It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005 --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401334
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include/SDL_config.h
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include/SDL_ctype.h
0 → 100644
include/SDL_stdarg.h
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include/SDL_stdlib.h
0 → 100644
include/SDL_windows.h
0 → 100644
src/stdlib/.cvsignore
0 → 100644
src/stdlib/Makefile.am
0 → 100644
src/stdlib/SDL_malloc.c
0 → 100644
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src/stdlib/SDL_qsort.c
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src/stdlib/SDL_stdlib.c
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src/stdlib/SDL_string.c
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src/video/e_log.h
0 → 100644
src/video/e_pow.h
0 → 100644
src/video/e_sqrt.h
0 → 100644
src/video/math_private.h
0 → 100644
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