Commit 3ef9fa99 authored by Sam Lantinga's avatar Sam Lantinga

OpenPandora support added by David Carré

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403616
parent 1decfd1a
...@@ -44,10 +44,12 @@ Thanks to everyone who made this possible, including: ...@@ -44,10 +44,12 @@ Thanks to everyone who made this possible, including:
* Eric Wing, Max Horn, and Darrell Walisser for unflagging work on the Mac OS X port * Eric Wing, Max Horn, and Darrell Walisser for unflagging work on the Mac OS X port
* Couriersud for the DirectFB driver * David Carré, for the Pandora port
* Patrice Mandin, for the Atari port * Patrice Mandin, for the Atari port
* Couriersud for the DirectFB driver
* Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation * Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation
* Arne Claus, for the 2004 winning SDL logo, * Arne Claus, for the 2004 winning SDL logo,
......
# Makefile to build the pandora SDL library
AR = arm-none-linux-gnueabi-ar
RANLIB = arm-none-linux-gnueabi-ranlib
CC = arm-none-linux-gnueabi-gcc
CXX = arm-none-linux-gnueabi-g++
STRIP = arm-none-linux-gnueabi-strip
CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp \
-mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \
-I./include -I$(PNDSDK)/usr/include
TARGET = libSDL.a
SOURCES = ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c \
./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
./src/joystick/*.c ./src/haptic/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \
./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c ./src/cdrom/dummy/*.c \
./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
all: $(TARGET)
$(TARGET): $(CONFIG_H) $(OBJECTS)
$(AR) crv $@ $^
$(RANLIB) $@
$(CONFIG_H):
cp include/SDL_config_pandora.h include/SDL_config.h
clean:
rm -f $(TARGET) $(OBJECTS)
SDL 1.3 with open pandora console support ( http://openpandora.org/ )
=====================================================================
- A pandora specific video driver was writed to allow SDL 1.3 with OpenGL ES
support to work on the pandora under the framebuffer. This driver do not have
input support for now, so if you use it you will have to add your own control code.
The video driver name is "pandora" so if you have problem running it from
the framebuffer, try to set the following variable before starting your application :
"export SDL_VIDEODRIVER=pandora"
- OpenGL ES support was added to the x11 driver, so it's working like the normal
x11 driver one with OpenGLX support, with SDL input event's etc..
David Carré (Cpasjuste)
cpasjuste@gmail.com
...@@ -42,6 +42,14 @@ glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) ...@@ -42,6 +42,14 @@ glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
#endif /* __QNXNTO__ */ #endif /* __QNXNTO__ */
#if SDL_VIDEO_DRIVER_PANDORA
GL_API void GL_APIENTRY
glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
{
return;
}
#endif /* SDL_VIDEO_DRIVER_PANDORA */
/* OpenGL ES 1.1 renderer implementation, based on the OpenGL renderer */ /* OpenGL ES 1.1 renderer implementation, based on the OpenGL renderer */
static const float inv255f = 1.0f / 255.0f; static const float inv255f = 1.0f / 255.0f;
...@@ -284,7 +292,10 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags) ...@@ -284,7 +292,10 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER; renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER;
} }
} }
#if SDL_VIDEO_DRIVER_PANDORA
data->GL_OES_draw_texture_supported = SDL_FALSE;
data->useDrawTexture = SDL_FALSE;
#else
if (SDL_GL_ExtensionSupported("GL_OES_draw_texture")) { if (SDL_GL_ExtensionSupported("GL_OES_draw_texture")) {
data->GL_OES_draw_texture_supported = SDL_TRUE; data->GL_OES_draw_texture_supported = SDL_TRUE;
data->useDrawTexture = SDL_TRUE; data->useDrawTexture = SDL_TRUE;
...@@ -292,6 +303,7 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags) ...@@ -292,6 +303,7 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
data->GL_OES_draw_texture_supported = SDL_FALSE; data->GL_OES_draw_texture_supported = SDL_FALSE;
data->useDrawTexture = SDL_FALSE; data->useDrawTexture = SDL_FALSE;
} }
#endif
data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
renderer->info.max_texture_width = value; renderer->info.max_texture_width = value;
......
...@@ -318,6 +318,10 @@ struct SDL_VideoDevice ...@@ -318,6 +318,10 @@ struct SDL_VideoDevice
void *driverdata; void *driverdata;
struct SDL_GLDriverData *gl_data; struct SDL_GLDriverData *gl_data;
#if SDL_VIDEO_DRIVER_PANDORA
struct SDL_PrivateGLESData *gles_data;
#endif
/* * * */ /* * * */
/* The function used to dispose of this structure */ /* The function used to dispose of this structure */
void (*free) (_THIS); void (*free) (_THIS);
...@@ -403,6 +407,9 @@ extern VideoBootStrap DUMMY_bootstrap; ...@@ -403,6 +407,9 @@ extern VideoBootStrap DUMMY_bootstrap;
#if SDL_VIDEO_DRIVER_NDS #if SDL_VIDEO_DRIVER_NDS
extern VideoBootStrap NDS_bootstrap; extern VideoBootStrap NDS_bootstrap;
#endif #endif
#if SDL_VIDEO_DRIVER_PANDORA
extern VideoBootStrap PND_bootstrap;
#endif
#define SDL_CurrentDisplay (_this->displays[_this->current_display]) #define SDL_CurrentDisplay (_this->displays[_this->current_display])
......
...@@ -120,6 +120,9 @@ static VideoBootStrap *bootstrap[] = { ...@@ -120,6 +120,9 @@ static VideoBootStrap *bootstrap[] = {
#endif #endif
#if SDL_VIDEO_DRIVER_DUMMY #if SDL_VIDEO_DRIVER_DUMMY
&DUMMY_bootstrap, &DUMMY_bootstrap,
#endif
#if SDL_VIDEO_DRIVER_PANDORA
&PND_bootstrap,
#endif #endif
NULL NULL
}; };
......
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
Open Pandora SDL driver
Copyright (C) 2009 David Carré
(cpasjuste@gmail.com)
*/
/* SDL internals */
#include "SDL_config.h"
#include "../SDL_sysvideo.h"
#include "SDL_version.h"
#include "SDL_syswm.h"
#include "SDL_loadso.h"
#include "SDL_events.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_keyboard_c.h"
/* PND declarations */
#include "SDL_pandora.h"
#include "SDL_pandora_events.h"
static SDL_bool PND_initialized = SDL_FALSE;
static int
PND_available(void)
{
return 1;
}
static void
PND_destroy(SDL_VideoDevice * device)
{
SDL_VideoData *phdata = (SDL_VideoData *) device->driverdata;
if (device->driverdata != NULL) {
device->driverdata = NULL;
}
}
static SDL_VideoDevice *
PND_create()
{
SDL_VideoDevice *device;
SDL_VideoData *phdata;
int status;
/* Check if pandora could be initialized */
status = PND_available();
if (status == 0) {
/* PND could not be used */
return NULL;
}
/* Initialize SDL_VideoDevice structure */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device == NULL) {
SDL_OutOfMemory();
return NULL;
}
/* Initialize internal Pandora specific data */
phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
if (phdata == NULL) {
SDL_OutOfMemory();
SDL_free(device);
return NULL;
}
device->driverdata = phdata;
phdata->egl_initialized = SDL_TRUE;
/* Setup amount of available displays and current display */
device->num_displays = 1;
device->current_display = 1;
/* Set device free function */
device->free = PND_destroy;
/* Setup all functions which we can handle */
device->VideoInit = PND_videoinit;
device->VideoQuit = PND_videoquit;
device->GetDisplayModes = PND_getdisplaymodes;
device->SetDisplayMode = PND_setdisplaymode;
device->SetDisplayPalette = PND_setdisplaypalette;
device->GetDisplayPalette = PND_getdisplaypalette;
device->SetDisplayGammaRamp = PND_setdisplaygammaramp;
device->GetDisplayGammaRamp = PND_getdisplaygammaramp;
device->CreateWindow = PND_createwindow;
device->CreateWindowFrom = PND_createwindowfrom;
device->SetWindowTitle = PND_setwindowtitle;
device->SetWindowIcon = PND_setwindowicon;
device->SetWindowPosition = PND_setwindowposition;
device->SetWindowSize = PND_setwindowsize;
device->ShowWindow = PND_showwindow;
device->HideWindow = PND_hidewindow;
device->RaiseWindow = PND_raisewindow;
device->MaximizeWindow = PND_maximizewindow;
device->MinimizeWindow = PND_minimizewindow;
device->RestoreWindow = PND_restorewindow;
device->SetWindowGrab = PND_setwindowgrab;
device->DestroyWindow = PND_destroywindow;
device->GetWindowWMInfo = PND_getwindowwminfo;
device->GL_LoadLibrary = PND_gl_loadlibrary;
device->GL_GetProcAddress = PND_gl_getprocaddres;
device->GL_UnloadLibrary = PND_gl_unloadlibrary;
device->GL_CreateContext = PND_gl_createcontext;
device->GL_MakeCurrent = PND_gl_makecurrent;
device->GL_SetSwapInterval = PND_gl_setswapinterval;
device->GL_GetSwapInterval = PND_gl_getswapinterval;
device->GL_SwapWindow = PND_gl_swapwindow;
device->GL_DeleteContext = PND_gl_deletecontext;
device->PumpEvents = PND_PumpEvents;
return device;
}
VideoBootStrap PND_bootstrap = {
"pandora",
"SDL Pandora Video Driver",
PND_available,
PND_create
};
/*****************************************************************************/
/* SDL Video and Display initialization/handling functions */
/*****************************************************************************/
int
PND_videoinit(_THIS)
{
SDL_VideoDisplay display;
SDL_DisplayMode current_mode;
SDL_zero(current_mode);
current_mode.w = 800;
current_mode.h = 480;
current_mode.refresh_rate = 60;
current_mode.format = SDL_PIXELFORMAT_RGB565;
current_mode.driverdata = NULL;
SDL_zero(display);
display.desktop_mode = current_mode;
display.current_mode = current_mode;
display.driverdata = NULL;
SDL_AddVideoDisplay(&display);
return 1;
}
void
PND_videoquit(_THIS)
{
}
void
PND_getdisplaymodes(_THIS)
{
}
int
PND_setdisplaymode(_THIS, SDL_DisplayMode * mode)
{
return 0;
}
int
PND_setdisplaypalette(_THIS, SDL_Palette * palette)
{
SDL_DisplayData *didata =
(SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
/* Setting display palette operation has been failed */
return -1;
}
int
PND_getdisplaypalette(_THIS, SDL_Palette * palette)
{
SDL_DisplayData *didata =
(SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
/* Getting display palette operation has been failed */
return -1;
}
int
PND_setdisplaygammaramp(_THIS, Uint16 * ramp)
{
SDL_DisplayData *didata =
(SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
/* Setting display gamma ramp operation has been failed */
return -1;
}
int
PND_getdisplaygammaramp(_THIS, Uint16 * ramp)
{
/* Getting display gamma ramp operation has been failed */
return -1;
}
int
PND_createwindow(_THIS, SDL_Window * window)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
SDL_WindowData *wdata;
uint32_t winargc = 0;
int32_t status;
/* Allocate window internal data */
wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
if (wdata == NULL) {
SDL_OutOfMemory();
return -1;
}
/* Setup driver data for this window */
window->driverdata = wdata;
/* Check if window must support OpenGL ES rendering */
if ((window->flags & SDL_WINDOW_OPENGL) == SDL_WINDOW_OPENGL) {
EGLBoolean initstatus;
/* Mark this window as OpenGL ES compatible */
wdata->uses_gles = SDL_TRUE;
/* Create connection to OpenGL ES */
if (phdata->egl_display == EGL_NO_DISPLAY) {
phdata->egl_display = eglGetDisplay((NativeDisplayType) 0);
if (phdata->egl_display == EGL_NO_DISPLAY) {
SDL_SetError("PND: Can't get connection to OpenGL ES");
return -1;
}
initstatus = eglInitialize(phdata->egl_display, NULL, NULL);
if (initstatus != EGL_TRUE) {
SDL_SetError("PND: Can't init OpenGL ES library");
return -1;
}
}
phdata->egl_refcount++;
}
/* Window has been successfully created */
return 0;
}
int
PND_createwindowfrom(_THIS, SDL_Window * window, const void *data)
{
return -1;
}
void
PND_setwindowtitle(_THIS, SDL_Window * window)
{
}
void
PND_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon)
{
}
void
PND_setwindowposition(_THIS, SDL_Window * window)
{
}
void
PND_setwindowsize(_THIS, SDL_Window * window)
{
}
void
PND_showwindow(_THIS, SDL_Window * window)
{
}
void
PND_hidewindow(_THIS, SDL_Window * window)
{
}
void
PND_raisewindow(_THIS, SDL_Window * window)
{
}
void
PND_maximizewindow(_THIS, SDL_Window * window)
{
}
void
PND_minimizewindow(_THIS, SDL_Window * window)
{
}
void
PND_restorewindow(_THIS, SDL_Window * window)
{
}
void
PND_setwindowgrab(_THIS, SDL_Window * window)
{
}
void
PND_destroywindow(_THIS, SDL_Window * window)
{
}
/*****************************************************************************/
/* SDL Window Manager function */
/*****************************************************************************/
SDL_bool
PND_getwindowwminfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
{
if (info->version.major <= SDL_MAJOR_VERSION) {
return SDL_TRUE;
} else {
SDL_SetError("application not compiled with SDL %d.%d\n",
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
return SDL_FALSE;
}
/* Failed to get window manager information */
return SDL_FALSE;
}
/*****************************************************************************/
/* SDL OpenGL/OpenGL ES functions */
/*****************************************************************************/
int
PND_gl_loadlibrary(_THIS, const char *path)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
/* Check if OpenGL ES library is specified for GF driver */
if (path == NULL) {
path = SDL_getenv("SDL_OPENGL_LIBRARY");
if (path == NULL) {
path = SDL_getenv("SDL_OPENGLES_LIBRARY");
}
}
/* Check if default library loading requested */
if (path == NULL) {
/* Already linked with GF library which provides egl* subset of */
/* functions, use Common profile of OpenGL ES library by default */
path = "/usr/lib/libGLES_CM.so";
}
/* Load dynamic library */
_this->gl_config.dll_handle = SDL_LoadObject(path);
if (!_this->gl_config.dll_handle) {
/* Failed to load new GL ES library */
SDL_SetError("PND: Failed to locate OpenGL ES library");
return -1;
}
/* Store OpenGL ES library path and name */
SDL_strlcpy(_this->gl_config.driver_path, path,
SDL_arraysize(_this->gl_config.driver_path));
/* New OpenGL ES library is loaded */
return 0;
}
void *
PND_gl_getprocaddres(_THIS, const char *proc)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
void *function_address;
/* Try to get function address through the egl interface */
function_address = eglGetProcAddress(proc);
if (function_address != NULL) {
return function_address;
}
/* Then try to get function in the OpenGL ES library */
if (_this->gl_config.dll_handle) {
function_address =
SDL_LoadFunction(_this->gl_config.dll_handle, proc);
if (function_address != NULL) {
return function_address;
}
}
/* Failed to get GL ES function address pointer */
SDL_SetError("PND: Cannot locate OpenGL ES function name");
return NULL;
}
void
PND_gl_unloadlibrary(_THIS)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
if (phdata->egl_initialized == SDL_TRUE) {
/* Unload OpenGL ES library */
if (_this->gl_config.dll_handle) {
SDL_UnloadObject(_this->gl_config.dll_handle);
_this->gl_config.dll_handle = NULL;
}
} else {
SDL_SetError("PND: GF initialization failed, no OpenGL ES support");
}
}
SDL_GLContext
PND_gl_createcontext(_THIS, SDL_Window * window)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
SDL_DisplayData *didata =
(SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
EGLBoolean status;
int32_t gfstatus;
EGLint configs;
uint32_t attr_pos;
EGLint attr_value;
EGLint cit;
/* Check if EGL was initialized */
if (phdata->egl_initialized != SDL_TRUE) {
SDL_SetError("PND: EGL initialization failed, no OpenGL ES support");
return NULL;
}
/* Prepare attributes list to pass them to OpenGL ES */
attr_pos = 0;
wdata->gles_attributes[attr_pos++] = EGL_SURFACE_TYPE;
wdata->gles_attributes[attr_pos++] = EGL_WINDOW_BIT;
wdata->gles_attributes[attr_pos++] = EGL_RED_SIZE;
wdata->gles_attributes[attr_pos++] = _this->gl_config.red_size;
wdata->gles_attributes[attr_pos++] = EGL_GREEN_SIZE;
wdata->gles_attributes[attr_pos++] = _this->gl_config.green_size;
wdata->gles_attributes[attr_pos++] = EGL_BLUE_SIZE;
wdata->gles_attributes[attr_pos++] = _this->gl_config.blue_size;
wdata->gles_attributes[attr_pos++] = EGL_ALPHA_SIZE;
/* Setup alpha size in bits */
if (_this->gl_config.alpha_size) {
wdata->gles_attributes[attr_pos++] = _this->gl_config.alpha_size;
} else {
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
}
/* Setup color buffer size */
if (_this->gl_config.buffer_size) {
wdata->gles_attributes[attr_pos++] = EGL_BUFFER_SIZE;
wdata->gles_attributes[attr_pos++] = _this->gl_config.buffer_size;
} else {
wdata->gles_attributes[attr_pos++] = EGL_BUFFER_SIZE;
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
}
/* Setup depth buffer bits */
wdata->gles_attributes[attr_pos++] = EGL_DEPTH_SIZE;
wdata->gles_attributes[attr_pos++] = _this->gl_config.depth_size;
/* Setup stencil bits */
if (_this->gl_config.stencil_size) {
wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
wdata->gles_attributes[attr_pos++] = _this->gl_config.buffer_size;
} else {
wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
}
/* Set number of samples in multisampling */
if (_this->gl_config.multisamplesamples) {
wdata->gles_attributes[attr_pos++] = EGL_SAMPLES;
wdata->gles_attributes[attr_pos++] =
_this->gl_config.multisamplesamples;
}
/* Multisample buffers, OpenGL ES 1.0 spec defines 0 or 1 buffer */
if (_this->gl_config.multisamplebuffers) {
wdata->gles_attributes[attr_pos++] = EGL_SAMPLE_BUFFERS;
wdata->gles_attributes[attr_pos++] =
_this->gl_config.multisamplebuffers;
}
/* Finish attributes list */
wdata->gles_attributes[attr_pos] = EGL_NONE;
/* Request first suitable framebuffer configuration */
status = eglChooseConfig(phdata->egl_display, wdata->gles_attributes,
wdata->gles_configs, 1, &configs);
if (status != EGL_TRUE) {
SDL_SetError("PND: Can't find closest configuration for OpenGL ES");
return NULL;
}
/* Check if nothing has been found, try "don't care" settings */
if (configs == 0) {
int32_t it;
int32_t jt;
GLint depthbits[4] = { 32, 24, 16, EGL_DONT_CARE };
for (it = 0; it < 4; it++) {
for (jt = 16; jt >= 0; jt--) {
/* Don't care about color buffer bits, use what exist */
/* Replace previous set data with EGL_DONT_CARE */
attr_pos = 0;
wdata->gles_attributes[attr_pos++] = EGL_SURFACE_TYPE;
wdata->gles_attributes[attr_pos++] = EGL_WINDOW_BIT;
wdata->gles_attributes[attr_pos++] = EGL_RED_SIZE;
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
wdata->gles_attributes[attr_pos++] = EGL_GREEN_SIZE;
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
wdata->gles_attributes[attr_pos++] = EGL_BLUE_SIZE;
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
wdata->gles_attributes[attr_pos++] = EGL_ALPHA_SIZE;
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
wdata->gles_attributes[attr_pos++] = EGL_BUFFER_SIZE;
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
/* Try to find requested or smallest depth */
if (_this->gl_config.depth_size) {
wdata->gles_attributes[attr_pos++] = EGL_DEPTH_SIZE;
wdata->gles_attributes[attr_pos++] = depthbits[it];
} else {
wdata->gles_attributes[attr_pos++] = EGL_DEPTH_SIZE;
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
}
if (_this->gl_config.stencil_size) {
wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
wdata->gles_attributes[attr_pos++] = jt;
} else {
wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
}
wdata->gles_attributes[attr_pos++] = EGL_SAMPLES;
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
wdata->gles_attributes[attr_pos++] = EGL_SAMPLE_BUFFERS;
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
wdata->gles_attributes[attr_pos] = EGL_NONE;
/* Request first suitable framebuffer configuration */
status =
eglChooseConfig(phdata->egl_display,
wdata->gles_attributes,
wdata->gles_configs, 1, &configs);
if (status != EGL_TRUE) {
SDL_SetError
("PND: Can't find closest configuration for OpenGL ES");
return NULL;
}
if (configs != 0) {
break;
}
}
if (configs != 0) {
break;
}
}
/* No available configs */
if (configs == 0) {
SDL_SetError("PND: Can't find any configuration for OpenGL ES");
return NULL;
}
}
/* Initialize config index */
wdata->gles_config = 0;
/* Now check each configuration to find out the best */
for (cit = 0; cit < configs; cit++) {
uint32_t stencil_found;
uint32_t depth_found;
stencil_found = 0;
depth_found = 0;
if (_this->gl_config.stencil_size) {
status =
eglGetConfigAttrib(phdata->egl_display,
wdata->gles_configs[cit], EGL_STENCIL_SIZE,
&attr_value);
if (status == EGL_TRUE) {
if (attr_value != 0) {
stencil_found = 1;
}
}
} else {
stencil_found = 1;
}
if (_this->gl_config.depth_size) {
status =
eglGetConfigAttrib(phdata->egl_display,
wdata->gles_configs[cit], EGL_DEPTH_SIZE,
&attr_value);
if (status == EGL_TRUE) {
if (attr_value != 0) {
depth_found = 1;
}
}
} else {
depth_found = 1;
}
/* Exit from loop if found appropriate configuration */
if ((depth_found != 0) && (stencil_found != 0)) {
break;
}
}
/* If best could not be found, use first */
if (cit == configs) {
cit = 0;
}
wdata->gles_config = cit;
/* Create OpenGL ES context */
wdata->gles_context =
eglCreateContext(phdata->egl_display,
wdata->gles_configs[wdata->gles_config], NULL, NULL);
if (wdata->gles_context == EGL_NO_CONTEXT) {
SDL_SetError("PND: OpenGL ES context creation has been failed");
return NULL;
}
wdata->gles_surface =
eglCreateWindowSurface(phdata->egl_display,
wdata->gles_configs[wdata->gles_config],
(NativeWindowType) 0, NULL);
if (wdata->gles_surface == 0) {
SDL_SetError("Error : eglCreateWindowSurface failed;\n");
return NULL;
}
/* Make just created context current */
status =
eglMakeCurrent(phdata->egl_display, wdata->gles_surface,
wdata->gles_surface, wdata->gles_context);
if (status != EGL_TRUE) {
/* Destroy OpenGL ES surface */
eglDestroySurface(phdata->egl_display, wdata->gles_surface);
eglDestroyContext(phdata->egl_display, wdata->gles_context);
wdata->gles_context = EGL_NO_CONTEXT;
SDL_SetError("PND: Can't set OpenGL ES context on creation");
return NULL;
}
_this->gl_config.accelerated = 1;
/* Always clear stereo enable, since OpenGL ES do not supports stereo */
_this->gl_config.stereo = 0;
/* Get back samples and samplebuffers configurations. Rest framebuffer */
/* parameters could be obtained through the OpenGL ES API */
status =
eglGetConfigAttrib(phdata->egl_display,
wdata->gles_configs[wdata->gles_config],
EGL_SAMPLES, &attr_value);
if (status == EGL_TRUE) {
_this->gl_config.multisamplesamples = attr_value;
}
status =
eglGetConfigAttrib(phdata->egl_display,
wdata->gles_configs[wdata->gles_config],
EGL_SAMPLE_BUFFERS, &attr_value);
if (status == EGL_TRUE) {
_this->gl_config.multisamplebuffers = attr_value;
}
/* Get back stencil and depth buffer sizes */
status =
eglGetConfigAttrib(phdata->egl_display,
wdata->gles_configs[wdata->gles_config],
EGL_DEPTH_SIZE, &attr_value);
if (status == EGL_TRUE) {
_this->gl_config.depth_size = attr_value;
}
status =
eglGetConfigAttrib(phdata->egl_display,
wdata->gles_configs[wdata->gles_config],
EGL_STENCIL_SIZE, &attr_value);
if (status == EGL_TRUE) {
_this->gl_config.stencil_size = attr_value;
}
/* Under PND OpenGL ES output can't be double buffered */
_this->gl_config.double_buffer = 0;
/* GL ES context was successfully created */
return wdata->gles_context;
}
int
PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
SDL_WindowData *wdata;
EGLBoolean status;
if (phdata->egl_initialized != SDL_TRUE) {
SDL_SetError("PND: GF initialization failed, no OpenGL ES support");
return -1;
}
if ((window == NULL) && (context == NULL)) {
status =
eglMakeCurrent(phdata->egl_display, EGL_NO_SURFACE,
EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (status != EGL_TRUE) {
/* Failed to set current GL ES context */
SDL_SetError("PND: Can't set OpenGL ES context");
return -1;
}
} else {
wdata = (SDL_WindowData *) window->driverdata;
if (wdata->gles_surface == EGL_NO_SURFACE) {
SDL_SetError
("PND: OpenGL ES surface is not initialized for this window");
return -1;
}
if (wdata->gles_context == EGL_NO_CONTEXT) {
SDL_SetError
("PND: OpenGL ES context is not initialized for this window");
return -1;
}
if (wdata->gles_context != context) {
SDL_SetError
("PND: OpenGL ES context is not belong to this window");
return -1;
}
status =
eglMakeCurrent(phdata->egl_display, wdata->gles_surface,
wdata->gles_surface, wdata->gles_context);
if (status != EGL_TRUE) {
/* Failed to set current GL ES context */
SDL_SetError("PND: Can't set OpenGL ES context");
return -1;
}
}
return 0;
}
int
PND_gl_setswapinterval(_THIS, int interval)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
EGLBoolean status;
if (phdata->egl_initialized != SDL_TRUE) {
SDL_SetError("PND: EGL initialization failed, no OpenGL ES support");
return -1;
}
/* Check if OpenGL ES connection has been initialized */
if (phdata->egl_display != EGL_NO_DISPLAY) {
/* Set swap OpenGL ES interval */
status = eglSwapInterval(phdata->egl_display, interval);
if (status == EGL_TRUE) {
/* Return success to upper level */
phdata->swapinterval = interval;
return 0;
}
}
/* Failed to set swap interval */
SDL_SetError("PND: Cannot set swap interval");
return -1;
}
int
PND_gl_getswapinterval(_THIS)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
if (phdata->egl_initialized != SDL_TRUE) {
SDL_SetError("PND: GLES initialization failed, no OpenGL ES support");
return -1;
}
/* Return default swap interval value */
return phdata->swapinterval;
}
void
PND_gl_swapwindow(_THIS, SDL_Window * window)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
SDL_DisplayData *didata =
(SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
if (phdata->egl_initialized != SDL_TRUE) {
SDL_SetError("PND: GLES initialization failed, no OpenGL ES support");
return;
}
/* Many applications do not uses glFinish(), so we call it for them */
glFinish();
/* Wait until OpenGL ES rendering is completed */
eglWaitGL();
eglSwapBuffers(phdata->egl_display, wdata->gles_surface);
}
void
PND_gl_deletecontext(_THIS, SDL_GLContext context)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
EGLBoolean status;
if (phdata->egl_initialized != SDL_TRUE) {
SDL_SetError("PND: GLES initialization failed, no OpenGL ES support");
return;
}
/* Check if OpenGL ES connection has been initialized */
if (phdata->egl_display != EGL_NO_DISPLAY) {
if (context != EGL_NO_CONTEXT) {
status = eglDestroyContext(phdata->egl_display, context);
if (status != EGL_TRUE) {
/* Error during OpenGL ES context destroying */
SDL_SetError("PND: OpenGL ES context destroy error");
return;
}
}
}
return;
}
/* vi: set ts=4 sw=4 expandtab: */
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
Open Pandora SDL driver
Copyright (C) 2009 David Carré
(cpasjuste@gmail.com)
*/
#ifndef __SDL_PANDORA_H__
#define __SDL_PANDORA_H__
#include <GLES/egl.h>
#include "SDL_config.h"
#include "../SDL_sysvideo.h"
typedef struct SDL_VideoData
{
SDL_bool egl_initialized; /* OpenGL ES device initialization status */
EGLDisplay egl_display; /* OpenGL ES display connection */
uint32_t egl_refcount; /* OpenGL ES reference count */
uint32_t swapinterval; /* OpenGL ES default swap interval */
} SDL_VideoData;
typedef struct SDL_DisplayData
{
} SDL_DisplayData;
typedef struct SDL_WindowData
{
SDL_bool uses_gles; /* if true window must support OpenGL ES */
EGLConfig gles_configs[32];
EGLint gles_config; /* OpenGL ES configuration index */
EGLContext gles_context; /* OpenGL ES context */
EGLint gles_attributes[256]; /* OpenGL ES attributes for context */
EGLSurface gles_surface; /* OpenGL ES target rendering surface */
} SDL_WindowData;
/****************************************************************************/
/* SDL_VideoDevice functions declaration */
/****************************************************************************/
/* Display and window functions */
int PND_videoinit(_THIS);
void PND_videoquit(_THIS);
void PND_getdisplaymodes(_THIS);
int PND_setdisplaymode(_THIS, SDL_DisplayMode * mode);
int PND_setdisplaypalette(_THIS, SDL_Palette * palette);
int PND_getdisplaypalette(_THIS, SDL_Palette * palette);
int PND_setdisplaygammaramp(_THIS, Uint16 * ramp);
int PND_getdisplaygammaramp(_THIS, Uint16 * ramp);
int PND_createwindow(_THIS, SDL_Window * window);
int PND_createwindowfrom(_THIS, SDL_Window * window, const void *data);
void PND_setwindowtitle(_THIS, SDL_Window * window);
void PND_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon);
void PND_setwindowposition(_THIS, SDL_Window * window);
void PND_setwindowsize(_THIS, SDL_Window * window);
void PND_showwindow(_THIS, SDL_Window * window);
void PND_hidewindow(_THIS, SDL_Window * window);
void PND_raisewindow(_THIS, SDL_Window * window);
void PND_maximizewindow(_THIS, SDL_Window * window);
void PND_minimizewindow(_THIS, SDL_Window * window);
void PND_restorewindow(_THIS, SDL_Window * window);
void PND_setwindowgrab(_THIS, SDL_Window * window);
void PND_destroywindow(_THIS, SDL_Window * window);
/* Window manager function */
SDL_bool PND_getwindowwminfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
/* OpenGL/OpenGL ES functions */
int PND_gl_loadlibrary(_THIS, const char *path);
void *PND_gl_getprocaddres(_THIS, const char *proc);
void PND_gl_unloadlibrary(_THIS);
SDL_GLContext PND_gl_createcontext(_THIS, SDL_Window * window);
int PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context);
int PND_gl_setswapinterval(_THIS, int interval);
int PND_gl_getswapinterval(_THIS);
void PND_gl_swapwindow(_THIS, SDL_Window * window);
void PND_gl_deletecontext(_THIS, SDL_GLContext context);
#endif /* __SDL_PANDORA_H__ */
/* vi: set ts=4 sw=4 expandtab: */
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Being a null driver, there's no event stream. We just define stubs for
most of the API. */
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
void
PND_PumpEvents(_THIS)
{
/* Not implemented. */
}
/* vi: set ts=4 sw=4 expandtab: */
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
extern void PND_PumpEvents(_THIS);
/* vi: set ts=4 sw=4 expandtab: */
...@@ -31,6 +31,10 @@ ...@@ -31,6 +31,10 @@
#include "SDL_x11gamma.h" #include "SDL_x11gamma.h"
#include "../Xext/extensions/StdCmap.h" #include "../Xext/extensions/StdCmap.h"
#ifdef SDL_VIDEO_DRIVER_PANDORA
#include "SDL_x11opengles.h"
#endif
#define _NET_WM_STATE_REMOVE 0l #define _NET_WM_STATE_REMOVE 0l
#define _NET_WM_STATE_ADD 1l #define _NET_WM_STATE_ADD 1l
#define _NET_WM_STATE_TOGGLE 2l #define _NET_WM_STATE_TOGGLE 2l
...@@ -240,6 +244,19 @@ X11_CreateWindow(_THIS, SDL_Window * window) ...@@ -240,6 +244,19 @@ X11_CreateWindow(_THIS, SDL_Window * window)
depth = vinfo->depth; depth = vinfo->depth;
XFree(vinfo); XFree(vinfo);
} else } else
#endif
#ifdef SDL_VIDEO_DRIVER_PANDORA
if (window->flags & SDL_WINDOW_OPENGL) {
XVisualInfo *vinfo;
vinfo = X11_GLES_GetVisual(_this, data->display, displaydata->screen);
if (!vinfo) {
return -1;
}
visual = vinfo->visual;
depth = vinfo->depth;
XFree(vinfo);
} else
#endif #endif
{ {
visual = displaydata->visual; visual = displaydata->visual;
...@@ -505,6 +522,19 @@ X11_CreateWindow(_THIS, SDL_Window * window) ...@@ -505,6 +522,19 @@ X11_CreateWindow(_THIS, SDL_Window * window)
SDL_SetError("Couldn't create window"); SDL_SetError("Couldn't create window");
return -1; return -1;
} }
#if SDL_VIDEO_DRIVER_PANDORA
/* Create the GLES window surface */
_this->gles_data->egl_surface =
_this->gles_data->eglCreateWindowSurface(_this->gles_data->
egl_display,
_this->gles_data->egl_config,
(NativeWindowType) w, NULL);
if (_this->gles_data->egl_surface == EGL_NO_SURFACE) {
SDL_SetError("Could not create GLES window surface");
return -1;
}
#endif
sizehints = XAllocSizeHints(); sizehints = XAllocSizeHints();
if (sizehints) { if (sizehints) {
......
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