Commit 29a81c81 authored by Bob Pendleton's avatar Bob Pendleton

Another documentation fix, Thanks to Mason Wheeler for finding these.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403686
parent 8625a099
...@@ -1142,7 +1142,7 @@ extern DECLSPEC void SDLCALL SDL_DirtyTexture(SDL_TextureID textureID, ...@@ -1142,7 +1142,7 @@ extern DECLSPEC void SDLCALL SDL_DirtyTexture(SDL_TextureID textureID,
const SDL_Rect * rects); const SDL_Rect * rects);
/** /**
* \fn void SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a) * \fn int SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a)
* *
* \brief Set the color used for drawing operations (Fill and Line). * \brief Set the color used for drawing operations (Fill and Line).
* *
...@@ -1156,7 +1156,7 @@ extern DECLSPEC int SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, ...@@ -1156,7 +1156,7 @@ extern DECLSPEC int SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b,
Uint8 a); Uint8 a);
/** /**
* \fn void SDL_GetRenderDrawColor(Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a) * \fn int SDL_GetRenderDrawColor(Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)
* *
* \brief Get the color used for drawing operations (Fill and Line). * \brief Get the color used for drawing operations (Fill and Line).
* *
......
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