Commit 5d3a5aa3 authored by Bob Pendleton's avatar Bob Pendleton

Documentation fix.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403688
parent 46b21a25
...@@ -915,7 +915,7 @@ extern DECLSPEC int SDLCALL SDL_QueryTexturePixels(SDL_TextureID textureID, ...@@ -915,7 +915,7 @@ extern DECLSPEC int SDLCALL SDL_QueryTexturePixels(SDL_TextureID textureID,
/** /**
* \fn int SDL_SetTexturePalette(SDL_TextureID textureID, const SDL_Color * colors, int firstcolor, int ncolors) * \fn int SDL_SetTexturePalette(SDL_TextureID textureID, const SDL_Color * colors, int firstcolor, int ncolors)
* *
* \brief Update an indexed texture with a color palette * \brief Set the collor palette of an indexed texture.
* *
* \param texture The texture to update * \param texture The texture to update
* \param colors The array of RGB color data * \param colors The array of RGB color data
...@@ -932,7 +932,7 @@ extern DECLSPEC int SDLCALL SDL_SetTexturePalette(SDL_TextureID textureID, ...@@ -932,7 +932,7 @@ extern DECLSPEC int SDLCALL SDL_SetTexturePalette(SDL_TextureID textureID,
/** /**
* \fn int SDL_GetTexturePalette(SDL_TextureID textureID, SDL_Color * colors, int firstcolor, int ncolors) * \fn int SDL_GetTexturePalette(SDL_TextureID textureID, SDL_Color * colors, int firstcolor, int ncolors)
* *
* \brief Update an indexed texture with a color palette * \brief Get the color palette from an indexed texture if it has one.
* *
* \param texture The texture to update * \param texture The texture to update
* \param colors The array to fill with RGB color data * \param colors The array to fill with RGB color data
......
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