @@ printf(__FILE__": %d; Direct start.\n", __LINE__);
/* Member functions */ /* Member functions */
virtual void Show() { virtual void Show() {
while(IsHidden()) {
BDirectWindow::Show(); BDirectWindow::Show();
}
_shown = true; _shown = true;
BMessage msg(BAPP_SHOW); BMessage msg(BAPP_SHOW);
...@@ -252,8 +253,6 @@ printf(__FILE__": %d; Direct start.\n", __LINE__); ...@@ -252,8 +253,6 @@ printf(__FILE__": %d; Direct start.\n", __LINE__);
} }
virtual void Hide() { virtual void Hide() {
/* FIXME: Multiple hides require multiple shows to undo. Should
this be altered to prevent this from happening? */
BDirectWindow::Hide(); BDirectWindow::Hide();
_shown = false; _shown = false;
...@@ -273,7 +272,6 @@ printf(__FILE__": %d; Direct start.\n", __LINE__); ...@@ -273,7 +272,6 @@ printf(__FILE__": %d; Direct start.\n", __LINE__);
/* BView message interruption */ /* BView message interruption */
virtual void DispatchMessage(BMessage * msg, BHandler * target) virtual void DispatchMessage(BMessage * msg, BHandler * target)
{ {
BPoint where; /* Used by mouse moved */ BPoint where; /* Used by mouse moved */
int32 buttons; /* Used for mouse button events */ int32 buttons; /* Used for mouse button events */
int32 key; /* Used for key events */ int32 key; /* Used for key events */
...@@ -327,11 +325,6 @@ printf(__FILE__": %d; Direct start.\n", __LINE__); ...@@ -327,11 +325,6 @@ printf(__FILE__": %d; Direct start.\n", __LINE__);
} }
break; break;
case _UPDATE_:
case _UPDATE_IF_NEEDED_: /* Hopefully one doesn't call the other */
_RepaintEvent();
break;
default: default:
/* move it after switch{} so it's always handled /* move it after switch{} so it's always handled
that way we keep BeOS feautures like: that way we keep BeOS feautures like:
...@@ -341,6 +334,7 @@ printf(__FILE__": %d; Direct start.\n", __LINE__); ...@@ -341,6 +334,7 @@ printf(__FILE__": %d; Direct start.\n", __LINE__);
//BDirectWindow::DispatchMessage(msg, target); //BDirectWindow::DispatchMessage(msg, target);
break; break;
} }
BDirectWindow::DispatchMessage(msg, target); BDirectWindow::DispatchMessage(msg, target);
} }
...@@ -388,22 +382,22 @@ printf(__FILE__": %d; Direct start.\n", __LINE__); ...@@ -388,22 +382,22 @@ printf(__FILE__": %d; Direct start.\n", __LINE__);
/* Accessor methods */ /* Accessor methods */
bool IsShown() { return _shown; } bool IsShown() { return _shown; }
int32 GetID() { return _id; } int32 GetID() { return _id; }
void LockBuffer() { buffer_locker->Lock(); } void LockBuffer() { _buffer_locker->Lock(); }
void UnlockBuffer() { buffer_locker->Unlock(); } void UnlockBuffer() { _buffer_locker->Unlock(); }
uint32 GetRowBytes() { return row_bytes; } uint32 GetRowBytes() { return _row_bytes; }
int32 GetFbX() { return _bounds.left; } int32 GetFbX() { return _bounds.left; }
int32 GetFbY() { return _bounds.top; } int32 GetFbY() { return _bounds.top; }
int32 GetFbHeight() { return _bounds.bottom - _bounds.top + 1; } int32 GetFbHeight() { return _bounds.bottom - _bounds.top + 1; }
int32 GetFbWidth() { return _bounds.right - _bounds.left + 1; } int32 GetFbWidth() { return _bounds.right - _bounds.left + 1; }
bool ConnectionEnabled() { return !connection_disabled; } bool ConnectionEnabled() { return !_connection_disabled; }
bool Connected() { return _connected; } bool Connected() { return _connected; }
clipping_rect *GetClips() { return _clips; } clipping_rect *GetClips() { return _clips; }
int32 GetNumClips() { return num_clips; } int32 GetNumClips() { return _num_clips; }
uint8* GetBufferPx() { return _bits; } uint8* GetBufferPx() { return _bits; }
int32 GetBytesPerPx() { return bytes_per_px; } int32 GetBytesPerPx() { return _bytes_per_px; }
void SetWindowFramebuffer(uint8* fb) { window_buffer = fb; } void SetWindowFramebuffer(uint8* fb) { _window_buffer = fb; }
uint8* GetWindowFramebuffer() { return window_buffer; } uint8* GetWindowFramebuffer() { return _window_buffer; }
bool CanTrashWindowBuffer() { return trash_window_buffer; } bool CanTrashWindowBuffer() { return _trash__window_buffer; }
/* Setter methods */ /* Setter methods */
void SetID(int32 id) { _id = id; } void SetID(int32 id) { _id = id; }
...@@ -413,14 +407,14 @@ printf(__FILE__": %d; Direct start.\n", __LINE__); ...@@ -413,14 +407,14 @@ printf(__FILE__": %d; Direct start.\n", __LINE__);
#if SDL_VIDEO_OPENGL #if SDL_VIDEO_OPENGL
virtual void SwapBuffers(void) virtual void SwapBuffers(void)
{ {
SDL_GLView->UnlockGL(); _SDL_GLView->UnlockGL();
SDL_GLView->LockGL(); _SDL_GLView->LockGL();
SDL_GLView->SwapBuffers(); _SDL_GLView->SwapBuffers();
} }
#endif #endif
virtual BView *View(void) virtual BView *View(void)
{ {
return (the_view); return (_the_view);
} }
...@@ -434,16 +428,15 @@ private: ...@@ -434,16 +428,15 @@ private:
void _MouseMotionEvent(BPoint &where, int32 transit) { void _MouseMotionEvent(BPoint &where, int32 transit) {
if(transit == B_EXITED_VIEW) { if(transit == B_EXITED_VIEW) {
/* Change mouse focus */ /* Change mouse focus */
if(mouse_focused) { if(_mouse_focused) {
_MouseFocusEvent(false); _MouseFocusEvent(false);
} }
} else { } else {
static int x = 0, y = 0; static int x = 0, y = 0;
/* Change mouse focus */ /* Change mouse focus */
if (!mouse_focused) { if (!_mouse_focused) {
_MouseFocusEvent(true); _MouseFocusEvent(true);
} }
// GetXYOffset(x, y); //FIXME: What is this doing? (from SDL 1.2)
BMessage msg(BAPP_MOUSE_MOVED); BMessage msg(BAPP_MOUSE_MOVED);
msg.AddInt32("dx", where.x - x); msg.AddInt32("dx", where.x - x);
msg.AddInt32("dy", where.y - y); msg.AddInt32("dy", where.y - y);
...@@ -454,7 +447,7 @@ private: ...@@ -454,7 +447,7 @@ private:
} }
void _MouseFocusEvent(bool focusGained) { void _MouseFocusEvent(bool focusGained) {
mouse_focused = focusGained; _mouse_focused = focusGained;
BMessage msg(BAPP_MOUSE_FOCUS); BMessage msg(BAPP_MOUSE_FOCUS);
msg.AddBool("focusGained", focusGained); msg.AddBool("focusGained", focusGained);
_PostWindowEvent(msg); _PostWindowEvent(msg);
...@@ -465,7 +458,7 @@ private: ...@@ -465,7 +458,7 @@ private:
} }
void _MouseButtonEvent(int32 buttons) { void _MouseButtonEvent(int32 buttons) {
int32 buttonStateChange = buttons ^ last_buttons; int32 buttonStateChange = buttons ^ _last_buttons;
/* Make sure at least one button has changed state */ /* Make sure at least one button has changed state */
if( !(buttonStateChange) ) { if( !(buttonStateChange) ) {
...@@ -486,7 +479,7 @@ private: ...@@ -486,7 +479,7 @@ private:
B_PRIMARY_MOUSE_BUTTON); B_PRIMARY_MOUSE_BUTTON);
} }
last_buttons = buttons; _last_buttons = buttons;
} }
void _SendMouseButton(int32 button, int32 state) { void _SendMouseButton(int32 button, int32 state) {
...@@ -561,9 +554,9 @@ private: ...@@ -561,9 +554,9 @@ private:
Minimize(false); Minimize(false);
} else if(IsHidden()) { } else if(IsHidden()) {
Show(); Show();
} else if(prev_frame != NULL) { /* Zoomed */ } else if(_prev_frame != NULL) { /* Zoomed */
MoveTo(prev_frame->left, prev_frame->top); MoveTo(_prev_frame->left, _prev_frame->top);
ResizeTo(prev_frame->Width(), prev_frame->Height()); ResizeTo(_prev_frame->Width(), _prev_frame->Height());
} }
} }
...@@ -579,29 +572,29 @@ private: ...@@ -579,29 +572,29 @@ private:
/* Members */ /* Members */
#if SDL_VIDEO_OPENGL #if SDL_VIDEO_OPENGL
BGLView * SDL_GLView; BGLView * _SDL_GLView;
#endif #endif
BView *the_view; BView *_the_view;
int32 last_buttons; int32 _last_buttons;
int32 _id; /* Window id used by SDL_BApp */ int32 _id; /* Window id used by SDL_BApp */
bool mouse_focused; /* Does this window have mouse focus? */ bool _mouse_focused; /* Does this window have mouse focus? */
bool _shown; bool _shown;
bool inhibit_resize; bool _inhibit_resize;
BRect *prev_frame; /* Previous position and size of the window */ BRect *_prev_frame; /* Previous position and size of the window */
/* Framebuffer members */ /* Framebuffer members */
bool _connected, connection_disabled; bool _connected, _connection_disabled;
uint8 *_bits; uint8 *_bits;
uint32 row_bytes; uint32 _row_bytes;
clipping_rect _bounds; clipping_rect _bounds;
BLocker *buffer_locker; BLocker *_buffer_locker;
clipping_rect *_clips; clipping_rect *_clips;
int32 num_clips; int32 _num_clips;
int32 bytes_per_px; int32 _bytes_per_px;
uint8 *window_buffer; /* A copy of the window buffer */ uint8 *_window_buffer; /* A copy of the window buffer */
bool trash_window_buffer; bool _trash__window_buffer;
}; };
#endif #endif
...@@ -118,20 +118,19 @@ static inline void BE_BDisplayModeToSdlDisplayMode(display_mode *bmode, ...@@ -118,20 +118,19 @@ static inline void BE_BDisplayModeToSdlDisplayMode(display_mode *bmode,
/* Later, there may be more than one monitor available */ /* Later, there may be more than one monitor available */
void BE_AddDisplay(BScreen *screen) { void BE_AddDisplay(BScreen *screen) {
SDL_VideoDisplay display; SDL_VideoDisplay display;
SDL_DisplayMode mode; SDL_DisplayMode *mode = (SDL_DisplayMode*)SDL_calloc(1, sizeof(SDL_DisplayMode));
display_mode bmode; display_mode bmode;
screen->GetMode(&bmode); screen->GetMode(&bmode);
BE_BDisplayModeToSdlDisplayMode(&bmode, &mode); BE_BDisplayModeToSdlDisplayMode(&bmode, mode);
SDL_zero(display); SDL_zero(display);
display.desktop_mode = mode; display.desktop_mode = *mode;
display.current_mode = mode; display.current_mode = *mode;
SDL_AddVideoDisplay(&display); SDL_AddVideoDisplay(&display);
} }
int BE_InitModes(_THIS) { int BE_InitModes(_THIS) {
printf("Init Modes\n");
BScreen screen; BScreen screen;
/* Save the current display mode */ /* Save the current display mode */
...@@ -144,6 +143,7 @@ int BE_InitModes(_THIS) { ...@@ -144,6 +143,7 @@ int BE_InitModes(_THIS) {
} }
int BE_QuitModes(_THIS) { int BE_QuitModes(_THIS) {
printf(__FILE__": %d; Begin quit\n", __LINE__);
/* Restore the previous video mode */ /* Restore the previous video mode */
BScreen screen; BScreen screen;
display_mode *savedMode = _GetBeApp()->GetPrevMode(); display_mode *savedMode = _GetBeApp()->GetPrevMode();
...@@ -163,7 +163,6 @@ int BE_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect) { ...@@ -163,7 +163,6 @@ int BE_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect) {
} }
void BE_GetDisplayModes(_THIS, SDL_VideoDisplay *display) { void BE_GetDisplayModes(_THIS, SDL_VideoDisplay *display) {
printf("Get Display Modes\n");
/* Get the current screen */ /* Get the current screen */
BScreen bscreen; BScreen bscreen;
...@@ -188,7 +187,6 @@ void BE_GetDisplayModes(_THIS, SDL_VideoDisplay *display) { ...@@ -188,7 +187,6 @@ void BE_GetDisplayModes(_THIS, SDL_VideoDisplay *display) {
} }
int BE_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode){ int BE_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode){
printf("Set Display Modes\n");
/* Get the current screen */ /* Get the current screen */
BScreen bscreen; BScreen bscreen;
...@@ -212,7 +210,7 @@ int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window, ...@@ -212,7 +210,7 @@ int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window,
return -1; return -1;
} }
while(!bwin->Connected()) { snooze(1600); } while(!bwin->Connected()) { snooze(10); }
/* Make sure we have exclusive access to frame buffer data */ /* Make sure we have exclusive access to frame buffer data */
bwin->LockBuffer(); bwin->LockBuffer();
...@@ -228,7 +226,6 @@ int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window, ...@@ -228,7 +226,6 @@ int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window,
/* Create a copy of the pixel buffer if it doesn't recycle */ /* Create a copy of the pixel buffer if it doesn't recycle */
*pixels = bwin->GetWindowFramebuffer(); *pixels = bwin->GetWindowFramebuffer();
printf(__FILE__": %d; window frame buffer make\n", __LINE__);
if( bwin->CanTrashWindowBuffer() || (*pixels) == NULL) { if( bwin->CanTrashWindowBuffer() || (*pixels) == NULL) {
if( (*pixels) != NULL ) { if( (*pixels) != NULL ) {
SDL_free(*pixels); SDL_free(*pixels);
...@@ -236,11 +233,6 @@ int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window, ...@@ -236,11 +233,6 @@ int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window,
*pixels = SDL_calloc((*pitch) * bwin->GetFbHeight() * *pixels = SDL_calloc((*pitch) * bwin->GetFbHeight() *
bwin->GetBytesPerPx(), sizeof(uint8)); bwin->GetBytesPerPx(), sizeof(uint8));
bwin->SetWindowFramebuffer((uint8*)(*pixels)); bwin->SetWindowFramebuffer((uint8*)(*pixels));
if(*pixels) {
printf(__FILE__": %d; Success!\n", __LINE__);
} else {
printf(__FILE__": %d; FAIL!\n", __LINE__);
}
} }
bwin->UnlockBuffer(); bwin->UnlockBuffer();
...@@ -283,7 +275,7 @@ int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window, ...@@ -283,7 +275,7 @@ int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
clips[i].top * bufferPitch + clips[i].left * BPP; clips[i].top * bufferPitch + clips[i].left * BPP;
windowpx = windowBaseAddress + windowpx = windowBaseAddress +
clips[i].top * windowPitch + clips[i].left * BPP - windowSub; clips[i].top * windowPitch + clips[i].left * BPP - windowSub;
printf(__FILE__": %d\n\twindowpx = 0x%x\n\tbufferpx = 0x%x\n\twindowPitch = %i\n\tbufferPitch = %i\n", __LINE__, windowpx, bufferpx, windowPitch, bufferPitch);
/* Copy each row of pixels from the window buffer into the frame /* Copy each row of pixels from the window buffer into the frame
buffer */ buffer */
for(y = 0; y < height; ++y) for(y = 0; y < height; ++y)
......
...@@ -37,25 +37,25 @@ static inline SDL_BApp *_GetBeApp() { ...@@ -37,25 +37,25 @@ static inline SDL_BApp *_GetBeApp() {
return ((SDL_BApp*)be_app); return ((SDL_BApp*)be_app);
} }
int _InitWindow(_THIS, SDL_Window *window) {printf("SDL_bwindow.cc: 40\n"); int _InitWindow(_THIS, SDL_Window *window) {
BRect bounds( BRect bounds(
window->x, window->x,
window->y, window->y,
window->x + window->w - 1, //BeWindows have an off-by-one px w/h thing window->x + window->w - 1, //BeWindows have an off-by-one px w/h thing
window->y + window->h - 1 window->y + window->h - 1
); );
printf("SDL_bwindow.cc: 30\n");
SDL_BWin *bwin = new(std::nothrow) SDL_BWin(bounds); SDL_BWin *bwin = new(std::nothrow) SDL_BWin(bounds);
if(bwin == NULL) if(bwin == NULL)
return ENOMEM; return ENOMEM;
printf("SDL_bwindow.cc: 51\n");
window->driverdata = bwin; window->driverdata = bwin;
int32 winID = _GetBeApp()->GetID(window); int32 winID = _GetBeApp()->GetID(window);
bwin->SetID(winID); bwin->SetID(winID);
return 0; return 0;
} }
int BE_CreateWindow(_THIS, SDL_Window *window) {printf("SDL_bwindow.cc: 58\n"); int BE_CreateWindow(_THIS, SDL_Window *window) {
if(_InitWindow(_this, window) == ENOMEM) if(_InitWindow(_this, window) == ENOMEM)
return ENOMEM; return ENOMEM;
......
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