Commit 3a7d58dd authored by Sam Lantinga's avatar Sam Lantinga

Fixed bug 1336 - Added a timestamp on all SDL events

Gueniffey 2011-11-23 04:11:31 PST

The attached simple patch adds a timestamp to all SDL events. It is useful to
dismiss old events and add UI responsiveness (my application does some
extensive tasks that creates a delay in the event queue handling. With this
patch, I can deal only with the most recent events.
parent a76f024e
......@@ -132,6 +132,7 @@ typedef enum
typedef struct SDL_WindowEvent
{
Uint32 type; /**< ::SDL_WINDOWEVENT */
Uint32 timestamp;
Uint32 windowID; /**< The associated window */
Uint8 event; /**< ::SDL_WindowEventID */
Uint8 padding1;
......@@ -147,6 +148,7 @@ typedef struct SDL_WindowEvent
typedef struct SDL_KeyboardEvent
{
Uint32 type; /**< ::SDL_KEYDOWN or ::SDL_KEYUP */
Uint32 timestamp;
Uint32 windowID; /**< The window with keyboard focus, if any */
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
Uint8 repeat; /**< Non-zero if this is a key repeat */
......@@ -162,6 +164,7 @@ typedef struct SDL_KeyboardEvent
typedef struct SDL_TextEditingEvent
{
Uint32 type; /**< ::SDL_TEXTEDITING */
Uint32 timestamp;
Uint32 windowID; /**< The window with keyboard focus, if any */
char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */
int start; /**< The start cursor of selected editing text */
......@@ -176,6 +179,7 @@ typedef struct SDL_TextEditingEvent
typedef struct SDL_TextInputEvent
{
Uint32 type; /**< ::SDL_TEXTINPUT */
Uint32 timestamp;
Uint32 windowID; /**< The window with keyboard focus, if any */
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */
} SDL_TextInputEvent;
......@@ -186,6 +190,7 @@ typedef struct SDL_TextInputEvent
typedef struct SDL_MouseMotionEvent
{
Uint32 type; /**< ::SDL_MOUSEMOTION */
Uint32 timestamp;
Uint32 windowID; /**< The window with mouse focus, if any */
Uint8 state; /**< The current button state */
Uint8 padding1;
......@@ -203,6 +208,7 @@ typedef struct SDL_MouseMotionEvent
typedef struct SDL_MouseButtonEvent
{
Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
Uint32 timestamp;
Uint32 windowID; /**< The window with mouse focus, if any */
Uint8 button; /**< The mouse button index */
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
......@@ -218,6 +224,7 @@ typedef struct SDL_MouseButtonEvent
typedef struct SDL_MouseWheelEvent
{
Uint32 type; /**< ::SDL_MOUSEWHEEL */
Uint32 timestamp;
Uint32 windowID; /**< The window with mouse focus, if any */
int x; /**< The amount scrolled horizontally */
int y; /**< The amount scrolled vertically */
......@@ -229,6 +236,7 @@ typedef struct SDL_MouseWheelEvent
typedef struct SDL_JoyAxisEvent
{
Uint32 type; /**< ::SDL_JOYAXISMOTION */
Uint32 timestamp;
Uint8 which; /**< The joystick device index */
Uint8 axis; /**< The joystick axis index */
Uint8 padding1;
......@@ -242,6 +250,7 @@ typedef struct SDL_JoyAxisEvent
typedef struct SDL_JoyBallEvent
{
Uint32 type; /**< ::SDL_JOYBALLMOTION */
Uint32 timestamp;
Uint8 which; /**< The joystick device index */
Uint8 ball; /**< The joystick trackball index */
Uint8 padding1;
......@@ -256,6 +265,7 @@ typedef struct SDL_JoyBallEvent
typedef struct SDL_JoyHatEvent
{
Uint32 type; /**< ::SDL_JOYHATMOTION */
Uint32 timestamp;
Uint8 which; /**< The joystick device index */
Uint8 hat; /**< The joystick hat index */
Uint8 value; /**< The hat position value.
......@@ -274,6 +284,7 @@ typedef struct SDL_JoyHatEvent
typedef struct SDL_JoyButtonEvent
{
Uint32 type; /**< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP */
Uint32 timestamp;
Uint8 which; /**< The joystick device index */
Uint8 button; /**< The joystick button index */
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
......@@ -288,6 +299,7 @@ typedef struct SDL_TouchFingerEvent
{
Uint32 type; /**< ::SDL_FINGERMOTION OR
SDL_FINGERDOWN OR SDL_FINGERUP*/
Uint32 timestamp;
Uint32 windowID; /**< The window with mouse focus, if any */
SDL_TouchID touchId; /**< The touch device id */
SDL_FingerID fingerId;
......@@ -309,6 +321,7 @@ typedef struct SDL_TouchFingerEvent
typedef struct SDL_TouchButtonEvent
{
Uint32 type; /**< ::SDL_TOUCHBUTTONUP OR SDL_TOUCHBUTTONDOWN */
Uint32 timestamp;
Uint32 windowID; /**< The window with mouse focus, if any */
SDL_TouchID touchId; /**< The touch device index */
Uint8 state; /**< The current button state */
......@@ -324,6 +337,7 @@ typedef struct SDL_TouchButtonEvent
typedef struct SDL_MultiGestureEvent
{
Uint32 type; /**< ::SDL_MULTIGESTURE */
Uint32 timestamp;
Uint32 windowID; /**< The window with mouse focus, if any */
SDL_TouchID touchId; /**< The touch device index */
float dTheta;
......@@ -338,6 +352,7 @@ typedef struct SDL_MultiGestureEvent
typedef struct SDL_DollarGestureEvent
{
Uint32 type; /**< ::SDL_DOLLARGESTURE */
Uint32 timestamp;
Uint32 windowID; /**< The window with mouse focus, if any */
SDL_TouchID touchId; /**< The touch device index */
SDL_GestureID gestureId;
......@@ -359,6 +374,7 @@ typedef struct SDL_DollarGestureEvent
typedef struct SDL_DropEvent
{
Uint32 type; /**< ::SDL_DROPFILE */
Uint32 timestamp;
char *file; /**< The file name, which should be freed with SDL_free() */
} SDL_DropEvent;
......@@ -369,6 +385,7 @@ typedef struct SDL_DropEvent
typedef struct SDL_QuitEvent
{
Uint32 type; /**< ::SDL_QUIT */
Uint32 timestamp;
} SDL_QuitEvent;
......@@ -378,6 +395,7 @@ typedef struct SDL_QuitEvent
typedef struct SDL_UserEvent
{
Uint32 type; /**< ::SDL_USEREVENT through ::SDL_NUMEVENTS-1 */
Uint32 timestamp;
Uint32 windowID; /**< The associated window if any */
int code; /**< User defined event code */
void *data1; /**< User defined data pointer */
......@@ -397,6 +415,7 @@ typedef struct SDL_SysWMmsg SDL_SysWMmsg;
typedef struct SDL_SysWMEvent
{
Uint32 type; /**< ::SDL_SYSWMEVENT */
Uint32 timestamp;
SDL_SysWMmsg *msg; /**< driver dependent data, defined in SDL_syswm.h */
} SDL_SysWMEvent;
......@@ -413,6 +432,7 @@ typedef struct SDL_SysWMEvent
typedef struct SDL_ActiveEvent
{
Uint32 type;
Uint32 timestamp;
Uint8 gain;
Uint8 state;
} SDL_ActiveEvent;
......@@ -420,6 +440,7 @@ typedef struct SDL_ActiveEvent
typedef struct SDL_ResizeEvent
{
Uint32 type;
Uint32 timestamp;
int w;
int h;
} SDL_ResizeEvent;
......
......@@ -358,7 +358,7 @@ int
SDL_PushEvent(SDL_Event * event)
{
SDL_EventWatcher *curr;
event->window.timestamp = SDL_GetTicks();
if (SDL_EventOK && !SDL_EventOK(SDL_EventOKParam, event)) {
return 0;
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment