Commit 3c0e34ea authored by Ryan C. Gordon's avatar Ryan C. Gordon

Forgot to check in updated SDL_audio.h ...

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402030
parent c500e6c0
......@@ -110,9 +110,6 @@ typedef struct SDL_AudioSpec
#define AUDIO_S32LSB 0x8020 /* 32-bit integer samples */
#define AUDIO_S32MSB 0x9020 /* As above, but big-endian byte order */
#define AUDIO_S32 AUDIO_S32LSB
#define AUDIO_U32LSB 0x0020 /* Unsigned 32-bit integer samples */
#define AUDIO_U32MSB 0x1020 /* As above, but big-endian byte order */
#define AUDIO_U32 AUDIO_U32LSB
/* float32 support new to SDL 1.3 */
#define AUDIO_F32LSB 0x8120 /* 32-bit floating point samples */
......@@ -124,30 +121,32 @@ typedef struct SDL_AudioSpec
#define AUDIO_U16SYS AUDIO_U16LSB
#define AUDIO_S16SYS AUDIO_S16LSB
#define AUDIO_S32SYS AUDIO_S32LSB
#define AUDIO_U32SYS AUDIO_U32LSB
#define AUDIO_F32SYS AUDIO_F32LSB
#else
#define AUDIO_U16SYS AUDIO_U16MSB
#define AUDIO_S16SYS AUDIO_S16MSB
#define AUDIO_S32SYS AUDIO_S32MSB
#define AUDIO_U32SYS AUDIO_U32MSB
#define AUDIO_F32SYS AUDIO_F32MSB
#endif
/* A structure to hold a set of audio conversion filters and buffers */
struct SDL_AudioCVT;
typedef void (SDLCALL * SDL_AudioFilter)(struct SDL_AudioCVT *cvt,
SDL_AudioFormat format);
typedef struct SDL_AudioCVT
{
int needed; /* Set to 1 if conversion possible */
Uint16 src_format; /* Source audio format */
Uint16 dst_format; /* Target audio format */
SDL_AudioFormat src_format; /* Source audio format */
SDL_AudioFormat dst_format; /* Target audio format */
double rate_incr; /* Rate conversion increment */
Uint8 *buf; /* Buffer to hold entire audio data */
int len; /* Length of original audio buffer */
int len_cvt; /* Length of converted audio buffer */
int len_mult; /* buffer must be len*len_mult big */
double len_ratio; /* Given len, final size is len*len_ratio */
void (SDLCALL * filters[10]) (struct SDL_AudioCVT * cvt, Uint16 format);
SDL_AudioFilter filters[10]; /* Filter list */
int filter_index; /* Current audio conversion function */
} SDL_AudioCVT;
......@@ -323,10 +322,10 @@ extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf);
* no conversion needed, or 1 if the audio filter is set up.
*/
extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
Uint16 src_format,
SDL_AudioFormat src_format,
Uint8 src_channels,
int src_rate,
Uint16 dst_format,
SDL_AudioFormat dst_format,
Uint8 dst_channels,
int dst_rate);
......
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