Commit 2b538200 authored by Sam Lantinga's avatar Sam Lantinga

Fixed to compile while the OpenGL renderer is under construction

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401964
parent 397be19f
...@@ -22,7 +22,7 @@ ...@@ -22,7 +22,7 @@
#include "SDL_config.h" #include "SDL_config.h"
#if SDL_VIDEO_OPENGL #if SDL_VIDEO_OPENGL
#if 0
#include "SDL_win32video.h" #include "SDL_win32video.h"
/* OpenGL renderer implementation */ /* OpenGL renderer implementation */
...@@ -539,6 +539,7 @@ GL_DestroyRenderer(SDL_Renderer * renderer) ...@@ -539,6 +539,7 @@ GL_DestroyRenderer(SDL_Renderer * renderer)
SDL_free(renderer); SDL_free(renderer);
} }
#endif /* 0 */
#endif /* SDL_VIDEO_OPENGL */ #endif /* SDL_VIDEO_OPENGL */
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -280,7 +280,7 @@ SDL_VideoInit(const char *driver_name, Uint32 flags) ...@@ -280,7 +280,7 @@ SDL_VideoInit(const char *driver_name, Uint32 flags)
/* The software renderer is always available */ /* The software renderer is always available */
for (i = 0; i < _this->num_displays; ++i) { for (i = 0; i < _this->num_displays; ++i) {
if (_this->displays[i].num_render_drivers > 0) { if (_this->displays[i].num_render_drivers > 0) {
#if SDL_VIDEO_OPENGL #if 0 //SDL_VIDEO_OPENGL
SDL_AddRenderDriver(i, &GL_RenderDriver); SDL_AddRenderDriver(i, &GL_RenderDriver);
#endif #endif
SDL_AddRenderDriver(i, &SW_RenderDriver); SDL_AddRenderDriver(i, &SW_RenderDriver);
......
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