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PocketInsanity
libSDL
Commits
7fcd8b75
Commit
7fcd8b75
authored
Sep 19, 2010
by
Sam Lantinga
Browse files
Options
Browse Files
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Plain Diff
Fixed crashing loading 48KHz audio, contributed by Terry Welsh
parent
200c3c74
Changes
2
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
106 additions
and
102 deletions
+106
-102
SDL_audiotypecvt.c
src/audio/SDL_audiotypecvt.c
+100
-100
sdlgenaudiocvt.pl
src/audio/sdlgenaudiocvt.pl
+6
-2
No files found.
src/audio/SDL_audiotypecvt.c
View file @
7fcd8b75
...
...
@@ -2308,7 +2308,7 @@ SDL_Upsample_U8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Uint8
*
target
=
((
const
Uint8
*
)
cvt
->
buf
)
-
1
;
Uint8
sample0
=
src
[
0
];
Uint8
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
0
]
=
sample0
;
dst
--
;
eps
+=
srcsize
;
...
...
@@ -2340,7 +2340,7 @@ SDL_Downsample_U8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Uint8
*
target
=
(
const
Uint8
*
)
(
cvt
->
buf
+
dstsize
);
Uint8
sample0
=
src
[
0
];
Uint8
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
++
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -2374,7 +2374,7 @@ SDL_Upsample_U8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint8
sample0
=
src
[
0
];
Uint8
last_sample1
=
sample1
;
Uint8
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
1
]
=
sample1
;
dst
[
0
]
=
sample0
;
dst
-=
2
;
...
...
@@ -2411,7 +2411,7 @@ SDL_Downsample_U8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint8
sample1
=
src
[
1
];
Uint8
last_sample0
=
sample0
;
Uint8
last_sample1
=
sample1
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
2
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -2452,7 +2452,7 @@ SDL_Upsample_U8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint8
last_sample2
=
sample2
;
Uint8
last_sample1
=
sample1
;
Uint8
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
3
]
=
sample3
;
dst
[
2
]
=
sample2
;
dst
[
1
]
=
sample1
;
...
...
@@ -2499,7 +2499,7 @@ SDL_Downsample_U8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint8
last_sample1
=
sample1
;
Uint8
last_sample2
=
sample2
;
Uint8
last_sample3
=
sample3
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
4
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -2550,7 +2550,7 @@ SDL_Upsample_U8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint8
last_sample2
=
sample2
;
Uint8
last_sample1
=
sample1
;
Uint8
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
5
]
=
sample5
;
dst
[
4
]
=
sample4
;
dst
[
3
]
=
sample3
;
...
...
@@ -2607,7 +2607,7 @@ SDL_Downsample_U8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint8
last_sample3
=
sample3
;
Uint8
last_sample4
=
sample4
;
Uint8
last_sample5
=
sample5
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
6
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -2668,7 +2668,7 @@ SDL_Upsample_U8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint8
last_sample2
=
sample2
;
Uint8
last_sample1
=
sample1
;
Uint8
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
7
]
=
sample7
;
dst
[
6
]
=
sample6
;
dst
[
5
]
=
sample5
;
...
...
@@ -2735,7 +2735,7 @@ SDL_Downsample_U8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint8
last_sample5
=
sample5
;
Uint8
last_sample6
=
sample6
;
Uint8
last_sample7
=
sample7
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
8
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -2788,7 +2788,7 @@ SDL_Upsample_S8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Sint8
*
target
=
((
const
Sint8
*
)
cvt
->
buf
)
-
1
;
Sint8
sample0
=
((
Sint8
)
src
[
0
]);
Sint8
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
0
]
=
((
Sint8
)
sample0
);
dst
--
;
eps
+=
srcsize
;
...
...
@@ -2820,7 +2820,7 @@ SDL_Downsample_S8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Sint8
*
target
=
(
const
Sint8
*
)
(
cvt
->
buf
+
dstsize
);
Sint8
sample0
=
((
Sint8
)
src
[
0
]);
Sint8
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
++
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -2854,7 +2854,7 @@ SDL_Upsample_S8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint8
sample0
=
((
Sint8
)
src
[
0
]);
Sint8
last_sample1
=
sample1
;
Sint8
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
1
]
=
((
Sint8
)
sample1
);
dst
[
0
]
=
((
Sint8
)
sample0
);
dst
-=
2
;
...
...
@@ -2891,7 +2891,7 @@ SDL_Downsample_S8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint8
sample1
=
((
Sint8
)
src
[
1
]);
Sint8
last_sample0
=
sample0
;
Sint8
last_sample1
=
sample1
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
2
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -2932,7 +2932,7 @@ SDL_Upsample_S8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint8
last_sample2
=
sample2
;
Sint8
last_sample1
=
sample1
;
Sint8
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
3
]
=
((
Sint8
)
sample3
);
dst
[
2
]
=
((
Sint8
)
sample2
);
dst
[
1
]
=
((
Sint8
)
sample1
);
...
...
@@ -2979,7 +2979,7 @@ SDL_Downsample_S8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint8
last_sample1
=
sample1
;
Sint8
last_sample2
=
sample2
;
Sint8
last_sample3
=
sample3
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
4
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -3030,7 +3030,7 @@ SDL_Upsample_S8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint8
last_sample2
=
sample2
;
Sint8
last_sample1
=
sample1
;
Sint8
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
5
]
=
((
Sint8
)
sample5
);
dst
[
4
]
=
((
Sint8
)
sample4
);
dst
[
3
]
=
((
Sint8
)
sample3
);
...
...
@@ -3087,7 +3087,7 @@ SDL_Downsample_S8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint8
last_sample3
=
sample3
;
Sint8
last_sample4
=
sample4
;
Sint8
last_sample5
=
sample5
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
6
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -3148,7 +3148,7 @@ SDL_Upsample_S8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint8
last_sample2
=
sample2
;
Sint8
last_sample1
=
sample1
;
Sint8
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
7
]
=
((
Sint8
)
sample7
);
dst
[
6
]
=
((
Sint8
)
sample6
);
dst
[
5
]
=
((
Sint8
)
sample5
);
...
...
@@ -3215,7 +3215,7 @@ SDL_Downsample_S8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint8
last_sample5
=
sample5
;
Sint8
last_sample6
=
sample6
;
Sint8
last_sample7
=
sample7
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
8
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -3268,7 +3268,7 @@ SDL_Upsample_U16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Uint16
*
target
=
((
const
Uint16
*
)
cvt
->
buf
)
-
1
;
Uint16
sample0
=
SDL_SwapLE16
(
src
[
0
]);
Uint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
0
]
=
SDL_SwapLE16
(
sample0
);
dst
--
;
eps
+=
srcsize
;
...
...
@@ -3300,7 +3300,7 @@ SDL_Downsample_U16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Uint16
*
target
=
(
const
Uint16
*
)
(
cvt
->
buf
+
dstsize
);
Uint16
sample0
=
SDL_SwapLE16
(
src
[
0
]);
Uint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
++
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -3334,7 +3334,7 @@ SDL_Upsample_U16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
sample0
=
SDL_SwapLE16
(
src
[
0
]);
Uint16
last_sample1
=
sample1
;
Uint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
1
]
=
SDL_SwapLE16
(
sample1
);
dst
[
0
]
=
SDL_SwapLE16
(
sample0
);
dst
-=
2
;
...
...
@@ -3371,7 +3371,7 @@ SDL_Downsample_U16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
sample1
=
SDL_SwapLE16
(
src
[
1
]);
Uint16
last_sample0
=
sample0
;
Uint16
last_sample1
=
sample1
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
2
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -3412,7 +3412,7 @@ SDL_Upsample_U16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
last_sample2
=
sample2
;
Uint16
last_sample1
=
sample1
;
Uint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
3
]
=
SDL_SwapLE16
(
sample3
);
dst
[
2
]
=
SDL_SwapLE16
(
sample2
);
dst
[
1
]
=
SDL_SwapLE16
(
sample1
);
...
...
@@ -3459,7 +3459,7 @@ SDL_Downsample_U16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
last_sample1
=
sample1
;
Uint16
last_sample2
=
sample2
;
Uint16
last_sample3
=
sample3
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
4
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -3510,7 +3510,7 @@ SDL_Upsample_U16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
last_sample2
=
sample2
;
Uint16
last_sample1
=
sample1
;
Uint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
5
]
=
SDL_SwapLE16
(
sample5
);
dst
[
4
]
=
SDL_SwapLE16
(
sample4
);
dst
[
3
]
=
SDL_SwapLE16
(
sample3
);
...
...
@@ -3567,7 +3567,7 @@ SDL_Downsample_U16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
last_sample3
=
sample3
;
Uint16
last_sample4
=
sample4
;
Uint16
last_sample5
=
sample5
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
6
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -3628,7 +3628,7 @@ SDL_Upsample_U16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
last_sample2
=
sample2
;
Uint16
last_sample1
=
sample1
;
Uint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
7
]
=
SDL_SwapLE16
(
sample7
);
dst
[
6
]
=
SDL_SwapLE16
(
sample6
);
dst
[
5
]
=
SDL_SwapLE16
(
sample5
);
...
...
@@ -3695,7 +3695,7 @@ SDL_Downsample_U16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
last_sample5
=
sample5
;
Uint16
last_sample6
=
sample6
;
Uint16
last_sample7
=
sample7
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
8
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -3748,7 +3748,7 @@ SDL_Upsample_S16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Sint16
*
target
=
((
const
Sint16
*
)
cvt
->
buf
)
-
1
;
Sint16
sample0
=
((
Sint16
)
SDL_SwapLE16
(
src
[
0
]));
Sint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
0
]
=
((
Sint16
)
SDL_SwapLE16
(
sample0
));
dst
--
;
eps
+=
srcsize
;
...
...
@@ -3780,7 +3780,7 @@ SDL_Downsample_S16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Sint16
*
target
=
(
const
Sint16
*
)
(
cvt
->
buf
+
dstsize
);
Sint16
sample0
=
((
Sint16
)
SDL_SwapLE16
(
src
[
0
]));
Sint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
++
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -3814,7 +3814,7 @@ SDL_Upsample_S16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
sample0
=
((
Sint16
)
SDL_SwapLE16
(
src
[
0
]));
Sint16
last_sample1
=
sample1
;
Sint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
1
]
=
((
Sint16
)
SDL_SwapLE16
(
sample1
));
dst
[
0
]
=
((
Sint16
)
SDL_SwapLE16
(
sample0
));
dst
-=
2
;
...
...
@@ -3851,7 +3851,7 @@ SDL_Downsample_S16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
sample1
=
((
Sint16
)
SDL_SwapLE16
(
src
[
1
]));
Sint16
last_sample0
=
sample0
;
Sint16
last_sample1
=
sample1
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
2
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -3892,7 +3892,7 @@ SDL_Upsample_S16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
last_sample2
=
sample2
;
Sint16
last_sample1
=
sample1
;
Sint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
3
]
=
((
Sint16
)
SDL_SwapLE16
(
sample3
));
dst
[
2
]
=
((
Sint16
)
SDL_SwapLE16
(
sample2
));
dst
[
1
]
=
((
Sint16
)
SDL_SwapLE16
(
sample1
));
...
...
@@ -3939,7 +3939,7 @@ SDL_Downsample_S16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
last_sample1
=
sample1
;
Sint16
last_sample2
=
sample2
;
Sint16
last_sample3
=
sample3
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
4
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -3990,7 +3990,7 @@ SDL_Upsample_S16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
last_sample2
=
sample2
;
Sint16
last_sample1
=
sample1
;
Sint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
5
]
=
((
Sint16
)
SDL_SwapLE16
(
sample5
));
dst
[
4
]
=
((
Sint16
)
SDL_SwapLE16
(
sample4
));
dst
[
3
]
=
((
Sint16
)
SDL_SwapLE16
(
sample3
));
...
...
@@ -4047,7 +4047,7 @@ SDL_Downsample_S16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
last_sample3
=
sample3
;
Sint16
last_sample4
=
sample4
;
Sint16
last_sample5
=
sample5
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
6
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -4108,7 +4108,7 @@ SDL_Upsample_S16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
last_sample2
=
sample2
;
Sint16
last_sample1
=
sample1
;
Sint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
7
]
=
((
Sint16
)
SDL_SwapLE16
(
sample7
));
dst
[
6
]
=
((
Sint16
)
SDL_SwapLE16
(
sample6
));
dst
[
5
]
=
((
Sint16
)
SDL_SwapLE16
(
sample5
));
...
...
@@ -4175,7 +4175,7 @@ SDL_Downsample_S16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
last_sample5
=
sample5
;
Sint16
last_sample6
=
sample6
;
Sint16
last_sample7
=
sample7
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
8
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -4228,7 +4228,7 @@ SDL_Upsample_U16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Uint16
*
target
=
((
const
Uint16
*
)
cvt
->
buf
)
-
1
;
Uint16
sample0
=
SDL_SwapBE16
(
src
[
0
]);
Uint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
0
]
=
SDL_SwapBE16
(
sample0
);
dst
--
;
eps
+=
srcsize
;
...
...
@@ -4260,7 +4260,7 @@ SDL_Downsample_U16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Uint16
*
target
=
(
const
Uint16
*
)
(
cvt
->
buf
+
dstsize
);
Uint16
sample0
=
SDL_SwapBE16
(
src
[
0
]);
Uint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
++
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -4294,7 +4294,7 @@ SDL_Upsample_U16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
sample0
=
SDL_SwapBE16
(
src
[
0
]);
Uint16
last_sample1
=
sample1
;
Uint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
1
]
=
SDL_SwapBE16
(
sample1
);
dst
[
0
]
=
SDL_SwapBE16
(
sample0
);
dst
-=
2
;
...
...
@@ -4331,7 +4331,7 @@ SDL_Downsample_U16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
sample1
=
SDL_SwapBE16
(
src
[
1
]);
Uint16
last_sample0
=
sample0
;
Uint16
last_sample1
=
sample1
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
2
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -4372,7 +4372,7 @@ SDL_Upsample_U16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
last_sample2
=
sample2
;
Uint16
last_sample1
=
sample1
;
Uint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
3
]
=
SDL_SwapBE16
(
sample3
);
dst
[
2
]
=
SDL_SwapBE16
(
sample2
);
dst
[
1
]
=
SDL_SwapBE16
(
sample1
);
...
...
@@ -4419,7 +4419,7 @@ SDL_Downsample_U16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
last_sample1
=
sample1
;
Uint16
last_sample2
=
sample2
;
Uint16
last_sample3
=
sample3
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
4
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -4470,7 +4470,7 @@ SDL_Upsample_U16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
last_sample2
=
sample2
;
Uint16
last_sample1
=
sample1
;
Uint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
5
]
=
SDL_SwapBE16
(
sample5
);
dst
[
4
]
=
SDL_SwapBE16
(
sample4
);
dst
[
3
]
=
SDL_SwapBE16
(
sample3
);
...
...
@@ -4527,7 +4527,7 @@ SDL_Downsample_U16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
last_sample3
=
sample3
;
Uint16
last_sample4
=
sample4
;
Uint16
last_sample5
=
sample5
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
6
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -4588,7 +4588,7 @@ SDL_Upsample_U16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
last_sample2
=
sample2
;
Uint16
last_sample1
=
sample1
;
Uint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
7
]
=
SDL_SwapBE16
(
sample7
);
dst
[
6
]
=
SDL_SwapBE16
(
sample6
);
dst
[
5
]
=
SDL_SwapBE16
(
sample5
);
...
...
@@ -4655,7 +4655,7 @@ SDL_Downsample_U16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Uint16
last_sample5
=
sample5
;
Uint16
last_sample6
=
sample6
;
Uint16
last_sample7
=
sample7
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
8
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -4708,7 +4708,7 @@ SDL_Upsample_S16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Sint16
*
target
=
((
const
Sint16
*
)
cvt
->
buf
)
-
1
;
Sint16
sample0
=
((
Sint16
)
SDL_SwapBE16
(
src
[
0
]));
Sint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
0
]
=
((
Sint16
)
SDL_SwapBE16
(
sample0
));
dst
--
;
eps
+=
srcsize
;
...
...
@@ -4740,7 +4740,7 @@ SDL_Downsample_S16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Sint16
*
target
=
(
const
Sint16
*
)
(
cvt
->
buf
+
dstsize
);
Sint16
sample0
=
((
Sint16
)
SDL_SwapBE16
(
src
[
0
]));
Sint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
++
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -4774,7 +4774,7 @@ SDL_Upsample_S16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
sample0
=
((
Sint16
)
SDL_SwapBE16
(
src
[
0
]));
Sint16
last_sample1
=
sample1
;
Sint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
1
]
=
((
Sint16
)
SDL_SwapBE16
(
sample1
));
dst
[
0
]
=
((
Sint16
)
SDL_SwapBE16
(
sample0
));
dst
-=
2
;
...
...
@@ -4811,7 +4811,7 @@ SDL_Downsample_S16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
sample1
=
((
Sint16
)
SDL_SwapBE16
(
src
[
1
]));
Sint16
last_sample0
=
sample0
;
Sint16
last_sample1
=
sample1
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
2
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -4852,7 +4852,7 @@ SDL_Upsample_S16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
last_sample2
=
sample2
;
Sint16
last_sample1
=
sample1
;
Sint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
3
]
=
((
Sint16
)
SDL_SwapBE16
(
sample3
));
dst
[
2
]
=
((
Sint16
)
SDL_SwapBE16
(
sample2
));
dst
[
1
]
=
((
Sint16
)
SDL_SwapBE16
(
sample1
));
...
...
@@ -4899,7 +4899,7 @@ SDL_Downsample_S16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
last_sample1
=
sample1
;
Sint16
last_sample2
=
sample2
;
Sint16
last_sample3
=
sample3
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
4
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -4950,7 +4950,7 @@ SDL_Upsample_S16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
last_sample2
=
sample2
;
Sint16
last_sample1
=
sample1
;
Sint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
5
]
=
((
Sint16
)
SDL_SwapBE16
(
sample5
));
dst
[
4
]
=
((
Sint16
)
SDL_SwapBE16
(
sample4
));
dst
[
3
]
=
((
Sint16
)
SDL_SwapBE16
(
sample3
));
...
...
@@ -5007,7 +5007,7 @@ SDL_Downsample_S16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
last_sample3
=
sample3
;
Sint16
last_sample4
=
sample4
;
Sint16
last_sample5
=
sample5
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
6
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -5068,7 +5068,7 @@ SDL_Upsample_S16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
last_sample2
=
sample2
;
Sint16
last_sample1
=
sample1
;
Sint16
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
7
]
=
((
Sint16
)
SDL_SwapBE16
(
sample7
));
dst
[
6
]
=
((
Sint16
)
SDL_SwapBE16
(
sample6
));
dst
[
5
]
=
((
Sint16
)
SDL_SwapBE16
(
sample5
));
...
...
@@ -5135,7 +5135,7 @@ SDL_Downsample_S16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint16
last_sample5
=
sample5
;
Sint16
last_sample6
=
sample6
;
Sint16
last_sample7
=
sample7
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
8
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -5188,7 +5188,7 @@ SDL_Upsample_S32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Sint32
*
target
=
((
const
Sint32
*
)
cvt
->
buf
)
-
1
;
Sint32
sample0
=
((
Sint32
)
SDL_SwapLE32
(
src
[
0
]));
Sint32
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
0
]
=
((
Sint32
)
SDL_SwapLE32
(
sample0
));
dst
--
;
eps
+=
srcsize
;
...
...
@@ -5220,7 +5220,7 @@ SDL_Downsample_S32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Sint32
*
target
=
(
const
Sint32
*
)
(
cvt
->
buf
+
dstsize
);
Sint32
sample0
=
((
Sint32
)
SDL_SwapLE32
(
src
[
0
]));
Sint32
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
++
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -5254,7 +5254,7 @@ SDL_Upsample_S32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
sample0
=
((
Sint32
)
SDL_SwapLE32
(
src
[
0
]));
Sint32
last_sample1
=
sample1
;
Sint32
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
1
]
=
((
Sint32
)
SDL_SwapLE32
(
sample1
));
dst
[
0
]
=
((
Sint32
)
SDL_SwapLE32
(
sample0
));
dst
-=
2
;
...
...
@@ -5291,7 +5291,7 @@ SDL_Downsample_S32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
sample1
=
((
Sint32
)
SDL_SwapLE32
(
src
[
1
]));
Sint32
last_sample0
=
sample0
;
Sint32
last_sample1
=
sample1
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
2
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -5332,7 +5332,7 @@ SDL_Upsample_S32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
last_sample2
=
sample2
;
Sint32
last_sample1
=
sample1
;
Sint32
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
3
]
=
((
Sint32
)
SDL_SwapLE32
(
sample3
));
dst
[
2
]
=
((
Sint32
)
SDL_SwapLE32
(
sample2
));
dst
[
1
]
=
((
Sint32
)
SDL_SwapLE32
(
sample1
));
...
...
@@ -5379,7 +5379,7 @@ SDL_Downsample_S32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
last_sample1
=
sample1
;
Sint32
last_sample2
=
sample2
;
Sint32
last_sample3
=
sample3
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
4
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -5430,7 +5430,7 @@ SDL_Upsample_S32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
last_sample2
=
sample2
;
Sint32
last_sample1
=
sample1
;
Sint32
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
5
]
=
((
Sint32
)
SDL_SwapLE32
(
sample5
));
dst
[
4
]
=
((
Sint32
)
SDL_SwapLE32
(
sample4
));
dst
[
3
]
=
((
Sint32
)
SDL_SwapLE32
(
sample3
));
...
...
@@ -5487,7 +5487,7 @@ SDL_Downsample_S32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
last_sample3
=
sample3
;
Sint32
last_sample4
=
sample4
;
Sint32
last_sample5
=
sample5
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
6
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -5548,7 +5548,7 @@ SDL_Upsample_S32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
last_sample2
=
sample2
;
Sint32
last_sample1
=
sample1
;
Sint32
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
7
]
=
((
Sint32
)
SDL_SwapLE32
(
sample7
));
dst
[
6
]
=
((
Sint32
)
SDL_SwapLE32
(
sample6
));
dst
[
5
]
=
((
Sint32
)
SDL_SwapLE32
(
sample5
));
...
...
@@ -5615,7 +5615,7 @@ SDL_Downsample_S32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
last_sample5
=
sample5
;
Sint32
last_sample6
=
sample6
;
Sint32
last_sample7
=
sample7
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
8
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -5668,7 +5668,7 @@ SDL_Upsample_S32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Sint32
*
target
=
((
const
Sint32
*
)
cvt
->
buf
)
-
1
;
Sint32
sample0
=
((
Sint32
)
SDL_SwapBE32
(
src
[
0
]));
Sint32
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
0
]
=
((
Sint32
)
SDL_SwapBE32
(
sample0
));
dst
--
;
eps
+=
srcsize
;
...
...
@@ -5700,7 +5700,7 @@ SDL_Downsample_S32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
Sint32
*
target
=
(
const
Sint32
*
)
(
cvt
->
buf
+
dstsize
);
Sint32
sample0
=
((
Sint32
)
SDL_SwapBE32
(
src
[
0
]));
Sint32
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
++
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -5734,7 +5734,7 @@ SDL_Upsample_S32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
sample0
=
((
Sint32
)
SDL_SwapBE32
(
src
[
0
]));
Sint32
last_sample1
=
sample1
;
Sint32
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
1
]
=
((
Sint32
)
SDL_SwapBE32
(
sample1
));
dst
[
0
]
=
((
Sint32
)
SDL_SwapBE32
(
sample0
));
dst
-=
2
;
...
...
@@ -5771,7 +5771,7 @@ SDL_Downsample_S32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
sample1
=
((
Sint32
)
SDL_SwapBE32
(
src
[
1
]));
Sint32
last_sample0
=
sample0
;
Sint32
last_sample1
=
sample1
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
2
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -5812,7 +5812,7 @@ SDL_Upsample_S32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
last_sample2
=
sample2
;
Sint32
last_sample1
=
sample1
;
Sint32
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
3
]
=
((
Sint32
)
SDL_SwapBE32
(
sample3
));
dst
[
2
]
=
((
Sint32
)
SDL_SwapBE32
(
sample2
));
dst
[
1
]
=
((
Sint32
)
SDL_SwapBE32
(
sample1
));
...
...
@@ -5859,7 +5859,7 @@ SDL_Downsample_S32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
last_sample1
=
sample1
;
Sint32
last_sample2
=
sample2
;
Sint32
last_sample3
=
sample3
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
4
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -5910,7 +5910,7 @@ SDL_Upsample_S32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
last_sample2
=
sample2
;
Sint32
last_sample1
=
sample1
;
Sint32
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
5
]
=
((
Sint32
)
SDL_SwapBE32
(
sample5
));
dst
[
4
]
=
((
Sint32
)
SDL_SwapBE32
(
sample4
));
dst
[
3
]
=
((
Sint32
)
SDL_SwapBE32
(
sample3
));
...
...
@@ -5967,7 +5967,7 @@ SDL_Downsample_S32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
last_sample3
=
sample3
;
Sint32
last_sample4
=
sample4
;
Sint32
last_sample5
=
sample5
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
6
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -6028,7 +6028,7 @@ SDL_Upsample_S32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
last_sample2
=
sample2
;
Sint32
last_sample1
=
sample1
;
Sint32
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
7
]
=
((
Sint32
)
SDL_SwapBE32
(
sample7
));
dst
[
6
]
=
((
Sint32
)
SDL_SwapBE32
(
sample6
));
dst
[
5
]
=
((
Sint32
)
SDL_SwapBE32
(
sample5
));
...
...
@@ -6095,7 +6095,7 @@ SDL_Downsample_S32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
Sint32
last_sample5
=
sample5
;
Sint32
last_sample6
=
sample6
;
Sint32
last_sample7
=
sample7
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
8
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -6148,7 +6148,7 @@ SDL_Upsample_F32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
float
*
target
=
((
const
float
*
)
cvt
->
buf
)
-
1
;
float
sample0
=
SDL_SwapFloatLE
(
src
[
0
]);
float
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
0
]
=
SDL_SwapFloatLE
(
sample0
);
dst
--
;
eps
+=
srcsize
;
...
...
@@ -6180,7 +6180,7 @@ SDL_Downsample_F32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
float
*
target
=
(
const
float
*
)
(
cvt
->
buf
+
dstsize
);
float
sample0
=
SDL_SwapFloatLE
(
src
[
0
]);
float
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
++
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -6214,7 +6214,7 @@ SDL_Upsample_F32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
sample0
=
SDL_SwapFloatLE
(
src
[
0
]);
float
last_sample1
=
sample1
;
float
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
1
]
=
SDL_SwapFloatLE
(
sample1
);
dst
[
0
]
=
SDL_SwapFloatLE
(
sample0
);
dst
-=
2
;
...
...
@@ -6251,7 +6251,7 @@ SDL_Downsample_F32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
sample1
=
SDL_SwapFloatLE
(
src
[
1
]);
float
last_sample0
=
sample0
;
float
last_sample1
=
sample1
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
2
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -6292,7 +6292,7 @@ SDL_Upsample_F32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
last_sample2
=
sample2
;
float
last_sample1
=
sample1
;
float
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
3
]
=
SDL_SwapFloatLE
(
sample3
);
dst
[
2
]
=
SDL_SwapFloatLE
(
sample2
);
dst
[
1
]
=
SDL_SwapFloatLE
(
sample1
);
...
...
@@ -6339,7 +6339,7 @@ SDL_Downsample_F32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
last_sample1
=
sample1
;
float
last_sample2
=
sample2
;
float
last_sample3
=
sample3
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
4
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -6390,7 +6390,7 @@ SDL_Upsample_F32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
last_sample2
=
sample2
;
float
last_sample1
=
sample1
;
float
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
5
]
=
SDL_SwapFloatLE
(
sample5
);
dst
[
4
]
=
SDL_SwapFloatLE
(
sample4
);
dst
[
3
]
=
SDL_SwapFloatLE
(
sample3
);
...
...
@@ -6447,7 +6447,7 @@ SDL_Downsample_F32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
last_sample3
=
sample3
;
float
last_sample4
=
sample4
;
float
last_sample5
=
sample5
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
6
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -6508,7 +6508,7 @@ SDL_Upsample_F32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
last_sample2
=
sample2
;
float
last_sample1
=
sample1
;
float
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
7
]
=
SDL_SwapFloatLE
(
sample7
);
dst
[
6
]
=
SDL_SwapFloatLE
(
sample6
);
dst
[
5
]
=
SDL_SwapFloatLE
(
sample5
);
...
...
@@ -6575,7 +6575,7 @@ SDL_Downsample_F32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
last_sample5
=
sample5
;
float
last_sample6
=
sample6
;
float
last_sample7
=
sample7
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
8
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -6628,7 +6628,7 @@ SDL_Upsample_F32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
float
*
target
=
((
const
float
*
)
cvt
->
buf
)
-
1
;
float
sample0
=
SDL_SwapFloatBE
(
src
[
0
]);
float
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
0
]
=
SDL_SwapFloatBE
(
sample0
);
dst
--
;
eps
+=
srcsize
;
...
...
@@ -6660,7 +6660,7 @@ SDL_Downsample_F32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
const
float
*
target
=
(
const
float
*
)
(
cvt
->
buf
+
dstsize
);
float
sample0
=
SDL_SwapFloatBE
(
src
[
0
]);
float
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
++
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -6694,7 +6694,7 @@ SDL_Upsample_F32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
sample0
=
SDL_SwapFloatBE
(
src
[
0
]);
float
last_sample1
=
sample1
;
float
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
1
]
=
SDL_SwapFloatBE
(
sample1
);
dst
[
0
]
=
SDL_SwapFloatBE
(
sample0
);
dst
-=
2
;
...
...
@@ -6731,7 +6731,7 @@ SDL_Downsample_F32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
sample1
=
SDL_SwapFloatBE
(
src
[
1
]);
float
last_sample0
=
sample0
;
float
last_sample1
=
sample1
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
2
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -6772,7 +6772,7 @@ SDL_Upsample_F32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
last_sample2
=
sample2
;
float
last_sample1
=
sample1
;
float
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
3
]
=
SDL_SwapFloatBE
(
sample3
);
dst
[
2
]
=
SDL_SwapFloatBE
(
sample2
);
dst
[
1
]
=
SDL_SwapFloatBE
(
sample1
);
...
...
@@ -6819,7 +6819,7 @@ SDL_Downsample_F32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
last_sample1
=
sample1
;
float
last_sample2
=
sample2
;
float
last_sample3
=
sample3
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
4
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -6870,7 +6870,7 @@ SDL_Upsample_F32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
last_sample2
=
sample2
;
float
last_sample1
=
sample1
;
float
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
5
]
=
SDL_SwapFloatBE
(
sample5
);
dst
[
4
]
=
SDL_SwapFloatBE
(
sample4
);
dst
[
3
]
=
SDL_SwapFloatBE
(
sample3
);
...
...
@@ -6927,7 +6927,7 @@ SDL_Downsample_F32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
last_sample3
=
sample3
;
float
last_sample4
=
sample4
;
float
last_sample5
=
sample5
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
6
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
@@ -6988,7 +6988,7 @@ SDL_Upsample_F32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
last_sample2
=
sample2
;
float
last_sample1
=
sample1
;
float
last_sample0
=
sample0
;
while
(
dst
!=
target
)
{
while
(
dst
>
target
)
{
dst
[
7
]
=
SDL_SwapFloatBE
(
sample7
);
dst
[
6
]
=
SDL_SwapFloatBE
(
sample6
);
dst
[
5
]
=
SDL_SwapFloatBE
(
sample5
);
...
...
@@ -7055,7 +7055,7 @@ SDL_Downsample_F32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
float
last_sample5
=
sample5
;
float
last_sample6
=
sample6
;
float
last_sample7
=
sample7
;
while
(
dst
!=
target
)
{
while
(
dst
<
target
)
{
src
+=
8
;
eps
+=
dstsize
;
if
((
eps
<<
1
)
>=
srcsize
)
{
...
...
src/audio/sdlgenaudiocvt.pl
View file @
7fcd8b75
...
...
@@ -38,7 +38,7 @@ sub outputHeader {
/* DO NOT EDIT! This file is generated by sdlgenaudiocvt.pl */
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-20
09
Sam Lantinga
Copyright (C) 1997-20
10
Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
...
...
@@ -400,15 +400,19 @@ ${sym}(SDL_AudioCVT * cvt, SDL_AudioFormat format)
register int eps = 0;
EOF
my
$endcomparison
=
'!='
;
# Upsampling (growing the buffer) needs to work backwards, since we
# overwrite the buffer as we go.
if
(
$upsample
)
{
$endcomparison
=
'>'
;
# dst > target
print
<<EOF;
$fctype *dst = (($fctype *) (cvt->buf + dstsize)) - $channels;
const $fctype *src = (($fctype *) (cvt->buf + cvt->len_cvt)) - $channels;
const $fctype *target = ((const $fctype *) cvt->buf) - $channels;
EOF
}
else
{
$endcomparison
=
'<'
;
# dst < target
print
<<EOF;
$fctype *dst = ($fctype *) cvt->buf;
const $fctype *src = ($fctype *) cvt->buf;
...
...
@@ -432,7 +436,7 @@ EOF
}
print
<<EOF;
while (dst
!=
target) {
while (dst
$endcomparison
target) {
EOF
if
(
$upsample
)
{
...
...
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