Commit 8443161f authored by Sam Lantinga's avatar Sam Lantinga

Removed private API use that was causing AppStore rejection

Pavel Kanzelsberger to SDL

I tried to submit a SDL application to the Mac AppStore and it got rejected because SDL cocoa is using a Private (non-public) API. Problematic part is here:

SDL_cocoaevents.m

@implementation NSApplication(SDL)
- (void)setRunning
{
    _running = 1;
}
@end

Symbol _running in NSApplication is private and shouldn't be used. Any ideas what could I do about this?
parent 78a17dbc
......@@ -40,13 +40,6 @@
- (void)setAppleMenu:(NSMenu *)menu;
@end
@implementation NSApplication(SDL)
- (void)setRunning
{
_running = 1;
}
@end
@interface SDLAppDelegate : NSObject
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
@end
......@@ -164,7 +157,6 @@ Cocoa_RegisterApp(void)
if ([NSApp delegate] == nil) {
[NSApp setDelegate:[[SDLAppDelegate alloc] init]];
}
[NSApp setRunning];
[pool release];
}
......@@ -185,7 +177,7 @@ Cocoa_PumpEvents(_THIS)
}
pool = [[NSAutoreleasePool alloc] init];
while ([NSApp isRunning]) {
for ( ; ; ) {
NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES ];
if ( event == nil ) {
break;
......
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