Commit b1757419 authored by Ryan C. Gordon's avatar Ryan C. Gordon

Let Windows OpenGL users use SDL_GL_SWAP_CONTROL even if WGL_ARB_pixel_format

 isn't available...this looks like it got tucked into here with the other
 attributes, which are wrapped in a pixel_format availability check.

--HG--
branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402306
parent 0ea790c9
......@@ -403,11 +403,19 @@ int WIN_GL_MakeCurrent(_THIS)
return(retval);
}
/* Get attribute data from glX. */
/* Get attribute data from wgl. */
int WIN_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
{
int retval;
if (attrib == SDL_GL_SWAP_CONTROL) {
if ( this->gl_data->wglGetSwapIntervalEXT ) {
*value = this->gl_data->wglGetSwapIntervalEXT();
return 0;
}
return -1;
}
if ( this->gl_data->WGL_ARB_pixel_format ) {
int wgl_attrib;
......@@ -466,15 +474,6 @@ int WIN_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
*value = SDL_TRUE;
}
return 0;
break;
case SDL_GL_SWAP_CONTROL:
if ( this->gl_data->wglGetSwapIntervalEXT ) {
*value = this->gl_data->wglGetSwapIntervalEXT();
return 0;
} else {
return -1;
}
break;
default:
return(-1);
}
......
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