Commit 6fe14e17 authored by Sam Lantinga's avatar Sam Lantinga

Updated testoverlay2 to use the SDL 2D rendering API

parent 9b289f0b
...@@ -192,6 +192,7 @@ extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer * renderer, ...@@ -192,6 +192,7 @@ extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer * renderer,
* of range. * of range.
* *
* \sa SDL_QueryTexture() * \sa SDL_QueryTexture()
* \sa SDL_UpdateTexture()
* \sa SDL_DestroyTexture() * \sa SDL_DestroyTexture()
*/ */
extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format,
......
...@@ -172,35 +172,27 @@ RGBtoYUV(Uint8 * rgb, int *yuv, int monochrome, int luminance) ...@@ -172,35 +172,27 @@ RGBtoYUV(Uint8 * rgb, int *yuv, int monochrome, int luminance)
} }
void void
ConvertRGBtoYV12(SDL_Surface * s, SDL_Overlay * o, int monochrome, ConvertRGBtoYV12(Uint8 *rgb, Uint8 *out, int w, int h,
int luminance) int monochrome, int luminance)
{ {
int x, y; int x, y;
int yuv[3]; int yuv[3];
Uint8 *p, *op[3]; Uint8 *op[3];
SDL_LockSurface(s); op[0] = out;
SDL_LockYUVOverlay(o); op[1] = op[0] + w*h;
op[2] = op[1] + w*h/4;
/* Convert */ for (y = 0; y < h; ++y) {
for (y = 0; y < s->h && y < o->h; y++) { for (x = 0; x < w; ++x) {
p = ((Uint8 *) s->pixels) + s->pitch * y; RGBtoYUV(rgb, yuv, monochrome, luminance);
op[0] = o->pixels[0] + o->pitches[0] * y;
op[1] = o->pixels[1] + o->pitches[1] * (y / 2);
op[2] = o->pixels[2] + o->pitches[2] * (y / 2);
for (x = 0; x < s->w && x < o->w; x++) {
RGBtoYUV(p, yuv, monochrome, luminance);
*(op[0]++) = yuv[0]; *(op[0]++) = yuv[0];
if (x % 2 == 0 && y % 2 == 0) { if (x % 2 == 0 && y % 2 == 0) {
*(op[1]++) = yuv[2]; *(op[1]++) = yuv[2];
*(op[2]++) = yuv[1]; *(op[2]++) = yuv[1];
} }
p += s->format->BytesPerPixel; rgb += 3;
} }
} }
SDL_UnlockYUVOverlay(o);
SDL_UnlockSurface(s);
} }
void void
...@@ -339,12 +331,11 @@ PrintUsage(char *argv0) ...@@ -339,12 +331,11 @@ PrintUsage(char *argv0)
fprintf(stderr, "\n"); fprintf(stderr, "\n");
fprintf(stderr, "Where 'arg' is any of the following options:\n"); fprintf(stderr, "Where 'arg' is any of the following options:\n");
fprintf(stderr, "\n"); fprintf(stderr, "\n");
fprintf(stderr, " -fps <frames per second>\n"); fprintf(stderr, " -fps <frames per second>\n");
fprintf(stderr, fprintf(stderr, " -nodelay\n");
" -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n"); fprintf(stderr, " -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
fprintf(stderr, fprintf(stderr, " -scale <scale factor> (initial scale of the overlay)\n");
" -scale <scale factor> (initial scale of the overlay)\n"); fprintf(stderr, " -help (shows this help)\n");
fprintf(stderr, " -help (shows this help)\n");
fprintf(stderr, "\n"); fprintf(stderr, "\n");
fprintf(stderr, fprintf(stderr,
"Press ESC to exit, or SPACE to freeze the movie while application running.\n"); "Press ESC to exit, or SPACE to freeze the movie while application running.\n");
...@@ -356,19 +347,22 @@ main(int argc, char **argv) ...@@ -356,19 +347,22 @@ main(int argc, char **argv)
{ {
Uint8 *RawMooseData; Uint8 *RawMooseData;
SDL_RWops *handle; SDL_RWops *handle;
SDL_Surface *screen; int window_w;
SDL_Surface *MooseFrame[MOOSEFRAMES_COUNT]; int window_h;
SDL_Overlay *overlay; SDL_Window *window;
SDL_Rect overlayrect; SDL_Renderer *renderer;
Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE*2];
SDL_Texture *MooseTexture;
SDL_Rect displayrect;
SDL_Event event; SDL_Event event;
Uint32 lastftick;
int paused = 0; int paused = 0;
int resized = 0; int i, j;
int i;
int fps = 12; int fps = 12;
int fpsdelay; int fpsdelay;
int nodelay = 0;
int overlay_format = SDL_YUY2_OVERLAY; int overlay_format = SDL_YUY2_OVERLAY;
int scale = 5; int scale = 5;
SDL_bool done = SDL_FALSE;
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) { if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) {
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
...@@ -396,6 +390,10 @@ main(int argc, char **argv) ...@@ -396,6 +390,10 @@ main(int argc, char **argv)
"The -fps option requires an argument [from 1 to 1000], default is 12.\n"); "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
quit(10); quit(10);
} }
} else if (strcmp(argv[1], "-nodelay") == 0) {
nodelay = 1;
argv += 1;
argc -= 1;
} else if (strcmp(argv[1], "-format") == 0) { } else if (strcmp(argv[1], "-format") == 0) {
if (argv[2]) { if (argv[2]) {
if (!strcmp(argv[2], "YV12")) if (!strcmp(argv[2], "YV12"))
...@@ -471,122 +469,87 @@ main(int argc, char **argv) ...@@ -471,122 +469,87 @@ main(int argc, char **argv)
SDL_RWclose(handle); SDL_RWclose(handle);
/* Set video mode */ /* Create the window and renderer */
if ((screen = window_w = MOOSEPIC_W * scale;
SDL_SetVideoMode(MOOSEPIC_W * scale, MOOSEPIC_H * scale, 0, window_h = MOOSEPIC_H * scale;
SDL_RESIZABLE | SDL_SWSURFACE)) == NULL) { window = SDL_CreateWindow("Happy Moose",
fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError()); SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
window_w, window_h,
SDL_WINDOW_SHOWN|SDL_WINDOW_RESIZABLE);
if (!window) {
fprintf(stderr, "Couldn't set create window: %s\n", SDL_GetError());
free(RawMooseData); free(RawMooseData);
quit(4); quit(4);
} }
/* Set the window manager title bar */ renderer = SDL_CreateRenderer(window, -1, 0);
SDL_WM_SetCaption("SDL test overlay: running moose", "testoverlay2"); if (!renderer) {
fprintf(stderr, "Couldn't set create renderer: %s\n", SDL_GetError());
for (i = 0; i < MOOSEFRAMES_COUNT; i++) { free(RawMooseData);
MooseFrame[i] = quit(4);
SDL_CreateRGBSurfaceFrom(RawMooseData + i * MOOSEFRAME_SIZE,
MOOSEPIC_W, MOOSEPIC_H, 8, MOOSEPIC_W,
0, 0, 0, 0);
if (MooseFrame[i] == NULL) {
fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n",
SDL_GetError());
free(RawMooseData);
quit(5);
}
SDL_SetColors(MooseFrame[i], MooseColors, 0, 84);
{
SDL_Surface *newsurf;
SDL_PixelFormat format;
format.palette = NULL;
format.BitsPerPixel = 32;
format.BytesPerPixel = 4;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
format.Rshift = 0;
format.Gshift = 8;
format.Bshift = 16;
#else
format.Rshift = 24;
format.Gshift = 16;
format.Bshift = 8;
#endif
format.Ashift = 0;
format.Rmask = 0xff << format.Rshift;
format.Gmask = 0xff << format.Gshift;
format.Bmask = 0xff << format.Bshift;
format.Amask = 0;
format.Rloss = 0;
format.Gloss = 0;
format.Bloss = 0;
format.Aloss = 8;
newsurf =
SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE);
if (!newsurf) {
fprintf(stderr,
"Couldn't convert picture to 32bits RGB: %s\n",
SDL_GetError());
quit(6);
}
SDL_FreeSurface(MooseFrame[i]);
MooseFrame[i] = newsurf;
}
} }
free(RawMooseData); MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
if (!renderer) {
overlay = fprintf(stderr, "Couldn't set create texture: %s\n", SDL_GetError());
SDL_CreateYUVOverlay(MOOSEPIC_W, MOOSEPIC_H, overlay_format, screen); free(RawMooseData);
if (!overlay) { quit(5);
fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
quit(7);
} }
printf("Created %dx%dx%d %s %s overlay\n", overlay->w, overlay->h, for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
overlay->planes, overlay->hw_overlay ? "hardware" : "software", Uint8 MooseFrameRGB[MOOSEFRAME_SIZE*3];
overlay->format == SDL_YV12_OVERLAY ? "YV12" : overlay->format == Uint8 *rgb;
SDL_IYUV_OVERLAY ? "IYUV" : overlay->format == Uint8 *frame;
SDL_YUY2_OVERLAY ? "YUY2" : overlay->format ==
SDL_UYVY_OVERLAY ? "UYVY" : overlay->format == rgb = MooseFrameRGB;
SDL_YVYU_OVERLAY ? "YVYU" : "Unknown"); frame = RawMooseData + i * MOOSEFRAME_SIZE;
for (j = 0; j < MOOSEFRAME_SIZE; ++j) {
for (i = 0; i < overlay->planes; i++) { rgb[0] = MooseColors[frame[j]].r;
printf(" plane %d: pitch=%d\n", i, overlay->pitches[i]); rgb[1] = MooseColors[frame[j]].g;
rgb[2] = MooseColors[frame[j]].b;
rgb += 3;
}
ConvertRGBtoYV12(MooseFrameRGB, MooseFrame[i], MOOSEPIC_W, MOOSEPIC_H, 0, 100);
} }
overlayrect.x = 0; free(RawMooseData);
overlayrect.y = 0;
overlayrect.w = MOOSEPIC_W * scale;
overlayrect.h = MOOSEPIC_H * scale;
/* set the start frame */ /* set the start frame */
i = 0; i = 0;
fpsdelay = 1000 / fps; if (nodelay) {
fpsdelay = 0;
} else {
fpsdelay = 1000 / fps;
}
displayrect.x = 0;
displayrect.y = 0;
displayrect.w = window_w;
displayrect.h = window_h;
/* Ignore key up events, they don't even get filtered */ /* Ignore key up events, they don't even get filtered */
SDL_EventState(SDL_KEYUP, SDL_IGNORE); SDL_EventState(SDL_KEYUP, SDL_IGNORE);
lastftick = SDL_GetTicks();
/* Loop, waiting for QUIT or RESIZE */ /* Loop, waiting for QUIT or RESIZE */
while (1) { while (!done) {
if (SDL_PollEvent(&event)) { while (SDL_PollEvent(&event)) {
switch (event.type) { switch (event.type) {
case SDL_VIDEORESIZE: case SDL_WINDOWEVENT:
screen = if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
SDL_SetVideoMode(event.resize.w, event.resize.h, 0, displayrect.w = window_w = event.window.data1;
SDL_RESIZABLE | SDL_SWSURFACE); displayrect.w = window_h = event.window.data2;
overlayrect.w = event.resize.w;
overlayrect.h = event.resize.h;
if (paused) {
resized = 1;
} }
break; break;
case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONDOWN:
overlayrect.x = event.button.x - overlayrect.w / 2; displayrect.x = event.button.x - window_w / 2;
overlayrect.y = event.button.y - overlayrect.h / 2; displayrect.y = event.button.y - window_h / 2;
break;
case SDL_MOUSEMOTION:
if (event.motion.state) {
displayrect.x = event.motion.x - window_w / 2;
displayrect.y = event.motion.y - window_h / 2;
}
break; break;
case SDL_KEYDOWN: case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_SPACE) { if (event.key.keysym.sym == SDLK_SPACE) {
...@@ -597,51 +560,24 @@ main(int argc, char **argv) ...@@ -597,51 +560,24 @@ main(int argc, char **argv)
break; break;
} }
case SDL_QUIT: case SDL_QUIT:
SDL_FreeYUVOverlay(overlay); done = SDL_TRUE;
for (i = 0; i < MOOSEFRAMES_COUNT; i++) { break;
SDL_FreeSurface(MooseFrame[i]);
}
quit(0);
} }
} }
SDL_Delay(fpsdelay);
if ((!paused) || (resized)) { if (!paused) {
if (((SDL_GetTicks() - lastftick) > (Uint32)fpsdelay) || (resized)) { i = (i + 1) % MOOSEFRAMES_COUNT;
lastftick = SDL_GetTicks();
switch (overlay_format) {
case SDL_YUY2_OVERLAY:
ConvertRGBtoYUY2(MooseFrame[i], overlay, 0, 100);
break;
case SDL_YV12_OVERLAY:
ConvertRGBtoYV12(MooseFrame[i], overlay, 0, 100);
break;
case SDL_UYVY_OVERLAY:
ConvertRGBtoUYVY(MooseFrame[i], overlay, 0, 100);
break;
case SDL_YVYU_OVERLAY:
ConvertRGBtoYVYU(MooseFrame[i], overlay, 0, 100);
break;
case SDL_IYUV_OVERLAY:
ConvertRGBtoIYUV(MooseFrame[i], overlay, 0, 100);
break;
}
SDL_DisplayYUVOverlay(overlay, &overlayrect); SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W*2);
if (!resized) {
i++;
if (i == 10) {
i = 0;
}
} else {
resized = 0;
}
}
} }
/* kind of timeslice to OS */ SDL_RenderClear(renderer);
SDL_Delay(1); SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect);
SDL_RenderPresent(renderer);
} }
SDL_DestroyRenderer(renderer);
SDL_Quit(); quit(0);
return 0; return 0;
} }
/* vi: set ts=4 sw=4 expandtab: */
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