Commit 57712629 authored by Sam Lantinga's avatar Sam Lantinga

Updated SDL for MacOS X Xcode support

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401007
parent 2c2d37b4
......@@ -7,7 +7,7 @@ These instructions are for people using Apple's Mac OS X (pronounced
From the developer's point of view, OS X is a sort of hybrid Mac and
Unix system, and you have the option of using either traditional
command line tools or Apple's IDE ProjectBuilder (PB).
command line tools or Apple's IDE Xcode.
To build SDL using the command line, use the standard configure and make
process:
......@@ -93,21 +93,20 @@ the net, so feel free to take a peek at them for inspiration!
==============================================================================
Using the Simple DirectMedia Layer with Project Builder
Using the Simple DirectMedia Layer with Xcode
==============================================================================
These instructions are for using Apple's Project Builder IDE to build SDL
applications.
These instructions are for using Apple's Xcode IDE to build SDL applications.
- First steps
The first thing to do is to unpack the PBProjects.tar.gz archive in the
top level SDL directory (where the PBProjects.tar.gz archive resides).
The first thing to do is to unpack the Xcode.tar.gz archive in the
top level SDL directory (where the Xcode.tar.gz archive resides).
Because Stuffit Expander will unpack the archive into a subdirectory,
you should unpack the archive manually from the command line:
cd [path_to_SDL_source]
tar zxf PBProjects.tar.gz
This will create a new folder called PBProjects, which you can browse
tar zxf Xcode.tar.gz
This will create a new folder called Xcode, which you can browse
normally from the Finder.
- Building the Framework
......@@ -120,7 +119,7 @@ file behaves more or less like a standard UNIX shared library.
To build the framework, simply open the framework project and build it.
By default, the framework bundle "SDL.framework" is installed in
~/Library/Frameworks. Therefore, the testers and project stationary expect
/Library/Frameworks. Therefore, the testers and project stationary expect
it to be located there. However, it will function the same in any of the
following locations:
......
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