Commit 628262d3 authored by Sam Lantinga's avatar Sam Lantinga

indent

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403502
parent 072760eb
......@@ -228,9 +228,9 @@ extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void);
extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width,
int height,
int bpp, Uint32 flags);
extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(const SDL_PixelFormat * format, Uint32 flags);
extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width,
int height,
extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(const SDL_PixelFormat *
format, Uint32 flags);
extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height,
int bpp, Uint32 flags);
extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void);
extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen,
......
......@@ -915,7 +915,8 @@ SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, int dst_channels,
if (filter == NULL) {
int i;
const int upsample = (src_rate < dst_rate) ? 1 : 0;
const int multiple = SDL_FindFrequencyMultiple(src_rate, dst_rate);
const int multiple =
SDL_FindFrequencyMultiple(src_rate, dst_rate);
for (i = 0; sdl_audio_rate_filters[i].filter != NULL; i++) {
const SDL_AudioRateFilters *filt = &sdl_audio_rate_filters[i];
......@@ -980,7 +981,6 @@ SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
if ((src_rate == 0) || (dst_rate == 0)) {
return -1;
}
#ifdef DEBUG_CONVERT
printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate);
......@@ -1054,7 +1054,8 @@ SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
}
/* Do rate conversion, if necessary. Updates (cvt). */
if (SDL_BuildAudioResampleCVT(cvt, dst_channels, src_rate, dst_rate) == -1) {
if (SDL_BuildAudioResampleCVT(cvt, dst_channels, src_rate, dst_rate) ==
-1) {
return -1; /* shouldn't happen, but just in case... */
}
......
......@@ -50,7 +50,8 @@ CalculateGammaRamp(float gamma, Uint16 * ramp)
int value;
gamma = 1.0f / gamma;
for (i = 0; i < 256; ++i) {
value = (int) (SDL_pow((double) i / 256.0, gamma) * 65535.0 + 0.5);
value =
(int) (SDL_pow((double) i / 256.0, gamma) * 65535.0 + 0.5);
if (value > 65535) {
value = 65535;
}
......
......@@ -199,8 +199,7 @@ DirectFB_WM_MaximizeWindow(_THIS, SDL_Window * window)
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
windata->window->GetPosition(windata->window,
&windata->restore.x,
&windata->restore.y);
&windata->restore.x, &windata->restore.y);
windata->window->GetSize(windata->window, &windata->restore.w,
&windata->restore.h);
......@@ -210,8 +209,7 @@ DirectFB_WM_MaximizeWindow(_THIS, SDL_Window * window)
windata->window->MoveTo(windata->window, 0, 0);
windata->window->Resize(windata->window,
display->current_mode.w,
display->current_mode.h);
display->current_mode.w, display->current_mode.h);
SDL_SendWindowEvent(windata->sdl_id, SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
}
......@@ -291,7 +289,7 @@ static int wm_lastx;
static int wm_lasty;
int
DirectFB_WM_ProcessEvent(_THIS, SDL_Window *window, DFBWindowEvent * evt)
DirectFB_WM_ProcessEvent(_THIS, SDL_Window * window, DFBWindowEvent * evt)
{
SDL_DFB_WINDOWDATA(window);
......@@ -306,7 +304,8 @@ DirectFB_WM_ProcessEvent(_THIS, SDL_Window *window, DFBWindowEvent * evt)
case WM_POS_NONE:
return 0;
case WM_POS_CLOSE:
SDL_SendWindowEvent(windata->sdl_id, SDL_WINDOWEVENT_CLOSE, 0, 0);
SDL_SendWindowEvent(windata->sdl_id, SDL_WINDOWEVENT_CLOSE, 0,
0);
return 1;
case WM_POS_MAX:
if (window->flags & SDL_WINDOW_MAXIMIZED) {
......
......@@ -46,9 +46,11 @@ extern void DirectFB_WM_MaximizeWindow(_THIS, SDL_Window * window);
extern void DirectFB_WM_RestoreWindow(_THIS, SDL_Window * window);
extern void DirectFB_WM_RedrawLayout(SDL_Window * window);
extern int DirectFB_WM_ProcessEvent(_THIS, SDL_Window *window, DFBWindowEvent * evt);
extern int DirectFB_WM_ProcessEvent(_THIS, SDL_Window * window,
DFBWindowEvent * evt);
extern DFBResult DirectFB_WM_GetClientSize(_THIS, SDL_Window * window, int *cw, int *ch);
extern DFBResult DirectFB_WM_GetClientSize(_THIS, SDL_Window * window,
int *cw, int *ch);
#endif /* _SDL_directfb_wm_h */
......
......@@ -193,7 +193,8 @@ ProcessWindowEvent(_THIS, DFB_WindowData * p, Uint32 flags,
}
}
if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS))
SDL_SendWindowEvent(p->sdl_id, SDL_WINDOWEVENT_ENTER, 0, 0);
SDL_SendWindowEvent(p->sdl_id, SDL_WINDOWEVENT_ENTER, 0,
0);
}
break;
case DWET_KEYDOWN:
......
......@@ -198,15 +198,13 @@ SetBlendMode(DirectFB_RenderData * data, int blendMode,
data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
data->drawFlags = DSDRAW_BLEND;
destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA);
destsurf->SetDstBlendFunction(destsurf,
DSBF_INVSRCALPHA);
destsurf->SetDstBlendFunction(destsurf, DSBF_INVSRCALPHA);
break;
case SDL_BLENDMODE_BLEND:
data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
data->drawFlags = DSDRAW_BLEND;
destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA);
destsurf->SetDstBlendFunction(destsurf,
DSBF_INVSRCALPHA);
destsurf->SetDstBlendFunction(destsurf, DSBF_INVSRCALPHA);
break;
case SDL_BLENDMODE_ADD:
data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
......@@ -215,8 +213,7 @@ SetBlendMode(DirectFB_RenderData * data, int blendMode,
// It will be cheaper to copy the surface to
// a temporay surface and premultiply
if (source && TextureHasAlpha(source))
destsurf->SetSrcBlendFunction(destsurf,
DSBF_SRCALPHA);
destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA);
else
destsurf->SetSrcBlendFunction(destsurf, DSBF_ONE);
destsurf->SetDstBlendFunction(destsurf, DSBF_ONE);
......@@ -324,7 +321,8 @@ DirectFB_CreateRenderer(SDL_Window * window, Uint32 flags)
} else
data->flipflags |= DSFLIP_ONSYNC;
SDL_DFB_CHECKERR(windata->surface->GetCapabilities(windata->surface, &scaps));
SDL_DFB_CHECKERR(windata->surface->
GetCapabilities(windata->surface, &scaps));
if (scaps & DSCAPS_DOUBLE)
renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
else if (scaps & DSCAPS_TRIPLE)
......@@ -809,8 +807,7 @@ PrepareDraw(SDL_Renderer * renderer)
a = renderer->a;
SetBlendMode(data, renderer->blendMode, NULL);
SDL_DFB_CHECKERR(destsurf->SetDrawingFlags(destsurf,
data->drawFlags));
SDL_DFB_CHECKERR(destsurf->SetDrawingFlags(destsurf, data->drawFlags));
switch (renderer->blendMode) {
case SDL_BLENDMODE_NONE:
......@@ -856,8 +853,7 @@ DirectFB_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
PrepareDraw(renderer);
/* Use antialiasing when available */
#if (DFB_VERSION_ATLEAST(1,2,0))
SDL_DFB_CHECKERR(destsurf->SetRenderOptions(destsurf,
DSRO_ANTIALIAS));
SDL_DFB_CHECKERR(destsurf->SetRenderOptions(destsurf, DSRO_ANTIALIAS));
#endif
SDL_DFB_CHECKERR(destsurf->DrawLine(destsurf, x1, y1, x2, y2));
return 0;
......@@ -938,9 +934,11 @@ DirectFB_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
SDLtoDFBRect(srcrect, &sr);
SDLtoDFBRect(dstrect, &dr);
SDL_DFB_CHECKERR(destsurf->SetColor(destsurf, 0xFF, 0xFF, 0xFF, 0xFF));
if (texture->modMode &
(SDL_TEXTUREMODULATE_COLOR | SDL_TEXTUREMODULATE_ALPHA)) {
SDL_DFB_CHECKERR(destsurf->
SetColor(destsurf, 0xFF, 0xFF, 0xFF, 0xFF));
if (texture->
modMode & (SDL_TEXTUREMODULATE_COLOR | SDL_TEXTUREMODULATE_ALPHA))
{
if (texture->modMode & SDL_TEXTUREMODULATE_ALPHA) {
alpha = texture->a;
SDL_DFB_CHECKERR(destsurf->SetColor(destsurf, 0xFF, 0xFF,
......@@ -963,8 +961,7 @@ DirectFB_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
SetBlendMode(data, texture->blendMode, texturedata);
SDL_DFB_CHECKERR(destsurf->SetBlittingFlags(destsurf,
data->blitFlags
| flags));
data->blitFlags | flags));
#if (DFB_VERSION_ATLEAST(1,2,0))
SDL_DFB_CHECKERR(destsurf->SetRenderOptions(destsurf,
......
......@@ -44,10 +44,10 @@
(DFB_COMPILEDVERSION >= DFB_VERSIONNUM(X, Y, Z))
#if (DFB_VERSION_ATLEAST(1,0,0))
#define SDL_DIRECTFB_OPENGL 1
#include <directfbgl.h>
#define SDL_DIRECTFB_OPENGL 1
#include <directfbgl.h>
#else
#error "SDL_DIRECTFB: Please compile against libdirectfb version >= 1.0.0"
#error "SDL_DIRECTFB: Please compile against libdirectfb version >= 1.0.0"
#endif
#if SDL_DIRECTFB_OPENGL
......
......@@ -101,7 +101,8 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
windata->window->SetOptions(windata->window, wopts);
/* See what we got */
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize(_this, window, &window->w, &window->h));
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize
(_this, window, &window->w, &window->h));
/* Get the window's surface. */
SDL_DFB_CHECKERR(windata->window->GetSurface(windata->window,
......@@ -115,9 +116,10 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
/* Create Eventbuffer */
SDL_DFB_CHECKERR(windata->window->CreateEventBuffer(windata->window,
&windata->eventbuffer));
SDL_DFB_CHECKERR(windata->
window->EnableEvents(windata->window, DWET_ALL));
&windata->
eventbuffer));
SDL_DFB_CHECKERR(windata->window->
EnableEvents(windata->window, DWET_ALL));
/* Create a font */
/* FIXME: once during Video_Init */
......@@ -279,7 +281,8 @@ DirectFB_SetWindowSize(_THIS, SDL_Window * window)
SDL_DFB_CHECKERR(windata->window->EnableEvents(windata->window,
DWET_ALL));
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize(_this, window, &window->w, &window->h));
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize
(_this, window, &window->w, &window->h));
SDL_OnWindowResized(window);
}
......@@ -440,12 +443,11 @@ DirectFB_AdjustWindowSurface(SDL_Window * window)
windata->size.w,
windata->size.h));
SDL_DFB_CHECKERR(windata->window_surface->
GetSubSurface(windata->window_surface, &windata->client,
&windata->surface));
GetSubSurface(windata->window_surface,
&windata->client, &windata->surface));
#endif
DirectFB_WM_RedrawLayout(window);
}
error:
return;
}
......@@ -310,7 +310,6 @@ X11_DispatchEvent(_THIS)
}
continue;
}
#if SDL_VIDEO_DRIVER_X11_XINPUT
data = (X11_MouseData *) mouse->driverdata;
if (xevent.type == data->motion) {
......@@ -398,7 +397,7 @@ X11_PumpEvents(_THIS)
if (_this->suspend_screensaver) {
Uint32 now = SDL_GetTicks();
if (!data->screensaver_activity ||
(int)(now-data->screensaver_activity) >= 30000) {
(int) (now - data->screensaver_activity) >= 30000) {
XResetScreenSaver(data->display);
data->screensaver_activity = now;
}
......@@ -415,7 +414,8 @@ X11_PumpEvents(_THIS)
#ifdef GNOME_SCREENSAVER_HACK
#include <unistd.h>
static pid_t screensaver_inhibit_pid;
static void gnome_screensaver_disable()
static void
gnome_screensaver_disable()
{
screensaver_inhibit_pid = fork();
if (screensaver_inhibit_pid == 0) {
......@@ -426,12 +426,12 @@ static void gnome_screensaver_disable()
"gnome-screensaver-command",
"--inhibit",
"--reason",
"GNOME screensaver doesn't respect MIT-SCREEN-SAVER",
NULL);
"GNOME screensaver doesn't respect MIT-SCREEN-SAVER", NULL);
exit(2);
}
}
static void gnome_screensaver_enable()
static void
gnome_screensaver_enable()
{
kill(screensaver_inhibit_pid, 15);
}
......
#include <stdio.h>
#include "SDL.h"
int main(int argc, char **argv)
int
main(int argc, char **argv)
{
SDL_AudioSpec spec;
SDL_AudioCVT cvt;
......@@ -13,30 +14,26 @@ int main(int argc, char **argv)
int avgbytes = 0;
SDL_RWops *io = NULL;
if (argc != 4)
{
if (argc != 4) {
fprintf(stderr, "USAGE: %s in.wav out.wav newfreq\n", argv[0]);
return 1;
}
cvtfreq = atoi(argv[3]);
if (SDL_Init(SDL_INIT_AUDIO) == -1)
{
if (SDL_Init(SDL_INIT_AUDIO) == -1) {
fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError());
return 2;
}
if (SDL_LoadWAV(argv[1], &spec, &data, &len) == NULL)
{
if (SDL_LoadWAV(argv[1], &spec, &data, &len) == NULL) {
fprintf(stderr, "failed to load %s: %s\n", argv[1], SDL_GetError());
SDL_Quit();
return 3;
}
if (SDL_BuildAudioCVT(&cvt, spec.format, spec.channels, spec.freq,
spec.format, spec.channels, cvtfreq) == -1)
{
spec.format, spec.channels, cvtfreq) == -1) {
fprintf(stderr, "failed to build CVT: %s\n", SDL_GetError());
SDL_FreeWAV(data);
SDL_Quit();
......@@ -45,8 +42,7 @@ int main(int argc, char **argv)
cvt.len = len;
cvt.buf = (Uint8 *) malloc(len * cvt.len_mult);
if (cvt.buf == NULL)
{
if (cvt.buf == NULL) {
fprintf(stderr, "Out of memory.\n");
SDL_FreeWAV(data);
SDL_Quit();
......@@ -54,8 +50,7 @@ int main(int argc, char **argv)
}
memcpy(cvt.buf, data, len);
if (SDL_ConvertAudio(&cvt) == -1)
{
if (SDL_ConvertAudio(&cvt) == -1) {
fprintf(stderr, "Conversion failed: %s\n", SDL_GetError());
free(cvt.buf);
SDL_FreeWAV(data);
......@@ -65,8 +60,7 @@ int main(int argc, char **argv)
/* write out a WAV header... */
io = SDL_RWFromFile(argv[2], "wb");
if (io == NULL)
{
if (io == NULL) {
fprintf(stderr, "fopen('%s') failed: %s\n", argv[2], SDL_GetError());
free(cvt.buf);
SDL_FreeWAV(data);
......@@ -93,8 +87,7 @@ int main(int argc, char **argv)
SDL_WriteLE32(io, cvt.len_cvt); /* size */
SDL_RWwrite(io, cvt.buf, cvt.len_cvt, 1);
if (SDL_RWclose(io) == -1)
{
if (SDL_RWclose(io) == -1) {
fprintf(stderr, "fclose('%s') failed: %s\n", argv[2], SDL_GetError());
free(cvt.buf);
SDL_FreeWAV(data);
......@@ -109,4 +102,3 @@ int main(int argc, char **argv)
} // main
// end of resample_test.c ...
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