Commit a429b886 authored by Sam Lantinga's avatar Sam Lantinga

Fixed crash when shaders are not supported

parent 631784d9
......@@ -181,9 +181,11 @@ static SDL_bool CompileShaderProgram(ShaderData *data)
static void DestroyShaderProgram(ShaderData *data)
{
if (shaders_supported) {
glDeleteObjectARB(data->vert_shader);
glDeleteObjectARB(data->frag_shader);
glDeleteObjectARB(data->program);
}
}
static SDL_bool InitShaders()
......@@ -481,3 +483,5 @@ main(int argc, char *argv[])
}
#endif /* HAVE_OPENGL */
/* vi: set ts=4 sw=4 expandtab: */
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