Commit 7e4d8b2b authored by Sam Lantinga's avatar Sam Lantinga

*** empty log message ***

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40328
parent 3fa7d611
......@@ -131,6 +131,7 @@ static void WIN_GetKeyboardState(void)
#ifndef NO_GETKEYBOARDSTATE
SDLMod state;
BYTE keyboard[256];
Uint8 *kstate = SDL_GetKeyState(NULL);
state = KMOD_NONE;
if ( GetKeyboardState(keyboard) ) {
......@@ -154,9 +155,11 @@ static void WIN_GetKeyboardState(void)
}
if ( keyboard[VK_NUMLOCK] & 0x01) {
state |= KMOD_NUM;
kstate[SDLK_NUMLOCK] = SDL_PRESSED;
}
if ( keyboard[VK_CAPITAL] & 0x01) {
state |= KMOD_CAPS;
kstate[SDLK_CAPSLOCK] = SDL_PRESSED;
}
}
SDL_SetModState(state);
......
......@@ -27,8 +27,7 @@ static char rcsid =
/* WGL implementation of SDL OpenGL support */
#include <windows.h>
#include "SDL_opengl.h"
#include "SDL_error.h"
#include "SDL_lowvideo.h"
#include "SDL_wingl_c.h"
......
......@@ -215,6 +215,7 @@ void DIB_InitOSKeymap(_THIS)
VK_keymap[VK_BACKSLASH] = SDLK_BACKSLASH;
VK_keymap[VK_RBRACKET] = SDLK_RIGHTBRACKET;
VK_keymap[VK_GRAVE] = SDLK_BACKQUOTE;
VK_keymap[VK_BACKTICK] = SDLK_BACKQUOTE;
VK_keymap[VK_A] = SDLK_a;
VK_keymap[VK_B] = SDLK_b;
VK_keymap[VK_C] = SDLK_c;
......
......@@ -76,3 +76,4 @@ static char rcsid =
#define VK_BACKSLASH 0xDC
#define VK_RBRACKET 0xDD
#define VK_APOSTROPHE 0xDE
#define VK_BACKTICK 0xDF
......@@ -624,6 +624,9 @@ void DX5_InitOSKeymap(_THIS)
{
#ifndef DIK_PAUSE
#define DIK_PAUSE 0xC5
#endif
#ifndef DIK_OEM_102
#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
#endif
int i;
......@@ -675,6 +678,7 @@ void DX5_InitOSKeymap(_THIS)
DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
DIK_keymap[DIK_OEM_102] = SDLK_BACKSLASH;
DIK_keymap[DIK_Z] = SDLK_z;
DIK_keymap[DIK_X] = SDLK_x;
DIK_keymap[DIK_C] = SDLK_c;
......
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