Commit 994f095e authored by Sam Lantinga's avatar Sam Lantinga

Added MMX audio mixing code for gcc (thanks Stephane!)

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40540
parent ef6f54e3
......@@ -20,6 +20,7 @@ The latest stable release may be found on the
Major changes since SDL 1.0.0:
</H2>
<UL>
<LI> 1.2.6: Added MMX audio mixing code for gcc (thanks Stephane!)
<LI> 1.2.6: Fixed potential dropped events under DirectInput
<LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!)
<LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
......
......@@ -22,7 +22,9 @@ COMMON_SRCS = \
SDL_mixer.c \
SDL_sysaudio.h \
SDL_wave.c \
SDL_wave.h
SDL_wave.h \
SDL_mixer_MMX.c \
SDL_mixer_MMX.h
libaudio_la_SOURCES = $(COMMON_SRCS)
libaudio_la_LIBADD = $(DRIVERS)
......
......@@ -35,7 +35,24 @@ static char rcsid =
#include "SDL_mutex.h"
#include "SDL_timer.h"
#include "SDL_sysaudio.h"
#include "SDL_mixer_MMX.h"
/* Function to check the CPU flags */
#define MMX_CPU 0x800000
#ifdef USE_ASMBLIT
#define CPU_Flags() Hermes_X86_CPU()
#else
#define CPU_Flags() 0L
#endif
#ifdef USE_ASMBLIT
#define X86_ASSEMBLER
#define HermesConverterInterface void
#define HermesClearInterface void
#define STACKCALL
#include "HeadX86.h"
#endif
/* This table is used to add two sound values together and pin
* the value to avoid overflow. (used with permission from ARDI)
......@@ -130,6 +147,15 @@ void SDL_MixAudio (Uint8 *dst, const Uint8 *src, Uint32 len, int volume)
break;
case AUDIO_S8: {
#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
if (CPU_Flags() & MMX_CPU)
{
SDL_MixAudio_MMX_S8((char*)dst,(char*)src,(unsigned int)len,(int)volume);
}
else
#endif
{
Sint8 *dst8, *src8;
Sint8 src_sample;
int dst_sample;
......@@ -154,9 +180,18 @@ void SDL_MixAudio (Uint8 *dst, const Uint8 *src, Uint32 len, int volume)
++src8;
}
}
}
break;
case AUDIO_S16LSB: {
#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
if (CPU_Flags() & MMX_CPU)
{
SDL_MixAudio_MMX_S16((char*)dst,(char*)src,(unsigned int)len,(int)volume);
}
else
#endif
{
Sint16 src1, src2;
int dst_sample;
const int max_audioval = ((1<<(16-1))-1);
......@@ -181,6 +216,7 @@ void SDL_MixAudio (Uint8 *dst, const Uint8 *src, Uint32 len, int volume)
dst += 2;
}
}
}
break;
case AUDIO_S16MSB: {
......
// MMX assembler version of SDL_MixAudio for signed little endian 16 bit samples and signed 8 bit samples
// Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
// This code is licensed under the LGPL (see COPYING for details)
//
// Assumes buffer size in bytes is a multiple of 16
// Assumes SDL_MIX_MAXVOLUME = 128
////////////////////////////////////////////////
// Mixing for 16 bit signed buffers
////////////////////////////////////////////////
#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
void SDL_MixAudio_MMX_S16(char* dst,char* src,unsigned int size,int volume)
{
__asm__ __volatile__ (
" movl %0,%%edi\n" // edi = dst
" movl %1,%%esi\n" // esi = src
" movl %3,%%eax\n" // eax = volume
" movl %2,%%ebx\n" // ebx = size
" shrl $4,%%ebx\n" // process 16 bytes per iteration = 8 samples
" jz .endS16\n"
" pxor %%mm0,%%mm0\n"
" movd %%eax,%%mm0\n"
" movq %%mm0,%%mm1\n"
" psllq $16,%%mm0\n"
" por %%mm1,%%mm0\n"
" psllq $16,%%mm0\n"
" por %%mm1,%%mm0\n"
" psllq $16,%%mm0\n"
" por %%mm1,%%mm0\n" // mm0 = vol|vol|vol|vol
".align 16\n"
" .mixloopS16:\n"
" movq (%%esi),%%mm1\n" // mm1 = a|b|c|d
" movq %%mm1,%%mm2\n" // mm2 = a|b|c|d
" movq 8(%%esi),%%mm4\n" // mm4 = e|f|g|h
// pr charger le buffer dst dans mm7
" movq (%%edi),%%mm7\n" // mm7 = dst[0]"
// multiplier par le volume
" pmullw %%mm0,%%mm1\n" // mm1 = l(a*v)|l(b*v)|l(c*v)|l(d*v)
" pmulhw %%mm0,%%mm2\n" // mm2 = h(a*v)|h(b*v)|h(c*v)|h(d*v)
" movq %%mm4,%%mm5\n" // mm5 = e|f|g|h
" pmullw %%mm0,%%mm4\n" // mm4 = l(e*v)|l(f*v)|l(g*v)|l(h*v)
" pmulhw %%mm0,%%mm5\n" // mm5 = h(e*v)|h(f*v)|h(g*v)|h(h*v)
" movq %%mm1,%%mm3\n" // mm3 = l(a*v)|l(b*v)|l(c*v)|l(d*v)
" punpckhwd %%mm2,%%mm1\n" // mm1 = a*v|b*v
" movq %%mm4,%%mm6\n" // mm6 = l(e*v)|l(f*v)|l(g*v)|l(h*v)
" punpcklwd %%mm2,%%mm3\n" // mm3 = c*v|d*v
" punpckhwd %%mm5,%%mm4\n" // mm4 = e*f|f*v
" punpcklwd %%mm5,%%mm6\n" // mm6 = g*v|h*v
// pr charger le buffer dst dans mm5
" movq 8(%%edi),%%mm5\n" // mm5 = dst[1]
// diviser par 128
" psrad $7,%%mm1\n" // mm1 = a*v/128|b*v/128 , 128 = SDL_MIX_MAXVOLUME
" addl $16,%%esi\n"
" psrad $7,%%mm3\n" // mm3 = c*v/128|d*v/128
" psrad $7,%%mm4\n" // mm4 = e*v/128|f*v/128
// mm1 = le sample avec le volume modifi
" packssdw %%mm1,%%mm3\n" // mm3 = s(a*v|b*v|c*v|d*v)
" psrad $7,%%mm6\n" // mm6= g*v/128|h*v/128
" paddsw %%mm7,%%mm3\n" // mm3 = adjust_volume(src)+dst
// mm4 = le sample avec le volume modifi
" packssdw %%mm4,%%mm6\n" // mm6 = s(e*v|f*v|g*v|h*v)
" movq %%mm3,(%%edi)\n"
" paddsw %%mm5,%%mm6\n" // mm6 = adjust_volume(src)+dst
" movq %%mm6,8(%%edi)\n"
" addl $16,%%edi\n"
" dec %%ebx\n"
" jnz .mixloopS16\n"
" emms\n"
".endS16:\n"
:
: "m" (dst), "m"(src),"m"(size),
"m"(volume)
: "eax","ebx", "esi", "edi","memory"
);
}
////////////////////////////////////////////////
// Mixing for 8 bit signed buffers
////////////////////////////////////////////////
void SDL_MixAudio_MMX_S8(char* dst,char* src,unsigned int size,int volume)
{
__asm__ __volatile__ (
" movl %0,%%edi\n" // edi = dst
" movl %1,%%esi\n" // esi = src
" movl %3,%%eax\n" // eax = volume
" movd %%ebx,%%mm0\n"
" movq %%mm0,%%mm1\n"
" psllq $16,%%mm0\n"
" por %%mm1,%%mm0\n"
" psllq $16,%%mm0\n"
" por %%mm1,%%mm0\n"
" psllq $16,%%mm0\n"
" por %%mm1,%%mm0\n"
" movl %2,%%ebx\n" // ebx = size
" shr $3,%%ebx\n" // process 8 bytes per iteration = 8 samples
" cmp $0,%%ebx\n"
" je .endS8\n"
".align 16\n"
" .mixloopS8:\n"
" pxor %%mm2,%%mm2\n" // mm2 = 0
" movq (%%esi),%%mm1\n" // mm1 = a|b|c|d|e|f|g|h
" movq %%mm1,%%mm3\n" // mm3 = a|b|c|d|e|f|g|h
// on va faire le "sign extension" en faisant un cmp avec 0 qui retourne 1 si <0, 0 si >0
" pcmpgtb %%mm1,%%mm2\n" // mm2 = 11111111|00000000|00000000....
" punpckhbw %%mm2,%%mm1\n" // mm1 = 0|a|0|b|0|c|0|d
" punpcklbw %%mm2,%%mm3\n" // mm3 = 0|e|0|f|0|g|0|h
" movq (%%edi),%%mm2\n" // mm2 = destination
" pmullw %%mm0,%%mm1\n" // mm1 = v*a|v*b|v*c|v*d
" addl $8,%%esi\n"
" pmullw %%mm0,%%mm3\n" // mm3 = v*e|v*f|v*g|v*h
" psraw $7,%%mm1\n" // mm1 = v*a/128|v*b/128|v*c/128|v*d/128
" psraw $7,%%mm3\n" // mm3 = v*e/128|v*f/128|v*g/128|v*h/128
" packsswb %%mm1,%%mm3\n" // mm1 = v*a/128|v*b/128|v*c/128|v*d/128|v*e/128|v*f/128|v*g/128|v*h/128
" paddsb %%mm2,%%mm3\n" // add to destination buffer
" movq %%mm3,(%%edi)\n" // store back to ram
" addl $8,%%edi\n"
" dec %%ebx\n"
" jnz .mixloopS8\n"
".endS8:\n"
" emms\n"
:
: "m" (dst), "m"(src),"m"(size),
"m"(volume)
: "eax","ebx", "esi", "edi","memory"
);
}
#endif
// headers for MMX assembler version of SDL_MixAudio
// Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
// This code is licensed under the LGPL (see COPYING for details)
//
// Assumes buffer size in bytes is a multiple of 16
// Assumes SDL_MIX_MAXVOLUME = 128
#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int );
void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int );
#endif
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment