Commit 8a1e3bca authored by Sam Lantinga's avatar Sam Lantinga

*** empty log message ***

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40550
parent ef58fed6
...@@ -14,12 +14,12 @@ and 2D framebuffer across multiple platforms. ...@@ -14,12 +14,12 @@ and 2D framebuffer across multiple platforms.
SDL is written in C, but works with C++ natively, and has bindings to SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, Eiffel, Java, ML, Perl, PHP, several other languages, including Ada, Eiffel, Java, ML, Perl, PHP,
Python, and Ruby. Pike, Python, and Ruby.
The current version supports Linux, Windows, BeOS, MacOS, MacOS X, The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
FreeBSD, OpenBSD, BSD/OS, Solaris, and IRIX. The code contains support FreeBSD, OpenBSD, BSD/OS, Solaris, and IRIX. The code contains support
for Windows CE, AmigaOS, Atari, QNX, NetBSD, AIX, OSF/Tru64, and SymbianOS, for Windows CE, AmigaOS, Atari, QNX, NetBSD, AIX, OSF/Tru64, and SymbianOS,
but these are not yet officially supported. but these are not officially supported.
This library is distributed under GNU LGPL version 2, which can be This library is distributed under GNU LGPL version 2, which can be
found in the file "COPYING". This license allows you to use SDL found in the file "COPYING". This license allows you to use SDL
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