Commit 422ec364 authored by Sam Lantinga's avatar Sam Lantinga

Work in progress: merging new texture features into SDL blit system

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402624
parent 3f37bb54
......@@ -906,7 +906,7 @@ SDL_RLEBlit(SDL_Surface * src, SDL_Rect * srcrect,
}
alpha = (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA
? (src->map->cmod >> 24) : 255;
? src->map->info.a : 255;
/* if left or right edge clipping needed, call clip blit */
if (srcrect->x || srcrect->w != src->w) {
RLEClipBlit(w, srcbuf, dst, dstbuf, srcrect, alpha);
......@@ -1715,7 +1715,7 @@ RLEColorkeySurface(SDL_Surface * surface)
skip = run = 0;
dst = rlebuf;
rgbmask = ~surface->format->Amask;
ckey = surface->map->ckey & rgbmask;
ckey = surface->map->info.colorkey & rgbmask;
lastline = dst;
getpix = getpixes[bpp - 1];
w = surface->w;
......@@ -1948,7 +1948,7 @@ SDL_UnRLESurface(SDL_Surface * surface, int recode)
}
/* fill it with the background colour */
SDL_FillRect(surface, NULL, surface->map->ckey);
SDL_FillRect(surface, NULL, surface->map->info.colorkey);
/* now render the encoded surface */
full.x = full.y = 0;
......
......@@ -61,31 +61,23 @@ SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect,
/* Set up source and destination buffer pointers, and BLIT! */
if (okay && srcrect->w && srcrect->h) {
SDL_BlitInfo info;
SDL_loblit RunBlit;
SDL_BlitInfo *info = &src->map->info;
/* Set up the blit information */
info.s_pixels = (Uint8 *) src->pixels +
info->src = (Uint8 *) src->pixels +
(Uint16) srcrect->y * src->pitch +
(Uint16) srcrect->x * src->format->BytesPerPixel;
info.s_width = srcrect->w;
info.s_height = srcrect->h;
info.s_skip = src->pitch - info.s_width * src->format->BytesPerPixel;
info.d_pixels = (Uint8 *) dst->pixels +
(Uint16) srcrect->x * info->src_fmt->BytesPerPixel;
info.src_w = srcrect->w;
info.src_h = srcrect->h;
info.dst = (Uint8 *) dst->pixels +
(Uint16) dstrect->y * dst->pitch +
(Uint16) dstrect->x * dst->format->BytesPerPixel;
info.d_width = dstrect->w;
info.d_height = dstrect->h;
info.d_skip = dst->pitch - info.d_width * dst->format->BytesPerPixel;
info.src = src->format;
info.table = src->map->table;
info.dst = dst->format;
info.ckey = src->map->ckey;
info.cmod = src->map->cmod;
RunBlit = (SDL_loblit) src->map->data;
(Uint16) dstrect->x * info->dst_fmt->BytesPerPixel;
info.dst_w = dstrect->w;
info.dst_h = dstrect->h;
RunBlit = (SDL_BlitFunc) src->map->data;
/* Run the actual software blit */
RunBlit(&info);
RunBlit(info);
}
/* We need to unlock the surfaces if they're locked */
......@@ -124,50 +116,67 @@ SDL_UseAltivecPrefetch()
}
#endif /* __MACOSX__ */
static SDL_loblit
SDL_ChooseBlitFunc(SDL_BlitEntry * entries, int count)
static SDL_BlitFunc
SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags, SDL_BlitEntry * entries)
{
int i;
static Uint32 features = 0xffffffff;
/* Get the available CPU features */
if (features == 0xffffffff) {
const char *override = SDL_getenv("SDL_BLIT_FEATURES");
const char *override = SDL_getenv("SDL_BLIT_CPU_FEATURES");
features = SDL_BLIT_ANY;
features = SDL_CPU_ANY;
/* Allow an override for testing .. */
if (override) {
SDL_sscanf(override, "%u", &features);
} else {
if (SDL_HasMMX()) {
features |= SDL_BLIT_MMX;
features |= SDL_CPU_MMX;
}
if (SDL_Has3DNow()) {
features |= SDL_CPU_3DNOW;
}
if (SDL_HasSSE()) {
features |= SDL_BLIT_SSE;
features |= SDL_CPU_SSE;
}
if (SDL_HasSSE2()) {
features |= SDL_CPU_SSE2;
}
if (SDL_HasAltiVec()) {
if (SDL_UseAltivecPrefetch()) {
features |= SDL_BLIT_ALTIVEC_PREFETCH;
features |= SDL_CPU_ALTIVEC_PREFETCH;
} else {
features |= SDL_BLIT_ALTIVEC_NOPREFETCH;
features |= SDL_CPU_ALTIVEC_NOPREFETCH;
}
}
}
}
for (i = count; i > 0; --i) {
if (features & entries[i].features) {
return entries[i].blit;
for (i = 0; entries[i].blit; ++i) {
if (src_format != entries[i].src_format) {
continue;
}
if (dst_format != entries[i].dst_format) {
continue;
}
if ((flags & entries[i].flags) != flags) {
continue;
}
if (!(features & entries[i].cpu)) {
continue;
}
return entries[0].blit;
return entries[i].func;
}
return NULL;
}
/* Figure out which of many blit routines to set up on a surface */
int
SDL_CalculateBlit(SDL_Surface * surface)
{
SDL_loblit blit = NULL;
SDL_BlitFunc blit = NULL;
int blit_index;
/* Clean everything out to start */
......@@ -210,6 +219,10 @@ SDL_CalculateBlit(SDL_Surface * surface)
}
}
}
if (blit == NULL) {
blit = SDL_ChooseBlitFunc(src_format, dst_format, surface->map->info.flags, SDL_GeneratedBlitFuncTable);
}
/* Make sure we have a blit function */
if (blit == NULL) {
SDL_InvalidateMap(surface->map);
......
......@@ -33,67 +33,74 @@
#ifdef __SSE__
#include <xmmintrin.h>
#endif
#ifdef __SSE2__
#include <emmintrin.h>
#endif
#include "SDL_cpuinfo.h"
#include "SDL_endian.h"
/* The structure passed to the low level blit functions */
typedef struct
{
Uint8 *s_pixels;
int s_width;
int s_height;
int s_skip;
Uint8 *d_pixels;
int d_width;
int d_height;
int d_skip;
SDL_PixelFormat *src;
/* SDL blit copy flags */
#define SDL_COPY_MODULATE_COLOR 0x0001
#define SDL_COPY_MODULATE_ALPHA 0x0002
#define SDL_COPY_MASK 0x0010
#define SDL_COPY_BLEND 0x0020
#define SDL_COPY_ADD 0x0040
#define SDL_COPY_MOD 0x0080
#define SDL_COPY_COLORKEY 0x0100
#define SDL_COPY_NEAREST 0x0200
/* SDL blit CPU flags */
#define SDL_CPU_ANY 0x0000
#define SDL_CPU_MMX 0x0001
#define SDL_CPU_3DNOW 0x0002
#define SDL_CPU_SSE 0x0004
#define SDL_CPU_SSE2 0x0008
#define SDL_CPU_ALTIVEC_PREFETCH 0x0010
#define SDL_CPU_ALTIVEC_NOPREFETCH 0x0020
typedef struct {
Uint8 *src;
int src_w, src_h;
int src_pitch;
Uint8 *dst;
int dst_w, dst_h;
int dst_pitch;
SDL_PixelFormat *src_fmt;
SDL_PixelFormat *dst_fmt;
Uint8 *table;
SDL_PixelFormat *dst;
Uint32 ckey, cmod;
int flags;
Uint32 colorkey;
Uint8 r, g, b, a;
} SDL_BlitInfo;
/* The type definition for the low level blit functions */
typedef void (*SDL_loblit) (SDL_BlitInfo * info);
typedef void (SDLCALL * SDL_BlitFunc)(SDL_BlitInfo *info);
typedef struct {
Uint32 src_format;
Uint32 dst_format;
int flags;
int cpu;
SDL_BlitFunc func;
} SDL_BlitFuncEntry;
/* Blit mapping definition */
typedef struct SDL_BlitMap
{
SDL_Surface *dst;
int identity;
Uint8 *table;
SDL_blit blit;
void *data;
Uint32 ckey; /* colorkey */
Uint32 cmod; /* ARGB modulation */
SDL_BlitInfo info;
/* the version count matches the destination; mismatch indicates
an invalid mapping */
unsigned int format_version;
} SDL_BlitMap;
#define SDL_BLIT_ANY 0x00000000
#define SDL_BLIT_MMX 0x00000001
#define SDL_BLIT_SSE 0x00000002
#define SDL_BLIT_ALTIVEC_PREFETCH 0x00000004
#define SDL_BLIT_ALTIVEC_NOPREFETCH 0x00000008
typedef struct SDL_BlitEntry
{
Uint32 features;
SDL_loblit blit;
} SDL_BlitEntry;
/* Functions found in SDL_blit.c */
extern int SDL_CalculateBlit(SDL_Surface * surface);
/* Functions found in SDL_blit_{0,1,N,A}.c */
extern SDL_loblit SDL_CalculateBlit0(SDL_Surface * surface, int complex);
extern SDL_loblit SDL_CalculateBlit1(SDL_Surface * surface, int complex);
extern SDL_loblit SDL_CalculateBlitN(SDL_Surface * surface, int complex);
extern SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface * surface, int complex);
/*
* Useful macros for blitting routines
*/
......
......@@ -35,12 +35,12 @@ BlitBto1(SDL_BlitInfo * info)
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->s_skip;
dst = info->d_pixels;
dstskip = info->d_skip;
dst = info->dst;
dstskip = info->dst_pitch;
map = info->table;
srcskip += width - (width + 7) / 8;
......@@ -90,12 +90,12 @@ BlitBto2(SDL_BlitInfo * info)
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->s_skip;
dst = (Uint16 *) info->d_pixels;
dstskip = info->d_skip / 2;
dst = (Uint16 *) info->dst;
dstskip = info->dst_pitch / 2;
map = (Uint16 *) info->table;
srcskip += width - (width + 7) / 8;
......@@ -125,12 +125,12 @@ BlitBto3(SDL_BlitInfo * info)
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->s_skip;
dst = info->d_pixels;
dstskip = info->d_skip;
dst = info->dst;
dstskip = info->dst_pitch;
map = info->table;
srcskip += width - (width + 7) / 8;
......@@ -164,12 +164,12 @@ BlitBto4(SDL_BlitInfo * info)
int c;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->s_skip;
dst = (Uint32 *) info->d_pixels;
dstskip = info->d_skip / 4;
dst = (Uint32 *) info->dst;
dstskip = info->dst_pitch / 4;
map = (Uint32 *) info->table;
srcskip += width - (width + 7) / 8;
......@@ -194,12 +194,12 @@ BlitBto4(SDL_BlitInfo * info)
static void
BlitBto1Key(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
Uint8 *dst = info->d_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint8 *dst = info->dst;
int srcskip = info->s_skip;
int dstskip = info->d_skip;
int dstskip = info->dst_pitch;
Uint32 ckey = info->ckey;
Uint8 *palmap = info->table;
int c;
......@@ -247,12 +247,12 @@ BlitBto1Key(SDL_BlitInfo * info)
static void
BlitBto2Key(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
Uint16 *dstp = (Uint16 *) info->d_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint16 *dstp = (Uint16 *) info->dst;
int srcskip = info->s_skip;
int dstskip = info->d_skip;
int dstskip = info->dst_pitch;
Uint32 ckey = info->ckey;
Uint8 *palmap = info->table;
int c;
......@@ -282,12 +282,12 @@ BlitBto2Key(SDL_BlitInfo * info)
static void
BlitBto3Key(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
Uint8 *dst = info->d_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint8 *dst = info->dst;
int srcskip = info->s_skip;
int dstskip = info->d_skip;
int dstskip = info->dst_pitch;
Uint32 ckey = info->ckey;
Uint8 *palmap = info->table;
int c;
......@@ -316,12 +316,12 @@ BlitBto3Key(SDL_BlitInfo * info)
static void
BlitBto4Key(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint32 *dstp = (Uint32 *) info->dst;
int srcskip = info->s_skip;
int dstskip = info->d_skip;
int dstskip = info->dst_pitch;
Uint32 ckey = info->ckey;
Uint8 *palmap = info->table;
int c;
......@@ -351,12 +351,12 @@ BlitBto4Key(SDL_BlitInfo * info)
static void
BlitBtoNAlpha(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
Uint8 *dst = info->d_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint8 *dst = info->dst;
int srcskip = info->s_skip;
int dstskip = info->d_skip;
int dstskip = info->dst_pitch;
const SDL_Color *srcpal = info->src->palette->colors;
SDL_PixelFormat *dstfmt = info->dst;
int dstbpp;
......@@ -396,12 +396,12 @@ BlitBtoNAlpha(SDL_BlitInfo * info)
static void
BlitBtoNAlphaKey(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
Uint8 *dst = info->d_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint8 *dst = info->dst;
int srcskip = info->s_skip;
int dstskip = info->d_skip;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
const SDL_Color *srcpal = srcfmt->palette->colors;
......
......@@ -39,12 +39,12 @@ Blit1to1(SDL_BlitInfo * info)
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->s_skip;
dst = info->d_pixels;
dstskip = info->d_skip;
dst = info->dst;
dstskip = info->dst_pitch;
map = info->table;
while (height--) {
......@@ -90,12 +90,12 @@ Blit1to2(SDL_BlitInfo * info)
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->s_skip;
dst = info->d_pixels;
dstskip = info->d_skip;
dst = info->dst;
dstskip = info->dst_pitch;
map = (Uint16 *) info->table;
#ifdef USE_DUFFS_LOOP
......@@ -196,12 +196,12 @@ Blit1to3(SDL_BlitInfo * info)
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->s_skip;
dst = info->d_pixels;
dstskip = info->d_skip;
dst = info->dst;
dstskip = info->dst_pitch;
map = info->table;
while (height--) {
......@@ -244,12 +244,12 @@ Blit1to4(SDL_BlitInfo * info)
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->s_skip;
dst = (Uint32 *) info->d_pixels;
dstskip = info->d_skip / 4;
dst = (Uint32 *) info->dst;
dstskip = info->dst_pitch / 4;
map = (Uint32 *) info->table;
while (height--) {
......@@ -283,12 +283,12 @@ Blit1to4(SDL_BlitInfo * info)
static void
Blit1to1Key(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
Uint8 *palmap = info->table;
Uint32 ckey = info->ckey;
......@@ -330,12 +330,12 @@ Blit1to1Key(SDL_BlitInfo * info)
static void
Blit1to2Key(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint16 *dstp = (Uint16 *) info->d_pixels;
int dstskip = info->d_skip;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_pitch;
Uint16 *palmap = (Uint16 *) info->table;
Uint32 ckey = info->ckey;
......@@ -362,12 +362,12 @@ Blit1to2Key(SDL_BlitInfo * info)
static void
Blit1to3Key(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
Uint8 *palmap = info->table;
Uint32 ckey = info->ckey;
int o;
......@@ -395,12 +395,12 @@ Blit1to3Key(SDL_BlitInfo * info)
static void
Blit1to4Key(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch;
Uint32 *palmap = (Uint32 *) info->table;
Uint32 ckey = info->ckey;
......@@ -427,12 +427,12 @@ Blit1to4Key(SDL_BlitInfo * info)
static void
Blit1toNAlpha(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *dstfmt = info->dst;
const SDL_Color *srcpal = info->src->palette->colors;
int dstbpp;
......@@ -468,12 +468,12 @@ Blit1toNAlpha(SDL_BlitInfo * info)
static void
Blit1toNAlphaKey(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
const SDL_Color *srcpal = info->src->palette->colors;
......
......@@ -30,12 +30,12 @@
static void
BlitNto1SurfaceAlpha(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
Uint8 *palmap = info->table;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
......@@ -86,12 +86,12 @@ BlitNto1SurfaceAlpha(SDL_BlitInfo * info)
static void
BlitNto1PixelAlpha(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
Uint8 *palmap = info->table;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
......@@ -142,12 +142,12 @@ BlitNto1PixelAlpha(SDL_BlitInfo * info)
static void
BlitNto1SurfaceAlphaKey(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
Uint8 *palmap = info->table;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
......@@ -203,12 +203,12 @@ BlitNto1SurfaceAlphaKey(SDL_BlitInfo * info)
static void
BlitRGBtoRGBSurfaceAlpha128MMX(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch >> 2;
Uint32 dalpha = info->dst->Amask;
__m64 src1, src2, dst1, dst2, lmask, hmask, dsta;
......@@ -267,12 +267,12 @@ BlitRGBtoRGBSurfaceAlphaMMX(SDL_BlitInfo * info)
/* only call a128 version when R,G,B occupy lower bits */
BlitRGBtoRGBSurfaceAlpha128MMX(info);
} else {
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch >> 2;
Uint32 dalpha = df->Amask;
Uint32 amult;
......@@ -356,12 +356,12 @@ BlitRGBtoRGBSurfaceAlphaMMX(SDL_BlitInfo * info)
static void
BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch >> 2;
SDL_PixelFormat *sf = info->src;
Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask;
Uint32 amask = sf->Amask;
......@@ -542,11 +542,11 @@ calc_swizzle32(const SDL_PixelFormat * srcfmt, const SDL_PixelFormat * dstfmt)
static void
Blit32to565PixelAlphaAltivec(SDL_BlitInfo * info)
{
int height = info->d_height;
Uint8 *src = (Uint8 *) info->s_pixels;
int height = info->dst_h;
Uint8 *src = (Uint8 *) info->src;
int srcskip = info->s_skip;
Uint8 *dst = (Uint8 *) info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = (Uint8 *) info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
vector unsigned char v0 = vec_splat_u8(0);
......@@ -617,7 +617,7 @@ Blit32to565PixelAlphaAltivec(SDL_BlitInfo * info)
vector unsigned char valigner;
vector unsigned char vsrc;
vector unsigned char voverflow;
int width = info->d_width;
int width = info->dst_w;
#define ONE_PIXEL_BLEND(condition, widthvar) \
while (condition) { \
......@@ -718,11 +718,11 @@ Blit32to565PixelAlphaAltivec(SDL_BlitInfo * info)
static void
Blit32to32SurfaceAlphaKeyAltivec(SDL_BlitInfo * info)
{
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch >> 2;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
unsigned sA = (info->cmod >> 24);
......@@ -766,7 +766,7 @@ Blit32to32SurfaceAlphaKeyAltivec(SDL_BlitInfo * info)
vrgbmask = vec_splat(vrgbmask, 0);
while (height--) {
int width = info->d_width;
int width = info->dst_w;
#define ONE_PIXEL_BLEND(condition, widthvar) \
while (condition) { \
Uint32 Pixel; \
......@@ -844,12 +844,12 @@ Blit32to32SurfaceAlphaKeyAltivec(SDL_BlitInfo * info)
static void
Blit32to32PixelAlphaAltivec(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch >> 2;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
vector unsigned char mergePermute;
......@@ -875,7 +875,7 @@ Blit32to32PixelAlphaAltivec(SDL_BlitInfo * info)
vsdstPermute = calc_swizzle32(dstfmt, NULL);
while (height--) {
width = info->d_width;
width = info->dst_w;
#define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \
Uint32 Pixel; \
unsigned sR, sG, sB, dR, dG, dB, sA, dA; \
......@@ -942,12 +942,12 @@ Blit32to32PixelAlphaAltivec(SDL_BlitInfo * info)
static void
BlitRGBtoRGBPixelAlphaAltivec(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch >> 2;
vector unsigned char mergePermute;
vector unsigned char valphaPermute;
vector unsigned char valphamask;
......@@ -965,7 +965,7 @@ BlitRGBtoRGBPixelAlphaAltivec(SDL_BlitInfo * info)
vpixelmask = vec_nor(valphamask, v0);
while (height--) {
width = info->d_width;
width = info->dst_w;
#define ONE_PIXEL_BLEND(condition, widthvar) \
while ((condition)) { \
Uint32 dalpha; \
......@@ -1040,11 +1040,11 @@ static void
Blit32to32SurfaceAlphaAltivec(SDL_BlitInfo * info)
{
/* XXX : 6 */
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch >> 2;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
unsigned sA = (info->cmod >> 24);
......@@ -1076,7 +1076,7 @@ Blit32to32SurfaceAlphaAltivec(SDL_BlitInfo * info)
vbits = (vector unsigned char) vec_splat_s8(-1);
while (height--) {
int width = info->d_width;
int width = info->dst_w;
#define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \
Uint32 Pixel; \
unsigned sR, sG, sB, dR, dG, dB; \
......@@ -1137,11 +1137,11 @@ static void
BlitRGBtoRGBSurfaceAlphaAltivec(SDL_BlitInfo * info)
{
unsigned alpha = (info->cmod >> 24);
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch >> 2;
vector unsigned char mergePermute;
vector unsigned char valpha;
vector unsigned char valphamask;
......@@ -1160,7 +1160,7 @@ BlitRGBtoRGBSurfaceAlphaAltivec(SDL_BlitInfo * info)
valpha = vec_splat(valpha, 0);
while (height--) {
int width = info->d_width;
int width = info->dst_w;
#define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \
Uint32 s = *srcp; \
Uint32 d = *dstp; \
......@@ -1224,12 +1224,12 @@ BlitRGBtoRGBSurfaceAlphaAltivec(SDL_BlitInfo * info)
static void
BlitRGBtoRGBSurfaceAlpha128(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch >> 2;
while (height--) {
/* *INDENT-OFF* */
......@@ -1253,12 +1253,12 @@ BlitRGBtoRGBSurfaceAlpha(SDL_BlitInfo * info)
if (alpha == 128) {
BlitRGBtoRGBSurfaceAlpha128(info);
} else {
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch >> 2;
Uint32 s;
Uint32 d;
Uint32 s1;
......@@ -1321,12 +1321,12 @@ BlitRGBtoRGBSurfaceAlpha(SDL_BlitInfo * info)
static void
BlitRGBtoRGBPixelAlpha(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch >> 2;
while (height--) {
/* *INDENT-OFF* */
......@@ -1374,12 +1374,12 @@ BlitRGBtoRGBPixelAlpha(SDL_BlitInfo * info)
static void
BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch >> 2;
SDL_PixelFormat *sf = info->src;
Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask;
Uint32 amask = sf->Amask;
......@@ -1456,12 +1456,12 @@ BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info)
static void
Blit16to16SurfaceAlpha128(SDL_BlitInfo * info, Uint16 mask)
{
int width = info->d_width;
int height = info->d_height;
Uint16 *srcp = (Uint16 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint16 *srcp = (Uint16 *) info->src;
int srcskip = info->s_skip >> 1;
Uint16 *dstp = (Uint16 *) info->d_pixels;
int dstskip = info->d_skip >> 1;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_pitch >> 1;
while (height--) {
if (((uintptr_t) srcp ^ (uintptr_t) dstp) & 2) {
......@@ -1562,12 +1562,12 @@ Blit565to565SurfaceAlphaMMX(SDL_BlitInfo * info)
if (alpha == 128) {
Blit16to16SurfaceAlpha128(info, 0xf7de);
} else {
int width = info->d_width;
int height = info->d_height;
Uint16 *srcp = (Uint16 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint16 *srcp = (Uint16 *) info->src;
int srcskip = info->s_skip >> 1;
Uint16 *dstp = (Uint16 *) info->d_pixels;
int dstskip = info->d_skip >> 1;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_pitch >> 1;
Uint32 s, d;
__m64 src1, dst1, src2, dst2, gmask, bmask, mm_res, mm_alpha;
......@@ -1699,12 +1699,12 @@ Blit555to555SurfaceAlphaMMX(SDL_BlitInfo * info)
if (alpha == 128) {
Blit16to16SurfaceAlpha128(info, 0xfbde);
} else {
int width = info->d_width;
int height = info->d_height;
Uint16 *srcp = (Uint16 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint16 *srcp = (Uint16 *) info->src;
int srcskip = info->s_skip >> 1;
Uint16 *dstp = (Uint16 *) info->d_pixels;
int dstskip = info->d_skip >> 1;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_pitch >> 1;
Uint32 s, d;
__m64 src1, dst1, src2, dst2, rmask, gmask, bmask, mm_res, mm_alpha;
......@@ -1839,12 +1839,12 @@ Blit565to565SurfaceAlpha(SDL_BlitInfo * info)
if (alpha == 128) {
Blit16to16SurfaceAlpha128(info, 0xf7de);
} else {
int width = info->d_width;
int height = info->d_height;
Uint16 *srcp = (Uint16 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint16 *srcp = (Uint16 *) info->src;
int srcskip = info->s_skip >> 1;
Uint16 *dstp = (Uint16 *) info->d_pixels;
int dstskip = info->d_skip >> 1;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_pitch >> 1;
alpha >>= 3; /* downscale alpha to 5 bits */
while (height--) {
......@@ -1878,12 +1878,12 @@ Blit555to555SurfaceAlpha(SDL_BlitInfo * info)
if (alpha == 128) {
Blit16to16SurfaceAlpha128(info, 0xfbde);
} else {
int width = info->d_width;
int height = info->d_height;
Uint16 *srcp = (Uint16 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint16 *srcp = (Uint16 *) info->src;
int srcskip = info->s_skip >> 1;
Uint16 *dstp = (Uint16 *) info->d_pixels;
int dstskip = info->d_skip >> 1;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_pitch >> 1;
alpha >>= 3; /* downscale alpha to 5 bits */
while (height--) {
......@@ -1913,12 +1913,12 @@ Blit555to555SurfaceAlpha(SDL_BlitInfo * info)
static void
BlitARGBto565PixelAlpha(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint16 *dstp = (Uint16 *) info->d_pixels;
int dstskip = info->d_skip >> 1;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_pitch >> 1;
while (height--) {
/* *INDENT-OFF* */
......@@ -1959,12 +1959,12 @@ BlitARGBto565PixelAlpha(SDL_BlitInfo * info)
static void
BlitARGBto555PixelAlpha(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip >> 2;
Uint16 *dstp = (Uint16 *) info->d_pixels;
int dstskip = info->d_skip >> 1;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_pitch >> 1;
while (height--) {
/* *INDENT-OFF* */
......@@ -2006,12 +2006,12 @@ BlitARGBto555PixelAlpha(SDL_BlitInfo * info)
static void
BlitNtoNSurfaceAlpha(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
int srcbpp = srcfmt->BytesPerPixel;
......@@ -2050,12 +2050,12 @@ BlitNtoNSurfaceAlpha(SDL_BlitInfo * info)
static void
BlitNtoNSurfaceAlphaKey(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
Uint32 ckey = info->ckey;
......@@ -2096,12 +2096,12 @@ BlitNtoNSurfaceAlphaKey(SDL_BlitInfo * info)
static void
BlitNtoNPixelAlpha(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
......
......@@ -158,11 +158,11 @@ static void Blit_RGB888_RGB565(SDL_BlitInfo * info);
static void
Blit_RGB888_RGB565Altivec(SDL_BlitInfo * info)
{
int height = info->d_height;
Uint8 *src = (Uint8 *) info->s_pixels;
int height = info->dst_h;
Uint8 *src = (Uint8 *) info->src;
int srcskip = info->s_skip;
Uint8 *dst = (Uint8 *) info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = (Uint8 *) info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
vector unsigned char valpha = vec_splat_u8(0);
vector unsigned char vpermute = calc_swizzle32(srcfmt, NULL);
......@@ -186,7 +186,7 @@ Blit_RGB888_RGB565Altivec(SDL_BlitInfo * info)
vector unsigned char voverflow;
vector unsigned char vsrc;
int width = info->d_width;
int width = info->dst_w;
int extrawidth;
/* do scalar until we can align... */
......@@ -262,11 +262,11 @@ Blit_RGB888_RGB565Altivec(SDL_BlitInfo * info)
static void
Blit_RGB565_32Altivec(SDL_BlitInfo * info)
{
int height = info->d_height;
Uint8 *src = (Uint8 *) info->s_pixels;
int height = info->dst_h;
Uint8 *src = (Uint8 *) info->src;
int srcskip = info->s_skip;
Uint8 *dst = (Uint8 *) info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = (Uint8 *) info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
unsigned alpha;
......@@ -336,7 +336,7 @@ Blit_RGB565_32Altivec(SDL_BlitInfo * info)
vector unsigned char voverflow;
vector unsigned char vsrc;
int width = info->d_width;
int width = info->dst_w;
int extrawidth;
/* do scalar until we can align... */
......@@ -410,11 +410,11 @@ Blit_RGB565_32Altivec(SDL_BlitInfo * info)
static void
Blit_RGB555_32Altivec(SDL_BlitInfo * info)
{
int height = info->d_height;
Uint8 *src = (Uint8 *) info->s_pixels;
int height = info->dst_h;
Uint8 *src = (Uint8 *) info->src;
int srcskip = info->s_skip;
Uint8 *dst = (Uint8 *) info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = (Uint8 *) info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
unsigned alpha;
......@@ -484,7 +484,7 @@ Blit_RGB555_32Altivec(SDL_BlitInfo * info)
vector unsigned char voverflow;
vector unsigned char vsrc;
int width = info->d_width;
int width = info->dst_w;
int extrawidth;
/* do scalar until we can align... */
......@@ -559,11 +559,11 @@ static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo * info);
static void
Blit32to32KeyAltivec(SDL_BlitInfo * info)
{
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->s_skip;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
int srcbpp = srcfmt->BytesPerPixel;
SDL_PixelFormat *dstfmt = info->dst;
......@@ -578,7 +578,7 @@ Blit32to32KeyAltivec(SDL_BlitInfo * info)
vector unsigned int vckey;
vector unsigned int vrgbmask;
vpermute = calc_swizzle32(srcfmt, dstfmt);
if (info->d_width < 16) {
if (info->dst_w < 16) {
if (copy_alpha) {
BlitNtoNKeyCopyAlpha(info);
} else {
......@@ -631,7 +631,7 @@ Blit32to32KeyAltivec(SDL_BlitInfo * info)
widthvar--; \
} \
}
int width = info->d_width;
int width = info->dst_w;
ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width);
assert(width > 0);
if (width > 0) {
......@@ -677,11 +677,11 @@ Blit32to32KeyAltivec(SDL_BlitInfo * info)
static void
ConvertAltivec32to32_noprefetch(SDL_BlitInfo * info)
{
int height = info->d_height;
Uint32 *src = (Uint32 *) info->s_pixels;
int height = info->dst_h;
Uint32 *src = (Uint32 *) info->src;
int srcskip = info->s_skip;
Uint32 *dst = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip;
Uint32 *dst = (Uint32 *) info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
vector unsigned int vzero = vec_splat_u32(0);
......@@ -704,7 +704,7 @@ ConvertAltivec32to32_noprefetch(SDL_BlitInfo * info)
Uint32 bits;
Uint8 r, g, b, a;
int width = info->d_width;
int width = info->dst_w;
int extrawidth;
/* do scalar until we can align... */
......@@ -756,11 +756,11 @@ ConvertAltivec32to32_prefetch(SDL_BlitInfo * info)
const int scalar_dst_lead = sizeof(Uint32) * 4;
const int vector_dst_lead = sizeof(Uint32) * 16;
int height = info->d_height;
Uint32 *src = (Uint32 *) info->s_pixels;
int height = info->dst_h;
Uint32 *src = (Uint32 *) info->src;
int srcskip = info->s_skip;
Uint32 *dst = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip;
Uint32 *dst = (Uint32 *) info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
vector unsigned int vzero = vec_splat_u32(0);
......@@ -783,7 +783,7 @@ ConvertAltivec32to32_prefetch(SDL_BlitInfo * info)
Uint32 bits;
Uint8 r, g, b, a;
int width = info->d_width;
int width = info->dst_w;
int extrawidth;
/* do scalar until we can align... */
......@@ -898,12 +898,12 @@ Blit_RGB888_index8(SDL_BlitInfo * info)
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = (Uint32 *) info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = (Uint32 *) info->src;
srcskip = info->s_skip / 4;
dst = info->d_pixels;
dstskip = info->d_skip;
dst = info->dst;
dstskip = info->dst_pitch;
map = info->table;
if (map == NULL) {
......@@ -1015,12 +1015,12 @@ Blit_RGB888_RGB555(SDL_BlitInfo * info)
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = (Uint32 *) info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = (Uint32 *) info->src;
srcskip = info->s_skip / 4;
dst = (Uint16 *) info->d_pixels;
dstskip = info->d_skip / 2;
dst = (Uint16 *) info->dst;
dstskip = info->dst_pitch / 2;
#ifdef USE_DUFFS_LOOP
while (height--) {
......@@ -1139,12 +1139,12 @@ Blit_RGB888_RGB565(SDL_BlitInfo * info)
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = (Uint32 *) info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = (Uint32 *) info->src;
srcskip = info->s_skip / 4;
dst = (Uint16 *) info->d_pixels;
dstskip = info->d_skip / 2;
dst = (Uint16 *) info->dst;
dstskip = info->dst_pitch / 2;
#ifdef USE_DUFFS_LOOP
while (height--) {
......@@ -1252,12 +1252,12 @@ Blit_RGB565_32(SDL_BlitInfo * info, const Uint32 * map)
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = (Uint8 *) info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = (Uint8 *) info->src;
srcskip = info->s_skip;
dst = (Uint32 *) info->d_pixels;
dstskip = info->d_skip / 4;
dst = (Uint32 *) info->dst;
dstskip = info->dst_pitch / 4;
#ifdef USE_DUFFS_LOOP
while (height--) {
......@@ -1874,12 +1874,12 @@ Blit_RGB888_index8_map(SDL_BlitInfo * info)
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = (Uint32 *) info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = (Uint32 *) info->src;
srcskip = info->s_skip / 4;
dst = info->d_pixels;
dstskip = info->d_skip;
dst = info->dst;
dstskip = info->dst_pitch;
map = info->table;
#ifdef USE_DUFFS_LOOP
......@@ -1947,12 +1947,12 @@ BlitNto1(SDL_BlitInfo * info)
SDL_PixelFormat *srcfmt;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->s_skip;
dst = info->d_pixels;
dstskip = info->d_skip;
dst = info->dst;
dstskip = info->dst_pitch;
map = info->table;
srcfmt = info->src;
srcbpp = srcfmt->BytesPerPixel;
......@@ -2028,12 +2028,12 @@ BlitNto1(SDL_BlitInfo * info)
static void
Blit4to4MaskAlpha(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *src = (Uint32 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint32 *src = (Uint32 *) info->src;
int srcskip = info->s_skip;
Uint32 *dst = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip;
Uint32 *dst = (Uint32 *) info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
......@@ -2077,12 +2077,12 @@ Blit4to4MaskAlpha(SDL_BlitInfo * info)
static void
BlitNtoN(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
int srcbpp = srcfmt->BytesPerPixel;
SDL_PixelFormat *dstfmt = info->dst;
......@@ -2112,12 +2112,12 @@ BlitNtoN(SDL_BlitInfo * info)
static void
BlitNtoNCopyAlpha(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
int srcbpp = srcfmt->BytesPerPixel;
SDL_PixelFormat *dstfmt = info->dst;
......@@ -2142,12 +2142,12 @@ BlitNtoNCopyAlpha(SDL_BlitInfo * info)
static void
BlitNto1Key(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
SDL_PixelFormat *srcfmt = info->src;
const Uint8 *palmap = info->table;
Uint32 ckey = info->ckey;
......@@ -2208,12 +2208,12 @@ BlitNto1Key(SDL_BlitInfo * info)
static void
Blit2to2Key(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint16 *srcp = (Uint16 *) info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint16 *srcp = (Uint16 *) info->src;
int srcskip = info->s_skip;
Uint16 *dstp = (Uint16 *) info->d_pixels;
int dstskip = info->d_skip;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_pitch;
Uint32 ckey = info->ckey;
Uint32 rgbmask = ~info->src->Amask;
......@@ -2242,12 +2242,12 @@ Blit2to2Key(SDL_BlitInfo * info)
static void
BlitNtoNKey(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
Uint32 ckey = info->ckey;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
......@@ -2285,12 +2285,12 @@ BlitNtoNKey(SDL_BlitInfo * info)
static void
BlitNtoNKeyCopyAlpha(SDL_BlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_pitch;
Uint32 ckey = info->ckey;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
......
This source diff could not be displayed because it is too large. You can view the blob instead.
/* DO NOT EDIT! This file is generated by sdlgenblit.pl */
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* *INDENT-OFF* */
extern SDL_BlitFuncEntry *SDL_GeneratedBlitFuncTable;
/* *INDENT-ON* */
/* vi: set ts=4 sw=4 expandtab: */
......@@ -95,12 +95,12 @@ SDL_BlitCopy(SDL_BlitInfo * info)
int w, h;
int srcskip, dstskip;
w = info->d_width * info->dst->BytesPerPixel;
h = info->d_height;
src = info->s_pixels;
dst = info->d_pixels;
w = info->dst_w * info->dst->BytesPerPixel;
h = info->dst_h;
src = info->src;
dst = info->dst;
srcskip = w + info->s_skip;
dstskip = w + info->d_skip;
dstskip = w + info->dst_pitch;
#ifdef __SSE__
if (SDL_HasSSE() && !((uintptr_t) src & 15) && !((uintptr_t) dst & 15)) {
......@@ -139,10 +139,10 @@ SDL_BlitCopyOverlap(SDL_BlitInfo * info)
int w, h;
int skip;
w = info->d_width * info->dst->BytesPerPixel;
h = info->d_height;
src = info->s_pixels;
dst = info->d_pixels;
w = info->dst_w * info->dst->BytesPerPixel;
h = info->dst_h;
src = info->src;
dst = info->dst;
skip = w + info->s_skip;
if ((dst < src) || (dst >= (src + h * skip))) {
SDL_BlitCopy(info);
......
/* DO NOT EDIT! This file is generated by sdlgenblit.pl */
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* *INDENT-OFF* */
#define SDL_RENDERCOPY_MODULATE_COLOR 0x0001
#define SDL_RENDERCOPY_MODULATE_ALPHA 0x0002
#define SDL_RENDERCOPY_MASK 0x0010
#define SDL_RENDERCOPY_BLEND 0x0020
#define SDL_RENDERCOPY_ADD 0x0040
#define SDL_RENDERCOPY_MOD 0x0080
#define SDL_RENDERCOPY_NEAREST 0x0100
typedef struct {
Uint8 *src;
int src_w, src_h;
int src_pitch;
Uint8 *dst;
int dst_w, dst_h;
int dst_pitch;
void *aux_data;
int flags;
Uint8 r, g, b, a;
} SDL_RenderCopyData;
typedef int (SDLCALL * SDL_RenderCopyFunc)(SDL_RenderCopyData *data);
extern SDL_RenderCopyFunc SDLCALL SDL_GetRenderCopyFunc(Uint32 src_format, Uint32 dst_format, int modMode, int blendMode, int scaleMode);
extern int SDLCALL SDL_RenderCopy_RGB888_RGB888_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_RGB888_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_RGB888_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_RGB888_Modulate(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_RGB888_Modulate_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_RGB888_Modulate_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_RGB888_Modulate_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_BGR888_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_BGR888_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_BGR888_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_BGR888_Modulate(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_BGR888_Modulate_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_BGR888_Modulate_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGB888_BGR888_Modulate_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_RGB888_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_RGB888_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_RGB888_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_RGB888_Modulate(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_RGB888_Modulate_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_RGB888_Modulate_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_RGB888_Modulate_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_BGR888_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_BGR888_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_BGR888_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_BGR888_Modulate(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_BGR888_Modulate_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_BGR888_Modulate_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGR888_BGR888_Modulate_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_RGB888_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_RGB888_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_RGB888_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_RGB888_Modulate(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_RGB888_Modulate_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_RGB888_Modulate_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_RGB888_Modulate_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_BGR888_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_BGR888_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_BGR888_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_BGR888_Modulate(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_BGR888_Modulate_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_BGR888_Modulate_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ARGB8888_BGR888_Modulate_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_RGB888_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_RGB888_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_RGB888_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_RGB888_Modulate(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_RGB888_Modulate_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_RGB888_Modulate_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_RGB888_Modulate_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_BGR888_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_BGR888_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_BGR888_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_BGR888_Modulate(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_BGR888_Modulate_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_BGR888_Modulate_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_RGBA8888_BGR888_Modulate_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_RGB888_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_RGB888_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_RGB888_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_RGB888_Modulate(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_RGB888_Modulate_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_RGB888_Modulate_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_RGB888_Modulate_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_BGR888_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_BGR888_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_BGR888_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_BGR888_Modulate(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_BGR888_Modulate_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_BGR888_Modulate_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_ABGR8888_BGR888_Modulate_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_RGB888_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_RGB888_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_RGB888_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_RGB888_Modulate(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_RGB888_Modulate_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_RGB888_Modulate_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_RGB888_Modulate_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_BGR888_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_BGR888_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_BGR888_Blend_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_BGR888_Modulate(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_BGR888_Modulate_Scale(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_BGR888_Modulate_Blend(SDL_RenderCopyData *data);
extern int SDLCALL SDL_RenderCopy_BGRA8888_BGR888_Modulate_Blend_Scale(SDL_RenderCopyData *data);
/* *INDENT-ON* */
/* vi: set ts=4 sw=4 expandtab: */
......@@ -667,7 +667,8 @@ SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
if (texture->scaleMode) {
copydata.flags |= SDL_RENDERCOPY_NEAREST;
}
status = copyfunc(&copydata);
copyfunc(&copydata);
status = 0;
} else {
SDL_Rect real_srcrect = *srcrect;
SDL_Rect real_dstrect;
......
......@@ -200,7 +200,8 @@ SDL_DUMMY_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
if (texture->scaleMode) {
copydata.flags |= SDL_RENDERCOPY_NEAREST;
}
return copyfunc(&copydata);
copyfunc(&copydata);
return 0;
} else {
SDL_Rect real_srcrect = *srcrect;
SDL_Rect real_dstrect = *dstrect;
......
......@@ -123,30 +123,7 @@ __EOF__
sub output_copydefs
{
print FILE <<__EOF__;
#define SDL_RENDERCOPY_MODULATE_COLOR 0x0001
#define SDL_RENDERCOPY_MODULATE_ALPHA 0x0002
#define SDL_RENDERCOPY_MASK 0x0010
#define SDL_RENDERCOPY_BLEND 0x0020
#define SDL_RENDERCOPY_ADD 0x0040
#define SDL_RENDERCOPY_MOD 0x0080
#define SDL_RENDERCOPY_NEAREST 0x0100
typedef struct {
void *src;
int src_w, src_h;
int src_pitch;
void *dst;
int dst_w, dst_h;
int dst_pitch;
void *aux_data;
int flags;
Uint8 r, g, b, a;
} SDL_RenderCopyData;
typedef int (*SDL_RenderCopyFunc)(SDL_RenderCopyData *data);
extern SDL_RenderCopyFunc SDLCALL SDL_GetRenderCopyFunc(Uint32 src_format, Uint32 dst_format, int modMode, int blendMode, int scaleMode);
extern SDL_BlitFuncEntry *SDL_GeneratedBlitFuncTable;
__EOF__
}
......@@ -161,7 +138,7 @@ sub output_copyfuncname
my $args = shift;
my $suffix = shift;
print FILE "$prefix SDL_RenderCopy_${src}_${dst}";
print FILE "$prefix SDL_Blit_${src}_${dst}";
if ( $modulate ) {
print FILE "_Modulate";
}
......@@ -172,7 +149,7 @@ sub output_copyfuncname
print FILE "_Scale";
}
if ( $args ) {
print FILE "(SDL_RenderCopyData *data)";
print FILE "(SDL_BlitInfo *info)";
}
print FILE "$suffix";
}
......@@ -237,19 +214,19 @@ __EOF__
if ( $modulate ) {
print FILE <<__EOF__;
if (flags & SDL_RENDERCOPY_MODULATE_COLOR) {
if (flags & SDL_COPY_MODULATE_COLOR) {
${s}R = (${s}R * modulateR) / 255;
${s}G = (${s}G * modulateG) / 255;
${s}B = (${s}B * modulateB) / 255;
}
if (flags & SDL_RENDERCOPY_MODULATE_ALPHA) {
if (flags & SDL_COPY_MODULATE_ALPHA) {
${s}A = (${s}A * modulateA) / 255;
}
__EOF__
}
if ( $blend ) {
print FILE <<__EOF__;
if (flags & (SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD)) {
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
/* This goes away if we ever use premultiplied alpha */
if (${s}A < 255) {
${s}R = (${s}R * ${s}A) / 255;
......@@ -257,25 +234,25 @@ __EOF__
${s}B = (${s}B * ${s}A) / 255;
}
}
switch (flags & (SDL_RENDERCOPY_MASK|SDL_RENDERCOPY_BLEND|SDL_RENDERCOPY_ADD|SDL_RENDERCOPY_MOD)) {
case SDL_RENDERCOPY_MASK:
switch (flags & (SDL_COPY_MASK|SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
case SDL_COPY_MASK:
if (${s}A) {
${d}R = ${s}R;
${d}G = ${s}G;
${d}B = ${s}B;
}
break;
case SDL_RENDERCOPY_BLEND:
case SDL_COPY_BLEND:
${d}R = ${s}R + ((255 - ${s}A) * ${d}R) / 255;
${d}G = ${s}G + ((255 - ${s}A) * ${d}G) / 255;
${d}B = ${s}B + ((255 - ${s}A) * ${d}B) / 255;
break;
case SDL_RENDERCOPY_ADD:
case SDL_COPY_ADD:
${d}R = ${s}R + ${d}R; if (${d}R > 255) ${d}R = 255;
${d}G = ${s}G + ${d}G; if (${d}G > 255) ${d}G = 255;
${d}B = ${s}B + ${d}B; if (${d}B > 255) ${d}B = 255;
break;
case SDL_RENDERCOPY_MOD:
case SDL_COPY_MOD:
${d}R = (${s}R * ${d}R) / 255;
${d}G = (${s}G * ${d}G) / 255;
${d}B = (${s}B * ${d}B) / 255;
......@@ -298,17 +275,17 @@ sub output_copyfunc
my $blend = shift;
my $scale = shift;
output_copyfuncname("int", $src, $dst, $modulate, $blend, $scale, 1, "\n");
output_copyfuncname("void", $src, $dst, $modulate, $blend, $scale, 1, "\n");
print FILE <<__EOF__;
{
const int flags = data->flags;
const int flags = info->flags;
__EOF__
if ( $modulate ) {
print FILE <<__EOF__;
const Uint32 modulateR = data->r;
const Uint32 modulateG = data->g;
const Uint32 modulateB = data->b;
const Uint32 modulateA = data->a;
const Uint32 modulateR = info->r;
const Uint32 modulateG = info->g;
const Uint32 modulateB = info->b;
const Uint32 modulateA = info->a;
__EOF__
}
if ( $blend ) {
......@@ -332,13 +309,13 @@ __EOF__
srcy = 0;
posy = 0;
incy = (data->src_h << 16) / data->dst_h;
incx = (data->src_w << 16) / data->dst_w;
incy = (info->src_h << 16) / info->dst_h;
incx = (info->src_w << 16) / info->dst_w;
while (data->dst_h--) {
while (info->dst_h--) {
$format_type{$src} *src;
$format_type{$dst} *dst = ($format_type{$dst} *)data->dst;
int n = data->dst_w;
$format_type{$dst} *dst = ($format_type{$dst} *)info->dst;
int n = info->dst_w;
srcx = -1;
posx = 0x10000L;
while (posy >= 0x10000L) {
......@@ -351,7 +328,7 @@ __EOF__
++srcx;
posx -= 0x10000L;
}
src = ($format_type{$src} *)(data->src + (srcy * data->src_pitch) + (srcx * $format_size{$src}));
src = ($format_type{$src} *)(info->src + (srcy * info->src_pitch) + (srcx * $format_size{$src}));
__EOF__
print FILE <<__EOF__;
}
......@@ -362,16 +339,16 @@ __EOF__
++dst;
}
posy += incy;
data->dst += data->dst_pitch;
info->dst += info->dst_pitch;
}
__EOF__
} else {
print FILE <<__EOF__;
while (data->dst_h--) {
$format_type{$src} *src = ($format_type{$src} *)data->src;
$format_type{$dst} *dst = ($format_type{$dst} *)data->dst;
int n = data->dst_w;
while (info->dst_h--) {
$format_type{$src} *src = ($format_type{$src} *)info->src;
$format_type{$dst} *dst = ($format_type{$dst} *)info->dst;
int n = info->dst_w;
while (n--) {
__EOF__
output_copycore($src, $dst, $modulate, $blend);
......@@ -379,13 +356,12 @@ __EOF__
++src;
++dst;
}
data->src += data->src_pitch;
data->dst += data->dst_pitch;
info->src += info->src_pitch;
info->dst += info->dst_pitch;
}
__EOF__
}
print FILE <<__EOF__;
return 0;
}
__EOF__
......@@ -393,24 +369,14 @@ __EOF__
sub output_copyfunc_h
{
my $src = shift;
my $dst = shift;
for (my $modulate = 0; $modulate <= 1; ++$modulate) {
for (my $blend = 0; $blend <= 1; ++$blend) {
for (my $scale = 0; $scale <= 1; ++$scale) {
if ( $modulate || $blend || $scale ) {
output_copyfuncname("extern int SDLCALL", $src, $dst, $modulate, $blend, $scale, 1, ";\n");
}
}
}
}
}
sub output_copyinc
{
print FILE <<__EOF__;
#include "SDL_video.h"
#include "SDL_rendercopy.h"
#include "SDL_blit.h"
#include "SDL_blit_auto.h"
__EOF__
}
......@@ -418,14 +384,7 @@ __EOF__
sub output_copyfunctable
{
print FILE <<__EOF__;
static struct {
Uint32 src_format;
Uint32 dst_format;
int modMode;
int blendMode;
int scaleMode;
SDL_RenderCopyFunc func;
} SDL_RenderCopyFuncTable[] = {
static SDL_BlitFuncEntry _SDL_GeneratedBlitFuncTable[] = {
__EOF__
for (my $i = 0; $i <= $#src_formats; ++$i) {
my $src = $src_formats[$i];
......@@ -436,21 +395,36 @@ __EOF__
for (my $scale = 0; $scale <= 1; ++$scale) {
if ( $modulate || $blend || $scale ) {
print FILE " { SDL_PIXELFORMAT_$src, SDL_PIXELFORMAT_$dst, ";
my $flags = "";
my $flag = "";
if ( $modulate ) {
print FILE "(SDL_TEXTUREMODULATE_COLOR | SDL_TEXTUREMODULATE_ALPHA), ";
$flag = "SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA";
if ( $flags eq "" ) {
$flags = $flag;
} else {
print FILE "0, ";
$flags = "$flags | $flag";
}
}
if ( $blend ) {
print FILE "(SDL_TEXTUREBLENDMODE_MASK | SDL_TEXTUREBLENDMODE_BLEND | SDL_TEXTUREBLENDMODE_ADD | SDL_TEXTUREBLENDMODE_MOD), ";
$flag = "SDL_COPY_MASK | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD";
if ( $flags eq "" ) {
$flags = $flag;
} else {
print FILE "0, ";
$flags = "$flags | $flag";
}
}
if ( $scale ) {
print FILE "SDL_TEXTURESCALEMODE_FAST, ";
$flag = "SDL_COPY_NEAREST";
if ( $flags eq "" ) {
$flags = $flag;
} else {
print FILE "0, ";
$flags = "$flags | $flag";
}
}
if ( $flags eq "" ) {
$flags = "0";
}
print FILE "($flags), SDL_CPU_ANY,";
output_copyfuncname("", $src_formats[$i], $dst_formats[$j], $modulate, $blend, $scale, 0, " },\n");
}
}
......@@ -459,32 +433,10 @@ __EOF__
}
}
print FILE <<__EOF__;
{ 0, 0, 0, 0, NULL }
};
SDL_RenderCopyFunc SDL_GetRenderCopyFunc(Uint32 src_format, Uint32 dst_format, int modMode, int blendMode, int scaleMode)
{
int i;
for (i = 0; i < SDL_arraysize(SDL_RenderCopyFuncTable); ++i) {
if (src_format != SDL_RenderCopyFuncTable[i].src_format) {
continue;
}
if (dst_format != SDL_RenderCopyFuncTable[i].dst_format) {
continue;
}
if ((modMode & SDL_RenderCopyFuncTable[i].modMode) != modMode) {
continue;
}
if ((blendMode & SDL_RenderCopyFuncTable[i].blendMode) != blendMode) {
continue;
}
if ((scaleMode & SDL_RenderCopyFuncTable[i].scaleMode) != scaleMode) {
continue;
}
return SDL_RenderCopyFuncTable[i].func;
}
return NULL;
}
SDL_BlitFuncEntry *SDL_GeneratedBlitFuncTable = _SDL_GeneratedBlitFuncTable;
__EOF__
}
......@@ -505,7 +457,7 @@ sub output_copyfunc_c
}
}
open_file("SDL_rendercopy.h");
open_file("SDL_blit_auto.h");
output_copydefs();
for (my $i = 0; $i <= $#src_formats; ++$i) {
for (my $j = 0; $j <= $#dst_formats; ++$j) {
......@@ -513,9 +465,9 @@ for (my $i = 0; $i <= $#src_formats; ++$i) {
}
}
print FILE "\n";
close_file("SDL_rendercopy.h");
close_file("SDL_blit_auto.h");
open_file("SDL_rendercopy.c");
open_file("SDL_blit_auto.c");
output_copyinc();
output_copyfunctable();
for (my $i = 0; $i <= $#src_formats; ++$i) {
......@@ -523,4 +475,4 @@ for (my $i = 0; $i <= $#src_formats; ++$i) {
output_copyfunc_c($src_formats[$i], $dst_formats[$j]);
}
}
close_file("SDL_rendercopy.c");
close_file("SDL_blit_auto.c");
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