Commit 76a24d27 authored by Sam Lantinga's avatar Sam Lantinga

Sheena pointed out that "scancode" and "keysym" are single words and shouldn't be camel-cased.

parent f0fa63a5
......@@ -215,8 +215,10 @@ struct SDL_SysWMinfo;
*/
/*@{*/
#define SDL_keysym SDL_KeySym
#define SDL_scancode SDL_ScanCode
#define SDL_keysym SDL_Keysym
#define SDL_KeySym SDL_Keysym
#define SDL_scancode SDL_Scancode
#define SDL_ScanCode SDL_Scancode
/**
* \name Renamed keys
......
......@@ -151,7 +151,7 @@ typedef struct SDL_KeyboardEvent
Uint8 repeat; /**< Non-zero if this is a key repeat */
Uint8 padding2;
Uint8 padding3;
SDL_KeySym keysym; /**< The key that was pressed or released */
SDL_Keysym keysym; /**< The key that was pressed or released */
} SDL_KeyboardEvent;
#define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32)
......
......@@ -45,13 +45,13 @@ extern "C" {
/**
* \brief The SDL keysym structure, used in key events.
*/
typedef struct SDL_KeySym
typedef struct SDL_Keysym
{
SDL_ScanCode scancode; /**< SDL physical key code - see ::SDL_ScanCode for details */
SDL_Scancode scancode; /**< SDL physical key code - see ::SDL_Scancode for details */
SDLKey sym; /**< SDL virtual key code - see ::SDLKey for details */
Uint16 mod; /**< current key modifiers */
Uint32 unicode; /**< \deprecated use SDL_TextInputEvent instead */
} SDL_KeySym;
} SDL_Keysym;
/* Function prototypes */
......@@ -65,7 +65,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
*
* \param numkeys if non-NULL, receives the length of the returned array.
*
* \return An array of key states. Indexes into this array are obtained by using ::SDL_ScanCode values.
* \return An array of key states. Indexes into this array are obtained by using ::SDL_Scancode values.
*
* \b Example:
* \code
......@@ -97,17 +97,17 @@ extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate);
*
* \sa SDL_GetKeyName()
*/
extern DECLSPEC SDLKey SDLCALL SDL_GetKeyFromScancode(SDL_ScanCode scancode);
extern DECLSPEC SDLKey SDLCALL SDL_GetKeyFromScancode(SDL_Scancode scancode);
/**
* \brief Get the scancode corresponding to the given key code according to the
* current keyboard layout.
*
* See ::SDL_ScanCode for details.
* See ::SDL_Scancode for details.
*
* \sa SDL_GetScancodeName()
*/
extern DECLSPEC SDL_ScanCode SDLCALL SDL_GetScancodeFromKey(SDLKey key);
extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromKey(SDLKey key);
/**
* \brief Get a human-readable name for a scancode.
......@@ -117,9 +117,9 @@ extern DECLSPEC SDL_ScanCode SDLCALL SDL_GetScancodeFromKey(SDLKey key);
* copy it. If the scancode doesn't have a name, this function returns
* an empty string ("").
*
* \sa SDL_ScanCode
* \sa SDL_Scancode
*/
extern DECLSPEC const char *SDLCALL SDL_GetScancodeName(SDL_ScanCode
extern DECLSPEC const char *SDLCALL SDL_GetScancodeName(SDL_Scancode
scancode);
/**
......
......@@ -35,7 +35,7 @@
* \brief The SDL keyboard scancode representation.
*
* Values of this type are used to represent keyboard keys, among other places
* in the \link SDL_KeySym::scancode key.keysym.scancode \endlink field of the
* in the \link SDL_Keysym::scancode key.keysym.scancode \endlink field of the
* SDL_Event structure.
*
* The values in this enumeration are based on the USB usage page standard:
......@@ -392,7 +392,7 @@ typedef enum
SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes
for array bounds */
} SDL_ScanCode;
} SDL_Scancode;
#endif /* _SDL_scancode_h */
......
......@@ -562,7 +562,7 @@ void
SDL_ResetKeyboard(void)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_ScanCode scancode;
SDL_Scancode scancode;
for (scancode = 0; scancode < SDL_NUM_SCANCODES; ++scancode) {
if (keyboard->keystate[scancode] == SDL_PRESSED) {
......@@ -590,7 +590,7 @@ SDL_SetKeymap(int start, SDLKey * keys, int length)
}
void
SDL_SetScancodeName(SDL_ScanCode scancode, const char *name)
SDL_SetScancodeName(SDL_Scancode scancode, const char *name)
{
SDL_scancode_names[scancode] = name;
}
......@@ -638,7 +638,7 @@ SDL_SetKeyboardFocus(SDL_Window * window)
}
int
SDL_SendKeyboardKey(Uint8 state, SDL_ScanCode scancode)
SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
int posted;
......@@ -849,18 +849,18 @@ SDL_SetModState(SDLMod modstate)
}
SDLKey
SDL_GetKeyFromScancode(SDL_ScanCode scancode)
SDL_GetKeyFromScancode(SDL_Scancode scancode)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
return keyboard->keymap[scancode];
}
SDL_ScanCode
SDL_Scancode
SDL_GetScancodeFromKey(SDLKey key)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_ScanCode scancode;
SDL_Scancode scancode;
for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES;
++scancode) {
......@@ -872,7 +872,7 @@ SDL_GetScancodeFromKey(SDLKey key)
}
const char *
SDL_GetScancodeName(SDL_ScanCode scancode)
SDL_GetScancodeName(SDL_Scancode scancode)
{
const char *name = SDL_scancode_names[scancode];
......@@ -890,7 +890,7 @@ SDL_GetKeyName(SDLKey key)
if (key & SDLK_SCANCODE_MASK) {
return
SDL_GetScancodeName((SDL_ScanCode) (key & ~SDLK_SCANCODE_MASK));
SDL_GetScancodeName((SDL_Scancode) (key & ~SDLK_SCANCODE_MASK));
}
switch (key) {
......
......@@ -43,13 +43,13 @@ extern void SDL_SetKeymap(int start, SDLKey * keys, int length);
name. Encoded as UTF-8. The string is not copied, thus the pointer given to
this function must stay valid forever (or at least until the call to
VideoQuit()). */
extern void SDL_SetScancodeName(SDL_ScanCode scancode, const char *name);
extern void SDL_SetScancodeName(SDL_Scancode scancode, const char *name);
/* Set the keyboard focus window */
extern void SDL_SetKeyboardFocus(SDL_Window * window);
/* Send a keyboard key event */
extern int SDL_SendKeyboardKey(Uint8 state, SDL_ScanCode scancode);
extern int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode);
/* Send keyboard text input */
extern int SDL_SendKeyboardText(const char *text);
......
......@@ -27,7 +27,7 @@
- experimentation on various ADB and USB ISO keyboards and one ADB ANSI keyboard
*/
/* *INDENT-OFF* */
static const SDL_ScanCode darwin_scancode_table[] = {
static const SDL_Scancode darwin_scancode_table[] = {
/* 0 */ SDL_SCANCODE_A,
/* 1 */ SDL_SCANCODE_S,
/* 2 */ SDL_SCANCODE_D,
......
......@@ -26,7 +26,7 @@
- Linux kernel source input.h
*/
/* *INDENT-OFF* */
static SDL_ScanCode const linux_scancode_table[] = {
static SDL_Scancode const linux_scancode_table[] = {
/* 0 */ SDL_SCANCODE_UNKNOWN,
/* 1 */ SDL_SCANCODE_ESCAPE,
/* 2 */ SDL_SCANCODE_1,
......
......@@ -26,7 +26,7 @@
- msdn.microsoft.com
*/
/* *INDENT-OFF* */
static const SDL_ScanCode windows_scancode_table[] = {
static const SDL_Scancode windows_scancode_table[] = {
/* 0, 0x00 */ SDL_SCANCODE_UNKNOWN,
/* 1, 0x01 */ SDL_SCANCODE_UNKNOWN,
/* 2, 0x02 */ SDL_SCANCODE_UNKNOWN,
......
......@@ -26,7 +26,7 @@
- atKeyNames.h from XFree86 source code
*/
/* *INDENT-OFF* */
static const SDL_ScanCode xfree86_scancode_table[] = {
static const SDL_Scancode xfree86_scancode_table[] = {
/* 0 */ SDL_SCANCODE_UNKNOWN,
/* 1 */ SDL_SCANCODE_ESCAPE,
/* 2 */ SDL_SCANCODE_1,
......@@ -177,7 +177,7 @@ static const SDL_ScanCode xfree86_scancode_table[] = {
};
/* for wireless usb keyboard (manufacturer TRUST) without numpad. */
static const SDL_ScanCode xfree86_scancode_table2[] = {
static const SDL_Scancode xfree86_scancode_table2[] = {
/* 0 */ SDL_SCANCODE_UNKNOWN,
/* 1 */ SDL_SCANCODE_ESCAPE,
/* 2 */ SDL_SCANCODE_1,
......
......@@ -37,7 +37,7 @@ void Android_InitKeyboard()
SDL_SetKeymap(0, keymap, SDL_NUM_SCANCODES);
}
static SDL_ScanCode Android_Keycodes[] = {
static SDL_Scancode Android_Keycodes[] = {
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_UNKNOWN */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_SOFT_LEFT */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_SOFT_RIGHT */
......@@ -151,10 +151,10 @@ static SDL_ScanCode Android_Keycodes[] = {
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_MODE */
};
static SDL_ScanCode
static SDL_Scancode
TranslateKeycode(int keycode)
{
SDL_ScanCode scancode = SDL_SCANCODE_UNKNOWN;
SDL_Scancode scancode = SDL_SCANCODE_UNKNOWN;
if (keycode < SDL_arraysize(Android_Keycodes)) {
scancode = Android_Keycodes[keycode];
......
......@@ -509,7 +509,7 @@ class SDL_BWin:public BDirectWindow
if (msg->FindInt32("key", &key) == B_OK
&& msg->FindInt32("modifiers", &modifiers) == B_OK) {
SDL_KeySym keysym;
SDL_Keysym keysym;
keysym.scancode = key;
if ((key > 0) && (key < 128)) {
keysym.sym = keymap[key];
......@@ -543,7 +543,7 @@ class SDL_BWin:public BDirectWindow
int32 modifiers;
if (msg->FindInt32("key", &key) == B_OK
&& msg->FindInt32("modifiers", &modifiers) == B_OK) {
SDL_KeySym keysym;
SDL_Keysym keysym;
keysym.scancode = key;
if ((key > 0) && (key < 128)) {
keysym.sym = keymap[key];
......
......@@ -246,7 +246,7 @@ static void
HandleNonDeviceModifier(unsigned int device_independent_mask,
unsigned int oldMods,
unsigned int newMods,
SDL_ScanCode scancode)
SDL_Scancode scancode)
{
unsigned int oldMask, newMask;
......@@ -268,7 +268,7 @@ HandleNonDeviceModifier(unsigned int device_independent_mask,
*/
static void
HandleModifierOneSide(unsigned int oldMods, unsigned int newMods,
SDL_ScanCode scancode,
SDL_Scancode scancode,
unsigned int sided_device_dependent_mask)
{
unsigned int old_dep_mask, new_dep_mask;
......@@ -297,8 +297,8 @@ HandleModifierOneSide(unsigned int oldMods, unsigned int newMods,
static void
HandleModifierSide(int device_independent_mask,
unsigned int oldMods, unsigned int newMods,
SDL_ScanCode left_scancode,
SDL_ScanCode right_scancode,
SDL_Scancode left_scancode,
SDL_Scancode right_scancode,
unsigned int left_device_dependent_mask,
unsigned int right_device_dependent_mask)
{
......@@ -341,8 +341,8 @@ HandleModifierSide(int device_independent_mask,
static void
ReleaseModifierSide(unsigned int device_independent_mask,
unsigned int oldMods, unsigned int newMods,
SDL_ScanCode left_scancode,
SDL_ScanCode right_scancode,
SDL_Scancode left_scancode,
SDL_Scancode right_scancode,
unsigned int left_device_dependent_mask,
unsigned int right_device_dependent_mask)
{
......@@ -409,13 +409,13 @@ DoSidedModifiers(unsigned short scancode,
unsigned int oldMods, unsigned int newMods)
{
/* Set up arrays for the key syms for the left and right side. */
const SDL_ScanCode left_mapping[] = {
const SDL_Scancode left_mapping[] = {
SDL_SCANCODE_LSHIFT,
SDL_SCANCODE_LCTRL,
SDL_SCANCODE_LALT,
SDL_SCANCODE_LGUI
};
const SDL_ScanCode right_mapping[] = {
const SDL_Scancode right_mapping[] = {
SDL_SCANCODE_RSHIFT,
SDL_SCANCODE_RCTRL,
SDL_SCANCODE_RALT,
......@@ -489,7 +489,7 @@ UpdateKeymap(SDL_VideoData *data)
#endif
const void *chr_data;
int i;
SDL_ScanCode scancode;
SDL_Scancode scancode;
SDLKey keymap[SDL_NUM_SCANCODES];
/* See if the keymap needs to be updated */
......@@ -675,7 +675,7 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
unsigned short scancode = [event keyCode];
SDL_ScanCode code;
SDL_Scancode code;
#if 0
const char *text;
#endif
......
......@@ -61,15 +61,15 @@ struct _cb_data
};
/* The translation tables from a DirectFB keycode to a SDL keysym */
static SDL_ScanCode oskeymap[256];
static SDL_Scancode oskeymap[256];
static SDL_KeySym *DirectFB_TranslateKey(_THIS, DFBWindowEvent * evt,
SDL_KeySym * keysym);
static SDL_KeySym *DirectFB_TranslateKeyInputEvent(_THIS, DFBInputEvent * evt,
SDL_KeySym * keysym);
static SDL_Keysym *DirectFB_TranslateKey(_THIS, DFBWindowEvent * evt,
SDL_Keysym * keysym);
static SDL_Keysym *DirectFB_TranslateKeyInputEvent(_THIS, DFBInputEvent * evt,
SDL_Keysym * keysym);
static void DirectFB_InitOSKeymap(_THIS, SDL_ScanCode * keypmap, int numkeys);
static void DirectFB_InitOSKeymap(_THIS, SDL_Scancode * keypmap, int numkeys);
static int DirectFB_TranslateButton(DFBInputDeviceButtonIdentifier button);
static void UnicodeToUtf8( Uint16 w , char *utf8buf)
......@@ -176,7 +176,7 @@ ProcessWindowEvent(_THIS, SDL_Window *sdlwin, DFBWindowEvent * evt)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(sdlwin);
SDL_KeySym keysym;
SDL_Keysym keysym;
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
if (evt->clazz == DFEC_WINDOW) {
......@@ -308,7 +308,7 @@ static void
ProcessInputEvent(_THIS, DFBInputEvent * ievt)
{
SDL_DFB_DEVICEDATA(_this);
SDL_KeySym keysym;
SDL_Keysym keysym;
int kbd_idx;
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
......@@ -448,7 +448,7 @@ DirectFB_PumpEventsWindow(_THIS)
}
void
DirectFB_InitOSKeymap(_THIS, SDL_ScanCode * keymap, int numkeys)
DirectFB_InitOSKeymap(_THIS, SDL_Scancode * keymap, int numkeys)
{
int i;
......@@ -575,8 +575,8 @@ DirectFB_InitOSKeymap(_THIS, SDL_ScanCode * keymap, int numkeys)
}
static SDL_KeySym *
DirectFB_TranslateKey(_THIS, DFBWindowEvent * evt, SDL_KeySym * keysym)
static SDL_Keysym *
DirectFB_TranslateKey(_THIS, DFBWindowEvent * evt, SDL_Keysym * keysym)
{
SDL_DFB_DEVICEDATA(_this);
int kbd_idx = 0; /* Window events lag the device source KbdIndex(_this, evt->device_id); */
......@@ -605,9 +605,9 @@ DirectFB_TranslateKey(_THIS, DFBWindowEvent * evt, SDL_KeySym * keysym)
return keysym;
}
static SDL_KeySym *
static SDL_Keysym *
DirectFB_TranslateKeyInputEvent(_THIS, DFBInputEvent * evt,
SDL_KeySym * keysym)
SDL_Keysym * keysym)
{
SDL_DFB_DEVICEDATA(_this);
int kbd_idx = KbdIndex(_this, evt->device_id);
......
......@@ -142,7 +142,7 @@ static inline DFBResult sdl_dfb_check(DFBResult ret, const char *src_file, int s
typedef struct _DFB_KeyboardData DFB_KeyboardData;
struct _DFB_KeyboardData
{
const SDL_ScanCode *map; /* keyboard scancode map */
const SDL_Scancode *map; /* keyboard scancode map */
int map_size; /* size of map */
int map_adjust; /* index adjust */
int is_generic; /* generic keyboard */
......
......@@ -267,10 +267,10 @@
unichar c = [string characterAtIndex: i];
Uint16 mod = 0;
SDL_ScanCode code;
SDL_Scancode code;
if (c < 127) {
/* figure out the SDL_ScanCode and SDL_keymod for this unichar */
/* figure out the SDL_Scancode and SDL_keymod for this unichar */
code = unicharToUIKeyInfoTable[c].code;
mod = unicharToUIKeyInfoTable[c].mod;
}
......
......@@ -27,14 +27,14 @@
/*
This file is used by the keyboard code in SDL_uikitview.m to convert between characters
passed in from the iPhone's virtual keyboard, and tuples of SDL_ScanCodes and SDL_keymods.
passed in from the iPhone's virtual keyboard, and tuples of SDL_Scancode and SDL_keymods.
For example unicharToUIKeyInfoTable['a'] would give you the scan code and keymod for lower
case a.
*/
typedef struct
{
SDL_ScanCode code;
SDL_Scancode code;
Uint16 mod;
} UIKitKeyInfo;
......
......@@ -150,7 +150,7 @@ void
WIN_UpdateKeymap()
{
int i;
SDL_ScanCode scancode;
SDL_Scancode scancode;
SDLKey keymap[SDL_NUM_SCANCODES];
SDL_GetDefaultKeymap(keymap);
......
......@@ -123,7 +123,7 @@ typedef struct SDL_VideoData
PFCoordTransform CoordTransform;
#endif
const SDL_ScanCode *key_layout;
const SDL_Scancode *key_layout;
DWORD clipboard_count;
/* Touch input functions */
......
......@@ -202,7 +202,7 @@ X11_DispatchEvent(_THIS)
case KeyPress:{
KeyCode keycode = xevent.xkey.keycode;
KeySym keysym = NoSymbol;
SDL_ScanCode scancode;
SDL_Scancode scancode;
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
Status status = 0;
......
......@@ -134,7 +134,7 @@ static const struct {
static const struct
{
const SDL_ScanCode const *table;
const SDL_Scancode const *table;
int table_size;
} scancode_set[] = {
{ darwin_scancode_table, SDL_arraysize(darwin_scancode_table) },
......@@ -175,7 +175,7 @@ X11_InitKeyboard(_THIS)
int i, j;
int min_keycode, max_keycode;
struct {
SDL_ScanCode scancode;
SDL_Scancode scancode;
KeySym keysym;
int value;
} fingerprint[] = {
......@@ -215,7 +215,7 @@ X11_InitKeyboard(_THIS)
printf("Using scancode set %d, min_keycode = %d, max_keycode = %d, table_size = %d\n", i, min_keycode, max_keycode, scancode_set[i].table_size);
#endif
SDL_memcpy(&data->key_layout[min_keycode], scancode_set[i].table,
sizeof(SDL_ScanCode) * scancode_set[i].table_size);
sizeof(SDL_Scancode) * scancode_set[i].table_size);
fingerprint_detected = SDL_TRUE;
break;
}
......@@ -239,7 +239,7 @@ X11_InitKeyboard(_THIS)
key = X11_KeyCodeToSDLKey(data->display, i);
for (j = 0; j < SDL_arraysize(keymap); ++j) {
if (keymap[j] == key) {
data->key_layout[i] = (SDL_ScanCode) j;
data->key_layout[i] = (SDL_Scancode) j;
break;
}
}
......@@ -264,7 +264,7 @@ X11_UpdateKeymap(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
int i;
SDL_ScanCode scancode;
SDL_Scancode scancode;
SDLKey keymap[SDL_NUM_SCANCODES];
SDL_zero(keymap);
......
......@@ -89,7 +89,7 @@ typedef struct SDL_VideoData
Atom _NET_WM_ICON;
Atom UTF8_STRING;
SDL_ScanCode key_layout[256];
SDL_Scancode key_layout[256];
SDL_bool selection_waiting;
} SDL_VideoData;
......
......@@ -53,7 +53,7 @@ print_modifiers(void)
}
static void
PrintKey(SDL_KeySym * sym, SDL_bool pressed, SDL_bool repeat)
PrintKey(SDL_Keysym * sym, SDL_bool pressed, SDL_bool repeat)
{
/* Print the keycode, name and state */
if (sym->sym) {
......
......@@ -11,7 +11,7 @@
int
main(int argc, char *argv[])
{
SDL_ScanCode scancode;
SDL_Scancode scancode;
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
......
......@@ -210,7 +210,7 @@ print_modifiers(void)
printf(" MODE");
}
static void PrintKey(const SDL_KeySym *sym, int pressed)
static void PrintKey(const SDL_Keysym *sym, int pressed)
{
/* Print the keycode, name and state */
if ( sym->sym ) {
......
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