Commit 7aadbd91 authored by Sam Lantinga's avatar Sam Lantinga

Updated the template code

parent 1c631c85
......@@ -17,10 +17,15 @@ randomInt(int min, int max)
}
void
render(void)
render(SDL_Renderer *renderer)
{
Uint8 r, g, b;
/* Clear the screen */
SDL_SetRenderDrawColor(0, 0, 0, 255);
SDL_SetRenderClear(renderer);
/* Come up with a random rectangle */
SDL_Rect rect;
rect.w = randomInt(64, 128);
......@@ -32,46 +37,48 @@ render(void)
r = randomInt(50, 255);
g = randomInt(50, 255);
b = randomInt(50, 255);
SDL_SetRenderDrawColor(r, g, b, 255);
SDL_SetRenderDrawColor(renderer, r, g, b, 255);
/* Fill the rectangle in the color */
SDL_RenderFillRect(&rect);
SDL_RenderFillRect(renderer, &rect);
/* update screen */
SDL_RenderPresent();
SDL_RenderPresent(renderer);
}
int
main(int argc, char *argv[])
{
SDL_WindowID windowID;
SDL_Window *window;
SDL_Renderer *renderer;
int done;
SDL_Event event;
/* initialize SDL */
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
printf("Could not initialize SDL\n");
return 1;
}
/* seed random number generator */
srand(time(NULL));
/* create window and renderer */
windowID =
window =
SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN);
if (windowID == 0) {
if (!window) {
printf("Could not initialize Window\n");
return 1;
}
if (SDL_CreateRenderer(windowID, -1, 0) != 0) {
renderer = SDL_CreateRenderer(window, -1, 0);
if (renderer) {
printf("Could not create renderer\n");
return 1;
}
/* Fill screen with black */
SDL_RenderClear();
/* Enter render loop, waiting for user to quit */
done = 0;
while (!done) {
......@@ -80,7 +87,7 @@ main(int argc, char *argv[])
done = 1;
}
}
render();
render(renderer);
SDL_Delay(1);
}
......
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