Commit 722780a3 authored by Sam Lantinga's avatar Sam Lantinga

Merged revision 3472 from SDL 1.2, fixing bug #493

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402661
parent 19682ed1
.TH "SDLKey" "3" "Wed 11 Oct 2000, 22:28" "SDL" "SDL API Reference"
.SH "NAME"
SDLKey\- SDL Keysym Definitions
SDLKey \- SDL Keysym Definitions
.SH "SDL Keysym definitions"
.PP
\fBSDLKey ASCII value Common Name\fR
......
.TH "SDL_ActiveEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_ActiveEvent\- Application visibility event structure
SDL_ActiveEvent \- Application visibility event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_AddTimer" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_AddTimer\- Add a timer which will call a callback after the specified number of milliseconds has elapsed\&.
SDL_AddTimer \- Add a timer which will call a callback after the specified number of milliseconds has elapsed\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_AudioCVT" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_AudioCVT\- Audio Conversion Structure
SDL_AudioCVT \- Audio Conversion Structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_AudioSpec" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_AudioSpec\- Audio Specification Structure
SDL_AudioSpec \- Audio Specification Structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_BlitSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_BlitSurface\- This performs a fast blit from the source surface to the destination surface\&.
SDL_BlitSurface \- This performs a fast blit from the source surface to the destination surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_BuildAudioCVT" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_BuildAudioCVT\- Initializes a SDL_AudioCVT structure for conversion
SDL_BuildAudioCVT \- Initializes a SDL_AudioCVT structure for conversion
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CD" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CD\- CDROM Drive Information
SDL_CD \- CDROM Drive Information
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_CDClose" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CDClose\- Closes a SDL_CD handle
SDL_CDClose \- Closes a SDL_CD handle
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CDEject" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CDEject\- Ejects a CDROM
SDL_CDEject \- Ejects a CDROM
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CDName" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CDName\- Returns a human-readable, system-dependent identifier for the CD-ROM\&.
SDL_CDName \- Returns a human-readable, system-dependent identifier for the CD-ROM\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CDNumDrives" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CDNumDrives\- Returns the number of CD-ROM drives on the system\&.
SDL_CDNumDrives \- Returns the number of CD-ROM drives on the system\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CDOpen" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CDOpen\- Opens a CD-ROM drive for access\&.
SDL_CDOpen \- Opens a CD-ROM drive for access\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CDPause" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CDPause\- Pauses a CDROM
SDL_CDPause \- Pauses a CDROM
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CDPlay" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CDPlay\- Play a CD
SDL_CDPlay \- Play a CD
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CDPlayTracks" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CDPlayTracks\- Play the given CD track(s)
SDL_CDPlayTracks \- Play the given CD track(s)
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CDResume" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CDResume\- Resumes a CDROM
SDL_CDResume \- Resumes a CDROM
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CDStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CDStatus\- Returns the current status of the given drive\&.
SDL_CDStatus \- Returns the current status of the given drive\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CDStop" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CDStop\- Stops a CDROM
SDL_CDStop \- Stops a CDROM
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CDtrack" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CDtrack\- CD Track Information Structure
SDL_CDtrack \- CD Track Information Structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_CloseAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CloseAudio\- Shuts down audio processing and closes the audio device\&.
SDL_CloseAudio \- Shuts down audio processing and closes the audio device\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_Color" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_Color\- Format independent color description
SDL_Color \- Format independent color description
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_CondBroadcast" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CondBroadcast\- Restart all threads waiting on a condition variable
SDL_CondBroadcast \- Restart all threads waiting on a condition variable
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CondSignal" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CondSignal\- Restart a thread wait on a condition variable
SDL_CondSignal \- Restart a thread wait on a condition variable
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CondWait" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CondWait\- Wait on a condition variable
SDL_CondWait \- Wait on a condition variable
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CondWaitTimeout" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CondWaitTimeout\- Wait on a condition variable, with timeout
SDL_CondWaitTimeout \- Wait on a condition variable, with timeout
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_ConvertAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_ConvertAudio\- Convert audio data to a desired audio format\&.
SDL_ConvertAudio \- Convert audio data to a desired audio format\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_ConvertSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_ConvertSurface\- Converts a surface to the same format as another surface\&.
SDL_ConvertSurface \- Converts a surface to the same format as another surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL/SDL\&.h"
......
.TH "SDL_CreateCond" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CreateCond\- Create a condition variable
SDL_CreateCond \- Create a condition variable
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CreateCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CreateCursor\- Creates a new mouse cursor\&.
SDL_CreateCursor \- Creates a new mouse cursor\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CreateMutex" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CreateMutex\- Create a mutex
SDL_CreateMutex \- Create a mutex
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CreateRGBSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CreateRGBSurface\- Create an empty SDL_Surface
SDL_CreateRGBSurface \- Create an empty SDL_Surface
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CreateRGBSurfaceFrom" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CreateRGBSurfaceFrom\- Create an SDL_Surface from pixel data
SDL_CreateRGBSurfaceFrom \- Create an SDL_Surface from pixel data
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CreateSemaphore" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CreateSemaphore\- Creates a new semaphore and assigns an initial value to it\&.
SDL_CreateSemaphore \- Creates a new semaphore and assigns an initial value to it\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CreateThread" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CreateThread\- Creates a new thread of execution that shares its parent\&'s properties\&.
SDL_CreateThread \- Creates a new thread of execution that shares its parent\&'s properties\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_CreateYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CreateYUVOverlay\- Create a YUV video overlay
SDL_CreateYUVOverlay \- Create a YUV video overlay
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_Delay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_Delay\- Wait a specified number of milliseconds before returning\&.
SDL_Delay \- Wait a specified number of milliseconds before returning\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_DestroyCond" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_DestroyCond\- Destroy a condition variable
SDL_DestroyCond \- Destroy a condition variable
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_DestroyMutex" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_DestroyMutex\- Destroy a mutex
SDL_DestroyMutex \- Destroy a mutex
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_DestroySemaphore" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_DestroySemaphore\- Destroys a semaphore that was created by \fISDL_CreateSemaphore\fR\&.
SDL_DestroySemaphore \- Destroys a semaphore that was created by \fISDL_CreateSemaphore\fR\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_DisplayFormat" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_DisplayFormat\- Convert a surface to the display format
SDL_DisplayFormat \- Convert a surface to the display format
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_DisplayFormatAlpha" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_DisplayFormatAlpha\- Convert a surface to the display format
SDL_DisplayFormatAlpha \- Convert a surface to the display format
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_DisplayYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_DisplayYUVOverlay\- Blit the overlay to the display
SDL_DisplayYUVOverlay \- Blit the overlay to the display
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_EnableKeyRepeat" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_EnableKeyRepeat\- Set keyboard repeat rate\&.
SDL_EnableKeyRepeat \- Set keyboard repeat rate\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_EnableUNICODE" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_EnableUNICODE\- Enable UNICODE translation
SDL_EnableUNICODE \- Enable UNICODE translation
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_Event" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_Event\- General event structure
SDL_Event \- General event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_EventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_EventState\- This function allows you to set the state of processing certain events\&.
SDL_EventState \- This function allows you to set the state of processing certain events\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_ExposeEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_ExposeEvent\- Quit requested event
SDL_ExposeEvent \- Quit requested event
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_FillRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_FillRect\- This function performs a fast fill of the given rectangle with some color
SDL_FillRect \- This function performs a fast fill of the given rectangle with some color
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_Flip" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_Flip\- Swaps screen buffers
SDL_Flip \- Swaps screen buffers
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_FreeCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_FreeCursor\- Frees a cursor created with SDL_CreateCursor\&.
SDL_FreeCursor \- Frees a cursor created with SDL_CreateCursor\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_FreeSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_FreeSurface\- Frees (deletes) a SDL_Surface
SDL_FreeSurface \- Frees (deletes) a SDL_Surface
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_FreeWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_FreeWAV\- Frees previously opened WAV data
SDL_FreeWAV \- Frees previously opened WAV data
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_FreeYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_FreeYUVOverlay\- Free a YUV video overlay
SDL_FreeYUVOverlay \- Free a YUV video overlay
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GL_GetAttribute" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GL_GetAttribute\- Get the value of a special SDL/OpenGL attribute
SDL_GL_GetAttribute \- Get the value of a special SDL/OpenGL attribute
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GL_GetProcAddress" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GL_GetProcAddress\- Get the address of a GL function
SDL_GL_GetProcAddress \- Get the address of a GL function
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GL_LoadLibrary" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GL_LoadLibrary\- Specify an OpenGL library
SDL_GL_LoadLibrary \- Specify an OpenGL library
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GL_SetAttribute" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GL_SetAttribute\- Set a special SDL/OpenGL attribute
SDL_GL_SetAttribute \- Set a special SDL/OpenGL attribute
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GL_SwapBuffers" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GL_SwapBuffers\- Swap OpenGL framebuffers/Update Display
SDL_GL_SwapBuffers \- Swap OpenGL framebuffers/Update Display
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GLattr" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GLattr\- SDL GL Attributes
SDL_GLattr \- SDL GL Attributes
.SH "ATTRIBUTES"
.TP 20
\fBSDL_GL_RED_SIZE\fP
......
.TH "SDL_GetAppState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
\fBSDL_GetAppState\fP\- Get the state of the application
\fBSDL_GetAppState\fP \- Get the state of the application
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetAudioStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetAudioStatus\- Get the current audio state
SDL_GetAudioStatus \- Get the current audio state
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetClipRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetClipRect\- Gets the clipping rectangle for a surface\&.
SDL_GetClipRect \- Gets the clipping rectangle for a surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetCursor\- Get the currently active mouse cursor\&.
SDL_GetCursor \- Get the currently active mouse cursor\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetError" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetError\- Get SDL error string
SDL_GetError \- Get SDL error string
.SH "SYNOPSIS"
.PP
\fB#include "SDL/SDL\&.h"
......
.TH "SDL_GetEventFilter" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetEventFilter\- Retrieves a pointer to he event filter
SDL_GetEventFilter \- Retrieves a pointer to he event filter
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetGamma" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetGamma\- Gets the gamma of the display
SDL_GetGamma \- Gets the gamma of the display
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetGammaRamp" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetGammaRamp\- Gets the color gamma lookup tables for the display
SDL_GetGammaRamp \- Gets the color gamma lookup tables for the display
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetKeyName" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetKeyName\- Get the name of an SDL virtual keysym
SDL_GetKeyName \- Get the name of an SDL virtual keysym
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetKeyState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetKeyState\- Get a snapshot of the current keyboard state
SDL_GetKeyState \- Get a snapshot of the current keyboard state
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetModState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetModState\- Get the state of modifier keys\&.
SDL_GetModState \- Get the state of modifier keys\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetMouseState\- Retrieve the current state of the mouse
SDL_GetMouseState \- Retrieve the current state of the mouse
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetRGB" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetRGB\- Get RGB values from a pixel in the specified pixel format\&.
SDL_GetRGB \- Get RGB values from a pixel in the specified pixel format\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetRGBA" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetRGBA\- Get RGBA values from a pixel in the specified pixel format\&.
SDL_GetRGBA \- Get RGBA values from a pixel in the specified pixel format\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetRelativeMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetRelativeMouseState\- Retrieve the current state of the mouse
SDL_GetRelativeMouseState \- Retrieve the current state of the mouse
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetThreadID" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetThreadID\- Get the SDL thread ID of a SDL_Thread
SDL_GetThreadID \- Get the SDL thread ID of a SDL_Thread
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetTicks" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetTicks\- Get the number of milliseconds since the SDL library initialization\&.
SDL_GetTicks \- Get the number of milliseconds since the SDL library initialization\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetVideoInfo" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetVideoInfo\- returns a pointer to information about the video hardware
SDL_GetVideoInfo \- returns a pointer to information about the video hardware
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_GetVideoSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_GetVideoSurface\- returns a pointer to the current display surface
SDL_GetVideoSurface \- returns a pointer to the current display surface
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_Init" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_Init\- Initializes SDL
SDL_Init \- Initializes SDL
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_InitSubSystem" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_InitSubSystem\- Initialize subsystems
SDL_InitSubSystem \- Initialize subsystems
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoyAxisEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoyAxisEvent\- Joystick axis motion event structure
SDL_JoyAxisEvent \- Joystick axis motion event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_JoyBallEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoyBallEvent\- Joystick trackball motion event structure
SDL_JoyBallEvent \- Joystick trackball motion event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_JoyButtonEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoyButtonEvent\- Joystick button event structure
SDL_JoyButtonEvent \- Joystick button event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_JoyHatEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoyHatEvent\- Joystick hat position change event structure
SDL_JoyHatEvent \- Joystick hat position change event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_JoystickClose" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickClose\- Closes a previously opened joystick
SDL_JoystickClose \- Closes a previously opened joystick
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickEventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickEventState\- Enable/disable joystick event polling
SDL_JoystickEventState \- Enable/disable joystick event polling
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickGetAxis" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickGetAxis\- Get the current state of an axis
SDL_JoystickGetAxis \- Get the current state of an axis
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickGetBall" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickGetBall\- Get relative trackball motion
SDL_JoystickGetBall \- Get relative trackball motion
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickGetButton" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickGetButton\- Get the current state of a given button on a given joystick
SDL_JoystickGetButton \- Get the current state of a given button on a given joystick
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickGetHat" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickGetHat\- Get the current state of a joystick hat
SDL_JoystickGetHat \- Get the current state of a joystick hat
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickIndex" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickIndex\- Get the index of an SDL_Joystick\&.
SDL_JoystickIndex \- Get the index of an SDL_Joystick\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickName" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickName\- Get joystick name\&.
SDL_JoystickName \- Get joystick name\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickNumAxes" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickNumAxes\- Get the number of joystick axes
SDL_JoystickNumAxes \- Get the number of joystick axes
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickNumBalls" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickNumBalls\- Get the number of joystick trackballs
SDL_JoystickNumBalls \- Get the number of joystick trackballs
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickNumButtons" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickNumButtons\- Get the number of joysitck buttons
SDL_JoystickNumButtons \- Get the number of joysitck buttons
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickNumHats" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickNumHats\- Get the number of joystick hats
SDL_JoystickNumHats \- Get the number of joystick hats
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickOpen" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickOpen\- Opens a joystick for use\&.
SDL_JoystickOpen \- Opens a joystick for use\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickOpened" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickOpened\- Determine if a joystick has been opened
SDL_JoystickOpened \- Determine if a joystick has been opened
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_JoystickUpdate" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_JoystickUpdate\- Updates the state of all joysticks
SDL_JoystickUpdate \- Updates the state of all joysticks
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_KeyboardEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_KeyboardEvent\- Keyboard event structure
SDL_KeyboardEvent \- Keyboard event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_KillThread" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_KillThread\- Gracelessly terminates the thread\&.
SDL_KillThread \- Gracelessly terminates the thread\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_ListModes" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_ListModes\- Returns a pointer to an array of available screen dimensions for the given format and video flags
SDL_ListModes \- Returns a pointer to an array of available screen dimensions for the given format and video flags
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_LoadBMP" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_LoadBMP\- Load a Windows BMP file into an SDL_Surface\&.
SDL_LoadBMP \- Load a Windows BMP file into an SDL_Surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_LoadWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_LoadWAV\- Load a WAVE file
SDL_LoadWAV \- Load a WAVE file
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_LockAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_LockAudio\- Lock out the callback function
SDL_LockAudio \- Lock out the callback function
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_LockSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_LockSurface\- Lock a surface for directly access\&.
SDL_LockSurface \- Lock a surface for directly access\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_LockYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_LockYUVOverlay\- Lock an overlay
SDL_LockYUVOverlay \- Lock an overlay
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_MapRGB" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_MapRGB\- Map a RGB color value to a pixel format\&.
SDL_MapRGB \- Map a RGB color value to a pixel format\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_MapRGBA" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_MapRGBA\- Map a RGBA color value to a pixel format\&.
SDL_MapRGBA \- Map a RGBA color value to a pixel format\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_MixAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_MixAudio\- Mix audio data
SDL_MixAudio \- Mix audio data
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_MouseButtonEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_MouseButtonEvent\- Mouse button event structure
SDL_MouseButtonEvent \- Mouse button event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_MouseMotionEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_MouseMotionEvent\- Mouse motion event structure
SDL_MouseMotionEvent \- Mouse motion event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_NumJoysticks" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_NumJoysticks\- Count available joysticks\&.
SDL_NumJoysticks \- Count available joysticks\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_OpenAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_OpenAudio\- Opens the audio device with the desired parameters\&.
SDL_OpenAudio \- Opens the audio device with the desired parameters\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_Overlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_Overlay\- YUV video overlay
SDL_Overlay \- YUV video overlay
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_Palette" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_Palette\- Color palette for 8-bit pixel formats
SDL_Palette \- Color palette for 8-bit pixel formats
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_PauseAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_PauseAudio\- Pauses and unpauses the audio callback processing
SDL_PauseAudio \- Pauses and unpauses the audio callback processing
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_PeepEvents" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_PeepEvents\- Checks the event queue for messages and optionally returns them\&.
SDL_PeepEvents \- Checks the event queue for messages and optionally returns them\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_PixelFormat" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_PixelFormat\- Stores surface format information
SDL_PixelFormat \- Stores surface format information
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_PollEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_PollEvent\- Polls for currently pending events\&.
SDL_PollEvent \- Polls for currently pending events\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_PumpEvents" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_PumpEvents\- Pumps the event loop, gathering events from the input devices\&.
SDL_PumpEvents \- Pumps the event loop, gathering events from the input devices\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_PushEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_PushEvent\- Pushes an event onto the event queue
SDL_PushEvent \- Pushes an event onto the event queue
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_Quit" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_Quit\- Shut down SDL
SDL_Quit \- Shut down SDL
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_QuitEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_QuitEvent\- Quit requested event
SDL_QuitEvent \- Quit requested event
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_QuitSubSystem" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_QuitSubSystem\- Shut down a subsystem
SDL_QuitSubSystem \- Shut down a subsystem
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_FunctionName" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_FunctionName\- Short description of function
SDL_FunctionName \- Short description of function
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_Rect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_Rect\- Defines a rectangular area
SDL_Rect \- Defines a rectangular area
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_RemoveTimer" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_RemoveTimer\- Remove a timer which was added with \fISDL_AddTimer\fR\&.
SDL_RemoveTimer \- Remove a timer which was added with \fISDL_AddTimer\fR\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_ResizeEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_ResizeEvent\- Window resize event structure
SDL_ResizeEvent \- Window resize event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_SaveBMP" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SaveBMP\- Save an SDL_Surface as a Windows BMP file\&.
SDL_SaveBMP \- Save an SDL_Surface as a Windows BMP file\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SemPost" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SemPost\- Unlock a semaphore\&.
SDL_SemPost \- Unlock a semaphore\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SemTryWait" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SemTryWait\- Attempt to lock a semaphore but don\&'t suspend the thread\&.
SDL_SemTryWait \- Attempt to lock a semaphore but don\&'t suspend the thread\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SemValue" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SemValue\- Return the current value of a semaphore\&.
SDL_SemValue \- Return the current value of a semaphore\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SemWait" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SemWait\- Lock a semaphore and suspend the thread if the semaphore value is zero\&.
SDL_SemWait \- Lock a semaphore and suspend the thread if the semaphore value is zero\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SemWaitTimeout" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SemWaitTimeout\- Lock a semaphore, but only wait up to a specified maximum time\&.
SDL_SemWaitTimeout \- Lock a semaphore, but only wait up to a specified maximum time\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SetAlpha" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SetAlpha\- Adjust the alpha properties of a surface
SDL_SetAlpha \- Adjust the alpha properties of a surface
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SetClipRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SetClipRect\- Sets the clipping rectangle for a surface\&.
SDL_SetClipRect \- Sets the clipping rectangle for a surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SetColorKey" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SetColorKey\- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration\&.
SDL_SetColorKey \- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SetColors" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SetColors\- Sets a portion of the colormap for the given 8-bit surface\&.
SDL_SetColors \- Sets a portion of the colormap for the given 8-bit surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SetCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SetCursor\- Set the currently active mouse cursor\&.
SDL_SetCursor \- Set the currently active mouse cursor\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SetEventFilter" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SetEventFilter\- Sets up a filter to process all events before they are posted to the event queue\&.
SDL_SetEventFilter \- Sets up a filter to process all events before they are posted to the event queue\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SetGamma" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SetGamma\- Sets the color gamma function for the display
SDL_SetGamma \- Sets the color gamma function for the display
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SetGammaRamp" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SetGammaRamp\- Sets the color gamma lookup tables for the display
SDL_SetGammaRamp \- Sets the color gamma lookup tables for the display
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SetModState" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SetModState\- Set the current key modifier state
SDL_SetModState \- Set the current key modifier state
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SetPalette" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SetPalette\- Sets the colors in the palette of an 8-bit surface\&.
SDL_SetPalette \- Sets the colors in the palette of an 8-bit surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SetTimer" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SetTimer\- Set a callback to run after the specified number of milliseconds has elapsed\&.
SDL_SetTimer \- Set a callback to run after the specified number of milliseconds has elapsed\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_SetVideoMode" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SetVideoMode\- Set up a video mode with the specified width, height and bits-per-pixel\&.
SDL_SetVideoMode \- Set up a video mode with the specified width, height and bits-per-pixel\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_ShowCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_ShowCursor\- Toggle whether or not the cursor is shown on the screen\&.
SDL_ShowCursor \- Toggle whether or not the cursor is shown on the screen\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_Surface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_Surface\- Graphical Surface Structure
SDL_Surface \- Graphical Surface Structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_SysWMEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_SysWMEvent\- Platform-dependent window manager event\&.
SDL_SysWMEvent \- Platform-dependent window manager event\&.
.SH "DESCRIPTION"
.PP
The system window manager event contains a pointer to system-specific information about unknown window manager events\&. If you enable this event using \fI\fBSDL_EventState()\fP\fR, it will be generated whenever unhandled events are received from the window manager\&. This can be used, for example, to implement cut-and-paste in your application\&.
......
.TH "SDL_ThreadID" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_ThreadID\- Get the 32-bit thread identifier for the current thread\&.
SDL_ThreadID \- Get the 32-bit thread identifier for the current thread\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_UnlockAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
.SH "NAME"
SDL_UnlockAudio\- Unlock the callback function
SDL_UnlockAudio \- Unlock the callback function
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_UnlockSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_UnlockSurface\- Unlocks a previously locked surface\&.
SDL_UnlockSurface \- Unlocks a previously locked surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_UnlockYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_UnlockYUVOverlay\- Unlock an overlay
SDL_UnlockYUVOverlay \- Unlock an overlay
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_UpdateRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_UpdateRect\- Makes sure the given area is updated on the given screen\&.
SDL_UpdateRect \- Makes sure the given area is updated on the given screen\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_UpdateRects" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_UpdateRects\- Makes sure the given list of rectangles is updated on the given screen\&.
SDL_UpdateRects \- Makes sure the given list of rectangles is updated on the given screen\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_UserEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_UserEvent\- A user-defined event type
SDL_UserEvent \- A user-defined event type
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_VideoDriverName" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_VideoDriverName\- Obtain the name of the video driver
SDL_VideoDriverName \- Obtain the name of the video driver
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_VideoInfo" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_VideoInfo\- Video Target information
SDL_VideoInfo \- Video Target information
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_VideoModeOK" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_VideoModeOK\- Check to see if a particular video mode is supported\&.
SDL_VideoModeOK \- Check to see if a particular video mode is supported\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_WM_GetCaption" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_WM_GetCaption\- Gets the window title and icon name\&.
SDL_WM_GetCaption \- Gets the window title and icon name\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_WM_GrabInput" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_WM_GrabInput\- Grabs mouse and keyboard input\&.
SDL_WM_GrabInput \- Grabs mouse and keyboard input\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_WM_IconifyWindow" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference"
.SH "NAME"
SDL_WM_IconifyWindow\- Iconify/Minimise the window
SDL_WM_IconifyWindow \- Iconify/Minimise the window
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_WM_SetCaption" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference"
.SH "NAME"
SDL_WM_SetCaption\- Sets the window tile and icon name\&.
SDL_WM_SetCaption \- Sets the window tile and icon name\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_WM_SetIcon" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference"
.SH "NAME"
SDL_WM_SetIcon\- Sets the icon for the display window\&.
SDL_WM_SetIcon \- Sets the icon for the display window\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_WM_ToggleFullScreen" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference"
.SH "NAME"
SDL_WM_ToggleFullScreen\- Toggles fullscreen mode
SDL_WM_ToggleFullScreen \- Toggles fullscreen mode
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_WaitEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_WaitEvent\- Waits indefinitely for the next available event\&.
SDL_WaitEvent \- Waits indefinitely for the next available event\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_WaitThread" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_WaitThread\- Wait for a thread to finish\&.
SDL_WaitThread \- Wait for a thread to finish\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_WarpMouse" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_WarpMouse\- Set the position of the mouse cursor\&.
SDL_WarpMouse \- Set the position of the mouse cursor\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_WasInit" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_WasInit\- Check which subsystems are initialized
SDL_WasInit \- Check which subsystems are initialized
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_keysym" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_keysym\- Keysym structure
SDL_keysym \- Keysym structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
......
.TH "SDL_mutexP" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_mutexP\- Lock a mutex
SDL_mutexP \- Lock a mutex
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
.TH "SDL_mutexV" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_mutexV\- Unlock a mutex
SDL_mutexV \- Unlock a mutex
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
......
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