Commit a58dea0f authored by Sam Lantinga's avatar Sam Lantinga

Date: Sun, 29 Feb 2004 20:28:27 +0200

From: Martin_Storsj
Subject: Slight bug in ESD and aRts

When I experimented with the ALSA-patch, I found a slight bug in the
Load{ESD,ARTS}Library-functions. The check of whether a function pointer
was correctly loaded looks like this right now:

*esd_functions[i].func = SDL_LoadFunction(esd_handle,
esd_functions[i].name);
if ( ! esd_functions[i].func )

Isn't that supposed to be ( ! *esd_functions[i].func )?

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40865
parent 64e0d725
......@@ -106,7 +106,7 @@ static int LoadARTSLibrary(void)
retval = 0;
for ( i=0; i<SDL_TABLESIZE(arts_functions); ++i ) {
*arts_functions[i].func = SDL_LoadFunction(arts_handle, arts_functions[i].name);
if ( ! arts_functions[i].func ) {
if ( !*arts_functions[i].func ) {
retval = -1;
UnloadARTSLibrary();
break;
......
......@@ -101,7 +101,7 @@ static int LoadESDLibrary(void)
retval = 0;
for ( i=0; i<SDL_TABLESIZE(esd_functions); ++i ) {
*esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name);
if ( ! esd_functions[i].func ) {
if ( !*esd_functions[i].func ) {
retval = -1;
UnloadESDLibrary();
break;
......
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